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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Core</strong> - Manages various settings for missions, providing a menu for players to tweak settings in running missions.</p>
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<img src= "../Images/Core_Spawn.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spawn.html">Core.Spawn</a></strong></h2></div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Core</strong> - Spawn dynamically new groups of units in running missions.</p>
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@@ -4552,17 +4563,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
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@@ -17599,17 +17599,6 @@ mygroup:WayPointExecute()</code></pre>
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<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
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@@ -21633,17 +21622,6 @@ Coordinates are dependent on the position of the maps origin.</p>
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<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
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@@ -22219,17 +22197,6 @@ If the Identifiable is alive, true is returned. </p>
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<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
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@@ -22406,17 +22373,6 @@ If the Identifiable is alive, true is returned. </p>
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<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
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