MOOSE generated documentation [skip ci]

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FlightControl-User
2020-11-22 20:00:15 +00:00
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@@ -2025,6 +2025,12 @@ If you want to obtain the complete <strong>3D position</strong> including ori<72>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).New">UNIT:New(ControllableName)</a></p></td>
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<p>Create a new CONTROLLABLE from a DCSControllable</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).OptionAAAttackRange">UNIT:OptionAAAttackRange(range)</a></p></td>
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<p>Sets Controllable Option for A2A attack range for AIR FIGHTER units.</p>
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@@ -2073,6 +2079,12 @@ If you want to obtain the complete <strong>3D position</strong> including ori<72>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).OptionECM_OnlyLockByRadar">UNIT:OptionECM_OnlyLockByRadar()</a></p></td>
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<p>Defines the usage of Electronic Counter Measures by airborne forces.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UNIT).OptionEngageRange">UNIT:OptionEngageRange(EngageRange)</a></p></td>
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<p>Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.</p>
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@@ -8464,6 +8476,42 @@ If <strong>at least one</strong> detection method is specified, only the methods
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<h2><a id="#(UNIT).OptionAAAttackRange" ><strong>UNIT:OptionAAAttackRange(range)</strong></a></h2>
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<p>Sets Controllable Option for A2A attack range for AIR FIGHTER units.</p>
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<h2><strong>Defined in:</strong></h2>
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a></p>
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<h2><strong>Parameter:</strong></h2>
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#number
<strong><strong>range</strong></strong>
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<p>Defines the range </p>
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<h2><strong>Usage:</strong></h2>
<pre class="example"><code>Range can be one of MAX_RANGE = 0, NEZ_RANGE = 1, HALF_WAY_RMAX_NEZ = 2, TARGET_THREAT_EST = 3, RANDOM_RANGE = 4. Defaults to 3. See: https://wiki.hoggitworld.com/view/DCS_option_missileAttack</code></pre>
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<h2><a id="#(UNIT).OptionEngageRange" ><strong>UNIT:OptionEngageRange(EngageRange)</strong></a></h2>
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<p>Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.</p>
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<h2><strong>Defined in:</strong></h2>
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a></p>
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<h2><strong>Parameter:</strong></h2>
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#number
<strong><strong>EngageRange</strong></strong>
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<p>Engage range limit in percent (a number between 0 and 100). Default 100.</p>
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<h2><strong>Return value:</strong></h2>
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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<p>self</p>
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