From 224d1e7c85340225dbf5528558cfc130b0710924 Mon Sep 17 00:00:00 2001
From: MooseBotter Flash messages to player
Flash messages to player
+Flash messages to player
+Flash messages to player
+Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -5317,17 +5307,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -6831,17 +6816,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 51ef5eb77..2412cfc34 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3072,22 +3072,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+self.CargoObject:Destroy()
- -Now we spawn the new group based on the template created.
-Set cargo object.
+Set cargo object.
+By default, no InitLimit
- - - -self:T2( { self.SpawnTemplatePrefix, Vec2} )
- - - -When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4683,29 +4638,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauFlag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11199,29 +11099,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. -SPAWN.frequency - - - - - - -The ME name of the HQ object
+switch alarm state RED
-self.SAMCheckRanges = {}
+The ME name of the HQ object
+switch alarm state RED
-self.SAMCheckRanges = {}
+Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+Radio queue of marshal.
+Set case to that of lead.
+ @@ -41348,7 +41417,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Also decrease flag for section members of flight.
+Set stack flag.
@@ -41511,7 +41580,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Make player section lead if he was not before.
+Set section lead of player flight.
@@ -41568,9 +41637,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set time stamp.
- @@ -41729,6 +41795,17 @@ When moose is loading dynamically (for moose class development), tracing is switBand modulation.
+ + + +table of CSAR unit names
-table of CSAR unit names
-table of CSAR unit names
-Lists invetory of available units to drop or build.
+Lists inventory of available units to drop or build.
-Basic support for the Hercules mod By Anubis has been build into CTLD - that is you can load/drop/build the same way and for the same objects as +
Basic support for the Hercules mod By Anubis has been build into CTLD, as well as Bronco and Mosquito - that is you can load/drop/build the same way and for the same objects as
the helicopters (main method).
To cover objects and troops which can be loaded from the groud crew Rearm/Refuel menu (F8), you need to use CTLD_HERCULES.New() and link
this object to your CTLD setup (alternative method). In this case, do not use the Hercules_Cargo.lua or Hercules_Cargo_CTLD.lua which are part of the mod
@@ -2154,14 +2153,14 @@ in your mission!
Enable these options for Hercules support:
- my_ctld.enableHercules = true
- my_ctld.HercMinAngels = 155 -- for troop/cargo drop via chute in meters, ca 470 ft
- my_ctld.HercMaxAngels = 2000 -- for troop/cargo drop via chute in meters, ca 6000 ft
- my_ctld.HercMaxSpeed = 77 -- 77mps or 270kph or 150kn
+ my_ctld.enableFixedWing = true
+ my_ctld.FixedMinAngels = 155 -- for troop/cargo drop via chute in meters, ca 470 ft
+ my_ctld.FixedMaxAngels = 2000 -- for troop/cargo drop via chute in meters, ca 6000 ft
+ my_ctld.FixedMaxSpeed = 77 -- 77mps or 270kph or 150kn
-Hint: you can only airdrop from the Hercules if you are "in parameters", i.e. at or below HercMaxSpeed and in the AGL bracket between
-HercMinAngels and HercMaxAngels!
+Hint: you can only airdrop from the Hercules if you are "in parameters", i.e. at or below FixedMaxSpeed and in the AGLFixedMinAngelseen
+FixedMinAngels and FixedMaxAngels!
Also, the following options need to be set to true:
@@ -2170,9 +2169,9 @@ in your mission!
5.2 Integrate Hercules ground crew (F8 Menu) loadable objects (alternative method, use either the above OR this method, NOT both!)
-Integrate to your CTLD instance like so, where my_ctld is a previously created CTLD instance:
+Taking another approach, integrate to your CTLD instance like so, where my_ctld is a previously created CTLD instance:
- my_ctld.enableHercules = false -- avoid dual loading via CTLD F10 and F8 ground crew
+ my_ctld.enableFixedWing = false -- avoid dual loading via CTLD F10 and F8 ground crew
local herccargo = CTLD_HERCULES:New("blue", "Hercules Test", my_ctld)
@@ -2392,6 +2391,12 @@ If you use units build by multiple templates, they will effectively double on lo
User function - Activate Name #CTLD.CargoZone.Type ZoneType for this CTLD instance.
+
+
(User) Add a new fixed wing type to the list of allowed types.
User - function to get a table of troops in stock
-(Internal) Function to check if a unit is a Hercules C-130 or a Bronco.
+(Internal) Function to check if a unit is an allowed fixed wing.
| Fields and Methods inherited from CTLD.FixedWingTypes | +Description | +
|---|---|
| + | + + | +
| + | + + | +
| + | + |
Name of the class.
+ + + +use as counter
- -factor for troops extraction, i.e. CrateDistance * Extractfactor
+for troop/cargo drop via chute
+ +280 kph or 150kn eq 77 mps
+ +for troop/cargo drop via chute
+ +for troop/cargo drop via chute
- -280 kph or 150kn eq 77 mps
- -for troop/cargo drop via chute
- -Folderpath.
-Smokes and Flares
-Chinook
+ + + +added support Hercules Mod
+deprecated
@@ -9332,7 +9380,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defausub categories
+(User) Add a new fixed wing type to the list of allowed types.
+ +CTLD
++ #string + typename +
+The typename to add. Can be handed as Wrapper.Unit#UNIT object. Do NOT forget to myctld:SetUnitCapabilities() for this type!
self
+ +(Internal) Function to check if a unit is a Hercules C-130 or a Bronco.
+(Internal) Function to check if a unit is an allowed fixed wing.
-Name of the class.
+use as counter
- -factor for troops extraction, i.e. CrateDistance * Extractfactor
+for troop/cargo drop via chute
+ +280 kph or 150kn eq 77 mps
+ +for troop/cargo drop via chute
+ +for troop/cargo drop via chute
- -280 kph or 150kn eq 77 mps
- -for troop/cargo drop via chute
- -Folderpath.
-Smokes and Flares
-Chinook
+ + + +added support Hercules Mod
+deprecated
@@ -21013,7 +21102,7 @@ However, if you create a new folder inside the miz file, which contains the sounsub categories
+Name of the class.
+ + + +use as counter
- -factor for troops extraction, i.e. CrateDistance * Extractfactor
+for troop/cargo drop via chute
+ +280 kph or 150kn eq 77 mps
+ +for troop/cargo drop via chute
+ +for troop/cargo drop via chute
- -280 kph or 150kn eq 77 mps
- -for troop/cargo drop via chute
- -Folderpath.
-Smokes and Flares
-Chinook
+ + + +added support Hercules Mod
+deprecated
@@ -23538,7 +23624,7 @@ However, if you create a new folder inside the miz file, which contains the sounsub categories
+Allowed Fixed Wing Types
+ +Integrate to your CTLD instance like so, where `my_ctld` is a previously created CTLD instance:
- my_ctld.enableHercules = false -- avoid dual loading via CTLD F10 and F8 ground crew
+ my_ctld.enableFixedWing = false -- avoid dual loading via CTLD F10 and F8 ground crew
local herccargo = CTLD_HERCULES:New("blue", "Hercules Test", my_ctld)
You also need:
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 3d1ab8824..c5e97c9aa 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3021,6 +3021,17 @@ but can separately be modified later in your mission using the
+
+
+
+
+
+
+
+TASK.TaskControlMenu
+
+
+
@@ -7657,6 +7668,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
+
+
+
+TASK.TaskControlMenu
+
+
+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 1c7518e60..663838509 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3318,17 +3318,6 @@ based on the tasking capabilities defined in
-
-
-
-
-
-
-FSM_PROCESS.DeployZone
-
-
-
@@ -3361,7 +3350,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -4783,7 +4772,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -9315,7 +9304,7 @@ If the Unit is part of the Task, true is returned.
-
+ #number
TASK_CARGO.CargoLimit
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 66a6a4905..b13ee59d3 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3493,17 +3493,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
-
-
- #number
-FIFO.uniquecounter
-
-
-
@@ -4353,17 +4342,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
-
-
- #number
-FIFO.uniquecounter
-
-
-
@@ -8282,17 +8260,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
- #number
-LIFO.uniquecounter
-
-
-
@@ -9142,17 +9109,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
- #number
-LIFO.uniquecounter
-
-
-
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index a735068e9..d02dacd31 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5640,18 +5640,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -10671,18 +10660,7 @@ These settings can be provided by calling the relevant Init...() methods of the
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -23897,18 +23875,7 @@ mygroup:WayPointExecute()
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -28036,18 +28003,7 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -28727,18 +28683,7 @@ If the Identifiable is alive, true is returned.
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -29019,18 +28964,7 @@ If the Identifiable is alive, true is returned.
-
-
-