diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index f7757b830..431d43cb4 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4870,11 +4870,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +meter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
-SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+By default, no InitLimit
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+By default, no InitLimit
The ME name of the HQ object
+Prefix for logging
+self.SAMCheckRanges = {}
+The ME name of the HQ object
+Prefix for logging
+self.SAMCheckRanges = {}
+Type of terminal to be used when spawning at an airbase.
-RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Type of terminal to be used when spawning at an airbase.
-Type of terminal to be used when spawning at an airbase.
-Close CSV file
Sets the scoring menu.
+Registers a score for a player.
Create the CSV file.
+ +Close CSV file
SCORING
self
+ +Registers a score for a player.
+ +SCORING
++ #boolean + OnOff +
+Switch saving to CSV on = true or off = false
+ +self
+ +Create the CSV file.
+ +Set Stable Hover
+table of CSAR unit names
-table of CSAR unit names
-table of CSAR unit names
-use as counter
- -use as counter
- -use as counter
- -Can transport crate.
-Flag for direct loading.
- - - -Flag for direct loading.
- - - -Stack by pointer.
+Stack by pointer.
+Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +