From 4d9cb198ed6e79fb3ab3eecc6895ff218ec1b54b Mon Sep 17 00:00:00 2001
From: Applevangelist Flash messages to player
Flash messages to player
-Flash messages to player
-Flash messages to player
-The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+Then we register the new group in the database
-Now we spawn the new group based on the template created.
+Then we register the new group in the database
- @@ -3287,6 +3295,20 @@ This works for ground only groups. + + + +Now we spawn the new group based on the template created.
+Set cargo object.
- - - -Set cargo object.
- - - -the y coordinate in meters.
- - - -the y coordinate in meters.
- - - -the y coordinate in meters.
- - - -By default, no InitLimit
+Function to get the HQ object for further use
+Prefix to build the #SET_GROUP for EWR group
+ + + +switch alarm state RED
+ @@ -8383,6 +8403,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`Prefix to build the #SET_GROUP for EWR group
+ + + +switch alarm state RED
+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 45c041566..f84a93e82 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2269,20 +2269,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauContains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Set stack flag.
+ +Set Stable Hover
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
- - - -counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +CTLD:_BuildObjectFromCrates(Group, Unit, Build, Repair, Coordinate, RepairLocation)
CTLD:_BuildObjectFromCrates(Group, Unit, Build, Repair, RepairLocation)
(Internal) Function to actually SPAWN buildables in the mission.
Name of the class.
-use as counter
- -Beacons
-shape of the container
+ + + +#1570
- - - -time to repair a unit/group
+time to repairor build a unit/group
@@ -8007,7 +7965,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau(Internal) Function to actually SPAWN buildables in the mission.
@@ -11526,7 +11484,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauCore.Point#COORDINATE - Coordinate + RepairLocation
- RepairLocation -
-Name of the class.
-use as counter
- -Beacons
-shape of the container
+ + + +#1570
- - - -time to repair a unit/group
+time to repairor build a unit/group
@@ -15684,7 +15582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauName of the class.
-use as counter
- -Beacons
-shape of the container
+ + + +#1570
- - - -time to repair a unit/group
+time to repairor build a unit/group
@@ -18114,7 +17962,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauFlag for direct loading.
-Flag for direct loading.
- - - -template for a group of 10 paratroopers
- - - -template for a group of 10 paratroopers
- - - -set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
+Stack by pointer.
+