From 4702e84417e542d54b38b693f8e7eb92a19fc96f Mon Sep 17 00:00:00 2001
From: Applevangelist
Date: Wed, 28 Dec 2022 14:50:49 +0000
Subject: [PATCH] MOOSE generated documentation [skip ci]
---
Documentation/AI.AI_A2A_Dispatcher.html | 20 +-
Documentation/AI.AI_Air.html | 132 --------
Documentation/AI.AI_Cargo.html | 20 +-
Documentation/AI.AI_Cargo_Airplane.html | 80 +----
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Cargo.CargoGroup.html | 56 +--
Documentation/Cargo.CargoUnit.html | 44 +--
Documentation/Core.Fsm.html | 4 +-
Documentation/Core.Point.html | 33 ++
Documentation/Core.Settings.html | 34 +-
Documentation/Core.Spawn.html | 200 +++++++----
Documentation/Core.SpawnStatic.html | 84 -----
Documentation/Core.Spot.html | 99 ++++++
Documentation/Functional.ATC_Ground.html | 4 +-
Documentation/Functional.Designate.html | 110 ------
Documentation/Functional.Detection.html | 66 ++--
Documentation/Functional.Mantis.html | 206 ++++++++---
Documentation/Functional.RAT.html | 51 ++-
Documentation/Functional.Scoring.html | 14 +-
Documentation/Ops.Airboss.html | 34 +-
Documentation/Ops.CSAR.html | 177 +++-------
Documentation/Ops.CTLD.html | 188 ++--------
Documentation/Tasking.Task.html | 22 ++
.../Tasking.Task_A2A_Dispatcher.html | 8 +-
.../Tasking.Task_A2G_Dispatcher.html | 20 +-
Documentation/Tasking.Task_CARGO.html | 8 +-
.../Tasking.Task_Cargo_Dispatcher.html | 184 +++++++++-
Documentation/Utilities.Utils.html | 320 ++++++++++++++++--
Documentation/Wrapper.Group.html | 78 ++++-
Documentation/Wrapper.Positionable.html | 44 +++
30 files changed, 1338 insertions(+), 1014 deletions(-)
diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html
index 337521f5f..e7c06fb06 100644
--- a/Documentation/AI.AI_A2A_Dispatcher.html
+++ b/Documentation/AI.AI_A2A_Dispatcher.html
@@ -4829,11 +4829,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -11449,11 +11452,14 @@ They will lock the parking spot.
@@ -12711,11 +12717,14 @@ They will lock the parking spot.
@@ -14275,11 +14284,14 @@ They will lock the parking spot.
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index dc3a82874..77e4a5c42 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3037,17 +3037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3147,28 +3136,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5876,17 +5843,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -5986,28 +5942,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -6634,17 +6568,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6744,28 +6667,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -8280,17 +8181,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -8390,28 +8280,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index b56a729b4..d520931c1 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2718,7 +2718,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -2756,6 +2756,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
@@ -4748,7 +4751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -4786,6 +4789,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
@@ -5360,7 +5366,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -5398,6 +5404,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
@@ -6860,7 +6869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -6898,6 +6907,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
No loading happened, so we need to pickup something else.
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 049661484..d3f8c6e58 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2705,20 +2705,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -2749,9 +2735,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -2777,6 +2760,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -4495,20 +4481,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -4539,9 +4511,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -4567,6 +4536,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -5127,20 +5099,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -5171,9 +5129,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -5199,6 +5154,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -6647,20 +6605,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -6691,9 +6635,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -6719,6 +6660,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 8fe983b1f..a62e057a4 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3221,9 +3221,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6471,9 +6468,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -7218,9 +7212,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -8853,9 +8844,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index cc843a101..404e46e5c 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1897,6 +1897,20 @@
+
+
+
-
@@ -3218,6 +3218,20 @@ This works for ground only groups.
+
+
+
-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 56700c265..9da278e01 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1775,6 +1775,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
@@ -1793,17 +1804,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
@@ -2490,6 +2490,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
@@ -2508,17 +2519,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 5c7ae450b..533fe1d2f 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5760,7 +5760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7359,7 +7359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 11d565b8f..ca50fdb42 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -17652,6 +17652,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -18450,6 +18461,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -26897,6 +26919,17 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 70d0bf32a..4e758cb51 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2817,7 +2817,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2ASystem
@@ -2828,7 +2828,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2GSystem
@@ -2872,22 +2872,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4985,7 +4974,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2ASystem
@@ -4996,7 +4985,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2GSystem
@@ -5040,22 +5029,11 @@ It is advised to use this method at the start of the mission.
