MOOSE generated documentation [skip ci]

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FlightControl-User
2020-11-22 20:00:15 +00:00
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@@ -1571,6 +1571,12 @@ The method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoi
<li><a href="##(CONTROLLABLE).OptionKeepWeaponsOnThreat">CONTROLLABLE.OptionKeepWeaponsOnThreat</a></li>
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<h2>5.5) Air-2-Air missile attack range:</h2>
<p> * <a href="##(CONTROLLABLE).OptionAAAttackRange">CONTROLLABLE.OptionAAAttackRange</a>(): Defines the usage of A2A missiles against possible targets.</p>
<h2>5.6) GROUND units attack range:</h2>
<p> * <a href="##(CONTROLLABLE).OptionEngageRange">CONTROLLABLE.OptionEngageRange</a>(): Engage range limit in percent (a number between 0 and 100). Default 100. Defines the range at which a GROUND unit/group (e.g. a SAM site) is allowed to use its weapons automatically.</p>
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@@ -1834,6 +1840,12 @@ The method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoi
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).New">CONTROLLABLE:New(ControllableName)</a></p></td>
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<p>Create a new CONTROLLABLE from a DCSControllable</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).OptionAAAttackRange">CONTROLLABLE:OptionAAAttackRange(range)</a></p></td>
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<p>Sets Controllable Option for A2A attack range for AIR FIGHTER units.</p>
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@@ -1882,6 +1894,12 @@ The method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoi
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).OptionECM_OnlyLockByRadar">CONTROLLABLE:OptionECM_OnlyLockByRadar()</a></p></td>
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<p>Defines the usage of Electronic Counter Measures by airborne forces.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).OptionEngageRange">CONTROLLABLE:OptionEngageRange(EngageRange)</a></p></td>
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<p>Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.</p>
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@@ -6355,6 +6373,42 @@ If <strong>at least one</strong> detection method is specified, only the methods
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<h2><a id="#(CONTROLLABLE).OptionAAAttackRange" ><strong>CONTROLLABLE:OptionAAAttackRange(range)</strong></a></h2>
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<p>Sets Controllable Option for A2A attack range for AIR FIGHTER units.</p>
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<h2><strong>Defined in:</strong></h2>
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<p>CONTROLLABLE</p>
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<h2><strong>Parameter:</strong></h2>
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#number
<strong><strong>range</strong></strong>
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<p>Defines the range </p>
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<h2><strong>Usage:</strong></h2>
<pre class="example"><code>Range can be one of MAX_RANGE = 0, NEZ_RANGE = 1, HALF_WAY_RMAX_NEZ = 2, TARGET_THREAT_EST = 3, RANDOM_RANGE = 4. Defaults to 3. See: https://wiki.hoggitworld.com/view/DCS_option_missileAttack</code></pre>
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@@ -6613,6 +6667,50 @@ If <strong>at least one</strong> detection method is specified, only the methods
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<h2><a id="#(CONTROLLABLE).OptionEngageRange" ><strong>CONTROLLABLE:OptionEngageRange(EngageRange)</strong></a></h2>
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<p>Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.</p>
<div id= "#Functions##OptionEngageRange" class="w3-show w3-white">
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<h2><strong>Defined in:</strong></h2>
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<p>CONTROLLABLE</p>
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<h2><strong>Parameter:</strong></h2>
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#number
<strong><strong>EngageRange</strong></strong>
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<p>Engage range limit in percent (a number between 0 and 100). Default 100.</p>
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<h2><strong>Return value:</strong></h2>
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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<p>self</p>
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