diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 845ff3d09..987668f47 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2621,20 +2621,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Set destination airbase for next :Route() command.
- -Aircraft is on a pickup mission.
+Now we spawn the new group based on the template created.
+Now we spawn the new group based on the template created.
+Set cargo object.
+ + + +Set cargo object.
+ + + +Overwrite unit names by default with group name.
+Overwrite unit names by default with group name.
+The #DETECTION_AREAS object for AWACS
+ + + +The #DETECTION_AREAS object for AWACS
+ + + +Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set current case.
+Set case to that of lead.
@@ -38759,7 +38693,7 @@ BASE:TraceOnOff( false ) -Decrease stack/flag. Human player needs to take care himself.
+Set stack flag.
@@ -38943,9 +38877,6 @@ BASE:TraceOnOff( false ) - -Set time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 93d5a4300..40133b1e9 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2218,12 +2218,6 @@ Create a late-activated single infantry unit as template in the mission editor atable of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-tables
-time to repair a unit/group
+noob catch
tables
-time to repair a unit/group
+noob catch
tables
-time to repair a unit/group
+noob catch
Can transport crate.
-Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Alive2.
+Alive.
Coordinate of the mark.
+Coordinate of the mark.
+Coordinate of the mark.
+