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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -3208,6 +3208,18 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).hidden">SPAWN.hidden</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).speed">SPAWN.speed</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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</table>
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@@ -4033,6 +4045,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -4066,6 +4092,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
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</div>
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</div>
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@@ -4190,17 +4227,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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</div>
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</div>
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@@ -4328,17 +4354,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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</div>
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</div>
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@@ -4359,15 +4374,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitSADL" ><strong>SPAWN.SpawnInitSADL</strong></a>
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
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we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
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</div>
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</div>
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@@ -4700,6 +4711,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
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</div>
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</div>
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@@ -10558,6 +10591,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -10591,6 +10638,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
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</div>
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</div>
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@@ -10715,17 +10773,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
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</div>
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</div>
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@@ -10853,17 +10900,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
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</div>
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</div>
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@@ -10884,15 +10920,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitSADL" ><strong>SPAWN.SpawnInitSADL</strong></a>
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
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we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
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</div>
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</div>
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@@ -11225,6 +11257,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
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</div>
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</div>
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