diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 0f54bf26a..7ea00863a 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4889,14 +4889,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
flash messages to players
-flash messages to players
-flash messages to players
-flash messages to players
-The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Aircraft is on a depoly mission.
- @@ -4555,9 +4552,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -5176,9 +5170,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -6685,9 +6676,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index dcf9819bc..1088c9eae 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2911,22 +2911,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+Then we register the new group in the database
+Now we spawn the new group based on the template created.
-Then we register the new group in the database
+ @@ -3271,20 +3263,6 @@ This works for ground only groups. - - - -Now we spawn the new group based on the template created.
-Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
When the first Spawn executes, all the Groups need to be made visible before start.
Kickspeed
+Kickspeed
+Function to get the HQ object for further use
+Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set stack flag.
- -Set section lead of player flight.
+Set time stamp.
+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 059769f55..84a8f3556 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4005,7 +4005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defautable of CSAR unit names
-table of CSAR unit names
-table of CSAR unit names
-holds #CTLD_ENGINEERING objects
+Beacons
+tables
+holds #CTLD_ENGINEERING objects
+Beacons
+tables
+holds #CTLD_ENGINEERING objects
+Beacons
+tables
+Can transport crate.
-template for a group of 10 paratroopers
-template for a group of 10 paratroopers
-Stack by pointer.
-Stack by pointer.
-