MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist 2021-12-11 18:49:26 +00:00
parent 4bb902e62c
commit 42e90fc163
24 changed files with 568 additions and 425 deletions

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@ -4648,6 +4648,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -12990,6 +13001,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -14307,6 +14329,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -15930,6 +15963,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>

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@ -4441,17 +4441,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -9749,17 +9738,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -11077,17 +11055,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -12711,17 +12678,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>

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@ -2935,6 +2935,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
</div>
@ -5679,6 +5690,17 @@ Once the time is finished, the old AI will return to the base.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
</div>
@ -6404,6 +6426,17 @@ Once the time is finished, the old AI will return to the base.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
</div>
@ -8021,6 +8054,17 @@ Once the time is finished, the old AI will return to the base.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
</div>

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@ -2438,17 +2438,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
</div>
</div>
@ -3520,17 +3509,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
</div>
</div>

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@ -2634,7 +2634,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -2672,9 +2672,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>
@ -4667,7 +4664,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -4705,9 +4702,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>
@ -5282,7 +5276,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -5320,9 +5314,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>
@ -6789,7 +6780,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -6827,9 +6818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>

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@ -2620,17 +2620,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-white" id="record_type">
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2687,6 +2676,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -4404,17 +4396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -4471,6 +4452,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -5030,17 +5014,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -5097,6 +5070,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -6548,17 +6524,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -6615,6 +6580,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>

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@ -2786,22 +2786,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -4704,22 +4710,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -5374,22 +5386,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -6936,22 +6954,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>

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@ -1824,9 +1824,6 @@ Controls a network of short range air/missile defense groups.</p>
<p> Then we register the new group in the database</p>
</div>
</div>
@ -1838,6 +1835,20 @@ Controls a network of short range air/missile defense groups.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
<p> Now we spawn the new group based on the template created.</p>
</div>
</div>
@ -3131,9 +3142,6 @@ This works for ground only groups.</p>
<p> Then we register the new group in the database</p>
</div>
</div>
@ -3145,6 +3153,20 @@ This works for ground only groups.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
<p> Now we spawn the new group based on the template created.</p>
</div>
</div>

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@ -1520,9 +1520,9 @@ Controls a network of short range air/missile defense groups.</p>
<ul>
<li><a href="##(SET_GROUP)">#SET_GROUP</a>: Defines a collection of <a href="Wrapper.Group.html">Wrapper.Group</a>s filtered by filter criteria.</li>
<li><a href="##(SET_UNIT)">#SET_UNIT</a>: Defines a colleciton of <a href="Wrapper.Unit.html">Wrapper.Unit</a>s filtered by filter criteria.</li>
<li><a href="##(SET_UNIT)">#SET_UNIT</a>: Defines a collection of <a href="Wrapper.Unit.html">Wrapper.Unit</a>s filtered by filter criteria.</li>
<li><a href="##(SET_STATIC)">#SET_STATIC</a>: Defines a collection of <a href="Wrapper.Static.html">Wrapper.Static</a>s filtered by filter criteria.</li>
<li><a href="##(SET_CLIENT)">#SET_CLIENT</a>: Defines a collection of <a href="Client.html">Client</a>s filterd by filter criteria.</li>
<li><a href="##(SET_CLIENT)">#SET_CLIENT</a>: Defines a collection of <a href="Client.html">Client</a>s filtered by filter criteria.</li>
<li><a href="##(SET_AIRBASE)">#SET_AIRBASE</a>: Defines a collection of <a href="Wrapper.Airbase.html">Wrapper.Airbase</a>s filtered by filter criteria.</li>
<li><a href="##(SET_CARGO)">#SET_CARGO</a>: Defines a collection of <a href="Cargo.Cargo.html">Cargo.Cargo</a>s filtered by filter criteria.</li>
<li><a href="##(SET_ZONE)">#SET_ZONE</a>: Defines a collection of <a href="Core.Zone.html">Core.Zone</a>s filtered by filter criteria.</li>
@ -1645,7 +1645,7 @@ The following iterator methods are currently available within the SET_AIRBASE:</
<p>The <a href="Core.Set.html##(SET_BASE)">Core.Set#SET_BASE</a> class defines the core functions that define a collection of objects.</p>
<p>A SET provides iterators to iterate the SET, but will <strong>temporarily</strong> yield the ForEach interator loop at defined <strong>"intervals"</strong> to the mail simulator loop.
<p>A SET provides iterators to iterate the SET, but will <strong>temporarily</strong> yield the ForEach iterator loop at defined <strong>"intervals"</strong> to the mail simulator loop.
In this way, large loops can be done while not blocking the simulator main processing loop.
The default <strong>"yield interval"</strong> is after 10 objects processed.
The default <strong>"time interval"</strong> is after 0.001 seconds.</p>
@ -1656,7 +1656,7 @@ The default <strong>"time interval"</strong> is after 0.001 seconds.</p>
<h2>Define the SET iterator <strong>"yield interval"</strong> and the <strong>"time interval"</strong></h2>
<p>Modify the iterator intervals with the <a href="Core.Set.html##(SET_BASE).SetInteratorIntervals">Core.Set#SET_BASE.SetInteratorIntervals</a> method.
<p>Modify the iterator intervals with the <a href="Core.Set.html##(SET_BASE).SetIteratorIntervals">Core.Set#SET_BASE.SetIteratorIntervals</a> method.
You can set the <strong>"yield interval"</strong>, and the <strong>"time interval"</strong>. (See above).</p>
@ -1933,7 +1933,7 @@ The following iterator methods are currently available within the SET_GROUP:</p>
<h3>When a GROUP object crashes or is dead, the SET_GROUP will trigger a <strong>Dead</strong> event.</h3>
<p>You can handle the event using the OnBefore and OnAfter event handlers.
The event handlers need to have the paramters From, Event, To, GroupObject.
The event handlers need to have the parameters From, Event, To, GroupObject.
The GroupObject is the GROUP object that is dead and within the SET_GROUP, and is passed as a parameter to the event handler.
See the following example:</p>
@ -1949,7 +1949,7 @@ See the following example:</p>
</code></pre>
<p>While this is a good example, there is a catch.
Imageine you want to execute the code above, the the self would need to be from the object declared outside (above) the OnAfterDead method.
Imagine you want to execute the code above, the the self would need to be from the object declared outside (above) the OnAfterDead method.
So, the self would need to contain another object. Fortunately, this can be done, but you must use then the <strong><code>.</code></strong> notation for the method.
See the modified example:</p>
@ -2081,7 +2081,7 @@ The following iterator methods are currently available within the SET_OPSGROUP:<
<h3>When a GROUP object crashes or is dead, the SET_OPSGROUP will trigger a <strong>Dead</strong> event.</h3>
<p>You can handle the event using the OnBefore and OnAfter event handlers.
The event handlers need to have the paramters From, Event, To, GroupObject.
The event handlers need to have the parameters From, Event, To, GroupObject.
The GroupObject is the GROUP object that is dead and within the SET_OPSGROUP, and is passed as a parameter to the event handler.
See the following example:</p>
@ -2380,7 +2380,7 @@ The following iterator methods are currently available within the SET_UNIT:</p>
<h3>6.1) When a UNIT object crashes or is dead, the SET_UNIT will trigger a <strong>Dead</strong> event.</h3>
<p>You can handle the event using the OnBefore and OnAfter event handlers.
The event handlers need to have the paramters From, Event, To, GroupObject.
The event handlers need to have the parameters From, Event, To, GroupObject.
The GroupObject is the UNIT object that is dead and within the SET_UNIT, and is passed as a parameter to the event handler.
See the following example:</p>
@ -2396,7 +2396,7 @@ See the following example:</p>
</code></pre>
<p>While this is a good example, there is a catch.
Imageine you want to execute the code above, the the self would need to be from the object declared outside (above) the OnAfterDead method.
Imagine you want to execute the code above, the the self would need to be from the object declared outside (above) the OnAfterDead method.
So, the self would need to contain another object. Fortunately, this can be done, but you must use then the <strong><code>.</code></strong> notation for the method.
See the modified example:</p>
@ -2625,7 +2625,7 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_AIRBASE).ForEachAirbase">SET_AIRBASE:ForEachAirbase(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_AIRBASE and call an interator function for each AIRBASE, providing the AIRBASE and optional parameters.</p>
<p>Iterate the SET_AIRBASE and call an iterator function for each AIRBASE, providing the AIRBASE and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -2849,7 +2849,7 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_AIRBASE).Index">SET_AIRBASE.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -3686,7 +3686,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_BASE).Index">SET_BASE.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -4458,7 +4458,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_CARGO).ForEachCargo">SET_CARGO:ForEachCargo(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>(R2.1) Iterate the SET_CARGO and call an interator function for each CARGO, providing the CARGO and optional parameters.</p>
<p>(R2.1) Iterate the SET_CARGO and call an iterator function for each CARGO, providing the CARGO and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -4676,7 +4676,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_CARGO).Index">SET_CARGO.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -5418,7 +5418,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_CLIENT).ForEachClient">SET_CLIENT:ForEachClient(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_CLIENT and call an interator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
<p>Iterate the SET_CLIENT and call an iterator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -5636,7 +5636,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_CLIENT).Index">SET_CLIENT.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -6738,7 +6738,7 @@ mission designer to add a dedicated method</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_GROUP).Index">SET_GROUP.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -7746,7 +7746,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_OPSGROUP).Index">SET_OPSGROUP.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -8476,7 +8476,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_PLAYER).ForEachPlayer">SET_PLAYER:ForEachPlayer(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_PLAYER and call an interator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
<p>Iterate the SET_PLAYER and call an iterator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -8694,7 +8694,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_PLAYER).Index">SET_PLAYER.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -9442,7 +9442,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_STATIC).ForEachStatic">SET_STATIC:ForEachStatic(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_STATIC and call an interator function for each <strong>alive</strong> STATIC, providing the STATIC and optional parameters.</p>
<p>Iterate the SET_STATIC and call an iterator function for each <strong>alive</strong> STATIC, providing the STATIC and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -9720,7 +9720,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_STATIC).Index">SET_STATIC.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -10486,7 +10486,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_UNIT).ForEachUnit">SET_UNIT:ForEachUnit(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_UNIT and call an interator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
