From 278c98349b53a2b1e24e0ada8d1dd4dcaa59d9ec Mon Sep 17 00:00:00 2001 From: FlightControl-User Date: Wed, 7 Apr 2021 18:57:44 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2G_Dispatcher.html | 44 +++ Documentation/AI.AI_AIR_Dispatcher.html | 44 +++ Documentation/AI.AI_Cargo_Airplane.html | 56 ---- Documentation/AI.AI_Patrol.html | 12 + Documentation/Cargo.CargoGroup.html | 6 + Documentation/Cargo.CargoUnit.html | 22 ++ Documentation/Core.Point.html | 40 --- Documentation/Core.Settings.html | 26 +- Documentation/Core.Spawn.html | 288 +++++++++++++++--- Documentation/Core.Spot.html | 132 ++++++++ Documentation/Functional.Detection.html | 66 ---- Documentation/Functional.Mantis.html | 106 ++++++- Documentation/Functional.Movement.html | 28 -- Documentation/Functional.Rat.html | 69 ++--- Documentation/Functional.Shorad.html | 67 ++++ Documentation/Ops.Airboss.html | 30 +- Documentation/Tasking.Task.html | 22 ++ .../Tasking.Task_A2G_Dispatcher.html | 20 +- Documentation/Tasking.Task_Cargo.html | 8 +- .../Tasking.Task_Cargo_Dispatcher.html | 220 +++---------- Documentation/Wrapper.Client.html | 14 +- Documentation/Wrapper.Marker.html | 132 ++++---- 22 files changed, 897 insertions(+), 555 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index ff4e154d2..9c635d58d 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4565,6 +4565,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -12908,6 +12919,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14225,6 +14247,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -15849,6 +15882,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index bcd59da5b..bc94e8d87 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4361,6 +4361,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -9658,6 +9669,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -10975,6 +10997,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -12599,6 +12632,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 6dcabd875..144d9b6fe 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2541,20 +2541,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -4331,20 +4317,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -4963,20 +4935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -6488,20 +6446,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 1c0b4a34e..82525ef52 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3057,6 +3057,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+
@@ -6304,6 +6307,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+
@@ -7048,6 +7054,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+
@@ -8685,6 +8694,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 97235ac50..792c3af7d 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1744,6 +1744,9 @@ Controls a network of short range air/missile defense groups.

+ +

Then we register the new group in the database

+ @@ -3048,6 +3051,9 @@ This works for ground only groups.

+ +

Then we register the new group in the database

+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index b293dbaa0..08aa969cd 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1647,6 +1647,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2362,6 +2373,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 3c2647dc7..7ab99cc8d 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -2578,12 +2578,6 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

COORDINATE.WaypointType

- - - -

COORDINATE.alt

- - @@ -4077,12 +4071,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

POINT_VEC2.WaypointType

- - - -

POINT_VEC2.alt

- - @@ -4908,20 +4896,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -COORDINATE.alt - - - - -

Altitude.

-
@@ -11661,20 +11635,6 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t - - - -
-
- - -COORDINATE.alt - - - - -

Altitude.

-
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index b19477e5e..5a51e4382 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2690,11 +2690,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4781,11 +4792,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index ad5c007cf..6e866930d 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2650,6 +2650,36 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

+ + + + + +

SPAWN.uncontrolled

+ + @@ -3340,20 +3370,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3376,6 +3392,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3412,6 +3439,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3536,8 +3574,38 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+ @@ -3581,7 +3649,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3595,7 +3663,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -3753,7 +3821,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -3805,6 +3873,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
@@ -8682,20 +8805,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -8718,6 +8827,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -8754,6 +8874,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
@@ -8878,8 +9009,38 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+ @@ -8923,7 +9084,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -8937,7 +9098,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9095,7 +9256,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9147,6 +9308,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index f34a1185f..72c2036e2 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2590,6 +2590,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -3803,6 +3847,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5308,6 +5396,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 0e5c44b98..028615532 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -18696,17 +18696,6 @@ BASE:TraceOnOff( false ) - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -18856,18 +18845,7 @@ BASE:TraceOnOff( false )
- #boolean -DETECTION_BASE.Locking - - -
- -
-
-
- - #number DETECTION_BASE.RefreshTimeInterval @@ -23409,17 +23387,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -23569,18 +23536,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #boolean -DETECTION_BASE.Locking - - -
- -
-
-
- - #number DETECTION_BASE.RefreshTimeInterval @@ -25178,17 +25134,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25338,18 +25283,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #boolean -DETECTION_BASE.Locking - - -
- -
-
-
- - #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index e3e2ff49b..09ba0fb96 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1739,7 +1739,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% -

MANTIS:New(name, samprefix, ewrprefix, hq, coaltion, dynamic, awacs)

+

MANTIS:New(name, samprefix, ewrprefix, hq, coaltion, dynamic, awacs, AIOnOff)

Function to instantiate a new object of class MANTIS

@@ -1838,6 +1838,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:SetSAMStartState()

(Internal) Function to set the SAM start state

+ + + +

MANTIS:SetUsingAIOnOff(switch)

+ +

Set using AI on/off instead of changing alarm state

@@ -1886,6 +1892,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:Stop()

Function to stop MANTIS

+ + + +

MANTIS.UseAIOnOff

+ +

Decide if we are using AI on/off (true) or AlarmState red/green (default)

@@ -2601,6 +2613,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -2801,6 +2824,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #boolean +MANTIS.UseAIOnOff + +

Decide if we are using AI on/off (true) or AlarmState red/green (default)

+ +
+
@@ -3182,7 +3216,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Function to instantiate a new object of class MANTIS

@@ -3283,6 +3317,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Group name of your Awacs (optional)

+
+
+
+
+

+ #boolean + AIOnOff +

+
+
+ +

Make MANTIS switch AI on and off instead of changing the alarm state between RED and GREEN (optional)

+

Return value:

@@ -3774,6 +3821,39 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+ + + +
+ + + +

Set using AI on/off instead of changing alarm state

+ +
+
+

Defined in:

+
+

MANTIS

+
+

Parameter:

+
+
+

+ #boolean + switch +

+
+
+ +

Decide if we are changing alarm state or AI state

+ +
+
+
+
@@ -4126,6 +4206,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -4326,6 +4417,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +
+
+ + #boolean +MANTIS.UseAIOnOff + +

Decide if we are using AI on/off (true) or AlarmState red/green (default)

+ +
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index c39997ceb..08728cf79 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2068,20 +2068,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
@@ -2312,20 +2298,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index f82ee6d7d..35ec68f92 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -3276,12 +3276,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4242,6 +4236,36 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

+ + + + + +

RAT.uncontrolled

+ + @@ -6613,17 +6637,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14504,17 +14517,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -20450,17 +20452,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index b7eaf4eea..b60801228 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -1627,6 +1627,12 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

SHORAD:SetDefenseRadius(meters)

Set the number of meters for the SHORAD defense zone

+ + + +

SHORAD:SetUsingAIOnOff(switch)

+ +

Set using AI on/off instead of changing alarm state

@@ -1645,6 +1651,12 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

SHORAD:SwitchHARMDefense(onoff)

Switch defense for HARMs

+ + + +

SHORAD.UseAIOnOff

+ +

Decide if we are using AI on/off (true) or AlarmState red/green (default).

@@ -2420,6 +2432,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #boolean +SHORAD.UseAIOnOff + +

Decide if we are using AI on/off (true) or AlarmState red/green (default).

+ +
+
@@ -2697,6 +2720,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + + +
+ + + +

Set using AI on/off instead of changing alarm state

+ +
+
+

Defined in:

+
+

SHORAD

+
+

Parameter:

+
+
+

+ #boolean + switch +

+
+
+ +

Decide if we are changing alarm state or AI state

+ +
+
+
+
@@ -3290,6 +3346,17 @@ mymantis:Start() + +
+
+ + #boolean +SHORAD.UseAIOnOff + +

Decide if we are using AI on/off (true) or AlarmState red/green (default).

+ +
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 466b09241..b0dba9e07 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -38063,7 +38063,7 @@ BASE:TraceOnOff( false ) -

Set case of f

+

Set case to that of lead.

@@ -38122,20 +38122,6 @@ BASE:TraceOnOff( false )
- -
-
- - -AIRBOSS.PlayerData.flag - - - - -

Also decrease flag for section members of flight.

- -
-
@@ -38145,17 +38131,6 @@ BASE:TraceOnOff( false )

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -38280,9 +38255,6 @@ BASE:TraceOnOff( false ) - -

Make player section lead if he was not before.

- diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index e416485d0..ed5ecff1d 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2740,6 +2740,17 @@ but can separately be modified later in your mission using the + + + +
+
@@ -7376,6 +7387,17 @@ If the Unit is part of the Task, true is returned.

+ + + +
+
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index f7d62cf15..e55a2218f 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3004,11 +3004,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3581,11 +3584,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -4768,11 +4774,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -6262,11 +6271,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index c2cc0aab3..67fd12039 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3033,7 +3033,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo @@ -3081,7 +3081,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4503,7 +4503,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9035,7 +9035,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 850e24bf7..d9605243a 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3008,50 +3008,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -3060,6 +3016,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -4120,50 +4087,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -4172,6 +4095,17 @@ This method can only be used once!

+
+ +
+ @@ -5011,50 +4945,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -5063,6 +4953,17 @@ This method can only be used once!

+
+ +
+ @@ -6538,50 +6439,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -6590,6 +6447,17 @@ This method can only be used once!

+
+ +
+ diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index c9b4fe71b..5c85f8632 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -4122,7 +4122,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive2.

+

Alive.

@@ -5236,7 +5236,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive2.

+

Alive.

@@ -7376,7 +7376,7 @@ If the Unit is alive but not active, false is returned.

-

Alive2.

+

Alive.

@@ -15831,7 +15831,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

Alive2.

+

Alive.

@@ -19315,7 +19315,7 @@ Coordinates are dependent on the position of the maps origin.

-

Alive2.

+

Alive.

@@ -19989,7 +19989,7 @@ If the Identifiable is alive, true is returned.

-

Alive2.

+

Alive.

@@ -20269,7 +20269,7 @@ If the Identifiable is alive, true is returned.

-

Alive2.

+

Alive.

diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 786066a92..c3296199c 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2819,6 +2819,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -2896,28 +2918,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoaliton - - -
@@ -4925,6 +4925,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5002,28 +5024,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoaliton - - -
@@ -6540,6 +6540,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6617,28 +6639,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoaliton - - -