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MooseBotter 2024-02-28 18:46:30 +00:00
parent f3b2b8149b
commit 4e895e02b1
28 changed files with 1230 additions and 1084 deletions

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@ -4882,14 +4882,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div>
</div>
@ -11549,14 +11546,11 @@ They will lock the parking spot.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div>
</div>
@ -12814,14 +12808,11 @@ They will lock the parking spot.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div>
</div>
@ -14381,14 +14372,11 @@ They will lock the parking spot.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div>
</div>

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@ -4762,6 +4762,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -13284,6 +13295,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -14612,6 +14634,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -16242,6 +16275,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>

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@ -2569,6 +2569,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
</div>
</div>
@ -3640,6 +3651,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
</div>
</div>

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@ -2765,7 +2765,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -2803,9 +2803,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>
@ -4798,7 +4795,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -4836,9 +4833,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>
@ -5413,7 +5407,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -5451,9 +5445,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>
@ -6916,7 +6907,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -6954,9 +6945,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div>
</div>

View File

@ -2796,6 +2796,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a depoly mission.</p>
</div>
</div>
@ -2821,9 +2824,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -4586,6 +4586,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a depoly mission.</p>
</div>
</div>
@ -4611,9 +4614,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -5218,6 +5218,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a depoly mission.</p>
</div>
</div>
@ -5243,9 +5246,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -6738,6 +6738,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a depoly mission.</p>
</div>
</div>
@ -6763,9 +6766,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>

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@ -2917,22 +2917,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -4835,22 +4841,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -5505,22 +5517,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -7063,22 +7081,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>

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@ -3268,9 +3268,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> This table contains the targets detected during patrol.</p>
</div>
</div>
@ -6518,9 +6515,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div>
</div>
@ -7265,9 +7259,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div>
</div>
@ -8900,9 +8891,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div>
</div>

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@ -2813,6 +2813,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO).Weight" ><strong>CARGO.Weight</strong></a>
</div>
</div>

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@ -1860,17 +1860,6 @@ Therefore, this class is considered to be deprecated</p>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2539,17 +2528,6 @@ Therefore, this class is considered to be deprecated</p>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">

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@ -1911,27 +1911,10 @@ Therefore, this class is considered to be deprecated</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
<p>self.CargoObject:Destroy()</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
<p> Then we register the new group in the database</p>
</div>
</div>

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@ -16909,6 +16909,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
</div>
</div>

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@ -2919,17 +2919,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>
@ -5087,17 +5076,6 @@ It is advised to use this method at the start of the mission.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>

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@ -3052,6 +3052,18 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>
@ -3617,14 +3629,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@ -3705,9 +3714,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@ -3763,20 +3769,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@ -3810,6 +3802,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@ -3846,6 +3849,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@ -3890,6 +3904,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div>
</div>
@ -3945,20 +3970,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@ -3970,6 +3981,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
@ -3981,6 +4025,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div>
</div>
@ -4183,17 +4238,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@ -4228,7 +4272,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
</div>
@ -4305,6 +4349,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>
@ -9776,14 +9842,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@ -9864,9 +9927,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@ -9922,20 +9982,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@ -9969,6 +10015,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@ -10005,6 +10062,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@ -10049,6 +10117,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div>
</div>
@ -10104,20 +10183,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@ -10129,6 +10194,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
@ -10140,6 +10238,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div>
</div>
@ -10342,17 +10451,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@ -10387,7 +10485,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
</div>
@ -10464,6 +10562,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>

View File

@ -1996,6 +1996,24 @@ such as position and heading.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Spawns a new static using a given template.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_callsign_id">SPAWNSTATIC.heliport_callsign_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_frequency">SPAWNSTATIC.heliport_frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_modulation">SPAWNSTATIC.heliport_modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>
@ -2916,6 +2934,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>
@ -4269,6 +4320,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>

View File

@ -3904,6 +3904,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Kickspeed</p>
</div>
</div>
@ -4489,6 +4492,9 @@ An airbase can be specified to set the maximum kick speed for.</p>
<p> Kickspeed</p>
</div>
</div>

View File

@ -19420,6 +19420,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@ -19552,6 +19563,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@ -24167,6 +24189,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@ -24299,6 +24332,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@ -25909,6 +25953,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@ -26041,6 +26096,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>

