diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index abfb582c1..55c335b27 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5058,14 +5058,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
-Flash messages to player
-Flash messages to player
-Flash messages to player
-flash messages to players
-flash messages to players
-flash messages to players
-flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -No loading happened, so we need to pickup something else.
- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 24bcb9572..133914187 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2929,20 +2929,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -4716,20 +4708,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -5345,20 +5329,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -6862,20 +6838,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 971141dec..1f363c654 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2918,6 +2918,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +self.CargoObject:Destroy()
- -Then we register the new group in the database
-Now we spawn the new group based on the template created.
+SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -4076,6 +4061,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The internal counter of the amount of spawning the has happened since SpawnStart.
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ +When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The internal counter of the amount of spawning the has happened since SpawnStart.
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The ME name of the HQ object
-Prefix for logging
-self.SAMCheckRanges = {}
-The ME name of the HQ object
-Prefix for logging
-self.SAMCheckRanges = {}
-Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set case of f
+ @@ -41436,7 +41373,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Set stack flag.
+Also decrease flag for section members of flight.
@@ -41463,17 +41400,6 @@ When moose is loading dynamically (for moose class development), tracing is switData table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
- - - -Set section lead of player flight.
+Make player section lead if he was not before.
@@ -41634,9 +41560,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set Stable Hover
- @@ -41671,7 +41594,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Set time stamp.
+Set new time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index e52b76271..cc6a3158e 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4247,7 +4247,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defautable of CSAR unit names
-table of CSAR unit names
-table of CSAR unit names
-tables
-tables
-tables
-Can transport crate.
-Location (if set) where to get this cargo item.
-Location (if set) where to get this cargo item.
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
-Stack by pointer.
-