diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 607815d19..b64c40576 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4876,14 +4876,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
-Flash messages to player
-Flash messages to player
-Flash messages to player
-No loading happened, so we need to pickup something else.
+No loading happened, so we need to pickup something else.
+No loading happened, so we need to pickup something else.
+No loading happened, so we need to pickup something else.
+Set destination airbase for next :Route() command.
+ @@ -2787,6 +2790,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a depoly mission.
+ @@ -4538,6 +4544,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -4571,6 +4580,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a depoly mission.
+ @@ -5164,6 +5176,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -5197,6 +5212,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a depoly mission.
+ @@ -6678,6 +6696,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -6711,6 +6732,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Aircraft is on a depoly mission.
+ diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index dcf9819bc..1088c9eae 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2911,22 +2911,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+This table contains the targets detected during patrol.
+ @@ -6509,6 +6512,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -7253,6 +7259,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -8885,6 +8894,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index dbf7cc4c0..fcca723c9 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1970,6 +1970,20 @@ Therefore, this class is considered to be deprecated + + + +Now we spawn the new group based on the template created.
+Now we spawn the new group based on the template created.
+the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-Overwrite unit names by default with group name.
+By default, no InitLimit
Overwrite unit names by default with group name.
+By default, no InitLimit
Spawns a new static using a given template.
-Global radio |
+ + + | +
| Fields and Methods inherited from AI.Option.Air.id.FORMATION | -Description | -
|---|---|
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - - | -
| - | - |
| Fields and Methods inherited from Desc | -Description | -
|---|---|
| - |
- Max height in meters. - |
-
| - |
- ? - |
-
| - |
- ? - |
-
| - |
- ? - |
-
| - |
- ? - |
-
| - |
- ? - |
-
| - |
- Max vertical velocity in m/s. - |
-
| - |
- Table of attributes. - |
-
| - |
- Bounding box. - |
-
| - |
- Unit category. - |
-
| - |
- Localized display name. - |
-
| - |
- Max fuel mass in kg. - |
-
| - |
- Life points. - |
-
| - |
- Empty mass in kg. - |
-
| - |
- Max mass of unit. - |
-
| - |
- Range in km(?). - |
-
| - |
- Max speed in meters/second at zero altitude. - |
-
| - |
- Max speed in meters/second. - |
-
| - |
- Type of refueling system: 0=boom, 1=probe. - |
-
| - |
- Type Name. |
| Fields and Methods inherited from Object.Desc | -Description | -
|---|---|
| - |
- bounding box of collision geometry - |
-
| - |
- initial life level |
| Fields and Methods inherited from Unit | Description | -||
|---|---|---|---|
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - |
- Identifier of an unit. It assigned to an unit by the Mission Editor automatically. - |
- ||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| - | - - | -||
| @@ -6068,31 +5709,6 @@ First value indicates if at least one of the unit's radar(s) is on. |
= Cannons + BuiltInCannon + GUN_POD + AnyUnguidedBomb + AnyRocket - |
-
| Fields and Methods inherited from Zone | -Description | -
|---|---|
| - | - - | -
| - | - |
Water=3
+| Fields and Methods inherited from radio | +Description | +
|---|---|
| + | + + | +
| Fields and Methods inherited from radio.modulation | +Description | +
|---|---|
| + | + + | +
| + | + |
Max height in meters.
- -?
- -?
- -?
- -?
- -?
- -Max vertical velocity in m/s.
- -Table of attributes.
- -Bounding box.
- -Unit category.
- -Localized display name.
- -Max fuel mass in kg.
- -Life points.
- -Empty mass in kg.
- -Max mass of unit.
- -Range in km(?).
- -Max speed in meters/second at zero altitude.
- -Max speed in meters/second.
- -Type of refueling system: 0=boom, 1=probe.
- -initial life level
- -A radar.
+A radar.
+A radar.
+Kickspeed
-Kickspeed
-Prefix for logging
- - - -Prefix for logging
- - - -Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Create the CSV file.
+Create the CSV file.
+Set case to that of lead.
-Set stack flag.
+ +Make player section lead if he was not before.
+Set section lead of player flight.
Set Stable Hover
-Set time stamp.
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +tables
-tables
-tables
-set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+Stack by pointer.
+Stack by pointer.
+Sets Controllable Option for Restriction of Afterburner.
+CLIENT:PatrolRaceTrack(Point1, Point2, Altitude, Speed, Formation, Delay)
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
+ ++ Core.Point#COORDINATE + Point1 +
+Start point.
+ ++ Core.Point#COORDINATE + Point2 +
+End point.
+ ++ #number + Altitude +
+(Optional) Altitude in meters. Defaults to the altitude of the coordinate.
+ ++ #number + Speed +
+(Optional) Speed in kph. Defaults to 500 kph.
+ ++ #number + Formation +
+(Optional) Formation to take, e.g. ENUMS.Formation.FixedWing.Trail.Close, also see Hoggit Wiki.
+ ++ #number + Delay +
+(Optional) Set the task after delay seconds only.
+ +self
+ +Sets Controllable Option for Restriction of Afterburner.
+CONTROLLABLE:PatrolRaceTrack(Point1, Point2, Altitude, Speed, Formation, Delay)
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
+ +CONTROLLABLE
++ Core.Point#COORDINATE + Point1 +
+Start point.
+ ++ Core.Point#COORDINATE + Point2 +
+End point.
+ ++ #number + Altitude +
+(Optional) Altitude in meters. Defaults to the altitude of the coordinate.
+ ++ #number + Speed +
+(Optional) Speed in kph. Defaults to 500 kph.
+ ++ #number + Formation +
+(Optional) Formation to take, e.g. ENUMS.Formation.FixedWing.Trail.Close, also see Hoggit Wiki.
+ ++ #number + Delay +
+(Optional) Set the task after delay seconds only.
+ +self
+ +Sets Controllable Option for Restriction of Afterburner.
+GROUP:PatrolRaceTrack(Point1, Point2, Altitude, Speed, Formation, Delay)
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
+ ++ Core.Point#COORDINATE + Point1 +
+Start point.
+ ++ Core.Point#COORDINATE + Point2 +
+End point.
+ ++ #number + Altitude +
+(Optional) Altitude in meters. Defaults to the altitude of the coordinate.
+ ++ #number + Speed +
+(Optional) Speed in kph. Defaults to 500 kph.
+ ++ #number + Formation +
+(Optional) Formation to take, e.g. ENUMS.Formation.FixedWing.Trail.Close, also see Hoggit Wiki.
+ ++ #number + Delay +
+(Optional) Set the task after delay seconds only.
+ +self
+ +Coordinate of the mark.
+Coordinate of the mark.
+Coordinate of the mark.
+Sets Controllable Option for Restriction of Afterburner.
+UNIT:PatrolRaceTrack(Point1, Point2, Altitude, Speed, Formation, Delay)
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
[Air] Make an airplane or helicopter patrol between two points in a racetrack - resulting in a much tighter track around the start and end points.
+ ++ Core.Point#COORDINATE + Point1 +
+Start point.
+ ++ Core.Point#COORDINATE + Point2 +
+End point.
+ ++ #number + Altitude +
+(Optional) Altitude in meters. Defaults to the altitude of the coordinate.
+ ++ #number + Speed +
+(Optional) Speed in kph. Defaults to 500 kph.
+ ++ #number + Formation +
+(Optional) Formation to take, e.g. ENUMS.Formation.FixedWing.Trail.Close, also see Hoggit Wiki.
+ ++ #number + Delay +
+(Optional) Set the task after delay seconds only.
+ +self
+ +