diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 1f7400e0a..7c3918c4d 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4895,11 +4895,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
flash messages to players
+flash messages to players
+flash messages to players
+flash messages to players
+The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +self.CargoObject:Destroy()
+ +Set cargo object.
-Set cargo object.
-Date: 5 May 2021 -Last Update: Feb 2023
+Last Update: Mar 2023-
@@ -1702,13 +1702,13 @@ Last Update: Feb 2023MARKEROPS_BASE:OnAfterMarkAdded(From, Event, To, Text, Keywords, Coord)
MARKEROPS_BASE:OnAfterMarkAdded(From, Event, To, Text, Keywords, Coord, MarkerID, CoalitionNumber)
On after "MarkAdded" event.
MARKEROPS_BASE:OnAfterMarkChanged(From, Event, To, Text, Keywords, Coord, idx)
MARKEROPS_BASE:OnAfterMarkChanged(From, Event, To, Text, Keywords, Coord, MarkerID, CoalitionNumber)
On after "MarkChanged" event.
MARKEROPS_BASE:onbeforeMarkAdded(From, Event, To, Text, Keywords, Coord)
MARKEROPS_BASE:onbeforeMarkAdded(From, Event, To, Text, Keywords, MarkerID, CoalitionNumber, Coord)
On before "MarkAdded" event.
MARKEROPS_BASE:onbeforeMarkChanged(From, Event, To, Text, Keywords, Coord)
On before "MarkChanged" event.
On after "MarkAdded" event.
@@ -2876,6 +2876,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauCoordinate of the marker.
++ #number + MarkerID +
+Id of this marker
+ ++ #number + CoalitionNumber +
+Coalition of the marker creator
+On after "MarkChanged" event.
@@ -2983,12 +3009,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau#number - idx + MarkerID
DCS Marker ID
+Id of this marker
+ ++ #number + CoalitionNumber +
+Coalition of the marker creator
On before "MarkAdded" event.
@@ -3283,6 +3322,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau+ #number + MarkerID +
+Id of this marker
+ ++ #number + CoalitionNumber +
+Coalition of the marker creator
+ +@@ -3304,7 +3369,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
On before "MarkChanged" event.
@@ -3384,6 +3449,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau+ #number + MarkerID +
+Id of this marker
+ ++ #number + CoalitionNumber +
+Coalition of the marker creator
+ +diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index e2748aff6..2ef72950b 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -16905,17 +16905,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Function to get the HQ object for further use
-The #DETECTION_AREAS object for AWACS
- - - -Prefix for logging
+switch alarm state RED
-The #DETECTION_AREAS object for AWACS
-Prefix for logging
+switch alarm state RED
-Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set case of f
+Set case to that of lead.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 452423d81..a8f0e9061 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4435,11 +4435,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defautable of CSAR unit names
+table of CSAR unit names
+table of CSAR unit names
+holds #CTLD_ENGINEERING objects
+Beacons
-tables
+Folderpath.
+#1570
+holds #CTLD_ENGINEERING objects
+Beacons
-tables
+Folderpath.
+#1570
+holds #CTLD_ENGINEERING objects
+Beacons
-tables
+Folderpath.
+#1570
+Flag for direct loading.
-Flag for direct loading.
-template for a group of 10 paratroopers
-template for a group of 10 paratroopers
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
-Stack by pointer.
-