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index b67ec394e..4a3988d9b 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2812,12 +2812,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
|
@@ -2836,6 +2830,12 @@ and any spaces before and after the resulting name are removed.
SPAWN.skill |
+ |
+
+
+ SPAWN.uncontrolled |
+
+
|
@@ -3395,14 +3395,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3475,9 +3472,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3533,6 +3527,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -3555,17 +3563,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3646,6 +3643,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3701,6 +3709,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3712,8 +3734,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -3757,7 +3787,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -3771,7 +3801,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -3981,17 +4011,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
@@ -4025,6 +4044,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8763,14 +8793,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -8843,9 +8870,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -8901,6 +8925,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -8923,17 +8961,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9014,6 +9041,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9069,6 +9107,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9080,8 +9132,16 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
@@ -9125,7 +9185,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -9139,7 +9199,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -9349,17 +9409,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
@@ -9393,6 +9442,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 4fb16a0b2..9c827547b 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1960,24 +1960,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -2892,39 +2874,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4278,39 +4227,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 86ec2988c..9244d46df 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2766,6 +2766,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4027,6 +4060,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -5527,6 +5593,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index b46372fde..aeb826fb6 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3832,7 +3832,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -4414,7 +4414,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 2d8f03031..baf8151fc 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3507,17 +3507,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3529,17 +3518,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6693,17 +6671,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -6715,17 +6682,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -7514,17 +7470,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -7536,17 +7481,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -8305,17 +8239,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -8327,17 +8250,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -9984,17 +9896,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -10006,17 +9907,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 0e689d9da..d0dc80b11 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19101,6 +19101,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -19244,17 +19255,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -23793,6 +23793,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
@@ -23936,17 +23947,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -25546,6 +25546,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
@@ -25689,17 +25700,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index c6be8eabe..2980e4915 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1970,12 +1970,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -3699,6 +3693,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -3732,6 +3737,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3787,17 +3803,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix to build the #SET_GROUP for EWR group
-
-
-
-
@@ -3820,6 +3825,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
+
+
+
+
@@ -3848,7 +3864,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -3859,7 +3875,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -3870,7 +3886,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -4233,6 +4249,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
+
+
+
+
+
+
+
@@ -4291,9 +4351,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -4305,6 +4362,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
self.SAMCheckRanges = {}
+
@@ -8158,6 +8218,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -8191,6 +8262,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
@@ -8246,17 +8328,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix to build the #SET_GROUP for EWR group
-
-
-
-
@@ -8279,6 +8350,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
+
+
+
+
@@ -8307,7 +8389,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Long
@@ -8318,7 +8400,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Medium
@@ -8329,7 +8411,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Short
@@ -8692,6 +8774,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix for logging
+
+
+
+
+
+
+
@@ -8750,9 +8876,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
switch alarm state RED
-
@@ -8764,6 +8887,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
self.SAMCheckRanges = {}
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 169af25f8..404ef6637 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3435,6 +3435,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4402,12 +4408,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
|
@@ -4426,6 +4426,12 @@ and any spaces before and after the resulting name are removed.
RAT.skill |
+ |
+
+
+ RAT.uncontrolled |
+
+
|
@@ -6811,6 +6817,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14691,6 +14708,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -20625,6 +20653,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index f54586b00..5ab844d0e 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2893,11 +2893,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3080,7 +3083,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -5479,11 +5482,14 @@ The scale magnifies the scores given to the players.
@@ -5666,7 +5672,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index d6658d716..9d2edd2b3 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -39578,9 +39578,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set case of f
-
@@ -39643,6 +39640,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -39661,6 +39672,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
@@ -39796,9 +39818,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Make player section lead if he was not before.
-
@@ -39857,9 +39876,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set time stamp.
