diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index d0dfc86f4..bc838081d 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5038,14 +5038,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11705,14 +11702,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12970,14 +12964,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14537,14 +14528,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index e88d5c164..c4450c65e 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4907,17 +4907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -5035,14 +5024,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13472,17 +13458,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -13600,14 +13575,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14812,17 +14784,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -14940,14 +14901,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16454,17 +16412,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -16582,14 +16529,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 501a0f188..02c672d8f 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2909,6 +2909,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -2967,9 +2981,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4688,6 +4699,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -4746,9 +4771,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5309,6 +5331,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -5367,9 +5403,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6818,6 +6851,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -6876,9 +6923,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index d97112e36..5cea3fe38 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3074,28 +3074,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4998,28 +4992,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5674,28 +5662,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7238,28 +7220,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index b9f018daf..ff3cdc9aa 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3425,9 +3425,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6695,9 +6692,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

- @@ -7442,9 +7436,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

- @@ -9077,9 +9068,6 @@ The default interval is 30 seconds.

- -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 8626c57bd..368e3fe03 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2909,6 +2909,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +
+
+ + +CARGO.Weight + + +
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index c1e4d826a..789adfdd6 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1951,6 +1951,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+
+ + +CARGO_CRATE.CargoCarrier + + + +
+ +
@@ -2619,6 +2630,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 7633b60d7..b611bb8c9 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2002,27 +2002,10 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -2034,20 +2017,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index e1a2c6a05..a0468b404 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1894,17 +1894,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- -
-
-
- - CARGO_UNIT.CargoInAir @@ -1923,17 +1912,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2620,17 +2598,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2649,17 +2616,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 13fd9d09a..b824f65b8 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -6191,7 +6191,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7790,7 +7790,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index b09f450d5..2dc4da2d2 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -1763,6 +1763,10 @@
  • COORDINATE.SmokeOrange(): To smoke the point in orange.
  • COORDINATE.SmokeWhite(): To smoke the point in white.
  • COORDINATE.SmokeGreen(): To smoke the point in green.
  • +
  • COORDINATE.SetSmokeOffsetDirection(): To set an offset point direction for smoke.
  • +
  • COORDINATE.SetSmokeOffsetDistance(): To set an offset point distance for smoke.
  • +
  • COORDINATE.SwitchSmokeOffsetOn(): To set an offset point for smoke to on.
  • +
  • COORDINATE.SwitchSmokeOffsetOff(): To set an offset point for smoke to off.
  • 2.2) Flare

    @@ -2464,6 +2468,18 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

    COORDINATE:GetRandomVec3InRadius(OuterRadius, InnerRadius)

    Return a random Vec3 within an Outer Radius and optionally NOT within an Inner Radius of the COORDINATE.

    + + + +

    COORDINATE:GetSmokeOffsetDirection()

    + +

    Get the offset direction when using COORDINATE:Smoke().

    + + + +

    COORDINATE:GetSmokeOffsetDistance()

    + +

    Get the offset distance when using COORDINATE:Smoke().

    @@ -2848,6 +2864,18 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

    COORDINATE:SetLon(y, z)

    Set the Lon(gitude) coordinate of the COORDINATE (ie: COORDINATE.z).

    + + + +

    COORDINATE:SetSmokeOffsetDirection(Direction)

    + +

    Set the offset direction when using COORDINATE:Smoke().

    + + + +

    COORDINATE:SetSmokeOffsetDistance(Distance)

    + +

    Set the offset distance when using COORDINATE:Smoke().

    @@ -2875,7 +2903,7 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these -

    COORDINATE:Smoke(SmokeColor, Duration, Delay, Name)

    +

    COORDINATE:Smoke(SmokeColor, Duration, Delay, Name, Offset, Direction, Distance)

    Create colored smoke the point.

    @@ -2890,6 +2918,24 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

    COORDINATE:SmokeGreen(Duration, Delay)

    Smoke the COORDINATE Green.

    + + + +

    COORDINATE.SmokeOffset

    + + + + + +

    COORDINATE.SmokeOffsetDirection

    + + + + + +

    COORDINATE.SmokeOffsetDistance

    + + @@ -2920,6 +2966,18 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

    COORDINATE:StopSmoke(name)

    Stops smoking the point in a color.

