diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 7057a849b..962ad1bb4 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4315,6 +4315,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
+Set cargo object.
-Set cargo object.
-The internal counter of the amount of spawning the has happened since SpawnStart.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Spawns a new static using a given template.
+Contains the counter how many units are currently alive
- -Contains the counter how many units are currently alive
- -Set case of f
+Set current case.
@@ -37852,6 +37852,20 @@ BASE:TraceOnOff( false ) + +Decrease stack/flag. Human player needs to take care himself.
+ +Make player section lead if he was not before.
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-