diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index c405ccece..b1bb66530 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4833,6 +4833,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -4950,14 +4961,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13387,6 +13395,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13504,14 +13523,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14716,6 +14732,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14833,14 +14860,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16347,6 +16371,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -16464,14 +16499,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 062122ffa..e8f3a4b67 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2380,28 +2380,6 @@ Therefore, this class is considered to be deprecated

- - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 92f430deb..5e877de59 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4593,6 +4593,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9912,6 +9923,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11227,6 +11249,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12844,6 +12877,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index c6f5f33a4..eea47ad11 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2109,6 +2109,17 @@ Therefore, this class is considered to be deprecated

+ + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 9ed037393..b6b376dae 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -1951,7 +1951,7 @@ Therefore, this class is considered to be deprecated

- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -1989,6 +1989,9 @@ Therefore, this class is considered to be deprecated

+ +

No loading happened, so we need to pickup something else.

+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 4e5caf8a6..1dadf4f75 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2890,9 +2890,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -4666,9 +4663,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -5284,9 +5278,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -6790,9 +6781,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 2c7690d6d..8ad928417 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3000,22 +3000,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4918,22 +4924,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5588,22 +5600,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7146,22 +7164,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 91c106093..edc9958ec 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2896,17 +2896,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -
-
- - -CARGO.Weight - - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index fb2cf7d26..0348412e0 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1998,9 +1998,6 @@ Therefore, this class is considered to be deprecated

- -

Then we register the new group in the database

- diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index e9021fc5d..d37a0a556 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1921,17 +1921,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2647,17 +2636,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 341613ba9..e1849dd59 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -1806,7 +1806,7 @@ Moose refers to _DATABASE within the framework extensively, but -

DATABASE:AddClient(ClientName)

+

DATABASE:AddClient(ClientName, Force)

Adds a CLIENT based on the ClientName in the DATABASE.

@@ -3170,7 +3170,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

DATABASE:AddClient(ClientName)

+

DATABASE:AddClient(ClientName, Force)

Adds a CLIENT based on the ClientName in the DATABASE.

@@ -3181,7 +3181,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

DATABASE

-

Parameter:

+

Parameters:

@@ -3193,6 +3193,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the Client unit.

+
+
+
+
+

+ #boolean + Force +

+
+
+ +

(optional) Force registration of client.

+

Return value:

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 95ded1728..c3f8257b7 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5903,7 +5903,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7502,7 +7502,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 8da3d88c1..fe7acd421 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3002,6 +3002,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5159,6 +5170,17 @@ It is advised to use this method at the start of the mission.

+
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 1c4ebf538..418a7217e 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3177,6 +3177,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + @@ -3186,13 +3192,13 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.livery_id

+

SPAWN.modulation

-

SPAWN.modulation

+

SPAWN.skill

@@ -3797,11 +3803,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3940,6 +3949,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3973,17 +3996,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4053,17 +4065,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4119,17 +4120,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4207,6 +4197,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+ @@ -4251,17 +4244,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitModu - - -
@@ -4288,17 +4270,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- - - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4330,7 +4301,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4344,7 +4315,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4501,6 +4472,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4609,6 +4591,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.communication + + +
@@ -4627,7 +4620,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.livery_id +SPAWN.modulation @@ -4638,7 +4631,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.modulation +SPAWN.skill @@ -10200,11 +10193,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10343,6 +10339,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10376,17 +10386,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10456,17 +10455,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10522,17 +10510,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10610,6 +10587,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -10654,17 +10634,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitModu - - -
@@ -10691,17 +10660,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- - - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -10733,7 +10691,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10747,7 +10705,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -10904,6 +10862,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11012,6 +10981,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.communication + + +
@@ -11030,7 +11010,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.livery_id +SPAWN.modulation @@ -11041,7 +11021,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.modulation +SPAWN.skill diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 1b4185a76..c21b992b1 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2080,24 +2080,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3018,39 +3000,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -4404,39 +4353,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index a9a400f9a..95fe16a08 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -15466,6 +15466,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ + +
+
+ + #table ZONE_OVAL.CenterVec2 @@ -16170,6 +16181,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -18118,6 +18140,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19618,6 +19651,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 0b644f369..bdb6a385f 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -2699,6 +2699,12 @@

AI.Option.Ground.id.ENGAGE_AIR_WEAPONS

+ + + +

AI.Option.Ground.id.EVASION_OF_ARM

+ + diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 276ac4eef..716d980a1 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3987,6 +3987,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4572,6 +4575,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 57e0d8136..fc24b97d3 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19657,6 +19657,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -19674,7 +19685,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24426,6 +24437,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24443,7 +24465,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26190,6 +26212,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26207,7 +26240,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 2021e2783..7d302340f 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4656,6 +4656,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4725,6 +4769,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -9298,6 +9345,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+ + + +
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -9367,6 +9458,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+ diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 2e9da164f..09f7ad48f 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3551,6 +3551,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4728,6 +4734,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + @@ -4737,13 +4749,13 @@ and any spaces before and after the resulting name are removed.

-

RAT.livery_id

+

RAT.modulation

-

RAT.modulation

+

RAT.skill

@@ -7149,6 +7161,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -15029,6 +15052,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -21783,6 +21817,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 891b3e607..50f179357 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3217,7 +3217,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -6151,7 +6151,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 9a64bc98b..842ed1431 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9707,17 +9707,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9729,17 +9718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30077,17 +30055,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -30099,17 +30066,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -33189,17 +33145,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -33211,17 +33156,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -40883,7 +40817,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set current case.

+

Set case of f

@@ -40948,6 +40882,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -41101,6 +41049,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Make player section lead if he was not before.

+
@@ -41156,6 +41107,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 4a4d28438..807a426ce 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4112,7 +4112,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4458,7 +4458,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4547,14 +4547,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10227,7 +10224,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10573,7 +10570,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -10662,14 +10659,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -12738,7 +12732,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13084,7 +13078,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13173,14 +13167,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index a528bf5d0..4765a3aba 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7794,17 +7794,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -7860,17 +7849,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -7891,7 +7869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7934,20 +7912,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -7988,7 +7952,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7999,7 +7963,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -8010,7 +7974,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -8099,14 +8063,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -8204,17 +8165,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -8651,7 +8601,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -8739,7 +8689,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -18227,17 +18177,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -18293,17 +18232,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -18324,7 +18252,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -18367,20 +18295,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -18421,7 +18335,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -18432,7 +18346,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -18443,7 +18357,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -18532,14 +18446,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -18637,17 +18548,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -19084,7 +18984,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -19172,7 +19072,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -20694,17 +20594,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -20760,17 +20649,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -20791,7 +20669,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -20834,20 +20712,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -20888,7 +20752,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -20899,7 +20763,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -20910,7 +20774,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -20999,14 +20863,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -21104,17 +20965,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -21551,7 +21401,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -21639,7 +21489,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -35066,6 +34916,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -36392,6 +36253,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 94ab47126..65896c23e 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3021,17 +3021,6 @@ but can separately be modified later in your mission using the -
- -
-
-
@@ -7668,17 +7657,6 @@ If the Unit is part of the Task, true is returned.

-
- -
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 513e2d589..30b34615e 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3313,7 +3313,7 @@ based on the tasking capabilities defined in
- + Cargo.Cargo#CARGO FSM_PROCESS.Cargo diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 820d9e07d..52cffb33e 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3343,17 +3343,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - -
@@ -4493,17 +4482,6 @@ This method can only be used once!

-
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - -
@@ -5395,17 +5373,6 @@ This method can only be used once!

-
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - -
@@ -6928,17 +6895,6 @@ This method can only be used once!

-
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 8ef650952..40a7b5521 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3349,6 +3349,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4198,6 +4209,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -7724,17 +7746,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -8584,17 +8595,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 0dab30d05..aba9adee3 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -1865,6 +1865,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT.ClientTransport

+ + + +

CLIENT:CountPlayers()

+ +

Get number of associated players.

@@ -2869,6 +2875,18 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:OptionEngageRange(EngageRange)

Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.

+ + + +

CLIENT:OptionEvasionOfARM(Seconds)

+ +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + + +

CLIENT:OptionFormationInterval(meters)

+ +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

@@ -5239,6 +5257,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Get number of associated players.

+ +
+
+

Defined in:

+
+

CLIENT

+
+

Return value:

+
+
+

#number:

+
+
+ +

Count

+ +
+
+
+
@@ -13200,6 +13248,97 @@ If at least one detection method is specified, only the methods
+
+
+ +
+ + + +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + +

Units are allowed to shut radar off and displace.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Seconds +

+
+
+ +

Can be - nil, 0 or false = switch off this option, any positive number = number of seconds the escape sequency runs.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + meters +

+
+
+ +

Can be zero to 100 meters. Defaults to 50 meters.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 50f70d884..a372f3132 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -2308,6 +2308,18 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:OptionEngageRange(EngageRange)

Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.

+ + + +

CONTROLLABLE:OptionEvasionOfARM(Seconds)

+ +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + + +

CONTROLLABLE:OptionFormationInterval(meters)

+ +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

@@ -8286,6 +8298,97 @@ If at least one detection method is specified, only the methods
+ + + +
+ +
+

CONTROLLABLE:OptionEvasionOfARM(Seconds)

+
+ +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + +

Units are allowed to shut radar off and displace.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameter:

+
+
+

+ #number + Seconds +

+
+
+ +

Can be - nil, 0 or false = switch off this option, any positive number = number of seconds the escape sequency runs.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CONTROLLABLE:OptionFormationInterval(meters)

+
+ +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameter:

+
+
+

+ #number + meters +

+
+
+ +

Can be zero to 100 meters. Defaults to 50 meters.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 51f6979c0..5f216a5dc 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -3070,6 +3070,18 @@ amount of fuel in the group.

GROUP:OptionEngageRange(EngageRange)

Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.

+ + + +

GROUP:OptionEvasionOfARM(Seconds)

+ +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + + +

GROUP:OptionFormationInterval(meters)

+ +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

@@ -5420,18 +5432,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10231,18 +10232,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -14164,6 +14154,97 @@ If at least one detection method is specified, only the methods
+
+ + +
+ +
+

GROUP:OptionEvasionOfARM(Seconds)

+
+ +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + +

Units are allowed to shut radar off and displace.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Seconds +

+
+
+ +

Can be - nil, 0 or false = switch off this option, any positive number = number of seconds the escape sequency runs.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

GROUP:OptionFormationInterval(meters)

+
+ +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + meters +

+
+
+ +

Can be zero to 100 meters. Defaults to 50 meters.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -23040,18 +23121,7 @@ mygroup:WayPointExecute()
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -27140,18 +27210,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -27792,18 +27851,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28045,18 +28093,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 2006650e2..d710b24ec 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3111,28 +3111,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3210,6 +3188,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5250,28 +5250,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5349,6 +5327,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6860,28 +6860,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6959,6 +6937,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index e05ff5b87..3319b5673 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3827,17 +3827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -7872,17 +7861,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8469,17 +8447,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8667,17 +8634,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
diff --git a/Documentation/Wrapper.Storage.html b/Documentation/Wrapper.Storage.html index 7a732cc5a..75d065427 100644 --- a/Documentation/Wrapper.Storage.html +++ b/Documentation/Wrapper.Storage.html @@ -1887,7 +1887,7 @@ UTILS.PrintTableToLog(weapons)

STORAGE:FindByName(AirbaseName)

-

Find a STORAGE in the _DATABASE using the name associated airbase.

+

Airbases only - Find a STORAGE in the _DATABASE using the name associated airbase.

@@ -1977,7 +1977,13 @@ UTILS.PrintTableToLog(weapons)

STORAGE:New(AirbaseName)

-

Create a new STORAGE object from the DCS weapon object.

+

Create a new STORAGE object from the DCS airbase object.

+ + + +

STORAGE:NewFromStaticCargo(StaticCargoName)

+ +

Create a new STORAGE object from an DCS static cargo object.

@@ -2906,7 +2912,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

STORAGE:FindByName(AirbaseName)

-

Find a STORAGE in the _DATABASE using the name associated airbase.

+

Airbases only - Find a STORAGE in the _DATABASE using the name associated airbase.

@@ -3457,7 +3463,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

STORAGE:New(AirbaseName)

-

Create a new STORAGE object from the DCS weapon object.

+

Create a new STORAGE object from the DCS airbase object.

@@ -3492,6 +3498,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ + +
+ +
+

STORAGE:NewFromStaticCargo(StaticCargoName)

+
+ +

Create a new STORAGE object from an DCS static cargo object.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + StaticCargoName +

+
+
+ +

Unit name of the static.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index a692943f7..fc63709cb 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -2645,6 +2645,18 @@ If you want to obtain the complete 3D position including orient

UNIT:OptionEngageRange(EngageRange)

Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.

+ + + +

UNIT:OptionEvasionOfARM(Seconds)

+ +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + + +

UNIT:OptionFormationInterval(meters)

+ +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

@@ -11460,6 +11472,97 @@ If at least one detection method is specified, only the methods + + + +
+ +
+

UNIT:OptionEvasionOfARM(Seconds)

+
+ +

[Ground] Allows AI radar units to take defensive actions to avoid anti radiation missiles.

+ + +

Units are allowed to shut radar off and displace.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Seconds +

+
+
+ +

Can be - nil, 0 or false = switch off this option, any positive number = number of seconds the escape sequency runs.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

UNIT:OptionFormationInterval(meters)

+
+ +

[Ground] Option that defines the vehicle spacing when in an on road and off road formation.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + meters +

+
+
+ +

Can be zero to 100 meters. Defaults to 50 meters.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+