From 451ec342bc0ceaf537c52ae08daad4aecac14d09 Mon Sep 17 00:00:00 2001
From: Applevangelist
- AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
- AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes. AI - Models the intelligent transportation of infantry and other cargo using Planes.
- AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships AI - Models the intelligent transportation of infantry and other cargo using Ships.
- AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo. AI - Models the intelligent transportation of infantry and other cargo.
- Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units. Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object. Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object. Cargo - Management of single cargo logistics, which are based on a UNIT object.
- Core - MarkerOps_Base. Core - Tap into markers added to the F10 map by users.
- Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
- Core - TEXTANDSOUND (MOOSE gettext) system Demo missions can be found on github. Core - A Moose GetText system.
- Functional - (R2.5) - Yet Another Missile Trainer. Functional - Yet Another Missile Trainer.
- Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
- Functional - Rudimentary ATC. Functional - Basic ATC.
- Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
- Functional - Short Range Air Defense System Functional - Short Range Air Defense System.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone. Functional - Base class that models processes to achieve goals involving a Zone.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo. Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition. Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
- Various routines Various routines.
- Utils Templates DCS unit templates Utils Templates. AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
- AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes. AI - Models the intelligent transportation of infantry and other cargo using Planes.
- AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships AI - Models the intelligent transportation of infantry and other cargo using Ships.
- AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo. AI - Models the intelligent transportation of infantry and other cargo.
- Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units. Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object. Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object. Cargo - Management of single cargo logistics, which are based on a UNIT object.
- Core - MarkerOps_Base. Core - Tap into markers added to the F10 map by users.
- Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
- Core - TEXTANDSOUND (MOOSE gettext) system Demo missions can be found on github. Core - A Moose GetText system.
- Functional - (R2.5) - Yet Another Missile Trainer. Functional - Yet Another Missile Trainer.
- Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
- Functional - Rudimentary ATC. Functional - Basic ATC.
- Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
- Functional - Short Range Air Defense System Functional - Short Range Air Defense System.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone. Functional - Base class that models processes to achieve goals involving a Zone.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo. Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition. Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
- Various routines Various routines.
- Utils Templates DCS unit templates Utils Templates. AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. Flash messages to player Flash messages to player Flash messages to player Flash messages to player
- AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
- AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes. AI - Models the intelligent transportation of infantry and other cargo using Planes.
- AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships AI - Models the intelligent transportation of infantry and other cargo using Ships.
- AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo. AI - Models the intelligent transportation of infantry and other cargo.
- Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units. Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object. Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object. Cargo - Management of single cargo logistics, which are based on a UNIT object.
- Core - MarkerOps_Base. Core - Tap into markers added to the F10 map by users.
- Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
- Core - TEXTANDSOUND (MOOSE gettext) system Demo missions can be found on github. Core - A Moose GetText system.
- Functional - (R2.5) - Yet Another Missile Trainer. Functional - Yet Another Missile Trainer.
- Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
- Functional - Rudimentary ATC. Functional - Basic ATC.
- Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
- Functional - Short Range Air Defense System Functional - Short Range Air Defense System.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone. Functional - Base class that models processes to achieve goals involving a Zone.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo. Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition. Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
- Various routines Various routines.
- Utils Templates DCS unit templates Utils Templates. AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
- AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes. AI - Models the intelligent transportation of infantry and other cargo using Planes.
- AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships AI - Models the intelligent transportation of infantry and other cargo using Ships.
- AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo. AI - Models the intelligent transportation of infantry and other cargo.
- Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units. Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object. Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object. Cargo - Management of single cargo logistics, which are based on a UNIT object.
- Core - MarkerOps_Base. Core - Tap into markers added to the F10 map by users.
- Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
- Core - TEXTANDSOUND (MOOSE gettext) system Demo missions can be found on github. Core - A Moose GetText system.
- Functional - (R2.5) - Yet Another Missile Trainer. Functional - Yet Another Missile Trainer.
- Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
- Functional - Rudimentary ATC. Functional - Basic ATC.
- Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
- Functional - Short Range Air Defense System Functional - Short Range Air Defense System.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone. Functional - Base class that models processes to achieve goals involving a Zone.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo. Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition. Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
- Various routines Various routines.
- Utils Templates DCS unit templates Utils Templates. AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
- AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes. AI - Models the intelligent transportation of infantry and other cargo using Planes.
- AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships AI - Models the intelligent transportation of infantry and other cargo using Ships.
- AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo. AI - Models the intelligent transportation of infantry and other cargo.
- Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units. Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object. Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object. Cargo - Management of single cargo logistics, which are based on a UNIT object.
