diff --git a/Documentation/AI.AI_A2A_Cap.html b/Documentation/AI.AI_A2A_Cap.html index c3b21699e..df9b59d53 100644 --- a/Documentation/AI.AI_A2A_Cap.html +++ b/Documentation/AI.AI_A2A_Cap.html @@ -36,7 +36,7 @@
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 63ff82a0e..87489aee1 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
@@ -4878,11 +4836,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauFlash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index f1fd36136..e513aa57a 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index a8a93dc1e..34f5513d8 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
flash messages to players
+flash messages to players
+flash messages to players
+flash messages to players
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
No loading happened, so we need to pickup something else.
- @@ -4834,9 +4789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -5449,9 +5401,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -6952,9 +6901,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 9790ac55d..93c30c8b3 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Aircraft is on a pickup mission.
- @@ -4615,9 +4570,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -5250,9 +5202,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -6773,9 +6722,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index d9dfa9141..7b25a75a9 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index 2fb42bdbc..e3a3775b4 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
+AI - Models the intelligent transportation of infantry and other cargo using Ships.
+ +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index f71f37231..d2850f2bb 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
diff --git a/Documentation/Actions.Act_Assign.html b/Documentation/Actions.Act_Assign.html index 3f9997cbf..db5bcdea2 100644 --- a/Documentation/Actions.Act_Assign.html +++ b/Documentation/Actions.Act_Assign.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 508b7a7de..7eeaf5007 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
@@ -1942,24 +1900,13 @@self.CargoObject:Destroy()
- -Then we register the new group in the database
+self.CargoObject:Destroy()
- -Then we register the new group in the database
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
The cargo can only be slingloaded.
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 6b99cac25..3fce07aca 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
@@ -1820,17 +1778,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardlesSet cargo object.
+Set cargo object.
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index e173ecb53..58e3c28ad 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 321821495..b86e0aade 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
+By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
+By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +When the first Spawn executes, all the Groups need to be made visible before start.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Spawns a new static using a given template.
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Core - TEXTANDSOUND (MOOSE gettext) system
+Core - A Moose GetText system.
+ +Demo missions can be found on github.
- -
-
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Kickspeed
+Kickspeed
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 7ffd11329..f23dae411 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
+Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
+ +Function to get the HQ object for further use
-The #DETECTION_AREAS object for AWACS
+ + + +Prefix to build the #SET_GROUP for EWR group
- - - -The ME name of the HQ object
+ + + +self.SAMCheckRanges = {}
+ @@ -8205,6 +8191,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`The #DETECTION_AREAS object for AWACS
+ + + +Prefix to build the #SET_GROUP for EWR group
- - - -The ME name of the HQ object
+ + + +self.SAMCheckRanges = {}
+ diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 4b363d8fd..e55df9746 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- --
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Rudimentary ATC.
+Functional - Basic ATC.
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index fdd3b819a..00f055b8a 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -36,7 +36,7 @@
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
@@ -2938,14 +2896,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauCreate the CSV file.
-Create the CSV file.
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Short Range Air Defense System
+Functional - Short Range Air Defense System.
+ +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index b583f292a..e1a86f221 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index ea9f700b3..51c5a27ea 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html index f94baa6f4..a3bc5713e 100644 --- a/Documentation/Ops.ATIS.html +++ b/Documentation/Ops.ATIS.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Also decrease flag for section members of flight.
- -Set Stable Hover
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+noob catch
+time to repairor build a unit/group
@@ -7979,7 +8004,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauName of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+noob catch
+time to repairor build a unit/group
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+noob catch
+time to repairor build a unit/group
Can transport crate.
+Flag for direct loading.
-Flag for direct loading.
- - - -template for a group of 10 paratroopers
- - - -template for a group of 10 paratroopers
- - - --
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Stack by pointer.
+ + + +Stack by pointer.
+ + + +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Various routines
+Various routines.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Utils Templates
+Utils Templates.
+ +DCS unit templates
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index c2ecd6f24..b23ab6a47 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Coordinate of the mark.
- - - -Coordinate of the mark.
-Coordinate of the mark.
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.