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MOOSE generated documentation [skip ci]
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@ -4519,17 +4519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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@ -12873,17 +12862,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@ -14201,17 +14179,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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</div>
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@ -15836,17 +15803,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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</div>
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</div>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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<p> The Defender Default Settings over all Squadrons.</p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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@ -2495,6 +2495,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="fields w3-container w3-theme-l2">
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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<h2>Field(s)</h2>
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</div>
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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@ -2550,9 +2564,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Aircraft is on a pickup mission.</p>
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</div>
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</div>
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<div class="fields w3-container w3-theme-l2">
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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<h2>Field(s)</h2>
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</div>
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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<p> Aircraft is on a pickup mission.</p>
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</div>
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<div class="fields w3-container w3-theme-l2">
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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<h2>Field(s)</h2>
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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<p> Aircraft is on a pickup mission.</p>
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<h2>Field(s)</h2>
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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<p> Aircraft is on a pickup mission.</p>
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<p> This table contains the targets detected during patrol.</p>
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<p> This table contains the targets detected during patrol.</p>
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<p> This table contains the targets detected during patrol.</p>
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<p> This table contains the targets detected during patrol.</p>
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<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
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<p> Now we spawn the new group based on the template created.</p>
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<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
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<p> Now we spawn the new group based on the template created.</p>
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<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
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<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
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<p> Set cargo object.</p>
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<p> Set cargo object.</p>
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#number
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<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
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<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
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|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
|
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -2357,17 +2324,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
|
|||||||
|
|
||||||
<p> Set cargo object.</p>
|
<p> Set cargo object.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2562,6 +2562,12 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(COORDINATE).WaypointType">COORDINATE.WaypointType</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(COORDINATE).WaypointType">COORDINATE.WaypointType</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(COORDINATE).alt">COORDINATE.alt</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@ -4025,6 +4031,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(POINT_VEC2).WaypointType">POINT_VEC2.WaypointType</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(POINT_VEC2).WaypointType">POINT_VEC2.WaypointType</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(POINT_VEC2).alt">POINT_VEC2.alt</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@ -4820,6 +4832,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(COORDINATE).alt" ><strong>COORDINATE.alt</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Altitude.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -11559,6 +11585,20 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(COORDINATE).alt" ><strong>COORDINATE.alt</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> Altitude.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -14688,17 +14728,6 @@ BASE:TraceOnOff( false )</code></pre>
|
|||||||
|
|
||||||
<p>the y coordinate in meters.</p>
|
<p>the y coordinate in meters.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -15497,17 +15526,6 @@ BASE:TraceOnOff( false )</code></pre>
|
|||||||
|
|
||||||
<p>the y coordinate in meters.</p>
|
<p>the y coordinate in meters.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -22181,17 +22199,6 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
|
|||||||
|
|
||||||
<p>the y coordinate in meters.</p>
|
<p>the y coordinate in meters.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2589,7 +2589,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -2600,7 +2600,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#string
|
|
||||||
<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
|
<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -2644,7 +2644,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -4680,7 +4680,7 @@ It is advised to use this method at the start of the mission.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -4691,7 +4691,7 @@ It is advised to use this method at the start of the mission.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#string
|
|
||||||
<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
|
<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -4735,7 +4735,7 @@ It is advised to use this method at the start of the mission.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -2634,6 +2634,12 @@ and any spaces before and after the resulting name are removed.</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@ -3294,6 +3300,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3352,17 +3372,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3490,6 +3499,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> By default, no InitLimit</p>
|
<p> By default, no InitLimit</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
|
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3756,6 +3787,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8633,6 +8675,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
|
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8691,17 +8747,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8829,6 +8874,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
<p> By default, no InitLimit</p>
|
<p> By default, no InitLimit</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#string
|
||||||
|
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9095,6 +9162,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2544,6 +2544,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3757,6 +3790,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -5262,6 +5328,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -3308,17 +3308,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -6476,17 +6465,6 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -7286,17 +7264,6 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8066,17 +8033,6 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -9739,17 +9695,6 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -18392,28 +18392,6 @@ BASE:TraceOnOff( false )</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -23105,28 +23083,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -24874,28 +24830,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -2000,7 +2000,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
|
|||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
|
<a id="#(MANTIS).Adv_EWR_Group" ><strong>MANTIS.Adv_EWR_Group</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -2022,20 +2022,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="fields w3-container w3-theme-l2">
|
<div class="fields w3-container w3-theme-l2">
|
||||||
<h2>Field(s)</h2>
|
<h2>Field(s)</h2>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Contains the counter how many units are currently alive</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
@ -2266,20 +2252,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div class="fields w3-container w3-theme-l2">
|
<div class="fields w3-container w3-theme-l2">
|
||||||
<h2>Field(s)</h2>
|
<h2>Field(s)</h2>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
#number
|
|
||||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Contains the counter how many units are currently alive</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|||||||
@ -3260,6 +3260,12 @@ manager:Stop(7200)
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr class="w3-border">
|
<tr class="w3-border">
|
||||||
@ -4220,6 +4226,12 @@ and any spaces before and after the resulting name are removed.</p>
|
|||||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
|
||||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr class="w3-border">
|
||||||
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td>
|
||||||
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||||
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@ -6531,6 +6543,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -14411,6 +14434,17 @@ Initializes the ratcraft array and group menu.</p>
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -20346,6 +20380,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
|||||||
|
|
||||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@ -8890,17 +8890,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Radio queue of LSO.</p>
|
<p>Radio queue of LSO.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -8912,17 +8901,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
<p>Radio queue of marshal.</p>
|
<p>Radio queue of marshal.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -27830,17 +27808,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
|||||||
|
|
||||||
<p>Radio queue of LSO.</p>
|
<p>Radio queue of LSO.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -27852,17 +27819,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
|||||||
|
|
||||||
<p>Radio queue of marshal.</p>
|
<p>Radio queue of marshal.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -30776,17 +30732,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
|||||||
|
|
||||||
<p>Radio queue of LSO.</p>
|
<p>Radio queue of LSO.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -30798,17 +30743,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
|||||||
|
|
||||||
<p>Radio queue of marshal.</p>
|
<p>Radio queue of marshal.</p>
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
<div>
|
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
||||||
|
|
||||||
|
|
||||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -37793,7 +37727,7 @@ BASE:TraceOnOff( false )</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Set case of f</p>
|
<p> Set case to that of lead.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -37862,7 +37796,7 @@ BASE:TraceOnOff( false )</code></pre>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Also decrease flag for section members of flight.</p>
|
<p> Set stack flag.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|||||||
@ -2688,7 +2688,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -3413,7 +3413,7 @@ If too large, any airborne cap may not be able to reach the detected target area
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -4589,7 +4589,7 @@ If too large, any airborne cap may not be able to reach the detected target area
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -6072,7 +6072,7 @@ If too large, any airborne cap may not be able to reach the detected target area
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#boolean
|
||||||
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -3022,6 +3022,17 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
|
||||||
|
<a id="#(FSM_PROCESS).DeployZone" ><strong>FSM_PROCESS.DeployZone</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -3054,7 +3065,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -4476,7 +4487,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -9008,7 +9019,7 @@ If the Unit is part of the Task, true is returned.</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
|
#number
|
||||||
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -3009,7 +3009,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -4132,7 +4132,7 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -5034,7 +5034,7 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
@ -6572,7 +6572,7 @@ This method can only be used once!</p>
|
|||||||
<div>
|
<div>
|
||||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||||
|
|
||||||
#table
|
|
||||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -4076,7 +4076,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Alive.</p>
|
<p> Alive2.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -5190,7 +5190,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Alive.</p>
|
<p> Alive2.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -7330,7 +7330,7 @@ If the Unit is alive but not active, false is returned. </p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Alive.</p>
|
<p> Alive2.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -15785,7 +15785,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Alive.</p>
|
<p> Alive2.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -19269,7 +19269,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Alive.</p>
|
<p> Alive2.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -19943,7 +19943,7 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Alive.</p>
|
<p> Alive2.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -20223,7 +20223,7 @@ If the Identifiable is alive, true is returned. </p>
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
<p> Alive.</p>
|
<p> Alive2.</p>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user