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The Defender Default Settings over all Squadrons.
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The Defender Default Settings over all Squadrons.
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The Defender Default Settings over all Squadrons.
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The Defender Default Settings over all Squadrons.
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+ This table contains the targets detected during patrol.
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+ This table contains the targets detected during patrol.
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Field(s)
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Field(s)
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Then we register the new group in the database
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Set cargo object.
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Set cargo object.
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--- a/Documentation/Core.Scheduler.html
+++ b/Documentation/Core.Scheduler.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html
index 780ac6144..14b19bbaa 100644
--- a/Documentation/Core.Set.html
+++ b/Documentation/Core.Set.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 3244d4147..9d8665885 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -3025,7 +3014,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2ASystem
@@ -3036,11 +3025,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3080,7 +3072,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SETTINGS.Metric
@@ -5182,7 +5174,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2ASystem
@@ -5193,11 +5185,14 @@ It is advised to use this method at the start of the mission.
@@ -5237,7 +5232,7 @@ It is advised to use this method at the start of the mission.
- #boolean
+
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 3071a50bc..3061b5f93 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -3222,19 +3211,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.livery_id
-
-
-
-
-
- SPAWN.skill
-
-
-
-
-
- SPAWN.uncontrolled
+ SPAWN.speed
@@ -3999,6 +3976,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -4065,6 +4045,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -4098,17 +4092,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4222,17 +4205,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4313,60 +4285,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
@@ -4389,6 +4309,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
+
+
+
SPAWN.SpawnInitTerminalType
@@ -4413,7 +4348,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4427,7 +4362,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4640,7 +4575,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4721,29 +4656,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
SPAWN.uncontrolled
+
SPAWN.speed
@@ -10542,6 +10455,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -10608,6 +10524,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -10641,17 +10571,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10765,17 +10684,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10856,60 +10764,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
-
@@ -10932,6 +10788,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
+
+
+
SPAWN.SpawnInitTerminalType
@@ -10956,7 +10827,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10970,7 +10841,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -11183,7 +11054,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11264,29 +11135,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
SPAWN.livery_id
-
-
-
-
-
-
-
-
-
-
-
-
SPAWN.uncontrolled
+
SPAWN.speed
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 54b37ae4d..130cb7488 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 7daff6106..4dd125c72 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -2987,6 +2976,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4270,6 +4303,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5792,6 +5869,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Core.TextAndSound.html b/Documentation/Core.TextAndSound.html
index bbc4f1564..7dd9e0c2a 100644
--- a/Documentation/Core.TextAndSound.html
+++ b/Documentation/Core.TextAndSound.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html
index 4d14d141b..124a608c4 100644
--- a/Documentation/Core.Timer.html
+++ b/Documentation/Core.Timer.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html
index c842ab0a4..ebcad7650 100644
--- a/Documentation/Core.UserFlag.html
+++ b/Documentation/Core.UserFlag.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html
index 1d30ec012..86d26c83d 100644
--- a/Documentation/Core.Velocity.html
+++ b/Documentation/Core.Velocity.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index 50a57b874..db8eef04c 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.Zone_Detection.html b/Documentation/Core.Zone_Detection.html
index d582fdbba..0d7c0dbbb 100644
--- a/Documentation/Core.Zone_Detection.html
+++ b/Documentation/Core.Zone_Detection.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/DCS.html b/Documentation/DCS.html
index da527a673..ce47b7ab5 100644
--- a/Documentation/DCS.html
+++ b/Documentation/DCS.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index c0326ce10..0578a9ac0 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -4127,7 +4116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -4712,7 +4701,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html
index dd981f7d0..2b77000ec 100644
--- a/Documentation/Functional.Artillery.html
+++ b/Documentation/Functional.Artillery.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html
index e31fcaa64..23c3c1a35 100644
--- a/Documentation/Functional.CleanUp.html
+++ b/Documentation/Functional.CleanUp.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ClientWatch.html b/Documentation/Functional.ClientWatch.html
index 0e844adfd..3e2a7ffaf 100644
--- a/Documentation/Functional.ClientWatch.html
+++ b/Documentation/Functional.ClientWatch.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 57368818b..12d4b3a70 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index e857f2d20..ae441bbc3 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -20333,17 +20322,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -25098,17 +25076,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -26851,17 +26818,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.DetectionZones.html b/Documentation/Functional.DetectionZones.html
index ebded5177..f8560bb6c 100644
--- a/Documentation/Functional.DetectionZones.html
+++ b/Documentation/Functional.DetectionZones.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html
index 4ebfc1a64..3fd9b7c7b 100644
--- a/Documentation/Functional.Escort.html
+++ b/Documentation/Functional.Escort.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Fox.html b/Documentation/Functional.Fox.html
index 69f78d733..2c1be0be0 100644
--- a/Documentation/Functional.Fox.html
+++ b/Documentation/Functional.Fox.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 5cd52ce05..7a789f221 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -2121,12 +2110,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter()
Function to get the HQ object for further use
-
-
-
- MANTIS.Groupset
-
-
@@ -4355,17 +4338,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -4487,17 +4459,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -4749,8 +4710,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -5043,6 +5004,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
+
+
+
+
+
+
+
+
@@ -5112,6 +5128,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ switch alarm state RED
+
@@ -9193,17 +9212,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -9325,17 +9333,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -9587,8 +9584,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
+
@@ -9950,6 +10002,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+ switch alarm state RED
+
diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html
index 5f5eb7de4..386cfae2a 100644
--- a/Documentation/Functional.MissileTrainer.html
+++ b/Documentation/Functional.MissileTrainer.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 95e3753b0..da8283880 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html
index fcf1b3195..f00805b2e 100644
--- a/Documentation/Functional.PseudoATC.html
+++ b/Documentation/Functional.PseudoATC.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 47642959f..e145cb4db 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -4772,19 +4761,7 @@ and any spaces before and after the resulting name are removed.
- RAT.livery_id
-
-
-
-
-
- RAT.skill
-
-
-
-
-
- RAT.uncontrolled
+ RAT.speed
diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html
index 5d65bd63e..75e528102 100644
--- a/Documentation/Functional.Range.html
+++ b/Documentation/Functional.Range.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 2daebaf8b..cb56f15ff 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html
index 19185f2ea..95c2b8790 100644
--- a/Documentation/Functional.Sead.html
+++ b/Documentation/Functional.Sead.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html
index da70d865e..93c820dec 100644
--- a/Documentation/Functional.Shorad.html
+++ b/Documentation/Functional.Shorad.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html
index e2b377ad2..0e90cf7f4 100644
--- a/Documentation/Functional.Suppression.html
+++ b/Documentation/Functional.Suppression.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html
index 8e4a236da..85f36e46d 100644
--- a/Documentation/Functional.Warehouse.html
+++ b/Documentation/Functional.Warehouse.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html
index 5bc450883..572bda1b3 100644
--- a/Documentation/Functional.ZoneCaptureCoalition.html
+++ b/Documentation/Functional.ZoneCaptureCoalition.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html
index b0a43068f..7b1370bee 100644
--- a/Documentation/Functional.ZoneGoal.html
+++ b/Documentation/Functional.ZoneGoal.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html
index a21b54619..2a718c4e8 100644
--- a/Documentation/Functional.ZoneGoalCargo.html
+++ b/Documentation/Functional.ZoneGoalCargo.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html
index bbd42bb95..c77d78385 100644
--- a/Documentation/Functional.ZoneGoalCoalition.html
+++ b/Documentation/Functional.ZoneGoalCoalition.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html
index 1208a6843..0b6d351a9 100644
--- a/Documentation/Ops.ATIS.html
+++ b/Documentation/Ops.ATIS.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 918a8379e..eb22a121d 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -9790,6 +9779,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9801,6 +9801,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -30138,6 +30149,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -30149,6 +30171,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -33228,6 +33261,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -33239,6 +33283,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -41386,6 +41441,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData .
+
+
+
+
@@ -41521,9 +41587,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Make player section lead if he was not before.
-
@@ -41546,6 +41609,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set Stable Hover
+
@@ -41579,9 +41645,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set time stamp.
-
@@ -41740,6 +41803,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 5d7d1a98c..ba5c414f8 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 8a86f46f9..aa8a754c7 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -8423,7 +8412,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -8506,7 +8495,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -8528,7 +8517,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -8708,17 +8697,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -8921,6 +8899,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -9202,7 +9191,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -9301,7 +9290,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -20062,7 +20051,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -20145,7 +20134,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -20167,7 +20156,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -20347,17 +20336,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -20560,6 +20538,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -20841,7 +20830,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -20940,7 +20929,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -22545,7 +22534,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -22628,7 +22617,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -22650,7 +22639,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -22830,17 +22819,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -23043,6 +23021,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -23324,7 +23313,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -23423,7 +23412,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -38496,6 +38485,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
@@ -39822,6 +39822,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+
diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html
index 6520ea00e..5fc6d1484 100644
--- a/Documentation/Ops.RecoveryTanker.html
+++ b/Documentation/Ops.RecoveryTanker.html
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diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html
index 8e8728c8f..1553a2cc8 100644
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diff --git a/Documentation/Shapes.CUBE.html b/Documentation/Shapes.CUBE.html
index bbeb80f21..0e3c82156 100644
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diff --git a/Documentation/Shapes.LINE.html b/Documentation/Shapes.LINE.html
index 5d4bfbf0e..b15826a17 100644
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diff --git a/Documentation/Shapes.OVAL.html b/Documentation/Shapes.OVAL.html
index e5c0209e5..92b45532d 100644
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diff --git a/Documentation/Shapes.POLYGON.html b/Documentation/Shapes.POLYGON.html
index 2dba26af1..19a392783 100644
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diff --git a/Documentation/Shapes.SHAPE_BASE.html b/Documentation/Shapes.SHAPE_BASE.html
index a995db41a..ccce9000c 100644
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diff --git a/Documentation/Shapes.TRIANGLE.html b/Documentation/Shapes.TRIANGLE.html
index a30512d01..877a69ea4 100644
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diff --git a/Documentation/Sound.Radio.html b/Documentation/Sound.Radio.html
index 5b2ceb00b..c7dcfe47e 100644
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diff --git a/Documentation/Sound.RadioQueue.html b/Documentation/Sound.RadioQueue.html
index 2a315b7bd..8328e99c3 100644
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diff --git a/Documentation/Sound.RadioSpeech.html b/Documentation/Sound.RadioSpeech.html
index 3402e8ea8..699cc36c9 100644
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diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html
index f32af8c96..43257895b 100644
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diff --git a/Documentation/Sound.SoundOutput.html b/Documentation/Sound.SoundOutput.html
index ef370a8c4..cb1eb1e8d 100644
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diff --git a/Documentation/Sound.UserSound.html b/Documentation/Sound.UserSound.html
index 69979ec69..ed7f661c9 100644
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diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html
index 9b67df4a5..35eb5277f 100644
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@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html
index ff8e2888f..7dfecf2c0 100644
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@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html
index e0eb71dd9..95bb6d40d 100644
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diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index f962a8e9d..c5e97c9aa 100644
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@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -3032,6 +3021,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7668,6 +7668,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html
index c40d8c91e..9992d09f4 100644
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diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html
index dfbb464a7..3d75b1a71 100644
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diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index 68ca62c86..75b45b01d 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
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@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -3111,7 +3100,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -3836,7 +3825,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -5012,7 +5001,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -6490,7 +6479,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html
index e2eb14d50..4eb3bbba4 100644
--- a/Documentation/Tasking.Task_A2G.html
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diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 691faa2f1..2c9701c2b 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
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@@ -1498,17 +1498,6 @@
-
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@@ -3381,14 +3370,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3961,14 +3947,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5151,14 +5134,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6643,14 +6623,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 29d8e1fc5..715564813 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Tasking.Task_Capture_Dispatcher.html b/Documentation/Tasking.Task_Capture_Dispatcher.html
index edc54b1f3..2a3f99b28 100644
--- a/Documentation/Tasking.Task_Capture_Dispatcher.html
+++ b/Documentation/Tasking.Task_Capture_Dispatcher.html
@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Tasking.Task_Capture_Zone.html b/Documentation/Tasking.Task_Capture_Zone.html
index ca5ad4ce6..334ad213c 100644
--- a/Documentation/Tasking.Task_Capture_Zone.html
+++ b/Documentation/Tasking.Task_Capture_Zone.html
@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html
index 63c51f172..095e997f0 100644
--- a/Documentation/Tasking.Task_Cargo_CSAR.html
+++ b/Documentation/Tasking.Task_Cargo_CSAR.html
@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index e41a8f57b..1cb43bc3f 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
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-
