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@@ -689,6 +689,17 @@
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Core</strong> - Manages various settings for missions, providing a menu for players to tweak settings in running missions.</p>
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</p></div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/Core_Spawn.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spawn.html">Core.Spawn</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Core</strong> - Spawn dynamically new groups of units in running missions.</p>
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</p></div>
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</div>
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</div>
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@@ -3934,17 +3945,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
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<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
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</div>
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</div>
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@@ -7979,17 +7979,6 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
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<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
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</div>
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@@ -8576,17 +8565,6 @@ If the Identifiable is alive, true is returned. </p>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
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<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
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</div>
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@@ -8774,17 +8752,6 @@ If the Identifiable is alive, true is returned. </p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
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<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
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</div>
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</div>
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