- Core - MarkerOps_Base. Core - Tap into markers added to the F10 map by users.
- Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
- Core - TEXTANDSOUND (MOOSE gettext) system Demo missions can be found on github. Core - A Moose GetText system.
- Functional - (R2.5) - Yet Another Missile Trainer. Functional - Yet Another Missile Trainer.
- Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
- Functional - Rudimentary ATC. Functional - Basic ATC.
- Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
- Functional - Short Range Air Defense System Functional - Short Range Air Defense System.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone. Functional - Base class that models processes to achieve goals involving a Zone.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo. Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition. Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
- Various routines Various routines.
- Utils Templates DCS unit templates Utils Templates.
- AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
- AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes. AI - Models the intelligent transportation of infantry and other cargo using Planes.
- AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships AI - Models the intelligent transportation of infantry and other cargo using Ships.
- AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo. AI - Models the intelligent transportation of infantry and other cargo.
- Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units. Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object. Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object. Cargo - Management of single cargo logistics, which are based on a UNIT object.
- Core - MarkerOps_Base. Core - Tap into markers added to the F10 map by users.
- Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
- Core - TEXTANDSOUND (MOOSE gettext) system Demo missions can be found on github. Core - A Moose GetText system.
- Functional - (R2.5) - Yet Another Missile Trainer. Functional - Yet Another Missile Trainer.
- Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
- Functional - Rudimentary ATC. Functional - Basic ATC.
- Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
- Functional - Short Range Air Defense System Functional - Short Range Air Defense System.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone. Functional - Base class that models processes to achieve goals involving a Zone.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo. Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition. Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
- Various routines Various routines.
- Utils Templates DCS unit templates Utils Templates.
- AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. AI - Models the process of Combat Air Patrol (CAP) for airplanes.
- AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
- AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
- AI - (R2.2) - Models the process of air patrol of airplanes. AI - Models the process of air patrol of airplanes.
- AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes. AI - Models the intelligent transportation of infantry and other cargo using Planes.
- AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships AI - Models the intelligent transportation of infantry and other cargo using Ships.
- AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo. AI - Models the intelligent transportation of infantry and other cargo.
- Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units. Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object. Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
- Cargo - Management of single cargo crates, which are based on a Wrapper.Static object. Cargo - Management of single cargo crates, which are based on a STATIC object.
- Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object. Cargo - Management of single cargo logistics, which are based on a UNIT object.
- Core - MarkerOps_Base. Core - Tap into markers added to the F10 map by users.
- Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
- Core - TEXTANDSOUND (MOOSE gettext) system Demo missions can be found on github. Core - A Moose GetText system.
- Functional - (R2.5) - Yet Another Missile Trainer. Functional - Yet Another Missile Trainer.
- Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
- Functional - Rudimentary ATC. Functional - Basic ATC.
- Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
- Functional - Short Range Air Defense System Functional - Short Range Air Defense System.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone. Functional - Base class that models processes to achieve goals involving a Zone.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo. Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
- Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition. Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
- Various routines Various routines.
- Utils Templates DCS unit templates Utils Templates. flash messages to playersFeatures:
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flash messages to players
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AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
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AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
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AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
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AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
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AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
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AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
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Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
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Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
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Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
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Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
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Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
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Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
No loading happened, so we need to pickup something else.
- @@ -4834,9 +4789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -5449,9 +5401,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -6952,9 +6901,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 9790ac55d..93c30c8b3 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Aircraft is on a pickup mission.
- @@ -4615,9 +4570,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -5250,9 +5202,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -6773,9 +6722,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index d9dfa9141..7b25a75a9 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index 2fb42bdbc..e3a3775b4 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
+AI - Models the intelligent transportation of infantry and other cargo using Ships.
+ +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index f71f37231..d2850f2bb 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
diff --git a/Documentation/Actions.Act_Assign.html b/Documentation/Actions.Act_Assign.html index 3f9997cbf..db5bcdea2 100644 --- a/Documentation/Actions.Act_Assign.html +++ b/Documentation/Actions.Act_Assign.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 508b7a7de..7eeaf5007 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
@@ -1942,24 +1900,13 @@self.CargoObject:Destroy()
- -Then we register the new group in the database
+self.CargoObject:Destroy()
- -Then we register the new group in the database
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
The cargo can only be slingloaded.
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 6b99cac25..3fce07aca 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
@@ -1820,17 +1778,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardlesSet cargo object.
+Set cargo object.
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index e173ecb53..58e3c28ad 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 321821495..b86e0aade 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
+By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
+By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +When the first Spawn executes, all the Groups need to be made visible before start.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Spawns a new static using a given template.
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Core - TEXTANDSOUND (MOOSE gettext) system
+Core - A Moose GetText system.
+ +Demo missions can be found on github.
- -
-
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Kickspeed
+Kickspeed
+-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 7ffd11329..f23dae411 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
+Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
+ +Function to get the HQ object for further use
-The #DETECTION_AREAS object for AWACS
+ + + +Prefix to build the #SET_GROUP for EWR group
- - - -The ME name of the HQ object
+ + + +self.SAMCheckRanges = {}
+ @@ -8205,6 +8191,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`The #DETECTION_AREAS object for AWACS
+ + + +Prefix to build the #SET_GROUP for EWR group
- - - -The ME name of the HQ object
+ + + +self.SAMCheckRanges = {}
+ diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 4b363d8fd..e55df9746 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- --
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Rudimentary ATC.
+Functional - Basic ATC.
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index fdd3b819a..00f055b8a 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -36,7 +36,7 @@
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
@@ -2938,14 +2896,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauCreate the CSV file.
-Create the CSV file.
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional - Short Range Air Defense System
+Functional - Short Range Air Defense System.
+ +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index b583f292a..e1a86f221 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index ea9f700b3..51c5a27ea 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html index f94baa6f4..a3bc5713e 100644 --- a/Documentation/Ops.ATIS.html +++ b/Documentation/Ops.ATIS.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Also decrease flag for section members of flight.
- -Set Stable Hover
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+noob catch
+time to repairor build a unit/group
@@ -7979,7 +8004,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauName of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+noob catch
+time to repairor build a unit/group
Name of the class.
+use as counter
+ +holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+noob catch
+time to repairor build a unit/group
Can transport crate.
+Flag for direct loading.
-Flag for direct loading.
- - - -template for a group of 10 paratroopers
- - - -template for a group of 10 paratroopers
- - - --
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Stack by pointer.
+ + + +Stack by pointer.
+ + + +-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Various routines
+Various routines.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Utils Templates
+Utils Templates.
+ +DCS unit templates
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index c2ecd6f24..b23ab6a47 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -36,7 +36,7 @@-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
Coordinate of the mark.
- - - -Coordinate of the mark.
-Coordinate of the mark.
--
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.
-
AI - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
+AI - Models the process of Combat Air Patrol (CAP) for airplanes.
-
AI - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
+AI - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-
AI - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
+AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
-
AI - (R2.2) - Models the process of air patrol of airplanes.
+AI - Models the process of air patrol of airplanes.
-
AI - (R2.4) - Models the intelligent transportation of infantry and other cargo using Planes.
+AI - Models the intelligent transportation of infantry and other cargo using Planes.
-
AI - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
- -AI - Models the intelligent transportation of infantry and other cargo using Ships.
-
AI - (R2.5.1) - Models the intelligent transportation of infantry and other cargo.
+AI - Models the intelligent transportation of infantry and other cargo.
-
Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on Wrapper.Units.
+Actions - ACT_ACCOUNT_ classes account for (detect, count & report) various DCS events occurring on UNITs.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of grouped cargo logistics, which are based on a Wrapper.Group object.
+Cargo - Management of grouped cargo logistics, which are based on a GROUP object.
-
Cargo - Management of single cargo crates, which are based on a Wrapper.Static object.
+Cargo - Management of single cargo crates, which are based on a STATIC object.
-
Cargo - Management of single cargo logistics, which are based on a Wrapper.Unit object.
+Cargo - Management of single cargo logistics, which are based on a UNIT object.
-
Core - MarkerOps_Base.
+Core - Tap into markers added to the F10 map by users.
-
Core - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
+Core - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-
Core - TEXTANDSOUND (MOOSE gettext) system
- -Demo missions can be found on github.
+Core - A Moose GetText system.
-
Functional - (R2.5) - Yet Another Missile Trainer.
+Functional - Yet Another Missile Trainer.
-
Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
- -Functional - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-
Functional - Rudimentary ATC.
+Functional - Basic ATC.
-
Functional - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
+Functional - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-
Functional - Short Range Air Defense System
- -Functional - Short Range Air Defense System.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone.
+Functional - Base class that models processes to achieve goals involving a Zone.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone and Cargo.
+Functional - Base class that models processes to achieve goals involving a Zone and Cargo.
-
Functional (WIP) - Base class that models processes to achieve goals involving a Zone for a Coalition.
+Functional - Base class that models processes to achieve goals involving a Zone for a Coalition.
-
Various routines
+Various routines.
-
Utils Templates
- -DCS unit templates
- +Utils Templates.