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This set of MOOSE classes take control of your AI. This set of MOOSE classes take control of your AI.
## 1. [**AI A2A Dispatching**](Documentation/AI.AI_A2A_Dispatcher.html) ## 1. [**AI A2A Dispatching**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2A_Dispatcher.html)
![AI A2A Dispatcher](Images\AI_Air_To_Air_Dispatching.JPG)
Create an **A2A defense system** executed by AI to perform CAP or GCI to defend your airspace. Create an **A2A defense system** executed by AI to perform CAP or GCI to defend your airspace.
There are two classes that are important to learn: There are two classes that are important to learn:
* [**AI\_A2A\_GCICAP**](Documentation/AI.AI_A2A_Dispatcher.html#AI_A2A_GCICAP) * [**AI\_A2A\_GCICAP**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2A_Dispatcher.html##(AI_A2A_GCICAP))
* [**AI\_A2A\_DISPATCHER**](Documentation/AI.AI_A2A_Dispatcher.html#AI_A2A_DISPATCHER) * [**AI\_A2A\_DISPATCHER**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2A_Dispatcher.html)
The [**AI\_A2A\_GCICAP**](Documentation/AI.AI_A2A_Dispatcher.html#AI_A2A_GCICAP) is a class for **novice mission designers**, The [**AI\_A2A\_GCICAP**](Documentation/AI.AI_A2A_Dispatcher.html#AI_A2A_GCICAP) is a class for **novice mission designers**,
so I recommend novice users to start with using this class. so I recommend novice users to start with using this class.
You can quickly configure a working GCICAP process. You can quickly configure a working GCICAP process.
But it will provide less flexibility and options. But it will provide less flexibility and options.
If you want more options, use the [**AI\_A2A\_DISPATCHER**](Documentation/AI.AI_A2A_Dispatcher.html#AI_A2A_DISPATCHER). If you want more options, use the [**AI\_A2A\_DISPATCHER**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2A_Dispatcher.html).
**Features:** **Features:**
@ -39,7 +37,7 @@ If you want more options, use the [**AI\_A2A\_DISPATCHER**](Documentation/AI.AI_
* Setup a more advanced defense system using AI_A2A_DISPATCHER. * Setup a more advanced defense system using AI_A2A_DISPATCHER.
## 2. AI Cargo Dispatching ## 2. [AI Cargo Dispatching](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_Cargo_Dispatcher.html)
Cargo dispatching will make the AI to transport cargo to deploy zones. Cargo dispatching will make the AI to transport cargo to deploy zones.
Cargo can be transported by APC or trucks, or by helicopters. Cargo can be transported by APC or trucks, or by helicopters.
@ -55,9 +53,7 @@ Cargo can be transported by APC or trucks, or by helicopters.
* Automatic activation of carriers when new cargo is to be picked-up (of cargo is spawned for example). * Automatic activation of carriers when new cargo is to be picked-up (of cargo is spawned for example).
## 3. [**AI Balancing**](Documentation/AI.AI_Balancer.html) ## 3. [**AI Balancing**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_Balancer.html)
![AI_Balancer](Images\AI_Balancing.JPG)
Balance player slots with AI to create an engaging simulation environment, independent of the amount of players. Balance player slots with AI to create an engaging simulation environment, independent of the amount of players.
@ -69,9 +65,7 @@ Balance player slots with AI to create an engaging simulation environment, indep
* Configure the behaviour of AI when a human joins a slot for which an AI is active. * Configure the behaviour of AI when a human joins a slot for which an AI is active.
## 4. [**AI Large Formations**](Documentation/AI.AI_Formation.html) ## 4. [**AI Large Formations**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_Formation.html)
![AI_Formation](Images\AI_Large_Formations.JPG)
Build large airborne formations of aircraft. Build large airborne formations of aircraft.
@ -83,9 +77,7 @@ Build large airborne formations of aircraft.
## 5. AI engagement ## 5. AI engagement
### 5.1. [**AI Patrolling**] ### 5.1. [**AI Patrolling**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2A_Patrol.html)
![AI_Patrol](Images\AI_Air_Patrolling.JPG)
Peform Air Patrolling for airplanes within a patrol zone. Peform Air Patrolling for airplanes within a patrol zone.
@ -98,8 +90,6 @@ Peform Air Patrolling for airplanes within a patrol zone.
### 5.2. [**AI Combat Air Patrolling**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2A_Cap.html) ### 5.2. [**AI Combat Air Patrolling**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2A_Cap.html)
![AI_Patrol](Images\AI_Combat_Air_Patrol.JPG)
Peform Combat Air Patrolling (CAP) for airplanes within a patrol zone. Peform Combat Air Patrolling (CAP) for airplanes within a patrol zone.
**Features:** **Features:**
@ -111,8 +101,6 @@ Peform Combat Air Patrolling (CAP) for airplanes within a patrol zone.
### 5.3. [**AI Close Air Support**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2G_CAS.html) ### 5.3. [**AI Close Air Support**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2G_CAS.html)
![AI_Patrol](Images\AI_Close_Air_Support.JPG)
Peform Close Air Support (CAS) near friendlies within an engagement zone. Peform Close Air Support (CAS) near friendlies within an engagement zone.
**Features:** **Features:**
@ -126,8 +114,6 @@ Peform Close Air Support (CAS) near friendlies within an engagement zone.
### 5.4. [**AI Battlefield Air Interdiction**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2G_BAI.html) ### 5.4. [**AI Battlefield Air Interdiction**](https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI.AI_A2G_BAI.html)
![AI_Patrol](Images\AI_Battlefield_Air_Interdiction.JPG)
Peform Battlefield Air Interdiction (BAI) within an engagement zone. Peform Battlefield Air Interdiction (BAI) within an engagement zone.
**Features:** **Features:**