diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 2145bc804..212d6e4bb 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3084,6 +3084,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+Now we spawn the new group based on the template created.
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
+BASE:E( {PlayerUnit:GetName(), A2GSystem } )
+The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
- @@ -3867,17 +3843,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -By default, no InitLimit
- @@ -4046,6 +4019,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The AI is on by default when spawning a group.
-Spawns a new static using a given template.
-The #DETECTION_AREAS object for AWACS
-Prefix for logging
-The #DETECTION_AREAS object for AWACS
- - - -Prefix for logging
-Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Decrease stack/flag. Human player needs to take care himself.
- -Make player section lead if he was not before.
-Set time stamp.
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-Name of the class.
-Beacons
-Folderpath.
+#1570
-time to repairor build a unit/group
+noob catch
Name of the class.
-Beacons
-Folderpath.
+#1570
-time to repairor build a unit/group
+noob catch
Name of the class.
- - - -Beacons
-Folderpath.
+#1570
-time to repairor build a unit/group
+noob catch
@@ -25426,17 +25360,6 @@ When moose is loading dynamically (for moose class development), tracing is switCan transport crate.
- - - -set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
+Stack by pointer.
+