diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index a697ff433..b6bdbd8de 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4522,17 +4522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -9830,17 +9819,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -11158,17 +11136,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -12788,17 +12755,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 20880f485..a3dd226b4 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2522,17 +2522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -3604,17 +3593,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index d520931c1..d37c0fcd1 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2718,7 +2718,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -4751,7 +4751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -5366,7 +5366,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -6869,7 +6869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index d3f8c6e58..1ce5ccc93 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2705,6 +2705,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -2735,6 +2749,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -4481,6 +4498,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -4511,6 +4542,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -5099,6 +5133,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -5129,6 +5177,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -6605,6 +6656,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -6635,6 +6700,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index cbfad0e17..d149b8b74 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2870,22 +2870,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4788,22 +4794,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5458,22 +5470,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7016,22 +7034,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 8fe983b1f..a62e057a4 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3221,9 +3221,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

-
@@ -6471,9 +6468,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

-
@@ -7218,9 +7212,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

-
@@ -8853,9 +8844,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index bc4ff5c56..df4941790 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1897,6 +1897,20 @@
+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup @@ -1912,6 +1926,20 @@ +
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3201,6 +3229,20 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup @@ -3216,6 +3258,20 @@ This works for ground only groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 56700c265..4dac9b461 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1793,17 +1793,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2508,17 +2497,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 533fe1d2f..5c7ae450b 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5760,7 +5760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7359,7 +7359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 923a44c03..1962744c8 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2828,7 +2828,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -2877,17 +2877,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4996,7 +4985,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -5045,17 +5034,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index bd68c7269..7e81588f6 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2812,36 +2812,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.uncontrolled

- - @@ -3602,17 +3572,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3646,17 +3605,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3712,6 +3660,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3723,6 +3685,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+ @@ -3734,39 +3699,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -3798,7 +3730,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3812,7 +3744,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4022,61 +3954,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -9016,17 +8893,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -9060,17 +8926,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9126,6 +8981,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -9137,6 +9006,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -9148,39 +9020,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -9212,7 +9051,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9226,7 +9065,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9436,61 +9275,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 9c827547b..4fb16a0b2 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1960,6 +1960,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2874,6 +2892,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4227,6 +4278,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 0378882be..9244d46df 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2799,17 +2799,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4104,17 +4093,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5648,17 +5626,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index aeb826fb6..b46372fde 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3832,7 +3832,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4414,7 +4414,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 39919cb89..2d8f03031 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3529,6 +3529,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -6704,6 +6715,17 @@ Using the menu system, the player can "forget" a designation, so that gradually +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7514,6 +7536,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -8294,6 +8327,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -9962,6 +10006,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 552f9fbb2..1a19a6a0a 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19101,6 +19101,28 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -19244,6 +19266,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -23782,6 +23815,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -23925,6 +23980,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25524,6 +25590,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25667,6 +25755,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index c6be8eabe..d926100d5 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3699,6 +3699,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -8158,6 +8169,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + +
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 2459e34ff..ab68d6d2a 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2232,20 +2232,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2476,20 +2462,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 4dbde5242..6146121b4 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3435,6 +3435,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4402,36 +4408,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.uncontrolled

- - @@ -6817,6 +6793,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14697,6 +14684,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -20631,6 +20629,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 23f254811..108de65b3 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2893,11 +2893,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -3080,7 +3083,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -5479,11 +5482,14 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -5666,7 +5672,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index f67055734..b02dd355f 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9405,6 +9405,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9416,6 +9427,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -28964,6 +28986,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -28975,6 +29008,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -31974,6 +32018,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -31985,6 +32040,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -39574,20 +39640,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- - -
-
- - AIRBOSS.PlayerData.grade @@ -39606,17 +39658,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index fb950d4cd..0bba9a346 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2483,12 +2483,6 @@ Create a late-activated single infantry unit as template in the mission editor a

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4244,14 +4238,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4277,6 +4268,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4375,17 +4377,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -9598,14 +9589,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -9631,6 +9619,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -9729,17 +9728,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -12057,14 +12045,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -12090,6 +12075,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -12188,17 +12184,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 7df439c4a..959380fb8 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7318,7 +7318,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7343,14 +7343,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7382,7 +7379,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7393,7 +7390,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -7404,7 +7401,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies @@ -7578,11 +7575,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -8118,7 +8118,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -16233,7 +16233,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -16258,14 +16258,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -16297,7 +16294,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -16308,7 +16305,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -16319,7 +16316,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -16493,11 +16490,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -17033,7 +17033,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -18663,7 +18663,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -18688,14 +18688,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -18727,7 +18724,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -18738,7 +18735,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -18749,7 +18746,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -18923,11 +18920,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -19463,7 +19463,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -23466,17 +23466,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
- - #number -CTLD.UnitCapabilities.length - - -
@@ -27433,17 +27422,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -28097,17 +28075,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -31643,6 +31610,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -32896,6 +32874,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 133e4650d..664f7bc26 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3238,7 +3238,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4660,7 +4660,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9192,7 +9192,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 4cf170ac3..5640b3fb5 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3175,22 +3175,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - @@ -4281,22 +4270,11 @@ This method can only be used once!

