diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index d5a995275..8bd2f0ecc 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4862,11 +4862,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11482,11 +11485,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12744,11 +12750,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14308,11 +14317,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index e5fc801ac..23417f6ac 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3070,17 +3070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5887,17 +5876,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6623,17 +6601,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8247,17 +8214,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 5b17c3745..2fa67ca39 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4555,17 +4555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -9863,17 +9852,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -11191,17 +11169,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -12821,17 +12788,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index fa3b5a764..3e5c74cb6 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2768,6 +2768,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -2793,6 +2796,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -4541,6 +4547,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -4566,6 +4575,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5156,6 +5168,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -5181,6 +5196,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6659,6 +6677,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -6684,6 +6705,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 0219f650c..5a33c949d 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3254,9 +3254,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6504,9 +6501,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7251,9 +7245,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8886,9 +8877,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index b098666c8..888959302 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1948,6 +1948,9 @@ + +

Then we register the new group in the database

+ @@ -3280,6 +3283,9 @@ This works for ground only groups.

+ +

Then we register the new group in the database

+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 2bc09f7b9..81f16c5c7 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1826,6 +1826,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2530,6 +2541,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 2a6dc0f09..e829630a1 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2861,7 +2861,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5029,7 +5018,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem @@ -5078,17 +5067,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 6387d4353..2388a1a8a 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2881,6 +2881,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + @@ -2905,12 +2911,6 @@ and any spaces before and after the resulting name are removed.

SPAWN.skill

- - - -

SPAWN.uncontrolled

- - @@ -3470,11 +3470,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -4114,6 +4117,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.communication + + +
@@ -4158,17 +4172,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.uncontrolled - - -
@@ -9027,11 +9030,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9671,6 +9677,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.communication + + +
@@ -9715,17 +9732,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index b4c7a0d2c..0dea3161a 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2845,17 +2845,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4172,17 +4161,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5738,17 +5716,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index baf9d9c3e..d92795397 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4447,7 +4447,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 7da434631..012fb353e 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3540,6 +3540,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -6715,6 +6726,17 @@ Using the menu system, the player can "forget" a designation, so that gradually +
+ +
+
+
+ + +DESIGNATE.LaseDuration + + +
@@ -7525,6 +7547,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + +DESIGNATE.LaseDuration + + +
@@ -8305,6 +8338,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + +DESIGNATE.LaseDuration + + +
@@ -9973,6 +10017,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + +DESIGNATE.LaseDuration + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 5d695969e..69a9fa364 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19283,7 +19283,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -23964,7 +23964,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25706,7 +25706,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 82304cf8a..d522e097d 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3738,8 +3738,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -3776,6 +3776,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -3864,6 +3875,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -3892,7 +3914,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -3903,7 +3925,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -3914,7 +3936,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -4277,6 +4299,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4349,6 +4415,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -8208,8 +8277,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -8246,6 +8315,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8334,6 +8414,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -8362,7 +8453,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Long @@ -8373,7 +8464,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Medium @@ -8384,7 +8475,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Short @@ -8747,6 +8838,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -8819,6 +8954,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 230de9179..ccf49056e 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,12 +3468,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4477,6 +4471,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + @@ -4501,12 +4501,6 @@ and any spaces before and after the resulting name are removed.

RAT.skill

- - - -

RAT.uncontrolled

- - @@ -6892,17 +6886,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14783,17 +14766,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -20848,17 +20820,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index a1bdf8ead..fcf0cf634 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2926,14 +2926,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -3116,7 +3113,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3127,7 +3124,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5515,14 +5512,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5705,7 +5699,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -5716,7 +5710,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index cca5687a4..086d12023 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39775,20 +39775,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -39807,6 +39793,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -39964,9 +39961,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
@@ -40000,9 +39994,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 8b96ea5a5..d03c58755 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2586,12 +2586,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -3964,7 +3958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4410,6 +4404,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4533,17 +4538,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -9946,7 +9940,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -10392,6 +10386,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10515,17 +10520,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- - -
-
- - -CSAR.index - - -
@@ -12413,7 +12407,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -12859,6 +12853,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -12982,17 +12987,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 883ac3ff5..199b01b37 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -2195,6 +2195,27 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u + + + +
+ + + + + +

Global CTLD_CARGO

+ +
+
+
+
+ + #CTLD_CARGO +CTLD_CARGO + + +
@@ -2341,12 +2362,6 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD.CargoCounter

- - - -

CTLD.CargoType

- - @@ -2407,12 +2422,6 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD.CrateDistance

- - - -

CTLD.CratesNeeded

- - @@ -2515,18 +2524,6 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD:GetStockTroops()

User - function to get a table of troops in stock

- - - -

CTLD.HasBeenDropped

- - - - - -

CTLD.HasBeenMoved

- - @@ -2545,12 +2542,6 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD.HercMinAngels

- - - -

CTLD.ID

- - @@ -2611,36 +2602,18 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD:Load()

Triggers the FSM event "Save".

- - - -

CTLD.LoadDirectly

- -

CTLD.Loaded_Cargo

- - - -

CTLD.Mark

- -

CTLD.MenusDone

- - - -

CTLD.Name

- - @@ -2755,12 +2728,6 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD:OnBeforeTroopsRTB(From, Event, To, Group, Unit)

FSM Function OnBeforeTroopsRTB.

- - - -

CTLD.PerCrateMass

- - @@ -2773,12 +2740,6 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD.PlayerTaskQueue

- - - -

CTLD.Positionable

- - @@ -2899,24 +2860,6 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD:Status()

Triggers the FSM event "Status".

- - - -

CTLD.Stock

- - - - - -

CTLD.Subcategory

- - - - - -

CTLD.Templates

- - @@ -4864,6 +4807,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau Fields and Methods inherited from CTLD_CARGO Description + +

CTLD_CARGO:AddMark(Mark)

+ +

Add mark

+ + + +

CTLD_CARGO:AddStock(Number)

+ +

Add Stock.

+ + + +

CTLD_CARGO:CanLoadDirectly()

+ +

Query directly loadable.

+ +

CTLD_CARGO.CargoType

@@ -4880,6 +4841,78 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CTLD_CARGO.CratesNeeded

Crates needed to build.

+ + + +

CTLD_CARGO.Enum

+ + + + + +

CTLD_CARGO:GetCratesNeeded()

+ +

Query number of crates or troopsize.

+ + + +

CTLD_CARGO:GetID()

+ +

Query ID.

+ + + +

CTLD_CARGO:GetMark(Mark)

+ +

Get mark

+ + + +

CTLD_CARGO:GetMass()

+ +

Query Mass.

+ + + +

CTLD_CARGO:GetName()

+ +

Query Name.

+ + + +

CTLD_CARGO:GetNetMass()

+ +

Get overall mass of a cargo object, i.e.

+ + + +

CTLD_CARGO:GetPositionable()

+ +

Query type.

+ + + +

CTLD_CARGO:GetStock()

+ +

Get Stock.

+ + + +

CTLD_CARGO:GetSubCat()

+ +

Query Subcategory

+ + + +

CTLD_CARGO:GetTemplates()

+ +

Query Templates.

+ + + +

CTLD_CARGO:GetType()

+ +

Query type.

@@ -4892,12 +4925,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CTLD_CARGO.HasBeenMoved

Flag for moving.

+ + + +

CTLD_CARGO:HasMoved()

+ +

Query has moved.

CTLD_CARGO.ID

ID of this cargo.

+ + + +

CTLD_CARGO:IsRepair()

+ +

Query crate type for REPAIR

+ + + +

CTLD_CARGO:IsStatic()

+ +

Query crate type for STATIC

+ + + +

CTLD_CARGO:Isloaded(loaded)

+ +

Query if cargo has been loaded.

@@ -4916,6 +4973,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CTLD_CARGO.Name

Name for menu.

+ + + +

CTLD_CARGO:New(ID, Name, Templates, Sorte, HasBeenMoved, LoadDirectly, CratesNeeded, Positionable, Dropped, PerCrateMass, Stock, Subcategory)

+ +

Function to create new CTLD_CARGO object.

@@ -4928,6 +4991,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CTLD_CARGO.Positionable

Representation of cargo in the mission.

+ + + +

CTLD_CARGO:RemoveStock(Number)

+ +

Remove Stock.

+ + + +

CTLD_CARGO:SetHasMoved(moved)

+ +

Set HasMoved.

+ + + +

CTLD_CARGO:SetStock(Number)

+ +

Set Stock.

+ + + +

CTLD_CARGO:SetWasDropped(dropped)

+ +

Set WasDropped.

@@ -4946,6 +5033,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CTLD_CARGO.Templates

Table of #POSITIONABLE objects.

+ + + +

CTLD_CARGO:WasDropped()

+ +

Query was dropped.

+ + + +

CTLD_CARGO:WipeMark()

+ +

Wipe mark

@@ -7459,17 +7558,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #CTLD_CARGO.Enum -CTLD.CargoType - - - -
- -
@@ -7525,6 +7613,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -7545,18 +7644,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.CratesNeeded - - - -
- -
-
-
- - + #table CTLD.CtldUnits @@ -7667,7 +7755,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -7686,28 +7774,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Beacons

-
- -
-
-
- - #boolean -CTLD.HasBeenDropped - - - -
- -
-
-
- - #boolean -CTLD.HasBeenMoved - - -
@@ -7750,17 +7816,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

for troop/cargo drop via chute

-
- -
-
-
- - #boolean -CTLD.LoadDirectly - - -
@@ -7789,33 +7844,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string -CTLD.Name - - - -
- -
-
-
- - #number -CTLD.PerCrateMass - - - -
- -
-
-
- - + #table CTLD.PilotGroups + +

tables

+
@@ -7827,17 +7863,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - Wrapper.Positionable#POSITIONABLE -CTLD.Positionable - - -
@@ -7913,28 +7938,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -CTLD.Stock - - - -
- -
-
-
- - #table -CTLD.Templates - - -
@@ -17141,17 +17144,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #CTLD_CARGO.Enum -CTLD.CargoType - - - -
- -
@@ -17207,6 +17199,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -17227,18 +17230,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.CratesNeeded - - - -
- -
-
-
- - + #table CTLD.CtldUnits @@ -17349,7 +17341,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -17368,28 +17360,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Beacons

-
- -
-
-
- - #boolean -CTLD.HasBeenDropped - - - -
- -
-
-
- - #boolean -CTLD.HasBeenMoved - - -
@@ -17432,17 +17402,6 @@ However, if you create a new folder inside the miz file, which contains the soun

for troop/cargo drop via chute

-
- -
-
-
- - #boolean -CTLD.LoadDirectly - - -
@@ -17471,33 +17430,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string -CTLD.Name - - - -
- -
-
-
- - #number -CTLD.PerCrateMass - - - -
- -
-
-
- - + #table CTLD.PilotGroups + +

tables

+
@@ -17509,17 +17449,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - Wrapper.Positionable#POSITIONABLE -CTLD.Positionable - - -
@@ -17595,28 +17524,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.Stock - - - -
- -
-
-
- - #table -CTLD.Templates - - -
@@ -19663,17 +19570,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #CTLD_CARGO.Enum -CTLD.CargoType - - - -
- -
@@ -19729,6 +19625,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -19749,18 +19656,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.CratesNeeded - - - -
- -
-
-
- - + #table CTLD.CtldUnits @@ -19871,7 +19767,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -19890,28 +19786,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Beacons

-
- -
-
-
- - #boolean -CTLD.HasBeenDropped - - - -
- -
-
-
- - #boolean -CTLD.HasBeenMoved - - -
@@ -19954,17 +19828,6 @@ However, if you create a new folder inside the miz file, which contains the soun

for troop/cargo drop via chute

-
- -
-
-
- - #boolean -CTLD.LoadDirectly - - -
@@ -19993,33 +19856,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string -CTLD.Name - - - -
- -
-
-
- - #number -CTLD.PerCrateMass - - - -
- -
-
-
- - + #table CTLD.PilotGroups + +

tables

+
@@ -20031,17 +19875,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - Wrapper.Positionable#POSITIONABLE -CTLD.Positionable - - -
@@ -20117,28 +19950,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.Stock - - - -
- -
-
-
- - #table -CTLD.Templates - - -
@@ -24677,17 +24488,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

- - - -
-
- - #number -CTLD.UnitCapabilities.length - - -
@@ -24819,6 +24619,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Crates needed to build.

+ + + +
+
+ + #CTLD_CARGO.Enum +CTLD_CARGO.Enum + + +
@@ -24946,6 +24757,972 @@ When moose is loading dynamically (for moose class development), tracing is swit

Function(s)

+
+ +
+

CTLD_CARGO:AddMark(Mark)

+
+ +

Add mark

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ Mark +

+
+
+

+
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:AddStock(Number)

+
+ +

Add Stock.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ #number + Number +

+
+
+ +

to add, none if nil.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:CanLoadDirectly()

+
+ +

Query directly loadable.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

loadable

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetCratesNeeded()

+
+ +

Query number of crates or troopsize.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#number:

+
+
+ +

Crates or size of troops.

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetID()

+
+ +

Query ID.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#number:

+
+
+ +

ID

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetMark(Mark)

+
+ +

Get mark

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ Mark +

+
+
+

+
+
+

Return value:

+
+
+

#string:

+
+
+ +

Mark

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetMass()

+
+ +

Query Mass.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#number:

+
+
+ +

Mass in kg

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetName()

+
+ +

Query Name.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#string:

+
+
+ +

Name

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetNetMass()

+
+ +

Get overall mass of a cargo object, i.e.

+ + +

crates needed x mass per crate

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#number:

+
+
+ +

mass

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetPositionable()

+
+ +

Query type.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+ +
+ +

Positionable

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetStock()

+
+ +

Get Stock.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#number:

+
+
+ +

Stock

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetSubCat()

+
+ +

Query Subcategory

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#string:

+
+
+ +

SubCategory

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetTemplates()

+
+ +

Query Templates.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#table:

+
+
+ +

Templates

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:GetType()

+
+ +

Query type.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+ +
+ +

Type

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:HasMoved()

+
+ +

Query has moved.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Has moved

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:IsRepair()

+
+ +

Query crate type for REPAIR

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:IsStatic()

+
+ +

Query crate type for STATIC

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:Isloaded(loaded)

+
+ +

Query if cargo has been loaded.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ #boolean + loaded +

+
+
+

+
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:New(ID, Name, Templates, Sorte, HasBeenMoved, LoadDirectly, CratesNeeded, Positionable, Dropped, PerCrateMass, Stock, Subcategory)

+
+ +

Function to create new CTLD_CARGO object.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameters:

+
+
+

+ #number + ID +

+
+
+ +

ID of this #CTLD_CARGO

+ +
+
+
+
+

+ #string + Name +

+
+
+ +

Name for menu.

+ +
+
+
+
+

+ #table + Templates +

+
+
+ +

Table of #POSITIONABLE objects.

+ +
+
+
+
+

+ #CTLD_CARGO.Enum + Sorte +

+
+
+ +

Enumerator of Type.

+ +
+
+
+
+

+ #boolean + HasBeenMoved +

+
+
+ +

Flag for moving.

+ +
+
+
+
+

+ #boolean + LoadDirectly +

+
+
+ +

Flag for direct loading.

+ +
+
+
+
+

+ #number + CratesNeeded +

+
+
+ +

Crates needed to build.

+ +
+
+
+
+

+ Wrapper.Positionable#POSITIONABLE + Positionable +

+
+
+ +

Representation of cargo in the mission.

+ +
+
+
+
+

+ #boolean + Dropped +

+
+
+ +

Cargo/Troops have been unloaded from a chopper.

+ +
+
+
+
+

+ #number + PerCrateMass +

+
+
+ +

Mass in kg

+ +
+
+
+
+

+ #number + Stock +

+
+
+ +

Number of builds available, nil for unlimited

+ +
+
+
+
+

+ #string + Subcategory +

+
+
+ +

Name of subcategory, handy if using > 10 types to load.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:RemoveStock(Number)

+
+ +

Remove Stock.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ #number + Number +

+
+
+ +

to reduce, none if nil.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:SetHasMoved(moved)

+
+ +

Set HasMoved.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ #boolean + moved +

+
+
+

+
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:SetStock(Number)

+
+ +

Set Stock.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ #number + Number +

+
+
+ +

to set, nil means unlimited.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:SetWasDropped(dropped)

+
+ +

Set WasDropped.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Parameter:

+
+
+

+ #boolean + dropped +

+
+
+

+
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:WasDropped()

+
+ +

Query was dropped.

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Has been dropped.

+ +
+
+
+ +
+
+ +
+ +
+

CTLD_CARGO:WipeMark()

+
+ +

Wipe mark

+ +
+
+

Defined in:

+
+

CTLD_CARGO

+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+

Field(s)

@@ -24979,6 +25756,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Crates needed to build.

+ + + +
+
+ + #CTLD_CARGO.Enum +CTLD_CARGO.Enum + + +
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index a2a404190..17658f17f 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2930,17 +2930,6 @@ but can separately be modified later in your mission using the - - - -
-
- - -TASK.TaskControlMenu - - -
@@ -7577,17 +7566,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
- - -TASK.TaskControlMenu - - -
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index e2f45d7dd..d768fbcc3 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 3e62b65bf..47577170b 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3223,7 +3223,7 @@ based on the tasking capabilities defined in
- + Cargo.Cargo#CARGO FSM_PROCESS.Cargo @@ -3271,7 +3271,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4693,7 +4693,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9225,7 +9225,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index cc96350b3..a3867081f 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3208,8 +3208,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -TASK_CARGO_DISPATCHER.DefaultDeployZones + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -3220,7 +3220,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4314,8 +4347,8 @@ This method can only be used once!

+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5172,8 +5238,8 @@ This method can only be used once!

+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6661,8 +6760,8 @@ This method can only be used once!

+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 70aaa6fbc..d26f45600 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5031,18 +5031,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9535,18 +9524,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -18690,18 +18668,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -22660,18 +22627,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -23296,18 +23252,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -23567,18 +23512,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 1b4e09b63..54f3ca693 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3021,28 +3021,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3120,6 +3098,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5160,28 +5160,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5259,6 +5237,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6770,28 +6770,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6869,6 +6847,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +