diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index d0dfc86f4..bc838081d 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5038,14 +5038,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
-Flash messages to player
-Flash messages to player
-Flash messages to player
-flash messages to players
+flash messages to players
+flash messages to players
+flash messages to players
+The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -No loading happened, so we need to pickup something else.
- @@ -4993,9 +4990,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -5608,9 +5602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -7111,9 +7102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 0c0718ba6..639ea7e3d 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2917,9 +2917,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -4704,9 +4701,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -5333,9 +5327,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -6850,9 +6841,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 887e60609..ff9970a2b 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2020,20 +2020,6 @@ Therefore, this class is considered to be deprecated - - - -Now we spawn the new group based on the template created.
-The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
+ @@ -4308,39 +4293,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+Spawns a new static using a given template.
+switch alarm state RED
+switch alarm state RED
+Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Set case to that of lead.
+Set current case.
Also decrease flag for section members of flight.
+Set stack flag.
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+Set section lead of player flight.
+ @@ -41693,7 +41707,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Set new time stamp.
+Set time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 98a478864..95065c03c 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2717,12 +2717,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.table of CSAR unit names
+contain a table for each SAR with all units he has with the original names
- - - -counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
+contain a table for each SAR with all units he has with the original names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
+contain a table for each SAR with all units he has with the original names
-counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-enfore engineer build only?
- - - -time to repairor build a unit/group
+noob catch
@@ -20762,17 +20717,6 @@ However, if you create a new folder inside the miz file, which contains the sounName of the class.
- - - -use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-enfore engineer build only?
- - - -time to repairor build a unit/group
+noob catch
@@ -23342,17 +23252,6 @@ However, if you create a new folder inside the miz file, which contains the sounName of the class.
- - - -use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-enfore engineer build only?
- - - -time to repairor build a unit/group
+noob catch
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index e483a40a6..ebf81be38 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3102,7 +3102,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauStack by pointer.
-Stack by pointer.
-