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MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -652,7 +652,7 @@
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.SpawnStatic.html">Core.SpawnStatic</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Core</strong> - Spawn new statics in your running missions.</p>
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<p><strong>Core</strong> - Spawn statics.</p>
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</p></div>
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</div>
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</div>
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@@ -2557,6 +2557,12 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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</table>
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@@ -3147,9 +3153,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</div>
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</div>
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@@ -3205,20 +3208,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -3277,6 +3266,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
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</div>
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</div>
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@@ -3310,6 +3310,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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</div>
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</div>
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@@ -3372,26 +3383,53 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<p> Overwrite unit names by default with group name.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<p> By default, no InitLimit</p>
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<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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</div>
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@@ -3424,7 +3462,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
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@@ -3438,7 +3476,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
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@@ -3584,17 +3622,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
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</div>
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</div>
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@@ -3607,7 +3634,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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</div>
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@@ -3659,6 +3686,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
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</div>
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</div>
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@@ -8478,9 +8516,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</div>
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</div>
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@@ -8536,20 +8571,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -8608,6 +8629,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
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</div>
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</div>
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@@ -8641,6 +8673,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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</div>
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</div>
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@@ -8703,26 +8746,53 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<p> Overwrite unit names by default with group name.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<p> By default, no InitLimit</p>
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<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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</div>
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@@ -8755,7 +8825,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
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@@ -8769,7 +8839,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
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@@ -8915,17 +8985,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
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</div>
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</div>
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@@ -8938,7 +8997,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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</div>
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@@ -8990,6 +9049,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
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</div>
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</div>
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@@ -11383,6 +11453,7 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(BASE)">#BASE</a>:</p>
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</div>
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<div class="w3-half">
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