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index af79a0666..feb5d6717 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2483,6 +2483,12 @@ Create a late-activated single infantry unit as template in the mission editor a
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -3825,7 +3831,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4238,14 +4244,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4271,17 +4274,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4380,6 +4372,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -4588,20 +4591,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4627,20 +4616,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -9183,7 +9158,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -9596,14 +9571,11 @@ callsigns from playername or group name.
@@ -9629,17 +9601,6 @@ callsigns from playername or group name.
-
-
-
-
@@ -9738,6 +9699,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -9946,20 +9918,6 @@ callsigns from playername or group name.
-
-
@@ -9985,20 +9943,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11642,7 +11586,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -12055,14 +11999,11 @@ callsigns from playername or group name.
@@ -12088,17 +12029,6 @@ callsigns from playername or group name.
-
-
-
-
@@ -12197,6 +12127,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -12405,20 +12346,6 @@ callsigns from playername or group name.
-
-
@@ -12444,20 +12371,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 80ccadca3..cc1f37360 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7259,17 +7259,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -7301,7 +7290,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7344,20 +7333,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -7398,7 +7373,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -7409,7 +7384,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -7425,9 +7400,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -7553,14 +7525,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7600,11 +7569,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7677,17 +7649,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8085,7 +8046,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -8151,7 +8112,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -16213,17 +16174,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -16255,7 +16205,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -16298,20 +16248,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -16352,7 +16288,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -16363,7 +16299,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -16379,9 +16315,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -16507,14 +16440,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -16554,11 +16484,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -16631,17 +16564,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -17039,7 +16961,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -17105,7 +17027,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -18682,17 +18604,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -18724,7 +18635,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -18767,20 +18678,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -18821,7 +18718,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -18832,7 +18729,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -18848,9 +18745,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -18976,14 +18870,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19023,11 +18914,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19100,17 +18994,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -19508,7 +19391,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -19574,7 +19457,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -23566,17 +23449,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
-
-
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 2e7e23d93..133909fdc 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2897,6 +2897,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7533,6 +7544,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index 2f9fb6135..dd7fdf25c 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2898,7 +2898,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ UTILS.GetCountPerTypeName(Group) |
+
+ Function to obtain a table of typenames from the group given with the number of units of the same type in the group.
|
@@ -2339,7 +2345,7 @@
- UTILS.LoadSetOfGroups(Path, Filename, Spawn) |
+ UTILS.LoadSetOfGroups(Path, Filename, Spawn, Structured, Cinematic, Effect, Density) |
Load back a SET of groups from file.
|
@@ -2351,13 +2357,13 @@
- UTILS.LoadStationaryListOfGroups(Path, Filename, Reduce) |
+ UTILS.LoadStationaryListOfGroups(Path, Filename, Reduce, Structured, Cinematic, Effect, Density) |
Load back a stationary list of groups from file.
|
- UTILS.LoadStationaryListOfStatics(Path, Filename, Reduce) |
+ UTILS.LoadStationaryListOfStatics(Path, Filename, Reduce, Dead, Cinematic, Effect, Density) |
Load back a stationary list of statics from file.
|
@@ -2460,7 +2466,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
- UTILS.SaveSetOfGroups(Set, Path, Filename) |
+ UTILS.SaveSetOfGroups(Set, Path, Filename, Structured) |
Function to save the state of a set of Wrapper.Group#GROUP objects.
|
@@ -2472,7 +2478,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
- UTILS.SaveStationaryListOfGroups(List, Path, Filename) |
+ UTILS.SaveStationaryListOfGroups(List, Path, Filename, Structured) |
Function to save the state of a list of groups found by name
|
@@ -3962,6 +3968,50 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
+
+
+
+
+
+
+
+
Function to obtain a table of typenames from the group given with the number of units of the same type in the group.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
Return value:
+
+
+
+
+
Table of typnames and typename counts, e.g. {["KAMAZ Truck"]=3,["ATZ-5"]=1}
+
+
+
+
+
@@ -5445,7 +5495,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
Load back a SET of groups from file.
@@ -5496,17 +5546,77 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
- Return value:
+
+
+
+ #boolean
+ Structured
+
+
+
+
+
(Optional, needs Spawn=true)If true, and the data has been saved as structure before, remove the correct unit types as per the saved list.
+
+
+
+
+
+
+ #boolean
+ Cinematic
+
+
+
+
+
(Optional, needs Structured=true) If true, place a fire/smoke effect on the dead static position.
+
+
+
+
+
+
+
+
(Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
+
+
+
+
+
+
+ #number
+ Density
+
+
+
+
+
(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
+
+
+
+ Return values:
-
-
-
+
+
+
Set of GROUP objects.
Returns nil when file cannot be read. Returns a table of data entries if Spawn is false: { groupname=groupname, size=size, coordinate=coordinate, template=template }
-
+
+
+
+
+
When using Cinematic: table of names of smoke and fire objects, so they can be extinguished with COORDINATE.StopBigSmokeAndFire( name )
+
+
@@ -5573,7 +5683,7 @@ Returns nil when file cannot be read. Returns a table of data entries if Spawn i
Load back a stationary list of groups from file.
@@ -5624,16 +5734,76 @@ Returns nil when file cannot be read. Returns a table of data entries if Spawn i
- Return value:
+
+
+
+ #boolean
+ Structured
+
+
+
+
+
(Optional, needs Reduce = true) If true, and the data has been saved as structure before, remove the correct unit types as per the saved list.
+
+
+
+
+
+
+ #boolean
+ Cinematic
+
+
+
+
+
(Optional, needs Structured = true) If true, place a fire/smoke effect on the dead static position.
+
+
+
+
+
+
+
+
(Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
+
+
+
+
+
+
+ #number
+ Density
+
+
+
+
+
(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
+
+
+
+ Return values:
-
-
-
+
+
+
Table of data objects (tables) containing groupname, coordinate and group object. Returns nil when file cannot be read.
-
+
+
+
+
+
When using Cinematic: table of names of smoke and fire objects, so they can be extinguished with COORDINATE.StopBigSmokeAndFire( name )
+
+
@@ -5643,7 +5813,7 @@ Returns nil when file cannot be read. Returns a table of data entries if Spawn i
Load back a stationary list of statics from file.
@@ -5694,17 +5864,77 @@ Returns nil when file cannot be read. Returns a table of data entries if Spawn i
- Return value:
+
+
+
+
+
(Optional, needs Reduce = true) If Dead is true, re-spawn the dead object as dead and do not just delete it.
+
+
+
+
+
+
+ #boolean
+ Cinematic
+
+
+
+
+
(Optional, needs Dead = true) If true, place a fire/smoke effect on the dead static position.
+
+
+
+
+
+
+
+
(Optional for Cinematic) What effect to use. Defaults to a random effect. Smoke presets are: 1=small smoke and fire, 2=medium smoke and fire, 3=large smoke and fire, 4=huge smoke and fire, 5=small smoke, 6=medium smoke, 7=large smoke, 8=huge smoke.
+
+
+
+
+
+
+ #number
+ Density
+
+
+
+
+
(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.
+
+
+
+ Return values:
-
-
-
-
Table of data objects (tables) containing staticname, size (0=dead else 1), coordinate and the static object.
+
+
+
+
Table of data objects (tables) containing staticname, size (0=dead else 1), coordinate and the static object. Dead objects will have coordinate points {x=0,y=0,z=0}
+
+
+
+
+
+
When using Cinematic: table of names of smoke and fire objects, so they can be extinguished with COORDINATE.StopBigSmokeAndFire( name )
Returns nil when file cannot be read.
-
+
@@ -6434,7 +6664,7 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
Function to save the state of a set of Wrapper.Group#GROUP objects.
@@ -6483,6 +6713,19 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
The name of the file.
+
+
+
+
+
+ #boolean
+ Structured
+
+
+
+
+
Append the data with a list of typenames in the group plus their count.
+
Return value:
@@ -6587,7 +6830,7 @@ The data will be a simple comma separated list of name and state etc, with one h
Function to save the state of a list of groups found by name
@@ -6636,6 +6879,19 @@ The data will be a simple comma separated list of name and state etc, with one h
The name of the file.
+
+
+
+
+
+ #boolean
+ Structured
+
+
+
+
+
Append the data with a list of typenames in the group plus their count.
+
Return value:
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 898e52c23..37f1d4aea 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -4956,7 +4956,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
GROUP.InitRespawnRandomizePositionOuter
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 5f9d3be3f..e80f9a068 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3632,6 +3632,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7401,6 +7412,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -7949,6 +7971,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8132,6 +8165,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+