<p>Iterate the SET_UNIT and call an iterator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -10504,7 +10504,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_UNIT).ForEachUnitPerThreatLevel">SET_UNIT:ForEachUnitPerThreatLevel(FromThreatLevel, ToThreatLevel, IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_UNIT <strong>sorted *per Threat Level</strong> and call an interator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
<p>Iterate the SET_UNIT <strong>sorted *per Threat Level</strong> and call an iterator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
</td>
</tr>
@ -10814,7 +10814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_UNIT).Index">SET_UNIT.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -11526,7 +11526,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_ZONE).ForEachZone">SET_ZONE:ForEachZone(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_ZONE and call an interator function for each ZONE, providing the ZONE and optional parameters.</p>
<p>Iterate the SET_ZONE and call an iterator function for each ZONE, providing the ZONE and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -11762,7 +11762,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_ZONE).Index">SET_ZONE.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -12468,7 +12468,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_ZONE_GOAL).ForEachZone">SET_ZONE_GOAL:ForEachZone(IteratorFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Iterate the SET_ZONE_GOAL and call an interator function for each ZONE, providing the ZONE and optional parameters.</p>
<p>Iterate the SET_ZONE_GOAL and call an iterator function for each ZONE, providing the ZONE and optional parameters.</p>
</td>
</tr>
<tr class="w3-border">
@ -12704,7 +12704,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SET_ZONE_GOAL).Index">SET_ZONE_GOAL.Index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Table of indicies.</p>
<p>Table of indices.</p>
</td>
</tr>
<tr class="w3-border">
@ -13833,7 +13833,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(SET_AIRBASE).ForEachAirbase" ><strong>SET_AIRBASE:ForEachAirbase(IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_AIRBASE and call an interator function for each AIRBASE, providing the AIRBASE and optional parameters.</p>
<p>Iterate the SET_AIRBASE and call an iterator function for each AIRBASE, providing the AIRBASE and optional parameters.</p>
<div id= "#Functions##ForEachAirbase" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -19095,7 +19095,7 @@ BASE:TraceOnOff( false )</code></pre>
#table
<a id="#(SET_BASE).Index" ><strong>SET_BASE.Index</strong></a>
<p>Table of indicies.</p>
<p>Table of indices.</p>
</div>
@ -20902,7 +20902,7 @@ DBObject = SET_BASE:New()</code></pre>
#table
<a id="#(SET_BASE).Index" ><strong>SET_BASE.Index</strong></a>
<p>Table of indicies.</p>
<p>Table of indices.</p>
</div>
@ -24910,7 +24910,7 @@ BASE:TraceOnOff( false )</code></pre>
<h2><a id="#(SET_CARGO).ForEachCargo" ><strong>SET_CARGO:ForEachCargo(IteratorFunction, ...)</strong></a></h2>
</div>
<p>(R2.1) Iterate the SET_CARGO and call an interator function for each CARGO, providing the CARGO and optional parameters.</p>
<p>(R2.1) Iterate the SET_CARGO and call an iterator function for each CARGO, providing the CARGO and optional parameters.</p>
<div id= "#Functions##ForEachCargo" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -30703,7 +30703,7 @@ ClientSet = SET_CLIENT:New():FilterActive( false ):FilterCoalition( "blue" ):Fil
<h2><a id="#(SET_CLIENT).ForEachClient" ><strong>SET_CLIENT:ForEachClient(IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_CLIENT and call an interator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
<p>Iterate the SET_CLIENT and call an iterator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
<div id= "#Functions##ForEachClient" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -36201,7 +36201,7 @@ BASE:TraceOnOff( false )</code></pre>
</div>
<div class="w3-half">
<p>true if all the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> are completly in the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise</p>
<p>true if all the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> are completely in the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise</p>
</div>
</div>
@ -36266,7 +36266,7 @@ end</code></pre>
</div>
<div class="w3-half">
<p>true if at least one of the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> is completly inside the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise.</p>