    + + + +

    COORDINATE:SwitchSmokeOffsetOff()

    + +

    Set the offset off when using COORDINATE:Smoke().

    + + + +

    COORDINATE:SwitchSmokeOffsetOn()

    + +

    Set the offset on when using COORDINATE:Smoke().

    @@ -4370,6 +4428,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    POINT_VEC2:GetRandomVec3InRadius(OuterRadius, InnerRadius)

    Return a random Vec3 within an Outer Radius and optionally NOT within an Inner Radius of the COORDINATE.

    + + + +

    POINT_VEC2:GetSmokeOffsetDirection()

    + +

    Get the offset direction when using COORDINATE:Smoke().

    + + + +

    POINT_VEC2:GetSmokeOffsetDistance()

    + +

    Get the offset distance when using COORDINATE:Smoke().

    @@ -4754,6 +4824,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    POINT_VEC2:SetLon(y, z)

    Set the Lon(gitude) coordinate of the COORDINATE (ie: COORDINATE.z).

    + + + +

    POINT_VEC2:SetSmokeOffsetDirection(Direction)

    + +

    Set the offset direction when using COORDINATE:Smoke().

    + + + +

    POINT_VEC2:SetSmokeOffsetDistance(Distance)

    + +

    Set the offset distance when using COORDINATE:Smoke().

    @@ -4781,7 +4863,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    POINT_VEC2:Smoke(SmokeColor, Duration, Delay, Name)

    +

    POINT_VEC2:Smoke(SmokeColor, Duration, Delay, Name, Offset, Direction, Distance)

    Create colored smoke the point.

    @@ -4796,6 +4878,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    POINT_VEC2:SmokeGreen(Duration, Delay)

    Smoke the COORDINATE Green.

    + + + +

    POINT_VEC2.SmokeOffset

    + + + + + +

    POINT_VEC2.SmokeOffsetDirection

    + + + + + +

    POINT_VEC2.SmokeOffsetDistance

    + + @@ -4826,6 +4926,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    POINT_VEC2:StopSmoke(name)

    Stops smoking the point in a color.

    + + + +

    POINT_VEC2:SwitchSmokeOffsetOff()

    + +

    Set the offset off when using COORDINATE:Smoke().

    + + + +

    POINT_VEC2:SwitchSmokeOffsetOn()

    + +

    Set the offset on when using COORDINATE:Smoke().

    @@ -5862,6 +5974,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Heading in degrees. Needs to be set first.

    +
    + +
    +
    +
    + + #boolean +COORDINATE.SmokeOffset + + +
    @@ -9890,6 +10013,66 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
    + + + +
    + +
    +

    COORDINATE:GetSmokeOffsetDirection()

    +
    + +

    Get the offset direction when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    +
    +

    COORDINATE

    +
    +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Direction in degrees.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COORDINATE:GetSmokeOffsetDistance()

    +
    + +

    Get the offset distance when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    +
    +

    COORDINATE

    +
    +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Distance Distance in meters.

    + +
    +
    +
    +
    @@ -13559,6 +13742,94 @@ Creates a line on the F10 map from one point to another.

    + + + +
    + +
    +

    COORDINATE:SetSmokeOffsetDirection(Direction)

    +
    + +

    Set the offset direction when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    +
    +

    COORDINATE

    +
    +

    Parameter:

    +
    +
    +

    + #number + Direction +

    +
    +
    + +

    (Optional) This is the direction of the offset, 1-359 (degrees). Default random.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COORDINATE:SetSmokeOffsetDistance(Distance)

    +
    + +

    Set the offset distance when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    +
    +

    COORDINATE

    +
    +

    Parameter:

    +
    +
    +

    + #number + Distance +

    +
    +
    + +

    (Optional) This is the distance of the offset in meters. Default random 10-20.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    @@ -13730,7 +14001,7 @@ Creates a line on the F10 map from one point to another.

    -

    COORDINATE:Smoke(SmokeColor, Duration, Delay, Name)

    +

    COORDINATE:Smoke(SmokeColor, Duration, Delay, Name, Offset, Direction, Distance)

    Create colored smoke the point.

    @@ -13795,6 +14066,45 @@ Creates a line on the F10 map from one point to another.

