diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 23417f6ac..086b34704 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3070,6 +3070,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
+ @@ -4819,6 +4822,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +No loading happened, so we need to pickup something else.
+ @@ -5431,6 +5437,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +No loading happened, so we need to pickup something else.
+ @@ -6931,6 +6940,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +No loading happened, so we need to pickup something else.
+ diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 3e5c74cb6..8f6359120 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2738,6 +2738,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
+ +Set destination airbase for next :Route() command.
+ +Set destination airbase for next :Route() command.
+ +Set destination airbase for next :Route() command.
+ +Now we spawn the new group based on the template created.
-Now we spawn the new group based on the template created.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
-Kickspeed
+ @@ -4463,6 +4466,9 @@ An airbase can be specified to set the maximum kick speed for. + +Kickspeed
+ diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 012fb353e..7da434631 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3540,17 +3540,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -The #DETECTION_AREAS object for AWACS
-The ME name of the HQ object
- - - -self.SAMCheckRanges = {}
-The #DETECTION_AREAS object for AWACS
-The ME name of the HQ object
- - - -self.SAMCheckRanges = {}
-Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Set stack flag.
+ +Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-Set section lead of player flight.
+ @@ -39961,6 +39967,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +Set Stable Hover
+ @@ -39994,6 +40003,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +Set time stamp.
+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index d03c58755..1dd93e9f5 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3958,7 +3958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauReplacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-#1570
-time to repairor build a unit/group
+noob catch
Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-#1570
-time to repairor build a unit/group
+noob catch
Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-#1570
-time to repairor build a unit/group
+noob catch
Flag for direct loading.
-Flag for direct loading.
-Stack by pointer.
-Stack by pointer.
-