From 29fc1da6134aabb9af011a54d150ad642f5b3d95 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Sun, 10 Mar 2024 15:22:46 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2G_Dispatcher.html | 20 +- Documentation/AI.AI_Air.html | 132 ------ Documentation/AI.AI_Air_Dispatcher.html | 44 -- Documentation/AI.AI_Cargo.html | 12 + Documentation/AI.AI_Cargo_Airplane.html | 12 - Documentation/Cargo.Cargo.html | 11 + Documentation/Cargo.CargoCrate.html | 22 + Documentation/Cargo.CargoGroup.html | 31 -- Documentation/Cargo.CargoUnit.html | 44 ++ Documentation/Core.Fsm.html | 4 +- Documentation/Core.Settings.html | 30 +- Documentation/Core.Spawn.html | 378 ++++++++++++++---- Documentation/Core.Zone.html | 44 -- Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Designate.html | 55 --- Documentation/Functional.Detection.html | 39 +- Documentation/Functional.Mantis.html | 200 +++------ Documentation/Functional.Movement.html | 28 -- Documentation/Functional.RAT.html | 30 ++ Documentation/Functional.Scoring.html | 8 +- Documentation/Ops.Airboss.html | 26 -- Documentation/Ops.CSAR.html | 198 +++------ Documentation/Ops.CTLD.html | 119 +++++- Documentation/Tasking.Task_CARGO.html | 17 +- .../Tasking.Task_Cargo_Dispatcher.html | 24 +- Documentation/Utilities.FiFo.html | 22 + Documentation/Wrapper.Positionable.html | 44 ++ 27 files changed, 724 insertions(+), 880 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 7c3918c4d..1f7400e0a 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4895,14 +4895,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13431,14 +13428,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14773,14 +14767,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16417,14 +16408,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index e50b560f1..2145bc804 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3084,17 +3084,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3194,28 +3183,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5923,17 +5890,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6033,28 +5989,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6681,17 +6615,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6791,28 +6714,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8327,17 +8228,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8437,28 +8327,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index de3222069..26ac26759 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4522,17 +4522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9830,17 +9819,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11158,17 +11136,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12788,17 +12755,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index b69962c68..67858e281 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2803,6 +2803,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -4833,6 +4836,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -5445,6 +5451,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -6945,6 +6954,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 47bca59e5..91505052d 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2818,9 +2818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -4605,9 +4602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -5234,9 +5228,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -6751,9 +6742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index d9a7e5da6..d071366af 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2813,6 +2813,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +
+
+ + +CARGO.Weight + + +
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 8d527ced2..fe44e1df3 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1860,6 +1860,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
@@ -2528,6 +2539,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 519d110cc..13c258a85 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1911,27 +1911,10 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -1943,20 +1926,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 0ea00b2ac..d961e4e49 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1809,6 +1809,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -1827,6 +1838,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2513,6 +2535,17 @@ Therefore, this class is considered to be deprecated

+CARGO_UNIT.CargoCarrier + + + +
+ + +
+
+ + CARGO_UNIT.CargoInAir @@ -2531,6 +2564,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 58c12cb8c..3e7188d1a 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5820,7 +5820,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7419,7 +7419,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e58760724..741dc27e5 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2859,7 +2859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2914,22 +2914,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5027,7 +5016,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5082,22 +5071,11 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 62dfea37d..f75bca961 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3052,6 +3052,36 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + + + + +

SPAWN.livery_id

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

+ + @@ -3702,9 +3732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3760,20 +3787,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3807,6 +3820,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3843,6 +3867,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -3887,6 +3922,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -3949,26 +3995,64 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+ + +
+
+ + +
+
+ @@ -4023,7 +4107,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4037,7 +4121,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4194,17 +4278,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4239,7 +4312,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4316,6 +4389,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
@@ -9872,9 +10000,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -9930,20 +10055,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -9977,6 +10088,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10013,6 +10135,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
@@ -10057,6 +10190,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10119,26 +10263,64 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+ + +
+
+ + +
+
+ @@ -10193,7 +10375,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10207,7 +10389,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -10364,17 +10546,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -10409,7 +10580,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -10486,6 +10657,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index a7a0919fc..8a791dcf5 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -15371,17 +15371,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -16080,17 +16069,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -18033,17 +18011,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19544,17 +19511,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 01a27f8e1..d4e2b8014 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3888,7 +3888,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3904,6 +3904,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4473,7 +4476,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4489,6 +4492,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index b4b405610..d82e3146f 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3575,17 +3575,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6761,17 +6750,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7582,17 +7560,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8373,17 +8340,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -10052,17 +10008,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index bccf9981f..7ee4e35d9 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19552,17 +19552,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -19580,7 +19569,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24310,17 +24299,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24338,7 +24316,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26063,17 +26041,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26091,7 +26058,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 4ad5e0393..86476a4e6 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2021,6 +2021,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -3961,8 +3967,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -3999,17 +4005,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -4076,6 +4071,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -4098,17 +4104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4137,7 +4132,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4148,7 +4143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4159,7 +4154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4316,8 +4311,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -4555,50 +4550,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -4668,6 +4619,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -4679,9 +4633,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -8650,8 +8601,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -8688,17 +8639,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -8765,6 +8705,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -8787,17 +8738,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -8826,7 +8766,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8837,7 +8777,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8848,7 +8788,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9005,8 +8945,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -9244,50 +9184,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -9357,6 +9253,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -9368,9 +9267,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 3e057ad6a..91e54d800 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2274,20 +2274,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2518,20 +2504,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 55901d02c..917bcb0e6 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4609,6 +4609,36 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + + + + +

RAT.livery_id

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 34607b99c..21148d7e7 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3106,7 +3106,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3117,7 +3117,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6003,7 +6003,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -6014,7 +6014,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 093d74c28..6ca8e3c33 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40610,9 +40610,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case to that of lead.

-
@@ -40676,20 +40673,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -40843,9 +40826,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

-
@@ -40868,9 +40848,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
@@ -40904,9 +40881,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index a8f0e9061..9af335d6d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2605,6 +2605,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -4011,7 +4017,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4346,7 +4352,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4435,14 +4441,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4463,25 +4466,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4605,6 +4594,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -4813,20 +4813,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -4852,20 +4838,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10096,7 +10068,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10431,7 +10403,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -10520,14 +10492,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10548,25 +10517,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -10690,6 +10645,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -10898,20 +10864,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -10937,20 +10889,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -12627,7 +12565,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -12962,7 +12900,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13051,14 +12989,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13079,25 +13014,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13221,6 +13142,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -13429,20 +13361,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13468,20 +13386,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 7633ae9f8..aae4855b0 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7762,7 +7762,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7859,7 +7859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -7875,6 +7875,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -7995,14 +7998,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -8599,7 +8599,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -18095,7 +18095,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -18192,7 +18192,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -18208,6 +18208,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -18328,14 +18331,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -18932,7 +18932,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -20540,7 +20540,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -20637,7 +20637,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -20653,6 +20653,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -20773,14 +20776,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -21377,7 +21377,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25444,6 +25444,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
@@ -25641,6 +25652,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -26791,6 +26813,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -30443,6 +30476,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+ @@ -31096,6 +31140,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+ @@ -34673,6 +34728,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -35999,6 +36065,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 5e77e3f28..eafba1846 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3235,17 +3235,6 @@ based on the tasking capabilities defined in - -
- @@ -3278,7 +3267,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4700,7 +4689,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9232,7 +9221,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 2eb6ecfb6..a79e63551 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3222,8 +3222,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -3234,7 +3234,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-TASK_CARGO_DISPATCHER.MaxCSAR +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4328,8 +4328,8 @@ This method can only be used once!

- #table -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -4340,7 +4340,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.MaxCSAR +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5186,8 +5186,8 @@ This method can only be used once!

- #table -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -5198,7 +5198,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.MaxCSAR +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6675,8 +6675,8 @@ This method can only be used once!

- #table -TASK_CARGO_DISPATCHER.DefaultDeployZones + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -6687,7 +6687,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.MaxCSAR +TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 031b4da05..2b30ea502 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3266,6 +3266,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4115,6 +4126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index f571d9b59..cdaad0488 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3744,6 +3744,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -7778,6 +7789,17 @@ Coordinates are dependent on the position of the maps origin.

+
+ +
+ @@ -8348,6 +8370,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+ @@ -8535,6 +8568,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+