<p>true if at least one of the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> is completely inside the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise.</p>
</div>
</div>
@ -36331,7 +36331,7 @@ end</code></pre>
</div>
<div class="w3-half">
<p>true if at least one of the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> is partly or completly inside the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise.</p>
<p>true if at least one of the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> is partly or completely inside the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise.</p>
</div>
</div>
@ -36399,7 +36399,7 @@ end</code></pre>
</div>
<div class="w3-half">
<p>true if at least one of the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> is partly or completly inside the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise.</p>
<p>true if at least one of the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> is partly or completely inside the <a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>, false otherwise.</p>
</div>
</div>
@ -49574,7 +49574,7 @@ BASE:TraceOnOff( false )</code></pre>
<h2><a id="#(SET_PLAYER).ForEachPlayer" ><strong>SET_PLAYER:ForEachPlayer(IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_PLAYER and call an interator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
<p>Iterate the SET_PLAYER and call an iterator function for each <strong>alive</strong> CLIENT, providing the CLIENT and optional parameters.</p>
<div id= "#Functions##ForEachPlayer" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -55450,7 +55450,7 @@ BASE:TraceOnOff( false )</code></pre>
<h2><a id="#(SET_STATIC).ForEachStatic" ><strong>SET_STATIC:ForEachStatic(IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_STATIC and call an interator function for each <strong>alive</strong> STATIC, providing the STATIC and optional parameters.</p>
<p>Iterate the SET_STATIC and call an iterator function for each <strong>alive</strong> STATIC, providing the STATIC and optional parameters.</p>
<div id= "#Functions##ForEachStatic" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -61842,7 +61842,7 @@ UnitSet = SET_UNIT:New():FilterActive( false ):FilterCoalition( "blue" ):FilterO
<h2><a id="#(SET_UNIT).ForEachUnit" ><strong>SET_UNIT:ForEachUnit(IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_UNIT and call an interator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
<p>Iterate the SET_UNIT and call an iterator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
<div id= "#Functions##ForEachUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -62030,7 +62030,7 @@ UnitSet = SET_UNIT:New():FilterActive( false ):FilterCoalition( "blue" ):FilterO
<h2><a id="#(SET_UNIT).ForEachUnitPerThreatLevel" ><strong>SET_UNIT:ForEachUnitPerThreatLevel(FromThreatLevel, ToThreatLevel, IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_UNIT <strong>sorted *per Threat Level</strong> and call an interator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
<p>Iterate the SET_UNIT <strong>sorted *per Threat Level</strong> and call an iterator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
<div id= "#Functions##ForEachUnitPerThreatLevel" class="w3-show w3-white">
@ -68157,7 +68157,7 @@ BASE:TraceOnOff( false )</code></pre>
<h2><a id="#(SET_ZONE).ForEachZone" ><strong>SET_ZONE:ForEachZone(IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_ZONE and call an interator function for each ZONE, providing the ZONE and optional parameters.</p>
<p>Iterate the SET_ZONE and call an iterator function for each ZONE, providing the ZONE and optional parameters.</p>
<div id= "#Functions##ForEachZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -73805,7 +73805,7 @@ BASE:TraceOnOff( false )</code></pre>
<h2><a id="#(SET_ZONE_GOAL).ForEachZone" ><strong>SET_ZONE_GOAL:ForEachZone(IteratorFunction, ...)</strong></a></h2>
</div>
<p>Iterate the SET_ZONE_GOAL and call an interator function for each ZONE, providing the ZONE and optional parameters.</p>
<p>Iterate the SET_ZONE_GOAL and call an iterator function for each ZONE, providing the ZONE and optional parameters.</p>
<div id= "#Functions##ForEachZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2715,7 +2715,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
@ -2775,17 +2775,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>
@ -4820,7 +4809,7 @@ It is advised to use this method at the start of the mission.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
@ -4880,17 +4869,6 @@ It is advised to use this method at the start of the mission.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>