@@ -3399,7 +3388,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4505,7 +4494,7 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5363,7 +5352,7 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -6852,7 +6841,7 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html
index 62ff2b84b..4b9a96fb9 100644
--- a/Documentation/Tasking.Task_Cargo_Transport.html
+++ b/Documentation/Tasking.Task_Cargo_Transport.html
@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html
index a9d86ade8..0a1f19f73 100644
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+++ b/Documentation/Tasking.Task_Manager.html
@@ -1498,17 +1498,6 @@
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diff --git a/Documentation/Utilities.Enums.html b/Documentation/Utilities.Enums.html
index 28b088c7f..7faaf00c6 100644
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diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 137f0a4f3..599958ff0 100644
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@@ -1498,17 +1498,6 @@
-
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@@ -3504,6 +3493,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
@@ -4353,6 +4353,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
diff --git a/Documentation/Utilities.Profiler.html b/Documentation/Utilities.Profiler.html
index a2a278985..c28986e74 100644
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diff --git a/Documentation/Utilities.Socket.html b/Documentation/Utilities.Socket.html
index b57eeb74e..a87333a01 100644
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diff --git a/Documentation/Utilities.Templates.html b/Documentation/Utilities.Templates.html
deleted file mode 100644
index aa1562290..000000000
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+++ /dev/null
@@ -1,3128 +0,0 @@
-
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- Close ×
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AI - Models the process of Combat Air Patrol (CAP) for airplanes.
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AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
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AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
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AI - Models the process of air patrol of airplanes.
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AI - Models the process of air to ground BAI engagement for airplanes and helicopters.
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AI - Models the process of air to ground engagement for airplanes and helicopters.
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AI - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.
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AI - Models the process of air to ground SEAD engagement for airplanes and helicopters.
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AI - Models the process of AI air operations.
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AI - Models squadrons for airplanes and helicopters.
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AI - Peform Battlefield Area Interdiction (BAI) within an engagement zone.
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AI - Balance player slots with AI to create an engaging simulation environment, independent of the amount of players.
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AI - Perform Combat Air Patrolling (CAP) for airplanes.
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AI - Perform Close Air Support (CAS) near friendlies.
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AI - Models the intelligent transportation of infantry and other cargo.
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AI - Taking the lead of AI escorting your flight or of other AI.
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AI - Models the automatic assignment of AI escorts to player flights.
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AI - Models the assignment of AI escorts to player flights upon request using the radio menu.
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AI - Taking the lead of AI escorting your flight or of other AI, upon request using the menu.
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AI - Build large airborne formations of aircraft.
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AI - Perform Air Patrolling for airplanes.
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Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
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(SP) (MP) (FSM) Accept or reject process for player (task) assignments.
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(SP) (MP) (FSM) Route AI or players through waypoints or to zones.
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(SP) (MP) (FSM) Route AI or players through waypoints or to zones.
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Cargo - Management of CARGO logistics, that can be transported from and to transportation carriers.
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Cargo - Management of single cargo crates, which are based on a STATIC object.
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Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
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Cargo - Management of single cargo crates, which are based on a STATIC object.
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Cargo - Management of single cargo logistics, which are based on a UNIT object.
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Core - A* Pathfinding.
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Core - The base class within the framework.
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Core - TACAN and other beacons.
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Core - Define any or all conditions to be evaluated.
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Core - Manages several databases containing templates, mission objects, and mission information.
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Core - Models DCS event dispatching using a publish-subscribe model.
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Core - FSM (Finite State Machine) are objects that model and control long lasting business processes and workflow.
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Core - Models the process to achieve goal(s).
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Core - Tap into markers added to the F10 map by users.
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Core - Manage hierarchical menu structures and commands for players within a mission.
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Core - Informs the players using messages during a simulation.
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Core - Path from A to B.
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Core - Defines an extensive API to manage 3D points in the DCS World 3D simulation space.
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Core - Provides a handy means to create messages and reports.
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Core - SCHEDULEDISPATCHER dispatches the different schedules.
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Core - Prepares and handles the execution of functions over scheduled time (intervals).
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Core - Define collections of objects to perform bulk actions and logically group objects.