    (Optional) Name if you want to stop the smoke early (normal duration: 5mins)

    +
    + +
    +
    +

    + #boolean + Offset +

    +
    +
    + +

    (Optional) If true, offset the smokle a bit.

    + +
    +
    +
    +
    +

    + #number + Direction +

    +
    +
    + +

    (Optional) If Offset is true this is the direction of the offset, 1-359 (degrees). Default random.

    + +
    +
    +
    +
    +

    + #number + Distance +

    +
    +
    + +

    (Optional) If Offset is true this is the distance of the offset in meters. Default random 10-20.

    +

    Return value:

    @@ -14161,6 +14471,66 @@ Creates a line on the F10 map from one point to another.

    + + + +
    + +
    +

    COORDINATE:SwitchSmokeOffsetOff()

    +
    + +

    Set the offset off when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    +
    +

    COORDINATE

    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COORDINATE:SwitchSmokeOffsetOn()

    +
    + +

    Set the offset on when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    +
    +

    COORDINATE

    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    @@ -16474,6 +16844,17 @@ Creates a line on the F10 map from one point to another.

    Heading in degrees. Needs to be set first.

    + + + +
    +
    + + #boolean +COORDINATE.SmokeOffset + + +
    @@ -24668,6 +25049,66 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t + + + +
    + +
    +

    POINT_VEC2:GetSmokeOffsetDirection()

    +
    + +

    Get the offset direction when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    + +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Direction in degrees.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POINT_VEC2:GetSmokeOffsetDistance()

    +
    + +

    Get the offset distance when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    + +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Distance Distance in meters.

    + +
    +
    +
    +
    @@ -28337,6 +28778,94 @@ Creates a line on the F10 map from one point to another.

    + + + +
    + +
    +

    POINT_VEC2:SetSmokeOffsetDirection(Direction)

    +
    + +

    Set the offset direction when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + #number + Direction +

    +
    +
    + +

    (Optional) This is the direction of the offset, 1-359 (degrees). Default random.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POINT_VEC2:SetSmokeOffsetDistance(Distance)

    +
    + +

    Set the offset distance when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + #number + Distance +

    +
    +
    + +

    (Optional) This is the distance of the offset in meters. Default random 10-20.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    @@ -28508,7 +29037,7 @@ Creates a line on the F10 map from one point to another.

    -

    POINT_VEC2:Smoke(SmokeColor, Duration, Delay, Name)

    +

    POINT_VEC2:Smoke(SmokeColor, Duration, Delay, Name, Offset, Direction, Distance)

    Create colored smoke the point.

    @@ -28573,6 +29102,45 @@ Creates a line on the F10 map from one point to another.

    (Optional) Name if you want to stop the smoke early (normal duration: 5mins)

    +
    + +
    +
    +

    + #boolean + Offset +

    +
    +
    + +

    (Optional) If true, offset the smokle a bit.

    + +
    +
    +
    +
    +

    + #number + Direction +

    +
    +
    + +

    (Optional) If Offset is true this is the direction of the offset, 1-359 (degrees). Default random.

    + +
    +
    +
    +
    +

    + #number + Distance +

    +
    +
    + +

    (Optional) If Offset is true this is the distance of the offset in meters. Default random 10-20.

    +

    Return value:

    @@ -28939,6 +29507,66 @@ Creates a line on the F10 map from one point to another.

    + + + +
    + +
    +

    POINT_VEC2:SwitchSmokeOffsetOff()

    +
    + +

    Set the offset off when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    + +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POINT_VEC2:SwitchSmokeOffsetOn()

    +
    + +

    Set the offset on when using COORDINATE:Smoke().

    + +
    +
    +

    Defined in:

    + +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 0dd03eeeb..0038253b2 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3025,7 +3025,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #string + SETTINGS.A2GSystem @@ -3069,7 +3069,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + SETTINGS.Metric @@ -5193,7 +5193,7 @@ It is advised to use this method at the start of the mission.

    - #string + SETTINGS.A2GSystem @@ -5237,7 +5237,7 @@ It is advised to use this method at the start of the mission.

    - #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 981e6ea63..1503e9b8e 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3214,12 +3214,6 @@ and any spaces before and after the resulting name are removed.

    SPAWN.hidden

    - - - -

    SPAWN.uncontrolled

    - - @@ -3979,6 +3973,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

    +
    @@ -4045,6 +4042,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +SPAWN.SpawnCount + + + + +

    The internal counter of the amount of spawning the has happened since SpawnStart.

    +
    @@ -4078,17 +4089,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - -SPAWN.SpawnGrouping - - -
    @@ -4147,17 +4147,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - -SPAWN.SpawnInitAirbase - - -
    @@ -4213,17 +4202,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - -SPAWN.SpawnInitFreq - - -
    @@ -4290,6 +4268,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Overwrite unit names by default with group name.

    + @@ -4301,60 +4282,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - -SPAWN.SpawnInitLivery - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModex - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModexPostfix - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModexPrefix - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModu - - +

    By default, no InitLimit

    @@ -4370,17 +4299,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    self:T2( { self.SpawnTemplatePrefix, Vec2} )

    -
    - - -
    -
    - - #string -SPAWN.SpawnInitSkill - - -
    @@ -4412,7 +4330,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number SPAWN.SpawnMaxGroups @@ -4426,7 +4344,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number SPAWN.SpawnMaxUnitsAlive @@ -4594,6 +4512,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #boolean +SPAWN.SpawnUnControlled + + +
    @@ -4713,17 +4642,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - -SPAWN.uncontrolled - - -
    @@ -10516,6 +10434,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

    + @@ -10582,6 +10503,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + + +
    +
    + + #number +SPAWN.SpawnCount + + + + +

    The internal counter of the amount of spawning the has happened since SpawnStart.

    +
    @@ -10615,17 +10550,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - - -SPAWN.SpawnGrouping - - -
    @@ -10684,17 +10608,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - - -SPAWN.SpawnInitAirbase - - -
    @@ -10750,17 +10663,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - - -SPAWN.SpawnInitFreq - - -
    @@ -10827,6 +10729,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    Overwrite unit names by default with group name.

    + @@ -10838,60 +10743,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - -SPAWN.SpawnInitLivery - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModex - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModexPostfix - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModexPrefix - - - -
    - -
    -
    -
    - - -SPAWN.SpawnInitModu - - +

    By default, no InitLimit

    @@ -10907,17 +10760,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    self:T2( { self.SpawnTemplatePrefix, Vec2} )

    -
    - - -
    -
    - - #string -SPAWN.SpawnInitSkill - - -
    @@ -10949,7 +10791,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - + #number SPAWN.SpawnMaxGroups @@ -10963,7 +10805,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - + #number SPAWN.SpawnMaxUnitsAlive @@ -11131,6 +10973,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + +
    +
    +
    + + #boolean +SPAWN.SpawnUnControlled + + +
    @@ -11250,17 +11103,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - -
    -
    -
    - - -SPAWN.uncontrolled - - -
    diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 858d6e1c5..0d48900ed 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2116,6 +2116,24 @@ such as position and heading.

    SPAWNSTATIC:_SpawnStatic(Template, CountryID)

    Spawns a new static using a given template.

    + + + +

    SPAWNSTATIC.heliport_callsign_id

    + + + + + +

    SPAWNSTATIC.heliport_frequency

    + + + + + +

    SPAWNSTATIC.heliport_modulation

    + + @@ -3125,11 +3143,44 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table SPAWNSTATIC.TemplateStaticUnit +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_callsign_id + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_frequency + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_modulation + + +
    @@ -4737,11 +4788,44 @@ Handy if you spawn from cargo statics which have resources already set.

    - + #table SPAWNSTATIC.TemplateStaticUnit +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_callsign_id + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_frequency + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_modulation + + +
    diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 05d0e0b70..c94aa2738 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16431,6 +16431,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
    +ZONE_OVAL.Angle + + + +
    + + +
    +
    + + #table ZONE_OVAL.CenterVec2 @@ -17135,6 +17146,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
    +ZONE_OVAL.Angle + + + +
    + +
    +
    +
    + + #table ZONE_OVAL.CenterVec2 @@ -19220,6 +19242,17 @@ end
    +ZONE_OVAL.Angle + + + +
    + +
    +
    +
    + + #table ZONE_OVAL.CenterVec2 @@ -20720,6 +20753,17 @@ end
    +ZONE_OVAL.Angle + + + +
    + +
    +
    +
    + + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index bd4bb93bf..972038a83 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4132,9 +4132,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    Kickspeed

    -
    @@ -4720,9 +4717,6 @@ An airbase can be specified to set the maximum kick speed for.