- @@ -5139,22 +5117,11 @@ This method can only be used once!

- @@ -6628,22 +6595,11 @@ This method can only be used once!

- diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 8d80e9b0b..374e58413 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3218,6 +3218,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4067,6 +4078,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 1de8278be..09647fd10 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -2426,6 +2426,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink)

(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose the target (enemy ground controllable) as well as other assigned targets.

+ + + +

CLIENT:EnRouteTaskSEAD(TargetTypes, Priority)

+ +

(AIR) Enroute SEAD task.

@@ -9857,6 +9863,63 @@ If the task is assigned to the controllable lead unit will be a FAC.

+
+
+ +
+ + + +

(AIR) Enroute SEAD task.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#AttributeNameArray + TargetTypes +

+
+
+ +

Array of target categories allowed to engage. Default {"Air Defence"}.

+ +
+
+
+
+

+ #number + Priority +

+
+
+ +

(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.

+ +
+
+

Return value:

+
+
+

DCS#Task:

+
+
+ +

The DCS task structure.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 323ecaf8a..a970d0ee8 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1959,6 +1959,12 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink)

(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose the target (enemy ground controllable) as well as other assigned targets.

+ + + +

CONTROLLABLE:EnRouteTaskSEAD(TargetTypes, Priority)

+ +

(AIR) Enroute SEAD task.

@@ -5650,6 +5656,63 @@ If the task is assigned to the controllable lead unit will be a FAC.

+
+
+ +
+ + + +

(AIR) Enroute SEAD task.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameters:

+
+
+

+ DCS#AttributeNameArray + TargetTypes +

+
+
+ +

Array of target categories allowed to engage. Default {"Air Defence"}.

+ +
+
+
+
+

+ #number + Priority +

+
+
+ +

(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.

+ +
+
+

Return value:

+
+
+

DCS#Task:

+
+
+ +

The DCS task structure.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 6d1d1f83a..396c9e477 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -2672,6 +2672,12 @@ amount of fuel in the group.

GROUP:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink)

(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose the target (enemy ground controllable) as well as other assigned targets.

+ + + +

GROUP:EnRouteTaskSEAD(TargetTypes, Priority)

+ +

(AIR) Enroute SEAD task.

@@ -11212,6 +11218,63 @@ If the task is assigned to the controllable lead unit will be a FAC.

+
+
+ +
+ + + +

(AIR) Enroute SEAD task.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#AttributeNameArray + TargetTypes +

+
+
+ +

Array of target categories allowed to engage. Default {"Air Defence"}.

+ +
+
+
+
+

+ #number + Priority +

+
+
+ +

(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.

+ +
+
+

Return value:

+
+
+

DCS#Task:

+
+
+ +

The DCS task structure.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index f12efbb45..fda7bf1e3 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2988,28 +2988,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3094,7 +3072,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5127,28 +5105,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5233,7 +5189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6737,28 +6693,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6843,7 +6777,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 5f9d3be3f..e80f9a068 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3632,6 +3632,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -7401,6 +7412,17 @@ Coordinates are dependent on the position of the maps origin.

+
+ +
+
+
@@ -7949,6 +7971,17 @@ If the Identifiable is alive, true is returned.

+
+ + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8132,6 +8165,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index 89053e2c7..79bd2b35d 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -2218,6 +2218,12 @@ If you want to obtain the complete 3D position including orient

UNIT:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink)

(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose the target (enemy ground controllable) as well as other assigned targets.

+ + + +

UNIT:EnRouteTaskSEAD(TargetTypes, Priority)

+ +

(AIR) Enroute SEAD task.

@@ -8250,6 +8256,63 @@ If the task is assigned to the controllable lead unit will be a FAC.

+ + + +
+ +
+

UNIT:EnRouteTaskSEAD(TargetTypes, Priority)

+
+ +

(AIR) Enroute SEAD task.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#AttributeNameArray + TargetTypes +

+
+
+ +

Array of target categories allowed to engage. Default {"Air Defence"}.

+ +
+
+
+
+

+ #number + Priority +

+
+
+ +

(Optional) All en-route tasks have the priority parameter. This is a number (less value - higher priority) that determines actions related to what task will be performed first. Default 0.

+ +
+
+

Return value:

+
+
+

DCS#Task:

+
+
+ +

The DCS task structure.

+ +
+
+
+