View File

@ -2748,6 +2748,18 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>
@ -3521,17 +3533,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@ -3565,17 +3566,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div>
</div>
@ -3631,6 +3621,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@ -3642,16 +3646,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
<p> By default, no InitLimit</p>
</div>
@ -3660,18 +3656,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
@ -3706,7 +3691,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@ -3720,7 +3705,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@ -3878,7 +3863,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</div>
@ -3963,6 +3948,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
</div>
</div>
@ -8923,17 +8930,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@ -8967,17 +8963,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div>
</div>
@ -9033,6 +9018,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@ -9044,16 +9043,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
<p> By default, no InitLimit</p>
</div>
@ -9062,18 +9053,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
@ -9108,7 +9088,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@ -9122,7 +9102,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@ -9280,7 +9260,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</div>
@ -9365,6 +9345,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
</div>
</div>

View File

@ -3423,6 +3423,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>
@ -6591,6 +6602,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>
@ -7401,6 +7423,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>
@ -8181,6 +8214,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>
@ -9853,6 +9897,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>

View File

@ -18924,7 +18924,18 @@ BASE:TraceOnOff( false )</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@ -23615,7 +23626,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@ -25361,7 +25383,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>

View File

@ -2147,6 +2147,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-white" id="record_type">
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
<p> Contains the counter how many units are currently alive</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2377,6 +2391,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
<p> Contains the counter how many units are currently alive</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">

View File

@ -4342,6 +4342,18 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>

View File

@ -38849,7 +38849,7 @@ BASE:TraceOnOff( false )</code></pre>
<p> Set stack flag.</p>
<p> Decrease stack/flag. Human player needs to take care himself.</p>
</div>
@ -38862,6 +38862,17 @@ BASE:TraceOnOff( false )</code></pre>
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
</div>
</div>
@ -38997,6 +39008,9 @@ BASE:TraceOnOff( false )</code></pre>
<p> Set section lead of player flight.</p>
</div>
</div>
@ -39052,6 +39066,9 @@ BASE:TraceOnOff( false )</code></pre>
<p> Set time stamp.</p>
</div>
</div>

View File

@ -3607,14 +3607,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).allheligroupset" ><strong>CSAR.allheligroupset</strong></a>
<p> GROUP_SET of all helis</p>
</div>
</div>
@ -3834,14 +3831,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
@ -8361,14 +8355,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).allheligroupset" ><strong>CSAR.allheligroupset</strong></a>
<p> GROUP_SET of all helis</p>
</div>
</div>
@ -8588,14 +8579,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
@ -10647,14 +10635,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).allheligroupset" ><strong>CSAR.allheligroupset</strong></a>
<p> GROUP_SET of all helis</p>
</div>
</div>
@ -10874,14 +10859,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>

View File

@ -5632,7 +5632,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -5718,7 +5718,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -5729,7 +5729,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@ -5740,7 +5740,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
@ -12756,7 +12756,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -12842,7 +12842,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -12853,7 +12853,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@ -12864,7 +12864,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
@ -15052,7 +15052,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -15138,7 +15138,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -15149,7 +15149,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@ -15160,7 +15160,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>

View File

@ -2820,17 +2820,6 @@ but can separately be modified later in your mission using the
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
</div>
</div>
@ -7467,17 +7456,6 @@ If the Unit is part of the Task, true is returned.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
</div>
</div>

View File

@ -3084,11 +3084,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>
@ -3661,11 +3664,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>
@ -4848,11 +4854,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>
@ -6341,11 +6350,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>

View File

@ -3113,7 +3113,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<a id="#(FSM_PROCESS).Cargo" ><strong>FSM_PROCESS.Cargo</strong></a>

View File

@ -3091,18 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
@ -4170,18 +4159,7 @@ This method can only be used once!</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
@ -5028,18 +5006,7 @@ This method can only be used once!</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
@ -6521,18 +6488,7 @@ This method can only be used once!</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>

View File

@ -4232,7 +4232,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Alive2.</p>
<p> Alive.</p>
</div>
@ -5346,7 +5346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Alive2.</p>
<p> Alive.</p>
</div>
@ -7610,7 +7610,7 @@ If the Unit is alive but not active, false is returned. </p>
<p> Alive2.</p>
<p> Alive.</p>
</div>
@ -16171,7 +16171,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
<p> Alive2.</p>
<p> Alive.</p>
</div>
@ -19828,7 +19828,7 @@ Coordinates are dependent on the position of the maps origin.</p>
<p> Alive2.</p>
<p> Alive.</p>
</div>
@ -20502,7 +20502,7 @@ If the Identifiable is alive, true is returned. </p>
<p> Alive2.</p>
<p> Alive.</p>
</div>
@ -20782,7 +20782,7 @@ If the Identifiable is alive, true is returned. </p>
<p> Alive2.</p>
<p> Alive.</p>
</div>

View File

@ -2899,6 +2899,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@ -2983,7 +3005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@ -4983,6 +5005,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@ -5067,7 +5111,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@ -6575,6 +6619,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@ -6659,7 +6725,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>