    - -

    Kickspeed

    -
    diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index fd387ab40..12d4b3a70 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2657,17 +2657,6 @@ Use the method DESIGNATE.SetMission() to -
    - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 211b3564c..0cd6364c9 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20189,6 +20189,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +DETECTION_BASE.DetectedItemCount + + +
    @@ -20360,7 +20371,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    - + #number DETECTION_BASE.RefreshTimeInterval @@ -24965,6 +24976,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
    + +
    +
    +
    + + #number +DETECTION_BASE.DetectedItemCount + + +
    @@ -25136,7 +25158,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
    - + #number DETECTION_BASE.RefreshTimeInterval @@ -26729,6 +26751,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
    + +
    +
    +
    + + #number +DETECTION_BASE.DetectedItemCount + + +
    @@ -26900,7 +26933,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
    - + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index adfd2e866..1f0414b8c 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4363,6 +4363,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The #DETECTION_AREAS object for AWACS

    +
    + +
    +
    +
    + + +MANTIS.AWACS_Prefix + + +
    @@ -5098,6 +5109,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    switch alarm state RED

    + @@ -9231,6 +9245,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

    The #DETECTION_AREAS object for AWACS

    + + + +
    +
    + + +MANTIS.AWACS_Prefix + + +
    @@ -9966,6 +9991,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

    switch alarm state RED

    + diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 924c76921..5fd1f69e8 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2429,6 +2429,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    +
    +
    + + #number +MOVEMENT.AliveUnits + + + + +

    Contains the counter how many units are currently alive.

    + +
    + +
    @@ -2659,6 +2673,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    +
    +
    + + #number +MOVEMENT.AliveUnits + + + + +

    Contains the counter how many units are currently alive.

    + +
    + +
    diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 3e2abe96e..8fcf9cb61 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4764,12 +4764,6 @@ and any spaces before and after the resulting name are removed.

    RAT.hidden

    - - - -

    RAT.uncontrolled

    - - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 2019a8ad2..42addf3dd 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3278,7 +3278,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + SCORING.penaltyoncoalitionchange @@ -6212,7 +6212,7 @@ The scale magnifies the scores given to the players.

    - #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 59fe61ec6..59a1601d0 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9791,6 +9791,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of LSO.

    +
    + +
    +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -9802,6 +9813,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of marshal.

    +
    + +
    +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -30183,6 +30205,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    +
    + +
    +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -30194,6 +30227,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    +
    + +
    +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -33273,6 +33317,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    + + + +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -33284,6 +33339,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    + + + +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -41565,9 +41631,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set section lead of player flight.

    - diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 8c5b05c62..46fdb33a8 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4237,7 +4237,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.FreeVHFFrequencies @@ -4594,7 +4594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + Core.Point#COORDINATE CSAR.coordinate @@ -4683,11 +4683,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.csarUnits + +

    table of CSAR unit names

    +
    @@ -5052,6 +5055,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -5077,6 +5094,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -10517,7 +10548,7 @@ callsigns from playername or group name.

    - + #table CSAR.FreeVHFFrequencies @@ -10874,7 +10905,7 @@ callsigns from playername or group name.

    - + Core.Point#COORDINATE CSAR.coordinate @@ -10963,11 +10994,14 @@ callsigns from playername or group name.

    - + #table CSAR.csarUnits + +

    table of CSAR unit names

    +
    @@ -11332,6 +11366,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -11357,6 +11405,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -13055,7 +13117,7 @@ callsigns from playername or group name.

    - + #table CSAR.FreeVHFFrequencies @@ -13412,7 +13474,7 @@ callsigns from playername or group name.

    - + Core.Point#COORDINATE CSAR.coordinate @@ -13501,11 +13563,14 @@ callsigns from playername or group name.

    - + #table CSAR.csarUnits + +

    table of CSAR unit names

    +
    @@ -13870,6 +13935,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -13895,6 +13974,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 43f6a695e..9ed2889aa 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8707,7 +8707,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -8718,7 +8718,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeVHFFrequencies @@ -8922,17 +8922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - -CTLD.UserSetGroup - - -
    @@ -9372,7 +9361,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    noob catch

    +

    time to repairor build a unit/group

    @@ -20876,7 +20865,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeUHFFrequencies @@ -20887,7 +20876,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.FreeVHFFrequencies @@ -21091,17 +21080,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
    - -
    -
    -
    - - -CTLD.UserSetGroup - - -
    @@ -21541,7 +21519,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    noob catch

    +

    time to repairor build a unit/group

    @@ -23403,7 +23381,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeUHFFrequencies @@ -23414,7 +23392,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.FreeVHFFrequencies @@ -23618,17 +23596,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
    - -
    -
    -
    - - -CTLD.UserSetGroup - - -
    @@ -24068,7 +24035,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    noob catch

    +

    time to repairor build a unit/group

    @@ -28739,6 +28706,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Can transport crate.

    +
    + +
    +
    +
    @@ -28947,6 +28925,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Location (if set) where to get this cargo item.

    +
    + +
    +
    +
    + + +CTLD_CARGO.Mark + + +
    @@ -30544,6 +30533,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Location (if set) where to get this cargo item.

    +
    + +
    +
    +
    + + +CTLD_CARGO.Mark + + +
    @@ -39307,17 +39307,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

    template for a group of 10 paratroopers

    -
    - -
    -
    -
    - - #number -CTLD_HERCULES.j - - -
    @@ -40644,17 +40633,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

    template for a group of 10 paratroopers

    -
    - -
    -
    -
    - - #number -CTLD_HERCULES.j - - -
    diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index dc1f84c65..700e3543c 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3023,6 +3023,17 @@ but can separately be modified later in your mission using the +
    + +
    +
    +
    @@ -7659,6 +7670,17 @@ If the Unit is part of the Task, true is returned.

    +
    + +
    +
    +
    diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index e483a40a6..ebf81be38 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3102,7 +3102,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3827,7 +3827,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -5003,7 +5003,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6481,7 +6481,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index c93cb7b07..29a9d30fe 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3423,8 +3423,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -3435,7 +3435,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -4573,8 +4573,8 @@ This method can only be used once!

    - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4585,7 +4585,7 @@ This method can only be used once!

    -TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -5475,8 +5475,8 @@ This method can only be used once!

    - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5487,7 +5487,7 @@ This method can only be used once!

    -TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -7008,8 +7008,8 @@ This method can only be used once!

    - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -7020,7 +7020,7 @@ This method can only be used once!

    -TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 800de19d6..8bbd9f523 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3493,17 +3493,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Stack by pointer.

    -
    - -
    -
    -
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    @@ -4353,17 +4342,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Stack by pointer.

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    diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index eb5ff60de..678c5a077 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4606,17 +4606,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
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    @@ -17892,17 +17881,6 @@ mygroup:WayPointExecute() -
    - -
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    @@ -21937,17 +21915,6 @@ Coordinates are dependent on the position of the maps origin.

    -
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    @@ -22534,17 +22501,6 @@ If the Identifiable is alive, true is returned.

    -
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    @@ -22732,17 +22688,6 @@ If the Identifiable is alive, true is returned.

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    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 7de3bb33d..fc2334d8e 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5658,18 +5658,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10689,18 +10678,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
    -
    - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28208,18 +28175,7 @@ Coordinates are dependent on the position of the maps origin.

    - -
    -
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    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28899,18 +28855,7 @@ If the Identifiable is alive, true is returned.

    - -
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    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29191,18 +29136,7 @@ If the Identifiable is alive, true is returned.

    - -
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    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 1c95611ea..020c98495 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3271,28 +3271,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #boolean -MARKER.tocoalition - - - -
    - -
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    - - #boolean -MARKER.togroup - - -
    @@ -5410,28 +5388,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
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    @@ -7020,28 +6976,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
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    diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 8c4b3bcc0..0bec388ee 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3971,17 +3971,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    - @@ -8016,17 +8005,6 @@ Coordinates are dependent on the position of the maps origin.

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    @@ -8613,17 +8591,6 @@ If the Identifiable is alive, true is returned.

    -
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    @@ -8811,17 +8778,6 @@ If the Identifiable is alive, true is returned.

    -
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