diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index fafcafb20..61b2bec73 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2620,6 +2620,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -2650,9 +2661,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -4399,6 +4407,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -4429,9 +4448,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -5020,6 +5036,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -5050,9 +5077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -6533,6 +6557,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -6563,9 +6598,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index bd0d3f1c7..3396809a3 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2785,22 +2785,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4703,22 +4709,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5373,22 +5385,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -6935,22 +6953,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 30447a919..c38019e92 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1824,9 +1824,6 @@ Controls a network of short range air/missile defense groups.

- -

Then we register the new group in the database

- @@ -3131,9 +3128,6 @@ This works for ground only groups.

- -

Then we register the new group in the database

- diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index db8be2868..0acaf3e53 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1698,17 +1698,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -1727,17 +1716,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2424,17 +2402,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2453,17 +2420,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index a8e97dfba..6cce6b2ec 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -8664,7 +8664,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

A text containing a pressure will look like this:

@@ -17091,6 +17091,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
@@ -17889,6 +17900,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
@@ -21184,7 +21206,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

A text containing a pressure will look like this:

@@ -26015,6 +26037,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index d1c66c9f5..9c2bddfb7 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2714,7 +2714,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2725,7 +2725,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -4808,7 +4808,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -4819,7 +4819,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 4b9823998..df2e16ce9 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2729,18 +2729,42 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ +

SPAWN.frequency

+ + + +

SPAWN.livery_id

+ +

SPAWN.modulation

+ + + +

SPAWN.skill

+ + + + + +

SPAWN.uncontrolled

+ + @@ -3292,11 +3316,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3537,17 +3564,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3647,17 +3663,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -3849,6 +3854,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -3913,6 +3929,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+
+ +
+
+
+ + +SPAWN.communication + + +
@@ -3924,6 +3951,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.livery_id + + +
@@ -3935,6 +3973,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
@@ -8700,11 +8760,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -8945,17 +9008,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9055,17 +9107,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -9257,6 +9298,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9321,6 +9373,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+ + + +
+
+ + +SPAWN.communication + + +
@@ -9332,6 +9395,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.livery_id + + +
@@ -9343,6 +9417,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index d6ae8cb0f..77e8446f4 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1865,24 +1865,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -2789,39 +2771,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -4043,39 +3992,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index a09822339..9bb37f0fa 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2669,6 +2669,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -3882,6 +3926,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5386,6 +5474,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index f0b0bac3b..3517980c2 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3422,17 +3422,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -6601,17 +6590,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -7422,17 +7400,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -8213,17 +8180,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -9896,17 +9852,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - -DESIGNATE.LaseDuration - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 0c3e7c72c..903a03706 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -18890,28 +18890,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -19061,7 +19039,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -23603,28 +23581,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -23774,7 +23730,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25371,28 +25327,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25542,7 +25476,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 5ac6964ed..56f103c39 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2899,6 +2899,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -3334,9 +3345,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

- @@ -6553,6 +6561,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -6988,9 +7007,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

- diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 61562492d..daa125755 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -3358,6 +3358,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4319,18 +4325,42 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ +

RAT.frequency

+ + + +

RAT.livery_id

+ +

RAT.modulation

+ + + +

RAT.skill

+ + + + + +

RAT.uncontrolled

+ + @@ -6700,6 +6730,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -14580,6 +14621,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -20541,6 +20593,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 3f8b98b05..b85964403 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2983,7 +2983,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5503,7 +5503,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a31c8a49f..fe767d56d 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -38809,20 +38809,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
- - -AIRBOSS.PlayerData.flag - - - - -

Set stack flag.

- -
-
@@ -39022,6 +39008,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index de742e72a..620e6d206 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3884,14 +3884,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4223,20 +4220,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -4262,20 +4245,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -8707,14 +8676,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -9046,20 +9012,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -9085,20 +9037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11023,14 +10961,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11362,20 +11297,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11401,20 +11322,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 45c74e821..b11903717 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6387,17 +6387,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -6429,7 +6418,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -6451,7 +6440,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -6476,14 +6465,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + #number +CTLD.Engineers + + + + +

use as counter

+ +
+ +
+
+
+ + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -6670,11 +6670,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6758,6 +6761,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -7196,7 +7210,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -13939,17 +13953,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -13981,7 +13984,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -14003,7 +14006,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -14028,14 +14031,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + #number +CTLD.Engineers + + + + +

use as counter

+ +
+ +
+
+
+ + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -14222,11 +14236,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -14310,6 +14327,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -14748,7 +14776,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -16332,17 +16360,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -16374,7 +16391,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -16396,7 +16413,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -16421,14 +16438,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + #number +CTLD.Engineers + + + + +

use as counter

+ +
+ +
+
+
+ + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -16615,11 +16643,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -16703,6 +16734,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -17141,7 +17183,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -25421,6 +25463,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -26657,6 +26710,17 @@ Expected template names are the ones in the rounded brackets.

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index b008311e8..4a6038ba4 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2820,6 +2820,17 @@ but can separately be modified later in your mission using the +
+ +
+
+
@@ -7456,6 +7467,17 @@ If the Unit is part of the Task, true is returned.

+
+ +
+
+
+ + +TASK.TaskControlMenu + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index a4ec41421..0a4ca9a12 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2813,7 +2813,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3538,7 +3538,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4714,7 +4714,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6196,7 +6196,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index b21db6b30..2f679245e 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3087,6 +3087,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -3106,6 +3150,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -4166,6 +4221,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -4185,6 +4284,17 @@ This method can only be used once!

+
+ +
+ @@ -5024,6 +5134,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -5043,6 +5197,17 @@ This method can only be used once!

+
+ +
+ @@ -6517,6 +6682,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -6536,6 +6745,17 @@ This method can only be used once!

+
+ +
+ diff --git a/Documentation/Utils.html b/Documentation/Utils.html index 1498f3cbf..c4b0a084a 100644 --- a/Documentation/Utils.html +++ b/Documentation/Utils.html @@ -1957,7 +1957,7 @@ Controls a network of short range air/missile defense groups.

-

UTILS.CelsiusToFahrenheit(Celsius)

+

UTILS.CelsiusToFahrenheit(Celcius)

Convert temperature from Celsius to Fahrenheit.

@@ -2068,12 +2068,6 @@ Controls a network of short range air/missile defense groups.

UTILS.GetDCSMissionDate()

Returns the mission date.

- - - -

UTILS.GetDate()

- -

Returns the current date.

@@ -2180,7 +2174,7 @@ Controls a network of short range air/missile defense groups.

UTILS.IsLoadingDoorOpen(unit_name)

-

(Helicopter) Check if one loading door is open.

+

(Helicopter) Check if one loading door is open.

@@ -2216,7 +2210,7 @@ Controls a network of short range air/missile defense groups.

UTILS.KnotsToAltKIAS(knots, altitude)

-

Convert knots to altitude corrected KIAS, e.g.

+

Convert knots to alitude corrected KIAS, e.g.

@@ -2403,19 +2397,19 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

UTILS.SecondsToMidnight()

-

Count seconds until next midnight.

+

Cound seconds until next midnight.

UTILS.ShuffleTable(t)

-

Shuffle a table accoring to Fisher Yeates algorithm

+

Shuffle a table accoring to Fisher Yeates algorithm

UTILS.Split(str, sep)

-

Split string at separators.

+

Split string at seperators.

@@ -2434,6 +2428,12 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

UTILS.ToRadian(angle)

+ + + +

UTILS.Vec2Add(a, b)

+ +

Calculate the total vector of two 2D vectors by adding the x,y components of each other.

@@ -2458,6 +2458,12 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

UTILS.Vec2Rotate2D(a, angle)

Rotate 2D vector in the 2D (x,z) plane.

+ + + +

UTILS.Vec2Substract(a, b)

+ +

Calculate the difference between two 2D vectors by substracting the x,y components from each other.

@@ -2535,19 +2541,19 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

UTILS.hPa2inHg(hPa)

-

Convert pressure from hectopascal (hPa) to inches of mercury (inHg).

+

Convert pressure from hecto Pascal (hPa) to inches of mercury (inHg).

UTILS.hPa2mmHg(hPa)

-

Convert pressure from hectopascal (hPa) to millimeters of mercury (mmHg).

+

Convert pressure from hecto Pascal (hPa) to millimeters of mercury (mmHg).

UTILS.kg2lbs(kg)

-

Convert kilograms (kg) to pounds (lbs).

+

Convert kilo gramms (kg) to pounds (lbs).

@@ -2991,7 +2997,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte -

porting in Slmod's "safestring" basic serialize

+

porting in Slmod's "safestring" basic serialize

@@ -3070,7 +3076,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

Convert temperature from Celsius to Fahrenheit.

@@ -3086,7 +3092,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

#number - Celsius + Celcius

@@ -3696,7 +3702,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

Get the coalition name from its numerical ID, e.g.

-

coalition.side.RED.

+

coaliton.side.RED.

@@ -3818,60 +3824,6 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
-
-
- -
- - - -

Returns the current date.

- -
-
-

Defined in:

-
-

UTILS

-
-

Return values:

-
-
-

#string:

-
-
- -

Mission date in yyyy/mm/dd format.

- -
-
-

#number:

-
-
- -

The year anno domini.

- -
-
-

#number:

-
-
- -

The month.

- -
-
-

#number:

-
-
- -

The day.

- -
-
-
-
@@ -4776,7 +4728,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

UTILS.IsLoadingDoorOpen(unit_name)

-

(Helicopter) Check if one loading door is open.

+

(Helicopter) Check if one loading door is open.

@@ -4970,7 +4922,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

UTILS.KnotsToAltKIAS(knots, altitude)

-

Convert knots to altitude corrected KIAS, e.g.

+

Convert knots to alitude corrected KIAS, e.g.

for tankers.

@@ -6621,7 +6573,7 @@ The data will be a simple comma separated list of name and state etc, with one h

UTILS.SecondsToMidnight()

-

Count seconds until next midnight.

+

Cound seconds until next midnight.

@@ -6651,7 +6603,7 @@ The data will be a simple comma separated list of name and state etc, with one h

UTILS.ShuffleTable(t)

-

Shuffle a table accoring to Fisher Yeates algorithm

+

Shuffle a table accoring to Fisher Yeates algorithm

@@ -6695,7 +6647,7 @@ The data will be a simple comma separated list of name and state etc, with one h

UTILS.Split(str, sep)

-

Split string at separators.

+

Split string at seperators.

C.f. http://stackoverflow.com/questions/1426954/split-string-in-lua

@@ -6729,7 +6681,7 @@ The data will be a simple comma separated list of name and state etc, with one h
-

Separator for split.

+

Speparator for split.

@@ -6863,6 +6815,63 @@ The data will be a simple comma separated list of name and state etc, with one h
+
+
+ +
+ + + +

Calculate the total vector of two 2D vectors by adding the x,y components of each other.

+ +
+
+

Defined in:

+
+

UTILS

+
+

Parameters:

+
+
+

+ DCS#Vec2 + a +

+
+
+ +

Vector in 2D with x, y components.

+ +
+
+
+
+

+ DCS#Vec2 + b +

+
+
+ +

Vector in 2D with x, y components.

+ +
+
+

Return value:

+
+
+

DCS#Vec2:

+
+
+ +

Vector c=a+b with c(i)=a(i)+b(i), i=x,y.

+ +
+
+
+
@@ -7068,6 +7077,63 @@ The data will be a simple comma separated list of name and state etc, with one h
+
+
+ +
+ + + +

Calculate the difference between two 2D vectors by substracting the x,y components from each other.

+ +
+
+

Defined in:

+
+

UTILS

+
+

Parameters:

+
+
+

+ DCS#Vec2 + a +

+
+
+ +

Vector in 2D with x, y components.

+ +
+
+
+
+

+ DCS#Vec2 + b +

+
+
+ +

Vector in 2D with x, y components.

+ +
+
+

Return value:

+
+
+

DCS#Vec2:

+
+
+ +

Vector c=a-b with c(i)=a(i)-b(i), i=x,y.

+ +
+
+
+
@@ -7713,7 +7779,7 @@ The data will be a simple comma separated list of name and state etc, with one h

UTILS.hPa2inHg(hPa)

-

Convert pressure from hectopascal (hPa) to inches of mercury (inHg).

+

Convert pressure from hecto Pascal (hPa) to inches of mercury (inHg).

@@ -7757,7 +7823,7 @@ The data will be a simple comma separated list of name and state etc, with one h

UTILS.hPa2mmHg(hPa)

-

Convert pressure from hectopascal (hPa) to millimeters of mercury (mmHg).

+

Convert pressure from hecto Pascal (hPa) to millimeters of mercury (mmHg).

@@ -7801,7 +7867,7 @@ The data will be a simple comma separated list of name and state etc, with one h

UTILS.kg2lbs(kg)

-

Convert kilograms (kg) to pounds (lbs).

+

Convert kilo gramms (kg) to pounds (lbs).

diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 29be84504..64ca99d84 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2897,28 +2897,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -2996,6 +2974,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5003,28 +5003,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5102,6 +5080,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6617,28 +6617,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6716,6 +6694,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +