From 3eadb01c198cca773a65d1b0f964703d433e51ae Mon Sep 17 00:00:00 2001
From: MooseBotter Flash messages to player
Flash messages to player
+Flash messages to player
+Flash messages to player
+The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -No loading happened, so we need to pickup something else.
+Set destination airbase for next :Route() command.
- @@ -2949,9 +2946,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -2977,9 +2971,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -4706,9 +4697,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -4742,9 +4730,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -4770,9 +4755,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -5341,9 +5323,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -5377,9 +5356,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -5405,9 +5381,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -6864,9 +6837,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -6900,9 +6870,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -6928,9 +6895,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 3380bb4bc..945c654f6 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3421,9 +3421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -This table contains the targets detected during patrol.
- @@ -6691,9 +6688,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -7438,9 +7432,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -9073,9 +9064,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index ac3f431f8..0ab2f5ca8 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2034,9 +2034,6 @@ Therefore, this class is considered to be deprecated - -Then we register the new group in the database
- diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index f7f7ebf65..0f419fe2c 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1914,17 +1914,6 @@ Therefore, this class is considered to be deprecatedThe AI is on by default when spawning a group.
+By default, no InitLimit
self:T2( { self.SpawnTemplatePrefix, Vec2} )
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
The AI is on by default when spawning a group.
+By default, no InitLimit
self:T2( { self.SpawnTemplatePrefix, Vec2} )
+self:T2( { self.SpawnTemplatePrefix, Vec2} )
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
@@ -10864,7 +10902,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Spawns a new static using a given template.
+Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Airboss event handler for event that a unit shuts down its engines.
-Airboss event handler for event land.
Airboss event handler for event REMOVEUNIT.
+Airboss event handler for event land.
Airboss event handler for event land.
- -Airboss event handler for event land.
+ +Make player section lead if he was not before.
- @@ -41486,6 +41483,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +Set Stable Hover
+ @@ -41519,9 +41519,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 8f167f6fb..7aed7b261 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4574,7 +4574,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau#1570
+noob catch
+time to repairor build a unit/group
#1570
+noob catch
+time to repairor build a unit/group
#1570
+noob catch
+time to repairor build a unit/group
Can transport crate.
-template for a group of 10 paratroopers
+template for a group of 10 paratroopers
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
-Stack by pointer.
-