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Image - +

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diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index dfb65f5de..f6b4492c2 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_A2A_GCI.html b/Documentation/AI.AI_A2A_GCI.html index 49a0caa83..0123060a4 100644 --- a/Documentation/AI.AI_A2A_GCI.html +++ b/Documentation/AI.AI_A2A_GCI.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index 4afbc86f9..1d2a08ad3 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index 946fd6841..4212007f7 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_A2G_CAS.html b/Documentation/AI.AI_A2G_CAS.html index 4480440ef..9724b06ff 100644 --- a/Documentation/AI.AI_A2G_CAS.html +++ b/Documentation/AI.AI_A2G_CAS.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index d7d1a0809..9a685611c 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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The Defender Default Settings over all Squadrons.

-
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- @@ -13115,17 +13115,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

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- -
- @@ -14443,17 +14432,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

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- -
- @@ -16077,17 +16055,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

-
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UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 7e051211e..5ab9be9e9 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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@@ -4448,6 +4459,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

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+ @@ -9745,6 +9767,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

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+ +
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The Defender Default Settings over all Squadrons.

+
+ +
+ @@ -12685,6 +12729,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

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UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index dc93bcf59..3152d4b31 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Air_Patrol.html b/Documentation/AI.AI_Air_Patrol.html index 26b8d133c..2905c7680 100644 --- a/Documentation/AI.AI_Air_Patrol.html +++ b/Documentation/AI.AI_Air_Patrol.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 903d8d389..1d629df4c 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Bai.html b/Documentation/AI.AI_Bai.html index 476cf0734..7f911107b 100644 --- a/Documentation/AI.AI_Bai.html +++ b/Documentation/AI.AI_Bai.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index 0685d683e..7891fc73c 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cap.html b/Documentation/AI.AI_Cap.html index ab7eeff6a..a1be67fd9 100644 --- a/Documentation/AI.AI_Cap.html +++ b/Documentation/AI.AI_Cap.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index d02184ced..3c0730e61 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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@@ -2644,7 +2655,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6790,7 +6801,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 1a8086849..40b4778ec 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 2ffeba1f1..d3d75e16a 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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Field(s)

+
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Aircraft is on a pickup mission.

-
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Field(s)

+
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Aircraft is on a pickup mission.

-
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Field(s)

+
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Aircraft is on a pickup mission.

-
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Field(s)

+
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Aircraft is on a pickup mission.

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diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index cce985bfb..8f03927d8 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cargo_Dispatcher_APC.html b/Documentation/AI.AI_Cargo_Dispatcher_APC.html index 64009e4ca..aa44c6367 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_APC.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_APC.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html index 6a64185bb..2356c814e 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index d4d8fcad1..07cc9a120 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html index f8d8004f8..a1b7adc4f 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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+

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diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 53309f887..7abc2d94f 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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@@ -2796,22 +2807,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4714,22 +4731,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
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kph

+
@@ -5384,22 +5407,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -6946,22 +6975,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

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kph

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diff --git a/Documentation/AI.AI_Cargo_Ship.html b/Documentation/AI.AI_Cargo_Ship.html index dd5a3795a..eb39fe307 100644 --- a/Documentation/AI.AI_Cargo_Ship.html +++ b/Documentation/AI.AI_Cargo_Ship.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Cas.html b/Documentation/AI.AI_Cas.html index bc559154f..829b61200 100644 --- a/Documentation/AI.AI_Cas.html +++ b/Documentation/AI.AI_Cas.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html index 3deac85ab..be8b89d12 100644 --- a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html +++ b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index 80d2c151c..a303751d5 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Escort_Dispatcher.html b/Documentation/AI.AI_Escort_Dispatcher.html index 5f2d8d967..fe152d02c 100644 --- a/Documentation/AI.AI_Escort_Dispatcher.html +++ b/Documentation/AI.AI_Escort_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Formation.html b/Documentation/AI.AI_Formation.html index deff09eac..b07c44ff1 100644 --- a/Documentation/AI.AI_Formation.html +++ b/Documentation/AI.AI_Formation.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index bb5e26cb0..617b84a3e 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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+

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@@ -3147,9 +3158,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

-
@@ -6397,9 +6405,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

-
@@ -7144,9 +7149,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

-
@@ -8783,9 +8785,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

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diff --git a/Documentation/Actions.Account.html b/Documentation/Actions.Account.html index a707d2258..65536f308 100644 --- a/Documentation/Actions.Account.html +++ b/Documentation/Actions.Account.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/Actions.Assign.html b/Documentation/Actions.Assign.html index 2dba36a1a..1422bfef3 100644 --- a/Documentation/Actions.Assign.html +++ b/Documentation/Actions.Assign.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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diff --git a/Documentation/Actions.Assist.html b/Documentation/Actions.Assist.html index cda771c86..87b266781 100644 --- a/Documentation/Actions.Assist.html +++ b/Documentation/Actions.Assist.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

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+

UTILS - FiFo Stack.

diff --git a/Documentation/Actions.Route.html b/Documentation/Actions.Route.html index 2da6aad75..53c7b4773 100644 --- a/Documentation/Actions.Route.html +++ b/Documentation/Actions.Route.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 735c86bd7..52c1aaff6 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 2931e6c71..842fdf8c8 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index c7eab288f..c296c22de 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -1831,27 +1842,10 @@ Controls a network of short range air/missile defense groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -3166,27 +3160,10 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
diff --git a/Documentation/Cargo.CargoSlingload.html b/Documentation/Cargo.CargoSlingload.html index 2a24b92bb..9de1ed23f 100644 --- a/Documentation/Cargo.CargoSlingload.html +++ b/Documentation/Cargo.CargoSlingload.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index ff75e68ef..5b355831e 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -1709,17 +1720,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -1738,17 +1738,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2435,17 +2424,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -2464,17 +2442,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index 93fe3e625..1f4905634 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Beacon.html b/Documentation/Core.Beacon.html index 2ad9197e9..556c62e7d 100644 --- a/Documentation/Core.Beacon.html +++ b/Documentation/Core.Beacon.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 2df1d9227..e771b27dd 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index 3399ac12f..4dd7e39a5 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 6d7b9594d..cbf6ea894 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -5662,7 +5673,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7265,7 +7276,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index 546b95532..08da12931 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index b072a64db..0e65e0456 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index a258869b0..e0e7d04f9 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 0ee7c46f3..087e7e19f 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index e62ce9377..ab93e070a 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index 366bc8dc1..cb039860f 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index 4963024ff..ce245a736 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 25f1f3dc4..a2361e799 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index f94b82b17..f6bf8fec8 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 8dd1ae7ce..7a6e7e53e 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -2740,36 +2751,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- - @@ -3327,14 +3308,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3407,6 +3385,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3462,20 +3443,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3545,17 +3512,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3669,20 +3625,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

By default, no InitLimit

- -
- -
-
-
@@ -3725,7 +3667,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3739,7 +3681,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -3885,6 +3827,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -3897,7 +3850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -3949,61 +3902,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
@@ -8780,14 +8678,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -8860,6 +8755,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -8915,20 +8813,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -8998,17 +8882,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -9122,20 +8995,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- -
- -
-
-
@@ -9178,7 +9037,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -9192,7 +9051,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9338,6 +9197,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9350,7 +9220,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9402,61 +9272,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index f6d65fae8..10cefa22f 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 1bca29d14..dce7766b2 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index b9b19adbc..7e609abd6 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index e72a5aa20..97f0fd409 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index c6ac17322..5003af6ed 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index d4b024d04..e39443022 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 31832c1a4..52ba60baf 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/ENUMS.html b/Documentation/ENUMS.html index bcf47f720..8f5cb14c3 100644 --- a/Documentation/ENUMS.html +++ b/Documentation/ENUMS.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 7fee31424..ac15ee2a4 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Arty.html b/Documentation/Functional.Arty.html index 63147ea77..60598db30 100644 --- a/Documentation/Functional.Arty.html +++ b/Documentation/Functional.Arty.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index 5b5254e54..9b79d2db7 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 1a38b893f..111439435 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -3444,6 +3455,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -6601,6 +6623,17 @@ Designate:SetFlashStatusMenu( false ) +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7400,6 +7433,17 @@ Designate:SetFlashStatusMenu( false ) +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -8169,6 +8213,17 @@ Designate:SetFlashStatusMenu( false ) +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -9830,6 +9885,17 @@ Designate:SetFlashStatusMenu( false ) +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 02e4b1e92..f15154844 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index 71c08868c..1ff5ea5ed 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.FOX.html b/Documentation/Functional.FOX.html index e1afef564..b41799537 100644 --- a/Documentation/Functional.FOX.html +++ b/Documentation/Functional.FOX.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index eabbe7efb..4d90be7de 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -3356,6 +3367,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -7018,6 +7032,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 7d70a292e..95eb38665 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 2341388eb..12f8acca5 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index f7635f61a..612347df8 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index b5b9136bb..f09bd2a87 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -15698,13 +15709,13 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number RANGE.BombResult.roundsFired -

RANGEBOSS

+

Rangeboss Edit

@@ -15712,13 +15723,13 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number RANGE.BombResult.roundsHit -

RANGEBOSS

+

Rangeboss Edit

@@ -15726,13 +15737,13 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #string RANGE.BombResult.roundsQuality -

RANGEBOSS

+

Rangeboss Edit

diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 18431dbd8..10e971f27 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -4330,36 +4341,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.skill

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 23095a431..093f41576 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index f532374bb..fe4e593dc 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index 81896f5be..0a23d40c2 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index c306a1170..7c208f689 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index 6c6ad9c1f..850d7d728 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index b76f82e9a..feb721ed4 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index 93a551fc1..259a29fcf 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index 261d3dee4..3939ec71f 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index 3dfbedb04..29e40d91d 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 95566f874..cf4d0fd0e 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -38825,6 +38836,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+ + +AIRBOSS.PlayerData.flag + + + + +

Set stack flag.

+ +
+
@@ -38969,6 +38994,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
diff --git a/Documentation/Ops.Atis.html b/Documentation/Ops.Atis.html index bf96369e2..640147a33 100644 --- a/Documentation/Ops.Atis.html +++ b/Documentation/Ops.Atis.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 7636484e1..1e85902ba 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -3706,14 +3717,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.allheligroupset - -

GROUP_SET of all helis

-
@@ -3919,14 +3927,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -8518,14 +8523,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.allheligroupset - -

GROUP_SET of all helis

-
@@ -8731,14 +8733,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10823,14 +10822,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.allheligroupset - -

GROUP_SET of all helis

-
@@ -11036,14 +11032,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index a940bc35e..7f669668b 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -6928,17 +6939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -7013,20 +7013,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -7081,7 +7067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -7092,11 +7078,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -7222,14 +7211,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -7457,17 +7443,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -14494,17 +14469,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -14579,20 +14543,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -14647,7 +14597,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -14658,11 +14608,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -14788,14 +14741,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -15023,17 +14973,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -16901,17 +16840,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -16986,20 +16914,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -17054,7 +16968,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -17065,11 +16979,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -17195,14 +17112,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -17430,17 +17344,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -29386,17 +29289,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

-
- -
-
-
- - #number -CTLD_HERCULES.j - - -
@@ -30633,17 +30525,6 @@ Expected template names are the ones in the rounded brackets.

template for a group of 10 paratroopers

-
- -
-
-
- - #number -CTLD_HERCULES.j - - -
diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index cfddaccc7..68ce653d1 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index 01bc79e4d..ba59a5ae9 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Sound.MSRS.html b/Documentation/Sound.MSRS.html index 2ab7b53e0..0f74900b0 100644 --- a/Documentation/Sound.MSRS.html +++ b/Documentation/Sound.MSRS.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Sound.Radio.html b/Documentation/Sound.Radio.html index 6a267fdda..d2ce43c13 100644 --- a/Documentation/Sound.Radio.html +++ b/Documentation/Sound.Radio.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Sound.RadioQueue.html b/Documentation/Sound.RadioQueue.html index f5e3dcbe1..e9d65d8af 100644 --- a/Documentation/Sound.RadioQueue.html +++ b/Documentation/Sound.RadioQueue.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Sound.RadioSpeech.html b/Documentation/Sound.RadioSpeech.html index f861ad473..a275e3dd6 100644 --- a/Documentation/Sound.RadioSpeech.html +++ b/Documentation/Sound.RadioSpeech.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Sound.SoundOutput.html b/Documentation/Sound.SoundOutput.html index 5830584c9..bc20ceb3a 100644 --- a/Documentation/Sound.SoundOutput.html +++ b/Documentation/Sound.SoundOutput.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Sound.UserSound.html b/Documentation/Sound.UserSound.html index 76a4cd67c..f59e95c74 100644 --- a/Documentation/Sound.UserSound.html +++ b/Documentation/Sound.UserSound.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index c35f1749e..1a107055c 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index 49a81654c..92e365037 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index 038a5060f..c3ac86b8d 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 5c236ddcf..5fe0a3272 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index 9da5cc906..c6c8ad054 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.TaskZoneCapture.html b/Documentation/Tasking.TaskZoneCapture.html index 3a52b924b..4b88787a6 100644 --- a/Documentation/Tasking.TaskZoneCapture.html +++ b/Documentation/Tasking.TaskZoneCapture.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html index 6ab9f5f23..fadade4c1 100644 --- a/Documentation/Tasking.Task_A2A.html +++ b/Documentation/Tasking.Task_A2A.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 5eaae550b..b7d6cd542 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html index 6ade3f7c5..dbe9993ab 100644 --- a/Documentation/Tasking.Task_A2G.html +++ b/Documentation/Tasking.Task_A2G.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 435afb6b3..f9c7d8ec0 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 077920694..2088f9606 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html index 10b8b8a65..209e6b441 100644 --- a/Documentation/Tasking.Task_Cargo_CSAR.html +++ b/Documentation/Tasking.Task_Cargo_CSAR.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 5a85c0d1b..3500ce129 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -3102,65 +3113,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
- - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
- + @@ -4225,65 +4192,21 @@ This method can only be used once!

- -
- - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
- + @@ -5127,65 +5050,21 @@ This method can only be used once!

- -
- - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
- + @@ -6664,65 +6543,21 @@ This method can only be used once!

- -
- - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
-
-
- - #number -TASK_CARGO_DISPATCHER.CountCSAR - - - -
- -
- + diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html index 1823a8a01..995cc5f71 100644 --- a/Documentation/Tasking.Task_Cargo_Transport.html +++ b/Documentation/Tasking.Task_Cargo_Transport.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index dd54ac437..c00cd3b5e 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html index 20bbd0909..4eab51d2b 100644 --- a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Utilities.PROFILER.html b/Documentation/Utilities.PROFILER.html index e7f9577a4..dedb549cb 100644 --- a/Documentation/Utilities.PROFILER.html +++ b/Documentation/Utilities.PROFILER.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Utilities.Templates.html b/Documentation/Utilities.Templates.html index 593df6f60..d5ae6408d 100644 --- a/Documentation/Utilities.Templates.html +++ b/Documentation/Utilities.Templates.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.LiFo.html similarity index 74% rename from Documentation/Utils.FiFo.html rename to Documentation/Utils.LiFo.html index a7c33d797..bd80c67b5 100644 --- a/Documentation/Utils.FiFo.html +++ b/Documentation/Utils.LiFo.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -1498,7 +1509,7 @@ Controls a network of short range air/missile defense groups.

Banner Image
-

Module Utils.FiFo

+

Module Utils.LiFo

@@ -1509,7 +1520,7 @@ Controls a network of short range air/missile defense groups.

Main Features:

    -
  • Build a simple multi-purpose FiFo (First-In, First-Out) stack for generic data.
  • +
  • Build a simple multi-purpose LiFo (Last-In, First-Out) stack for generic data.

@@ -1620,6 +1631,27 @@ Controls a network of short range air/missile defense groups.

+
+ +
+
+ + + + + +

Global LIFO

+ +
+
+
+
+ + #LIFO +LIFO + + +
@@ -1915,12 +1947,24 @@ Controls a network of short range air/missile defense groups.

FIFO:GetIDStack()

FIFO Get the data stack by UniqueID

+ + + +

FIFO:GetIDStackSorted()

+ +

FIFO Get table of UniqueIDs sorthed smallest to largest

FIFO:GetPointerStack()

FIFO Get the data stack by pointer

+ + + +

FIFO:GetSize()

+ +

FIFO Get stack size

@@ -1969,30 +2013,12 @@ Controls a network of short range air/missile defense groups.

FIFO.counter

- - - -

FIFO.debug

- -

FIFO.lid

Class id string for output to DCS log file.

- - - -

FIFO.nextin

- - - - - -

FIFO.nextout

- - @@ -2656,6 +2682,699 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

INTEL.stackbypointer

+ + + +
+ + +
+ LIFO +, extends Core.Base#BASE +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from LIFODescription

LIFO.ClassName

+

Name of the class.

+

LIFO:Flatten()

+

LIFO Housekeeping

+

LIFO:Flush()

+

LIFO Print stacks to dcs.log

+

LIFO:GetIDStack()

+

LIFO Get the data stack by UniqueID

+

LIFO:GetIDStackSorted()

+

LIFO Get table of UniqueIDs sorthed smallest to largest

+

LIFO:GetPointerStack()

+

LIFO Get the data stack by pointer

+

LIFO:GetSize()

+

LIFO Get stack size

+

LIFO:IsEmpty()

+

LIFO Check Stack is empty

+

LIFO:IsNotEmpty()

+

LIFO Check Stack is NOT empty

+

LIFO:New()

+

Instantiate a new LIFO Stack

+

LIFO:Pull()

+

LIFO Pull Object from Stack

+

LIFO:PullByID(UniqueID)

+

LIFO Pull Object from Stack by UniqueID

+

LIFO:PullByPointer(Pointer)

+

LIFO Pull Object from Stack by Pointer

+

LIFO:Push(Object, UniqueID)

+

LIFO Push Object to Stack

+

LIFO.counter

+ +

LIFO.lid

+

Class id string for output to DCS log file.

+

LIFO.pointer

+ +

LIFO.stackbyid

+ +

LIFO.stackbypointer

+ +

LIFO.version

+

Version of LiFo

+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from BASEDescription

LIFO.ClassID

+

The ID number of the class.

+

LIFO.ClassName

+

The name of the class.

+

LIFO.ClassNameAndID

+

The name of the class concatenated with the ID number of the class.

+

LIFO:ClearState(Object, StateName)

+

Clear the state of an object.

+

LIFO:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

+

Creation of a Birth Event.

+

LIFO:CreateEventCrash(EventTime, Initiator)

+

Creation of a Crash Event.

+

LIFO:CreateEventDead(EventTime, Initiator)

+

Creation of a Dead Event.

+

LIFO:CreateEventPlayerEnterAircraft(PlayerUnit)

+

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

+

LIFO:CreateEventRemoveUnit(EventTime, Initiator)

+

Creation of a Remove Unit Event.

+

LIFO:CreateEventTakeoff(EventTime, Initiator)

+

Creation of a Takeoff Event.

+

LIFO:E(Arguments)

+

Log an exception which will be traced always.

+

LIFO:EventDispatcher()

+

Returns the event dispatcher

+

LIFO:EventRemoveAll()

+

Remove all subscribed events

+

LIFO:F(Arguments)

+

Trace a function call.

+

LIFO:F2(Arguments)

+

Trace a function call level 2.

+

LIFO:F3(Arguments)

+

Trace a function call level 3.

+

LIFO:GetClassID()

+

Get the ClassID of the class instance.

+

LIFO:GetClassName()

+

Get the ClassName of the class instance.

+

LIFO:GetClassNameAndID()

+

Get the ClassName + ClassID of the class instance.

+

LIFO:GetEventPriority()

+

Get the Class Event processing Priority.

+

LIFO:GetParent(Child, FromClass)

+

This is the worker method to retrieve the Parent class.

+

LIFO:GetState(Object, Key)

+

Get a Value given a Key from the Object.

+

LIFO:HandleEvent(EventID, EventFunction)

+

Subscribe to a DCS Event.

+

LIFO:I(Arguments)

+

Log an information which will be traced always.

+

LIFO:Inherit(Child, Parent)

+

This is the worker method to inherit from a parent class.

+

LIFO:IsInstanceOf(ClassName)

+

This is the worker method to check if an object is an (sub)instance of a class.

+

LIFO:IsTrace()

+

Enquires if tracing is on (for the class).

+

LIFO:New()

+

BASE constructor.

+

LIFO:OnEvent(EventData)

+

Occurs when an object is completely destroyed.

+

LIFO:OnEventBDA(EventData)

+

BDA.

+

LIFO:OnEventBaseCaptured(EventData)

+

Occurs when a ground unit captures either an airbase or a farp.

+

LIFO:OnEventBirth(EventData)

+

Occurs when any object is spawned into the mission.

+

LIFO:OnEventCrash(EventData)

+

Occurs when any aircraft crashes into the ground and is completely destroyed.

+

LIFO:OnEventDead(EventData)

+

Occurs when an object is dead.

+

LIFO:OnEventDetailedFailure(EventData)

+

Unknown precisely what creates this event, likely tied into newer damage model.

+

LIFO:OnEventDiscardChairAfterEjection(EventData)

+

Discard chair after ejection.

+

LIFO:OnEventEjection(EventData)

+

Occurs when a pilot ejects from an aircraft +initiator : The unit that has ejected

+

LIFO:OnEventEngineShutdown(EventData)

+

Occurs when any aircraft shuts down its engines.

+

LIFO:OnEventEngineStartup(EventData)

+

Occurs when any aircraft starts its engines.

+

LIFO:OnEventHit(EventData)

+

Occurs whenever an object is hit by a weapon.

+

LIFO:OnEventHumanFailure(EventData)

+

Occurs when any system fails on a human controlled aircraft.

+

LIFO:OnEventKill(EventData)

+

Occurs on the death of a unit.

+

LIFO:OnEventLand(EventData)

+

Occurs when an aircraft lands at an airbase, farp or ship +initiator : The unit that has landed.

+

LIFO:OnEventLandingAfterEjection(EventData)

+

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

+

LIFO:OnEventLandingQualityMark(EventData)

+

Landing quality mark.

+

LIFO:OnEventMarkAdded(EventData)

+

Occurs when a new mark was added.

+

LIFO:OnEventMarkChange(EventData)

+

Occurs when a mark text was changed.

+

LIFO:OnEventMarkRemoved(EventData)

+

Occurs when a mark was removed.

+

LIFO:OnEventMissionEnd(EventData)

+

Occurs when a mission ends.

+

LIFO:OnEventMissionStart(EventData)

+

Occurs when a mission starts.

+

LIFO:OnEventParatrooperLanding(EventData)

+

Weapon add.

+

LIFO:OnEventPilotDead(EventData)

+

Occurs when the pilot of an aircraft is killed.

+

LIFO:OnEventPlayerEnterAircraft(EventData)

+

Occurs when a player enters a slot and takes control of an aircraft.

+

LIFO:OnEventPlayerEnterUnit(EventData)

+

Occurs when any player assumes direct control of a unit.

+

LIFO:OnEventPlayerLeaveUnit(EventData)

+

Occurs when any player relieves control of a unit to the AI.

+

LIFO:OnEventRefueling(EventData)

+

Occurs when an aircraft connects with a tanker and begins taking on fuel.

+

LIFO:OnEventRefuelingStop(EventData)

+

Occurs when an aircraft is finished taking fuel.

+

LIFO:OnEventScore(EventData)

+

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

+

LIFO:OnEventShootingEnd(EventData)

+

Occurs when any unit stops firing its weapon.

+

LIFO:OnEventShootingStart(EventData)

+

Occurs when any unit begins firing a weapon that has a high rate of fire.

+

LIFO:OnEventShot(EventData)

+

Occurs whenever any unit in a mission fires a weapon.

+

LIFO:OnEventTakeoff(EventData)

+

Occurs when an aircraft takes off from an airbase, farp, or ship.

+

LIFO:OnEventTriggerZone(EventData)

+

Trigger zone.

+

LIFO:OnEventUnitLost(EventData)

+

Occurs when the game thinks an object is destroyed.

+

LIFO:ScheduleOnce(Start, SchedulerFunction, ...)

+

Schedule a new time event.

+

LIFO:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

+

Schedule a new time event.

+

LIFO:ScheduleStop(SchedulerFunction)

+

Stops the Schedule.

+

LIFO.Scheduler

+ +

LIFO:SetEventPriority(EventPriority)

+

Set the Class Event processing Priority.

+

LIFO:SetState(Object, Key, Value)

+

Set a state or property of the Object given a Key and a Value.

+

LIFO:T(Arguments)

+

Trace a function logic level 1.

+

LIFO:T2(Arguments)

+

Trace a function logic level 2.

+

LIFO:T3(Arguments)

+

Trace a function logic level 3.

+

LIFO:TraceAll(TraceAll)

+

Trace all methods in MOOSE

+

LIFO:TraceClass(Class)

+

Set tracing for a class

+

LIFO:TraceClassMethod(Class, Method)

+

Set tracing for a specific method of class

+

LIFO:TraceLevel(Level)

+

Set trace level

+

LIFO:TraceOff()

+

Set trace off.

+

LIFO:TraceOn()

+

Set trace on.

+

LIFO:TraceOnOff(TraceOnOff)

+

Set trace on or off +Note that when trace is off, no BASE.Debug statement is performed, increasing performance! +When Moose is loaded statically, (as one file), tracing is switched off by default.

+

LIFO:UnHandleEvent(EventID)

+

UnSubscribe to a DCS event.

+

LIFO._

+ +

LIFO:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

+

Trace a function call.

+

LIFO:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

+

Trace a function logic.

+

LIFO.__

+ +

LIFO:onEvent(event)

+ +
+
+ + + +
+ + + + + + + + + + + + + + + +
Fields and Methods inherited from LIFO.IDEntryDescription

LIFO.IDEntry.data

+ +

LIFO.IDEntry.pointer

+ +

LIFO.IDEntry.uniqueID

+
@@ -3745,17 +4464,6 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte -
- -
-
-
- - #boolean -FIFO.debug - - -
@@ -3767,28 +4475,6 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

Class id string for output to DCS log file.

-
- -
-
-
- - #number -FIFO.nextin - - - -
- -
-
-
- - #number -FIFO.nextout - - -
@@ -3926,6 +4612,36 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
+
+
+ +
+ + + +

FIFO Get table of UniqueIDs sorthed smallest to largest

+ +
+
+

Defined in:

+
+

FIFO

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of #FIFO.IDEntry entries

+ +
+
+
+
@@ -3956,6 +4672,36 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
+
+
+ +
+ + + +

FIFO Get stack size

+ +
+
+

Defined in:

+
+

FIFO

+
+

Return value:

+
+
+

#number:

+
+
+ +

size

+ +
+
+
+
@@ -4239,17 +4985,6 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte -
- -
-
-
- - #boolean -FIFO.debug - - -
@@ -4261,28 +4996,6 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte

Class id string for output to DCS log file.

-
- -
-
-
- - #number -FIFO.nextin - - - -
- -
-
-
- - #number -FIFO.nextout - - -
@@ -7685,6 +8398,3895 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+

Function(s)

+
+
+ +
+ +
+
+ +

LIFO class.

+ +
+

Field(s)

+
+
+
+ + #string +LIFO.ClassName + +

Name of the class.

+ +
+ +
+
+
+ + #number +LIFO.counter + + + +
+ +
+
+
+ + #string +LIFO.lid + +

Class id string for output to DCS log file.

+ +
+ +
+
+
+ + #number +LIFO.pointer + + + +
+ +
+
+
+ + #table +LIFO.stackbyid + + + +
+ +
+
+
+ + #table +LIFO.stackbypointer + + + +
+ +
+
+
+ + #string +LIFO.version + +

Version of LiFo

+ +
+ +
+
+

Function(s)

+
+
+ + + +

LIFO Housekeeping

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#LIFO:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Print stacks to dcs.log

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#LIFO:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Get the data stack by UniqueID

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of #LIFO.IDEntry entries

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Get table of UniqueIDs sorthed smallest to largest

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of #LIFO.IDEntry entries

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Get the data stack by pointer

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of #LIFO.IDEntry entries

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Get stack size

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#number:

+
+
+ +

size

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Check Stack is empty

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

empty

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Check Stack is NOT empty

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

notempty

+ +
+
+
+ +
+
+ +
+ + + +

Instantiate a new LIFO Stack

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#LIFO:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Pull Object from Stack

+ +
+
+

Defined in:

+
+

LIFO

+
+

Return value:

+
+
+

#table:

+
+
+ +

Object or nil if stack is empty

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Pull Object from Stack by UniqueID

+ +
+
+

Defined in:

+
+

LIFO

+
+

Parameter:

+
+
+

+ UniqueID +

+
+
+

+
+
+

Return value:

+
+
+

#table:

+
+
+ +

Object or nil if stack is empty

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Pull Object from Stack by Pointer

+ +
+
+

Defined in:

+
+

LIFO

+
+

Parameter:

+
+
+

+ #number + Pointer +

+
+
+

+
+
+

Return value:

+
+
+

#table:

+
+
+ +

Object or nil if stack is empty

+ +
+
+
+ +
+
+ +
+ + + +

LIFO Push Object to Stack

+ +
+
+

Defined in:

+
+

LIFO

+
+

Parameters:

+
+
+

+ #table + Object +

+
+
+

+
+
+
+
+

+ #string + UniqueID +

+
+
+ +

(optional) - will default to current pointer + 1

+ +
+
+

Return value:

+
+
+

#LIFO:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+

Field(s)

+
+
+
+ + #string +LIFO.ClassName + +

Name of the class.

+ +
+ +
+
+
+ + #number +LIFO.counter + + + +
+ +
+
+
+ + #string +LIFO.lid + +

Class id string for output to DCS log file.

+ +
+ +
+
+
+ + #number +LIFO.pointer + + + +
+ +
+
+
+ + #table +LIFO.stackbyid + + + +
+ +
+
+
+ + #table +LIFO.stackbypointer + + + +
+ +
+
+
+ + #string +LIFO.version + +

Version of LiFo

+ +
+ +
+
+

Function(s)

+
+
+ + + +

Clear the state of an object.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that holds the Value set by the Key.

+ +
+
+
+
+

+ StateName +

+
+
+ +

The key that is should be cleared.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Birth Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+
+

+ #string + IniUnitName +

+
+
+ +

The initiating unit name.

+ +
+
+
+
+

+ place +

+
+
+

+
+
+
+
+

+ subplace +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Creation of a Crash Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Dead Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.Unit#UNIT + PlayerUnit +

+
+
+ +

The aircraft unit the player entered.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Remove Unit Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Takeoff Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Log an exception which will be traced always.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Returns the event dispatcher

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ + + +
+
+
+ +
+
+ +
+ + + +

Remove all subscribed events

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Trace a function call.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function call level 2.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function call level 3.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassID of the class instance.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassID of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassName of the class instance.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassName of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassName + ClassID of the class instance.

+ + +

The ClassName + ClassID is formatted as '%s#%09d'.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassName + ClassID of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the Class Event processing Priority.

+ + +

The Event processing Priority is a number from 1 to 10, +reflecting the order of the classes subscribed to the Event to be processed.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#number:

+
+
+ +

The Event processing Priority.

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to retrieve the Parent class.

+ + +

Note that the Parent class must be passed to call the parent class method.

+ +
self:GetParent(self):ParentMethod()
+
+ + + +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #BASE + Child +

+
+
+ +

This is the Child class from which the Parent class needs to be retrieved.

+ +
+
+
+
+

+ #BASE + FromClass +

+
+
+ +

(Optional) The class from which to get the parent.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Get a Value given a Key from the Object.

+ + +

Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that holds the Value set by the Key.

+ +
+
+
+
+

+ Key +

+
+
+ +

The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+

Return value:

+
+
+
+
+ +

The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

+ +
+
+
+ +
+
+ +
+ + + +

Subscribe to a DCS Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Event#EVENTS + EventID +

+
+
+ +

Event ID.

+ +
+
+
+
+

+ #function + EventFunction +

+
+
+ +

(optional) The function to be called when the event occurs for the unit.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Log an information which will be traced always.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to inherit from a parent class.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Child +

+
+
+ +

is the Child class that inherits.

+ +
+
+
+
+

+ #BASE + Parent +

+
+
+ +

is the Parent class that the Child inherits from.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ +

Child

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to check if an object is an (sub)instance of a class.

+ + + +

Examples:

+ +
    +
  • ZONE:New( 'some zone' ):IsInstanceOf( ZONE ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'ZONE' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'zone' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'BASE' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'GROUP' ) will return false

  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ ClassName +

+
+
+ +

is the name of the class or the class itself to run the check against

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Enquires if tracing is on (for the class).

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

BASE constructor.

+ + + +

This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

+ +
function EVENT:New()
+  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
+  return self
+end
+
+ + +
+
+

Defined in:

+ +

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Occurs when an object is completely destroyed.

+ + +

initiator : The unit that is was destroyed.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

BDA.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a ground unit captures either an airbase or a farp.

+ + +

initiator : The unit that captured the base. +place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any object is spawned into the mission.

+ + +

initiator : The unit that was spawned.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft crashes into the ground and is completely destroyed.

+ + +

initiator : The unit that has crashed.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an object is dead.

+ + +

initiator : The unit that is dead.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Unknown precisely what creates this event, likely tied into newer damage model.

+ + +

Will update this page when new information become available.

+ +
    +
  • initiator: The unit that had the failure.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Discard chair after ejection.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a pilot ejects from an aircraft +initiator : The unit that has ejected

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft shuts down its engines.

+ + +

initiator : The unit that is stopping its engines..

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft starts its engines.

+ + +

initiator : The unit that is starting its engines..

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs whenever an object is hit by a weapon.

+ + +

initiator : The unit object the fired the weapon. +weapon: Weapon object that hit the target. +target: The Object that was hit.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any system fails on a human controlled aircraft.

+ + +

initiator : The unit that had the failure.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs on the death of a unit.

+ + +

Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs.

+ +
    +
  • initiator: The unit that killed the target.
  • +
  • target: Target Object
  • +
  • weapon: Weapon Object
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft lands at an airbase, farp or ship +initiator : The unit that has landed.

+ + +

place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

+ + +

Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker.

+ +
    +
  • initiator: Static object representing the ejected pilot. Place : Aircraft that the pilot ejected from.
  • +
  • place: may not return as a valid object if the aircraft has crashed into the ground and no longer exists.
  • +
  • subplace: is always 0 for unknown reasons.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Landing quality mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a new mark was added.

+ + +

MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mark text was changed.

+ + +

MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mark was removed.

+ + +

MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mission ends.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mission starts.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Weapon add.

+ + +

Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when the pilot of an aircraft is killed.

+ + +

Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. +initiator : The unit that the pilot has died in.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player enters a slot and takes control of an aircraft.

+ + +

NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. +initiator : The unit that is being taken control of.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any player assumes direct control of a unit.

+ + +

initiator : The unit that is being taken control of.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any player relieves control of a unit to the AI.

+ + +

initiator : The unit that the player left.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft connects with a tanker and begins taking on fuel.

+ + +

initiator : The unit that is receiving fuel.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft is finished taking fuel.

+ + +

initiator : The unit that was receiving fuel.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

+ + +

There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any unit stops firing its weapon.

+ + +

Event will always correspond with a shooting start event. +initiator : The unit that was doing the shooting.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any unit begins firing a weapon that has a high rate of fire.

+ + +

Most common with aircraft cannons (GAU-8), auto cannons, and machine guns. +initiator : The unit that is doing the shooting. +target: The unit that is being targeted.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs whenever any unit in a mission fires a weapon.

+ + +

But not any machine gun or auto cannon based weapon, those are handled by EVENT.ShootingStart.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft takes off from an airbase, farp, or ship.

+ + +

initiator : The unit that took off. +place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Trigger zone.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when the game thinks an object is destroyed.

+ + + +
    +
  • initiator: The unit that is was destroyed.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Schedule a new time event.

+ + +

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + Start +

+
+
+ +

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

+ +
+
+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+
+

+ #table + ... +

+
+
+ +

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The ScheduleID of the planned schedule.

+ +
+
+
+ +
+
+ +
+ + + +

Schedule a new time event.

+ + +

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + Start +

+
+
+ +

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

+ +
+
+
+
+

+ #number + Repeat +

+
+
+ +

Specifies the interval in seconds when the scheduler will call the event function.

+ +
+
+
+
+

+ #number + RandomizeFactor +

+
+
+ +

Specifies a randomization factor between 0 and 1 to randomize the Repeat.

+ +
+
+
+
+

+ #number + Stop +

+
+
+ +

Specifies the amount of seconds when the scheduler will be stopped.

+ +
+
+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+
+

+ #table + ... +

+
+
+ +

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The ScheduleID of the planned schedule.

+ +
+
+
+ +
+
+ +
+ + + +

Stops the Schedule.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+ +
+
+ +
+ + + +

Set the Class Event processing Priority.

+ + +

The Event processing Priority is a number from 1 to 10, +reflecting the order of the classes subscribed to the Event to be processed.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + EventPriority +

+
+
+ +

The Event processing Priority.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Set a state or property of the Object given a Key and a Value.

+ + +

Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that will hold the Value set by the Key.

+ +
+
+
+
+

+ Key +

+
+
+ +

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+
+
+

+ Value +

+
+
+ +

The value to is stored in the object.

+ +
+
+

Return value:

+
+
+
+
+ +

The Value set.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 1.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 2.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 3.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace all methods in MOOSE

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #boolean + TraceAll +

+
+
+ +

true = trace all methods in MOOSE.

+ +
+
+
+ +
+
+ +
+ + + +

Set tracing for a class

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + Class +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Set tracing for a specific method of class

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #string + Class +

+
+
+

+
+
+
+
+

+ #string + Method +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Set trace level

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Level +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Set trace off.

+ +
+
+

Defined in:

+ +

Usage:

+
-- Switch the tracing Off
+BASE:TraceOff()
+ +
+ +
+
+ +
+ + + +

Set trace on.

+ +
+
+

Defined in:

+ +

Usage:

+
-- Switch the tracing On
+BASE:TraceOn()
+ +
+ +
+
+ +
+ + + +

Set trace on or off +Note that when trace is off, no BASE.Debug statement is performed, increasing performance! +When Moose is loaded statically, (as one file), tracing is switched off by default.

+ + +

So tracing must be switched on manually in your mission if you are using Moose statically. +When moose is loading dynamically (for moose class development), tracing is switched on by default.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #boolean + TraceOnOff +

+
+
+ +

Switch the tracing on or off.

+ +
+
+

Usage:

+

+  -- Switch the tracing On
+  BASE:TraceOnOff( true )
+
+  -- Switch the tracing Off
+  BASE:TraceOnOff( false )
+
+ +
+ +
+
+ +
+ + + +

UnSubscribe to a DCS event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTS + EventID +

+
+
+ +

Event ID.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Trace a function call.

+ + +

This function is private.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+
+

+ DebugInfoCurrentParam +

+
+
+

+
+
+
+
+

+ DebugInfoFromParam +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Trace a function logic.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+
+

+ DebugInfoCurrentParam +

+
+
+

+
+
+
+
+

+ DebugInfoFromParam +

+
+
+

+
+
+
+ +
+
+ +
+ + + + + + +

TODO: Complete DCS#Event structure. +- The main event handling function... This function captures all events generated for the class. + @param #BASE self + @param DCS#Event event

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ event +

+
+
+

+
+
+
+ +
+
+ +
+ +
+ +
+
+
+

Field(s)

+
+
+
+ + #table +LIFO.IDEntry.data + + + +
+ +
+
+
+ + #number +LIFO.IDEntry.pointer + + + +
+ +
+
+
+ + #table +LIFO.IDEntry.uniqueID + + +
diff --git a/Documentation/Utils.STTS.html b/Documentation/Utils.STTS.html index 78c9b86e9..fea730aec 100644 --- a/Documentation/Utils.STTS.html +++ b/Documentation/Utils.STTS.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index 0b7633ed2..c7f138104 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index cf4d79099..d0bd1d755 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 86648a449..7bd7b59fd 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index ad9a9de57..428765fe1 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index 336e73992..30e505288 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 1035a5448..83eef3ad3 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html index 843dd7116..bcb77e503 100644 --- a/Documentation/Wrapper.Object.html +++ b/Documentation/Wrapper.Object.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index e1a63c574..602c31a0d 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -3526,6 +3537,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -7088,6 +7110,17 @@ Coordinates are dependent on the position of the maps origin.

+
+ +
+ @@ -7665,6 +7698,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+ @@ -7848,6 +7892,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+ diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index ab70286c6..7eb19e454 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index 556ca6e9f..ab9441a09 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index f60d90de4..e58dd4072 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/index.html b/Documentation/index.html index 397e74a64..5515baeb5 100644 --- a/Documentation/index.html +++ b/Documentation/index.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.

@@ -2919,7 +2930,7 @@ Controls a network of short range air/missile defense groups.

Image
- +

UTILS - FiFo Stack.

@@ -2931,7 +2942,19 @@ Controls a network of short range air/missile defense groups.

Image
- + +

+

UTILS - FiFo Stack.

+

+
+
+
+
+
+ Image +
+
+

UTILS - FiFo Stack.

diff --git a/Documentation/routines.html b/Documentation/routines.html index fa8fa0e59..c1e487d79 100644 --- a/Documentation/routines.html +++ b/Documentation/routines.html @@ -1331,7 +1331,7 @@ Controls a network of short range air/missile defense groups.

UTILS - FiFo Stack.

@@ -1342,7 +1342,18 @@ Controls a network of short range air/missile defense groups.

+

+

UTILS - FiFo Stack.

+

+
+
+
+
+

UTILS - FiFo Stack.