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Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
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Core - Spawn dynamically new groups of units in running missions.
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Core - Management of spotting logistics, that can be activated and deactivated upon command.
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Core - A Moose GetText system.
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Core - Timer scheduler.
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Core - Manage user flags to interact with the mission editor trigger system and server side scripts.
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Core - Models a velocity or speed, which can be expressed in various formats according the settings.
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Core - Define zones within your mission of various forms, with various capabilities.
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Core - The ZONE_DETECTION class, defined by a zone name, a detection object and a radius.
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Functional - Monitor airbase traffic and regulate speed while taxiing.
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Functional - Control artillery units.
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Functional - Keep airbases clean of crashing or colliding airplanes, and kill missiles when being fired at airbases.
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Functional - Manage and track client slots easily to add your own client-based menus and modules to.
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Functional - Management of target Designation .
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Functional - Models the detection of enemy units by FACs or RECCEs and group them according various methods.
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Functional - Captures the class DETECTION_ZONES.
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Functional - Taking the lead of AI escorting your flight.
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Functional - Yet Another Missile Trainer.
-
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Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
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Functional - Train missile defence and deflection.
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Functional - Limit the movement of simulaneous moving ground vehicles.
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Functional - Basic ATC.
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Functional - Create random airtraffic in your missions.
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Functional - Range Practice.
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Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
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Functional - Make SAM sites evasive and execute defensive behaviour when being fired upon.
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Functional - Short Range Air Defense System.
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Functional - Suppress fire of ground units when they get hit.
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Functional - Simulation of logistic operations.
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Functional - Models the process to zone guarding and capturing.
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Functional - Base class that models processes to achieve goals involving a Zone.
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Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
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Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
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Ops - Manages aircraft CASE X recoveries for carrier operations (X=I, II, III).
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Ops - Combat Search and Rescue.
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Ops - Combat Troops & Logistics Department.
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Ops - Recovery tanker for carrier operations.
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Ops - Rescue helicopter for carrier operations.
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-
-
Author: nielsvaes/coconutcockpit
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Author: nielsvaes/coconutcockpit
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Author: nielsvaes/coconutcockpit
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Author: nielsvaes/coconutcockpit
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-
-
Shapes - Class that serves as the base shapes drawn in the Mission Editor
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-
-
Author: nielsvaes/coconutcockpit
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TRIANGLE class with properties and methods for handling triangles.
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Sound - Radio transmissions.
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Sound - Queues Radio Transmissions.
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Core - Makes the radio talk.
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-
-
Sound - Simple Radio Standalone (SRS) Integration and Text-to-Speech.
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-
Sound - Sound output classes.
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-
-
-
-
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Sound - Manage user sound.
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-
-
-
-
-
-
-
-
-
-
Tasking - A command center governs multiple missions, and takes care of the reporting and communications.
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-
-
-
-
-
-
-
-
-
-
Tasking - This module contains the DETECTION_MANAGER class and derived classes.
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-
Tasking - A mission models a goal to be achieved through the execution and completion of tasks by human players.
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-
-
Tasking - A task object governs the main engine to administer human taskings.
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-
-
Tasking - Controls the information of a Task.
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-
-
-
Tasking - The TASK_A2A models tasks for players in Air to Air engagements.
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-
-
Tasking - Dynamically allocates A2A tasks to human players, based on detected airborne targets through an EWR network.
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-
-
Tasking - The TASK_A2G models tasks for players in Air to Ground engagements.
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-
-
Tasking - Dynamically allocates A2G tasks to human players, based on detected ground targets through reconnaissance.
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-
-
Tasking - Base class to model tasks for players to transport cargo.
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-
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-
-
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-
-
Tasking - Creates and manages player TASK_ZONE_CAPTURE tasks.
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-
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-
-
-
-
-
Tasking - The TASK_Protect models tasks for players to protect or capture specific zones.
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-
-
-
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-
-
-
-
Tasking - Orchestrates the task for players to execute CSAR for downed pilots.
-
-
-
-
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-
-
Tasking - Creates and manages player TASK_CARGO tasks.
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-
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-
-
Tasking - Models tasks for players to transport cargo.
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-
-
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-
-
-
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-
-
-
Tasking - This module contains the TASK_MANAGER class and derived classes.
-
-
-
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-
-
-
-
-
-
Utilities Enumerators.
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-
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-
-
UTILS - Classic FiFo Stack.
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-
-
Utilities - Templates.
-
-
-
-
-
-
-
-
-
-
-
Utilities - Derived utilities taken from the MIST framework, added helpers from the MOOSE community.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - AIRBASE is a wrapper class to handle the DCS Airbase objects.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - CLIENT wraps DCS Unit objects acting as a Client or Player within a mission.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - CONTROLLABLE is an intermediate class wrapping Group and Unit classes "controllers".
-
-
-
-
-
-
-
-
-
-
-
Wrapper - Dynamic Cargo create from the F8 menu.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - GROUP wraps the DCS Class Group objects.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - IDENTIFIABLE is an intermediate class wrapping DCS Object class derived Objects.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - Markers On the F10 map.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - DCS net functions.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - OBJECT wraps the DCS Object derived objects.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - POSITIONABLE wraps DCS classes that are "positionable".
-
-
-
-
-
-
-
-
-
-
-
Wrapper - SCENERY models scenery within the DCS simulator.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - STATIC wraps the DCS StaticObject class.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - Warehouse storage of DCS airbases.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - UNIT is a wrapper class for the DCS Class Unit.
-
-
-
-
-
-
-
-
-
-
-
Wrapper - Weapon functions.
-
-
-
-
-
-
-
-
-
-
Module Utilities.Templates
-
-
-
-
Utilities - Templates.
-
-
-
-
DCS unit templates
-
-
-
-
Global(s)
-
-
-
-
Global TEMPLATE
-
-Templates
-
-
-
-
-
-Get DCS templates from thin air.
-
-
-
-
-
-
-
-
#TEMPLATE
-
TEMPLATE
-
-
Templates
-
-
-
-
-
-
Get DCS templates from thin air.
-
-
-
-
Ground Units
-
-
Ground units.
-
-
Naval Units
-
-
Ships are not implemented yet.
-
-
Aircraft
-
-
Airplanes
-
-
Airplanes are not implemented yet.
-
-
Helicopters
-
-
Helicopters are not implemented yet.
-
-
-
-
-
-
Type(s)
-
-
-
-
-
- Fields and Methods inherited from TEMPLATE
- Description
-
-
- TEMPLATE.AddWaypoint(Template, Waypoint)
-
-Add a waypoint.
-
-
-
- TEMPLATE.ClassName
-
-Name of the class.
-
-
-
- TEMPLATE.GenericAircraft
-
-
-
-
-
- TEMPLATE.GenericGround
-
-
-
-
-
- TEMPLATE.GenericNaval
-
-
-
-
-
- TEMPLATE.GetAirplane(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)
-
-Get template for fixed wing units.
-
-
-
- TEMPLATE.GetGround(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)
-
-Get template for ground units.
-
-
-
- TEMPLATE.GetHelicopter(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)
-
-Get template for fixed wing units.
-
-
-
- TEMPLATE.GetNaval(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)
-
-Get template for ground units.
-
-
-
- TEMPLATE.SetAirbase(Template, AirBase, ParkingSpots, EngineOn)
-
-Set the position of the template.
-
-
-
- TEMPLATE.SetPositionFromVec2(Template, Vec2)
-
-Set the position of the template.
-
-
-
- TEMPLATE.SetPositionFromVec3(Template, Vec3)
-
-Set the position of the template.
-
-
-
- TEMPLATE.SetUnits(Template, N, Coordinate, Radius)
-
-Set the position of the template.
-
-
-
- TEMPLATE.TypeAirplane
-
-
-
-
-
- TEMPLATE.TypeGround
-
-
-
-
-
- TEMPLATE.TypeHelicopter
-
-
-
-
-
- TEMPLATE.TypeNaval
-
-
-
-
-
- TEMPLATE._GetAircraft(Airplane, TypeName, GroupName, CountryID, Vec3, Nunits, Radius)
-
-Get template for aircraft units.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
TEMPLATE class.
-
-
-
Field(s)
-
-
-
-
-
-
-
-
-
-
-
Function(s)
-
-
-
-
-
-
Add a waypoint.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #table
- Template
-
-
-
-
-
The template to be modified.
-
-
-
-
-
-
- #table
- Waypoint
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Get template for fixed wing units.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #string
- TypeName
-
-
-
-
-
Type name of the unit(s) in the groups. See TEMPLATE.Ground.
-
-
-
-
-
-
- #string
- GroupName
-
-
-
-
-
Name of the spawned group. Must be unique!
-
-
-
-
-
-
- #number
- CountryID
-
-
-
-
-
Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.
-
-
-
-
-
-
-
-
Position of the group and the first unit.
-
-
-
-
-
-
-
-
Number of units. Default 1.
-
-
-
-
-
-
-
-
Spawn radius for additonal units in meters. Default 500 m.
-
-
-
-
Return value:
-
-
-
-
-
Template Template table.
-
-
-
-
-
-
-
-
-
-
-
-
-
Get template for ground units.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #string
- TypeName
-
-
-
-
-
Type name of the unit(s) in the groups. See TEMPLATE.Ground.
-
-
-
-
-
-
- #string
- GroupName
-
-
-
-
-
Name of the spawned group. Must be unique!
-
-
-
-
-
-
- #number
- CountryID
-
-
-
-
-
Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.
-
-
-
-
-
-
-
-
Position of the group and the first unit.
-
-
-
-
-
-
-
-
Number of units. Default 1.
-
-
-
-
-
-
-
-
Spawn radius for additonal units in meters. Default 50 m.
-
-
-
-
Return value:
-
-
-
-
-
Template Template table.
-
-
-
-
-
-
-
-
-
-
-
-
-
Get template for fixed wing units.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #string
- TypeName
-
-
-
-
-
Type name of the unit(s) in the groups. See TEMPLATE.Ground.
-
-
-
-
-
-
- #string
- GroupName
-
-
-
-
-
Name of the spawned group. Must be unique!
-
-
-
-
-
-
- #number
- CountryID
-
-
-
-
-
Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.
-
-
-
-
-
-
-
-
Position of the group and the first unit.
-
-
-
-
-
-
-
-
Number of units. Default 1.
-
-
-
-
-
-
-
-
Spawn radius for additonal units in meters. Default 500 m.
-
-
-
-
Return value:
-
-
-
-
-
Template Template table.
-
-
-
-
-
-
-
-
-
-
-
-
-
Get template for ground units.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #string
- TypeName
-
-
-
-
-
Type name of the unit(s) in the groups. See TEMPLATE.Ground.
-
-
-
-
-
-
- #string
- GroupName
-
-
-
-
-
Name of the spawned group. Must be unique!
-
-
-
-
-
-
- #number
- CountryID
-
-
-
-
-
Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.
-
-
-
-
-
-
-
-
Position of the group and the first unit.
-
-
-
-
-
-
-
-
Number of units. Default 1.
-
-
-
-
-
-
-
-
Spawn radius for additonal units in meters. Default 500 m.
-
-
-
-
Return value:
-
-
-
-
-
Template Template table.
-
-
-
-
-
-
-
-
-
-
-
-
-
Set the position of the template.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #table
- Template
-
-
-
-
-
The template to be modified.
-
-
-
-
-
-
-
-
The airbase where the aircraft are spawned.
-
-
-
-
-
-
- #table
- ParkingSpots
-
-
-
-
-
List of parking spot IDs. Every unit needs one!
-
-
-
-
-
-
- #boolean
- EngineOn
-
-
-
-
-
If true, aircraft are spawned hot.
-
-
-
-
-
-
-
-
-
-
-
-
-
Set the position of the template.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #table
- Template
-
-
-
-
-
The template to be modified.
-
-
-
-
-
-
-
-
2D Position vector with x and y components of the group.
-
-
-
-
-
-
-
-
-
-
-
-
-
Set the position of the template.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #table
- Template
-
-
-
-
-
The template to be modified.
-
-
-
-
-
-
-
-
Position vector of the group.
-
-
-
-
-
-
-
-
-
-
-
-
-
Set the position of the template.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #table
- Template
-
-
-
-
-
The template to be modified.
-
-
-
-
-
-
-
-
Total number of units in the group.
-
-
-
-
-
-
-
-
Position of the first unit.
-
-
-
-
-
-
-
-
Radius in meters to randomly place the additional units.
-
-
-
-
-
-
-
-
-
-
-
-
-
Get template for aircraft units.
-
-
-
-
Defined in:
-
-
Parameters:
-
-
-
- #boolean
- Airplane
-
-
-
-
-
If true, this is a fixed wing. Else, rotary wing.
-
-
-
-
-
-
- #string
- TypeName
-
-
-
-
-
Type name of the unit(s) in the groups. See TEMPLATE.Ground.
-
-
-
-
-
-
- #string
- GroupName
-
-
-
-
-
Name of the spawned group. Must be unique!
-
-
-
-
-
-
- #number
- CountryID
-
-
-
-
-
Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.
-
-
-
-
-
-
-
-
Position of the group and the first unit.
-
-
-
-
-
-
-
-
Number of units. Default 1.
-
-
-
-
-
-
-
-
Spawn radius for additonal units in meters. Default 500 m.
-
-
-
-
Return value:
-
-
-
-
-
Template Template table.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Rotary wing unit type names.
-
-
-
Field(s)
-
-
-
-
Function(s)
-
-
-
-
-
-
-
-
-
Ground unit type names.
-
-
-
Field(s)
-
-
-
-
-
-
-
-
-
Function(s)
-
-
-
-
-
-
-
-
-
Rotary wing unit type names.
-
-
-
Field(s)
-
-
-
-
Function(s)
-
-
-
-
-
-
-
-
-
Naval unit type names.
-
-
-
Field(s)
-
-
-
-
Function(s)
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html
index 0b61d2c17..804862883 100644
--- a/Documentation/Utilities.Utils.html
+++ b/Documentation/Utilities.Utils.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html
index c7d2dcf4c..b5f05cfc3 100644
--- a/Documentation/Wrapper.Airbase.html
+++ b/Documentation/Wrapper.Airbase.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 5cfe79c75..0e6251439 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 4ff1e5eba..24f3b2a9a 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -4544,17 +4533,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
@@ -4577,17 +4555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -17654,17 +17621,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
@@ -17687,17 +17643,6 @@ mygroup:WayPointExecute()
-
-
-
-
@@ -21677,17 +21622,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
@@ -21710,17 +21644,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -22252,17 +22175,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -22285,17 +22197,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -22428,17 +22329,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -22461,17 +22351,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.DynamicCargo.html b/Documentation/Wrapper.DynamicCargo.html
index 9efd5201a..e05d7faf1 100644
--- a/Documentation/Wrapper.DynamicCargo.html
+++ b/Documentation/Wrapper.DynamicCargo.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index ad0acffef..d02dacd31 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html
index a47b82f9a..1d2657daa 100644
--- a/Documentation/Wrapper.Identifiable.html
+++ b/Documentation/Wrapper.Identifiable.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index b725d4916..7a2a8d667 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -3282,28 +3271,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5421,28 +5388,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -7031,28 +6976,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html
index 99d9bc3d4..eb360417c 100644
--- a/Documentation/Wrapper.Net.html
+++ b/Documentation/Wrapper.Net.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html
index 0148c4d13..6609ad172 100644
--- a/Documentation/Wrapper.Object.html
+++ b/Documentation/Wrapper.Object.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 1ef75367a..78bd933b6 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html
index 7ae132a5d..8d1b4aeec 100644
--- a/Documentation/Wrapper.Scenery.html
+++ b/Documentation/Wrapper.Scenery.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html
index ddd994e50..0dba118f9 100644
--- a/Documentation/Wrapper.Static.html
+++ b/Documentation/Wrapper.Static.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Storage.html b/Documentation/Wrapper.Storage.html
index cb88b2815..769fac5cd 100644
--- a/Documentation/Wrapper.Storage.html
+++ b/Documentation/Wrapper.Storage.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index 3c0cdb325..6a47ec846 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Wrapper.Weapon.html b/Documentation/Wrapper.Weapon.html
index 162df856c..28304401d 100644
--- a/Documentation/Wrapper.Weapon.html
+++ b/Documentation/Wrapper.Weapon.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/index.html b/Documentation/index.html
index e888c8067..ae3da6602 100644
--- a/Documentation/index.html
+++ b/Documentation/index.html
@@ -1498,17 +1498,6 @@
-
-
-
-
-
-
-
-
-
@@ -3293,18 +3282,6 @@
-
-
-
-
-
-
-
-