diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index a7b52c001..a14edce80 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4905,17 +4905,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The To State string.
+The To State string.
#boolean:
+Return false to cancel Transition.
+ +No loading happened, so we need to pickup something else.
-Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
- @@ -4686,6 +4691,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
-Aircraft is on a pickup mission.
- @@ -5307,6 +5317,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
-Aircraft is on a pickup mission.
- @@ -6816,6 +6831,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
-Aircraft is on a pickup mission.
- diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index b6f5e363c..3abb58ceb 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3423,6 +3423,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +This table contains the targets detected during patrol.
+ @@ -6690,6 +6693,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -7434,6 +7440,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -9066,6 +9075,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index e5540fd2b..f524e3e52 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2896,17 +2896,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -self.CargoObject:Destroy()
+ +The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+ @@ -4295,49 +4305,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -By default, no InitLimit
The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
Spawns a new static using a given template.
+Kickspeed
+Kickspeed
+Function to get the HQ object for further use
+Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+ + + +The ME name of the HQ object
- - - -switch alarm state RED
+self.SAMCheckRanges = {}
-Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+The ME name of the HQ object
- - - -switch alarm state RED
+self.SAMCheckRanges = {}
-Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Also decrease flag for section members of flight.
+ +Make player section lead if he was not before.
+Set Stable Hover
-Band modulation.
-table of CSAR unit names
+table of CSAR unit names
+table of CSAR unit names
+Name of the class.
-holds #CTLD_ENGINEERING objects
+Beacons
+tables
-Folderpath.
+sub categories
-Name of the class.
-holds #CTLD_ENGINEERING objects
+Beacons
+tables
-Folderpath.
+sub categories
-Name of the class.
-holds #CTLD_ENGINEERING objects
+Beacons
+tables
-Folderpath.
+sub categories
-Location (if set) where to get this cargo item.
+ + + +Location (if set) where to get this cargo item.
+ + + +template for a group of 10 paratroopers
- - - -template for a group of 10 paratroopers
- - - -Stack by pointer.
+Stack by pointer.
+Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +