From 3892691b214dc9341109d324a17e4958a8c45049 Mon Sep 17 00:00:00 2001
From: MooseBotter Flash messages to player
Flash messages to player
-Flash messages to player
-Flash messages to player
-The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
-The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
-The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
-The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
-Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+Then we register the new group in the database
-Now we spawn the new group based on the template created.
-Then we register the new group in the database
-Now we spawn the new group based on the template created.
-Set cargo object.
+ + + +Set cargo object.
+ + + +the y coordinate in meters.
-the y coordinate in meters.
-the y coordinate in meters.
- - - -The AI is on by default when spawning a group.
+Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+By default, no InitLimit
- - - -When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -9332,11 +9272,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.The AI is on by default when spawning a group.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index c5b1515c7..f9afc6338 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2848,17 +2848,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -Prefix for logging
+Prefix for logging
+Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Create the CSV file.
+Create the CSV file.
+Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set current case.
- @@ -40569,6 +40632,20 @@ When moose is loading dynamically (for moose class development), tracing is switDecrease stack/flag. Human player needs to take care himself.
+ +Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-Set section lead of player flight.
+ @@ -40755,9 +40824,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set Stable Hover
- @@ -40791,6 +40857,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +Set time stamp.
+ @@ -40949,17 +41018,6 @@ When moose is loading dynamically (for moose class development), tracing is switBand modulation.
- - - -Beacons
+time to repairor build a unit/group
+noob catch
Beacons
+time to repairor build a unit/group
+noob catch
Beacons
+time to repairor build a unit/group
+noob catch
Flag for direct loading.
-Flag for direct loading.
-Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+