From 1b5402337dc63cc6d994445023e88e226e012016 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 28 May 2023 13:41:25 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2G_Dispatcher.html | 44 ---- Documentation/AI.AI_Air.html | 132 ++++-------- Documentation/AI.AI_Patrol.html | 12 ++ Documentation/Cargo.CargoCrate.html | 22 -- Documentation/Cargo.CargoGroup.html | 56 ++--- Documentation/Cargo.CargoUnit.html | 44 ---- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Spawn.html | 126 ++++++++---- Documentation/Core.SpawnStatic.html | 84 -------- Documentation/Core.Spot.html | 99 --------- Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Detection.html | 66 ------ Documentation/Functional.Mantis.html | 192 ++++++++++++------ Documentation/Functional.Movement.html | 28 +++ Documentation/Functional.RAT.html | 10 +- Documentation/Functional.Scoring.html | 10 +- Documentation/Ops.Airboss.html | 20 +- Documentation/Ops.CSAR.html | 108 +++++----- Documentation/Ops.CTLD.html | 64 ++---- Documentation/Tasking.Task.html | 22 -- .../Tasking.Task_A2A_Dispatcher.html | 8 +- .../Tasking.Task_A2G_Dispatcher.html | 20 +- .../Tasking.Task_Cargo_Dispatcher.html | 44 ++++ Documentation/Utilities.FiFo.html | 22 -- Documentation/Wrapper.Group.html | 78 ++++++- 25 files changed, 552 insertions(+), 773 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 2d9e2d120..4f2fc6e18 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4758,17 +4758,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -13291,17 +13280,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -14630,17 +14608,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -16271,17 +16238,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 0bc4440b5..cdf26f76a 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3070,6 +3070,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -3169,28 +3180,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5898,6 +5887,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -5997,28 +5997,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6645,6 +6623,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6744,28 +6733,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8280,6 +8247,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -8379,28 +8357,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 7a306cf7b..39d1f5505 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3254,6 +3254,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6501,6 +6504,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -7245,6 +7251,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -8877,6 +8886,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 2003256a6..20170dd8e 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1859,17 +1859,6 @@

Field(s)

-
- - -
@@ -2538,17 +2527,6 @@

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index be95c78a9..4bd0b2415 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1930,20 +1930,6 @@
-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -1959,6 +1945,20 @@ +
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3248,20 +3248,6 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -3277,6 +3263,20 @@ This works for ground only groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 87fb5e395..adf4cd85e 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1808,17 +1808,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -1837,17 +1826,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2534,17 +2512,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -2563,17 +2530,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index eed3ee580..6e8ad4258 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index b024947b9..c7c24f2e8 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2241,7 +2241,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, MooseNaming)

+

SPAWN:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, NoMooseNamingPostfix)

Creates a new SPAWN instance to create new groups based on the provided template.

@@ -3440,14 +3440,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3520,6 +3517,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3575,6 +3575,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3721,6 +3735,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3732,6 +3760,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+ @@ -3739,18 +3770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitModu - - - -
- - -
-
- - #string -SPAWN.SpawnInitSkill +SPAWN.SpawnInitModex @@ -3785,7 +3805,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3799,7 +3819,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -3990,7 +4010,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -6382,7 +6402,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )

Creates a new SPAWN instance to create new groups based on the provided template.

@@ -6419,7 +6439,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )
-

[Mandatory] is the name of the template and the prefix of the GROUP on spawn.

+

[Mandatory] is the name of the template and the prefix of the GROUP on spawn. The name in the template will be overwritten!

@@ -6440,12 +6460,12 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )

#boolean - MooseNaming + NoMooseNamingPostfix

-

[Optional] If false, skip the Moose naming additions (like groupname#001-01) - you need to ensure yourself no duplicate group names exist!

+

[Optional] If true, skip the Moose naming additions (like groupname#001-01) - but you need to ensure yourself no duplicate group names exist!

@@ -9028,14 +9048,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -9108,6 +9125,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -9163,6 +9183,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -9309,6 +9343,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -9320,6 +9368,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -9327,18 +9378,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModu - - - - - - -
-
- - #string -SPAWN.SpawnInitSkill +SPAWN.SpawnInitModex @@ -9373,7 +9413,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9387,7 +9427,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9578,7 +9618,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 824ac4ba3..afd6faf0c 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1993,24 +1993,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -2925,39 +2907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
- - -
-
- - -
-
-
@@ -4311,39 +4260,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 3a3dafea6..86673775f 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2812,39 +2812,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4128,39 +4095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5683,39 +5617,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 42faa01ea..bf16f087d 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -3881,6 +3881,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4447,7 +4450,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases @@ -4463,6 +4466,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index ab44c3313..795d06b52 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,28 +19134,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -23837,28 +23815,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25601,28 +25557,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 778fc98b7..0f2cbe2fd 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2003,6 +2003,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -3732,8 +3738,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -3770,17 +3776,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -3836,6 +3831,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix to build the #SET_GROUP for EWR group

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -3858,17 +3864,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -3897,7 +3892,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -3908,7 +3903,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -3919,7 +3914,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4282,6 +4277,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4340,6 +4379,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -4351,9 +4393,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -8213,8 +8252,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -8251,17 +8290,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -8317,6 +8345,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix to build the #SET_GROUP for EWR group

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -8339,17 +8378,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -8378,7 +8406,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8389,7 +8417,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8400,7 +8428,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -8763,6 +8791,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -8821,6 +8893,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -8832,9 +8907,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index d08cf1687..243d35773 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2265,6 +2265,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2495,6 +2509,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 0ab8c4cc9..3d85875f5 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3837,7 +3837,7 @@ and any spaces before and after the resulting name are removed.

-

RAT:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, MooseNaming)

+

RAT:NewFromTemplate(SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, NoMooseNamingPostfix)

Creates a new SPAWN instance to create new groups based on the provided template.

@@ -17148,7 +17148,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )

Creates a new SPAWN instance to create new groups based on the provided template.

@@ -17185,7 +17185,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )
-

[Mandatory] is the name of the template and the prefix of the GROUP on spawn.

+

[Mandatory] is the name of the template and the prefix of the GROUP on spawn. The name in the template will be overwritten!

@@ -17206,12 +17206,12 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' )

#boolean - MooseNaming + NoMooseNamingPostfix

-

[Optional] If false, skip the Moose naming additions (like groupname#001-01) - you need to ensure yourself no duplicate group names exist!

+

[Optional] If true, skip the Moose naming additions (like groupname#001-01) - but you need to ensure yourself no duplicate group names exist!

diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 6c80db4d2..b19d95882 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2926,14 +2926,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5515,14 +5512,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index e2792e8a7..44cf5cf85 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39712,20 +39712,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -39901,9 +39887,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
@@ -39937,6 +39920,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index d00a7f540..6be07da72 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2586,12 +2586,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -3964,7 +3958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4377,11 +4371,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4402,11 +4399,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4530,17 +4541,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -9971,7 +9971,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10384,11 +10384,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10409,11 +10412,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10537,17 +10554,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -12463,7 +12469,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -12876,11 +12882,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -12901,11 +12910,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13029,17 +13052,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 63270f0d0..e38bda995 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7641,7 +7641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7754,6 +7754,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -7824,14 +7827,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -8362,7 +8362,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -8439,7 +8439,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -17196,7 +17196,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -17309,6 +17309,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -17379,14 +17382,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -17917,7 +17917,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -17994,7 +17994,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -19591,7 +19591,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -19704,6 +19704,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -19774,14 +19777,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -20312,7 +20312,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -20389,7 +20389,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -29336,17 +29336,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -30000,17 +29989,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 13acd1c02..78a0dcf3e 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2930,17 +2930,6 @@ but can separately be modified later in your mission using the - - - -
-
@@ -7577,17 +7566,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 9c2394be9..09cd0c2fc 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 395499e30..8ef7c4f41 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3201,14 +3201,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3781,14 +3778,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -4971,14 +4965,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6463,14 +6454,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 3a3d15827..7258d2e94 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3205,6 +3205,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
@@ -4300,6 +4311,17 @@ This method can only be used once!

Field(s)

+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
@@ -5147,6 +5169,17 @@ This method can only be used once!

Field(s)

+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
@@ -6625,6 +6658,17 @@ This method can only be used once!

Field(s)

+
+
+ + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index a0782a82f..1b907130c 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7606,17 +7606,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -8466,17 +8455,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 76cbb28fb..133901903 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5037,7 +5037,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -9530,7 +9541,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -18769,7 +18791,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -22785,7 +22818,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -23410,7 +23454,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -23670,7 +23725,18 @@ If the Identifiable is alive, true is returned.

+ +
+