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@@ -1754,7 +1754,7 @@ local PilotGroup = GROUP:FindByName( "Engineers" )
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local CargoGroup = CARGO_GROUP:New( PilotGroup, "Cargo", "Engineer Team 1", 500 )
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</code></pre>
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<p>What is also needed, is to have a set of Core.Groups defined that contains the clients of the players.</p>
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<p>What is also needed, is to have a set of Wrapper.Groups defined that contains the clients of the players.</p>
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<pre><code>-- Allocate the Transport, which are the helicopter to retrieve the pilot, that can be manned by players.
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local GroupSet = SET_GROUP:New():FilterPrefixes( "Transport" ):FilterStart()
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