View File

@ -3961,17 +3961,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The #DETECTION_AREAS object for AWACS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
</div>
</div>
@ -4005,17 +3994,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div>
</div>
@ -4115,17 +4093,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div>
</div>
@ -4154,7 +4121,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@ -4165,7 +4132,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@ -4176,7 +4143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
@ -4333,8 +4300,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@ -4572,6 +4539,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Prefix for logging</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div>
</div>
@ -4655,9 +4666,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>self.SAMCheckRanges = {}</p>
</div>
</div>
@ -8620,17 +8628,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The #DETECTION_AREAS object for AWACS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
</div>
</div>
@ -8664,17 +8661,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div>
</div>
@ -8774,17 +8760,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div>
</div>
@ -8813,7 +8788,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@ -8824,7 +8799,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@ -8835,7 +8810,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
@ -8992,8 +8967,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@ -9231,6 +9206,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>Prefix for logging</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div>
</div>
@ -9314,9 +9333,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>self.SAMCheckRanges = {}</p>
</div>
</div>

View File

@ -4609,6 +4609,18 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>

View File

@ -2896,14 +2896,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
<p> Create the CSV file.</p>
</div>
</div>
@ -3097,7 +3094,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@ -3108,7 +3105,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@ -5756,14 +5753,11 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
<p> Create the CSV file.</p>
</div>
</div>
@ -5957,7 +5951,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@ -5968,7 +5962,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>

View File

@ -9606,17 +9606,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@ -9628,17 +9617,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@ -29827,17 +29805,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@ -29849,17 +29816,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@ -32928,17 +32884,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@ -32950,17 +32895,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@ -40610,9 +40544,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set current case.</p>
</div>
</div>
@ -40865,9 +40796,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set Stable Hover</p>
</div>
</div>

View File

@ -2605,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved. </p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).index">CSAR.index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@ -4435,14 +4429,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@ -4463,11 +4454,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@ -4591,17 +4596,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@ -4810,6 +4804,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -4835,6 +4843,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -10489,14 +10511,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@ -10517,11 +10536,25 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@ -10645,17 +10678,6 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@ -10864,6 +10886,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -10889,6 +10925,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -12989,14 +13039,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@ -13017,11 +13064,25 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@ -13145,17 +13206,6 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@ -13364,6 +13414,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -13389,6 +13453,20 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">

View File

@ -7670,17 +7670,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -7736,17 +7725,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@ -7767,7 +7745,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -7810,20 +7788,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -7889,14 +7853,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div>
</div>
@ -8017,11 +7978,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div>
</div>
@ -8083,17 +8047,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@ -18039,17 +17992,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -18105,17 +18047,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@ -18136,7 +18067,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -18179,20 +18110,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -18258,14 +18175,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div>
</div>
@ -18386,11 +18300,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div>
</div>
@ -18452,17 +18369,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@ -20520,17 +20426,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -20586,17 +20481,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div>
</div>
@ -20617,7 +20501,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -20660,20 +20544,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -20739,14 +20609,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div>
</div>
@ -20867,11 +20734,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div>
</div>
@ -20933,17 +20803,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@ -30567,17 +30426,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>
@ -31231,17 +31079,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>

View File

@ -2938,6 +2938,17 @@ but can separately be modified later in your mission using the
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
</div>
</div>
@ -7574,6 +7585,17 @@ If the Unit is part of the Task, true is returned.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
</div>
</div>

View File

@ -2945,7 +2945,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
@ -3670,7 +3670,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
@ -4846,7 +4846,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
@ -6324,7 +6324,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>

View File

@ -3230,7 +3230,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<a id="#(FSM_PROCESS).Cargo" ><strong>FSM_PROCESS.Cargo</strong></a>

View File

@ -3266,6 +3266,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Stack by pointer.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
</div>
</div>
@ -4115,6 +4126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Stack by pointer.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
</div>
</div>

View File

@ -2006,83 +2006,85 @@ is implemented in the AIRBASE class as <a href="##(AIRBASE).GetName">AIRBASE.Get
<p>Airbases of the Normandy map:</p>
<ul>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Argentan</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Barville</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.West_Malling</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Beauvais_Tille</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.Cormeilles_en_Vexin</li>
<li>AIRBASE.Normandy.Creil</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Deanland</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Dinan_Trelivan</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Dunkirk_Mardyck</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Farnborough</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Friston</li>
<li>AIRBASE.Normandy.Deanland </li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.High_Halden</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Orly</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Ronai</li>
<li>AIRBASE.Normandy.Rouen_Boos</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Saint_Andre_de_lEure</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Saint_Omer_Wizernes</li>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.West_Malling</li>
</ul>
</td>
@ -4206,83 +4208,85 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Airbases of the Normandy map:</p>
<ul>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Argentan</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Barville</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.West_Malling</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Beauvais_Tille</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.Cormeilles_en_Vexin</li>
<li>AIRBASE.Normandy.Creil</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Deanland</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Dinan_Trelivan</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Dunkirk_Mardyck</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Farnborough</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Friston</li>
<li>AIRBASE.Normandy.Deanland </li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.High_Halden</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Orly</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Ronai</li>
<li>AIRBASE.Normandy.Rouen_Boos</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Saint_Andre_de_lEure</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Saint_Omer_Wizernes</li>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.West_Malling</li>
</ul>
@ -6121,7 +6125,7 @@ The dimension of the spawned aircraft and of the potential obstacle are taken in
<p>Get the warehouse storage of this airbase.</p>
<p>The returned <code>STORAGE</code> object is the wrapper of the DCS warehouse.
<p>The returned <code>STORAGE</code> object is the wrapper of the DCS warehouse.
This allows you to add and remove items such as aircraft, liquids, weapons and other equipment.</p>
<div id= "#Functions##GetStorage" class="w3-show w3-white">
@ -6257,7 +6261,7 @@ This allows you to add and remove items such as aircraft, liquids, weapons and o
</div>
<div class="w3-half">
<p>Returns <code>true</code> if auto capturing is on, <code>false</code> if off and <code>nil</code> if the airbase object cannot be retrieved. </p>
<p>Returns <code>true</code> if auto capturing is on, <code>false</code> if off and <code>nil</code> if the airbase object cannot be retrieved.</p>
</div>
</div>
@ -6837,7 +6841,7 @@ Black listed spots overrule white listed spots.
<p>Sets the ATC belonging to an airbase object to be silent and unresponsive.</p>
<p>This is useful for disabling the award winning ATC behavior in DCS.
<p>This is useful for disabling the award winning ATC behavior in DCS.
Note that this DOES NOT remove the airbase from the list. It just makes it unresponsive and silent to any radio calls to it.</p>
<div id= "#Functions##SetRadioSilentMode" class="w3-show w3-white">
@ -7257,83 +7261,85 @@ Note that this DOES NOT remove the airbase from the list. It just makes it unres
<p>Airbases of the Normandy map:</p>
<ul>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Argentan</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Barville</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.West_Malling</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Beauvais_Tille</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.Cormeilles_en_Vexin</li>
<li>AIRBASE.Normandy.Creil</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Deanland</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Dinan_Trelivan</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Dunkirk_Mardyck</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Farnborough</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Friston</li>
<li>AIRBASE.Normandy.Deanland </li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.High_Halden</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Orly</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Ronai</li>
<li>AIRBASE.Normandy.Rouen_Boos</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Saint_Andre_de_lEure</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Saint_Omer_Wizernes</li>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.West_Malling</li>
</ul>
@ -11849,83 +11855,85 @@ Coordinates are dependent on the position of the maps origin.</p>
<p>Airbases of the Normandy map:</p>
<ul>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Argentan</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Barville</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.West_Malling</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Beauvais_Tille</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.Cormeilles_en_Vexin</li>
<li>AIRBASE.Normandy.Creil</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Deanland</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Dinan_Trelivan</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Dunkirk_Mardyck</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Farnborough</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Friston</li>
<li>AIRBASE.Normandy.Deanland </li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.High_Halden</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Orly</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Ronai</li>
<li>AIRBASE.Normandy.Rouen_Boos</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Saint_Andre_de_lEure</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Saint_Omer_Wizernes</li>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.West_Malling</li>
</ul>
@ -12977,83 +12985,85 @@ If the Identifiable is alive, true is returned. </p>
<p>Airbases of the Normandy map:</p>
<ul>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Argentan</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Barville</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.West_Malling</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Beauvais_Tille</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.Cormeilles_en_Vexin</li>
<li>AIRBASE.Normandy.Creil</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Deanland</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Dinan_Trelivan</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Dunkirk_Mardyck</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Farnborough</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Friston</li>
<li>AIRBASE.Normandy.Deanland </li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.High_Halden</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Orly</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Ronai</li>
<li>AIRBASE.Normandy.Rouen_Boos</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Saint_Andre_de_lEure</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Saint_Omer_Wizernes</li>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.West_Malling</li>
</ul>
@ -13722,83 +13732,85 @@ If the Identifiable is alive, true is returned. </p>
<p>Airbases of the Normandy map:</p>
<ul>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Argentan</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Azeville</li>
<li>AIRBASE.Normandy.Barville</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.West_Malling</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Bazenville</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Beauvais_Tille</li>
<li>AIRBASE.Normandy.Beny_sur_Mer</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Beuzeville</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Biniville</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Brucheville</li>
<li>AIRBASE.Normandy.Cardonville</li>
<li>AIRBASE.Normandy.Carpiquet</li>
<li>AIRBASE.Normandy.Chailey</li>
<li>AIRBASE.Normandy.Chippelle</li>
<li>AIRBASE.Normandy.Conches</li>
<li>AIRBASE.Normandy.Cormeilles_en_Vexin</li>
<li>AIRBASE.Normandy.Creil</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Cretteville</li>
<li>AIRBASE.Normandy.Cricqueville_en_Bessin</li>
<li>AIRBASE.Normandy.Deanland</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Deux_Jumeaux</li>
<li>AIRBASE.Normandy.Dinan_Trelivan</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Dunkirk_Mardyck</li>
<li>AIRBASE.Normandy.Essay</li>
<li>AIRBASE.Normandy.Evreux</li>
<li>AIRBASE.Normandy.Farnborough</li>
<li>AIRBASE.Normandy.Fecamp_Benouville</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Ford</li>
<li>AIRBASE.Normandy.Friston</li>
<li>AIRBASE.Normandy.Deanland </li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Funtington</li>
<li>AIRBASE.Normandy.Goulet</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Guyancourt</li>
<li>AIRBASE.Normandy.Hauterive</li>
<li>AIRBASE.Normandy.Heathrow</li>
<li>AIRBASE.Normandy.High_Halden</li>
<li>AIRBASE.Normandy.Kenley</li>
<li>AIRBASE.Normandy.Lantheuil</li>
<li>AIRBASE.Normandy.Le_Molay</li>
<li>AIRBASE.Normandy.Lessay</li>
<li>AIRBASE.Normandy.Lignerolles</li>
<li>AIRBASE.Normandy.Longues_sur_Mer</li>
<li>AIRBASE.Normandy.Lonrai</li>
<li>AIRBASE.Normandy.Lymington</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Maupertus</li>
<li>AIRBASE.Normandy.Meautis</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Needs_Oar_Point</li>
<li>AIRBASE.Normandy.Odiham</li>
<li>AIRBASE.Normandy.Orly</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Amiens_Glisy</li>
<li>AIRBASE.Normandy.Picauville</li>
<li>AIRBASE.Normandy.Poix</li>
<li>AIRBASE.Normandy.Ronai</li>
<li>AIRBASE.Normandy.Rouen_Boos</li>
<li>AIRBASE.Normandy.Deauville</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Flers</li>
<li>AIRBASE.Normandy.Avranches_Le_Val_Saint_Pere</li>
<li>AIRBASE.Normandy.Gravesend</li>
<li>AIRBASE.Normandy.Beaumont_le_Roger</li>
<li>AIRBASE.Normandy.Broglie</li>
<li>AIRBASE.Normandy.Bernay_Saint_Martin</li>
<li>AIRBASE.Normandy.Rucqueville</li>
<li>AIRBASE.Normandy.Saint_Andre_de_lEure</li>
<li>AIRBASE.Normandy.Biggin_Hill</li>
<li>AIRBASE.Normandy.Manston</li>
<li>AIRBASE.Normandy.Detling</li>
<li>AIRBASE.Normandy.Lympne</li>
<li>AIRBASE.Normandy.Abbeville_Drucat</li>
<li>AIRBASE.Normandy.Merville_Calonne</li>
<li>AIRBASE.Normandy.Saint_Aubin</li>
<li>AIRBASE.Normandy.Saint_Omer_Wizernes</li>
<li>AIRBASE.Normandy.Saint_Pierre_du_Mont</li>
<li>AIRBASE.Normandy.Sainte_Croix_sur_Mer</li>
<li>AIRBASE.Normandy.Sainte_Laurent_sur_Mer</li>
<li>AIRBASE.Normandy.Sommervieu</li>
<li>AIRBASE.Normandy.Stoney_Cross</li>
<li>AIRBASE.Normandy.Tangmere</li>
<li>AIRBASE.Normandy.Triqueville</li>
<li>AIRBASE.Normandy.Villacoublay</li>
<li>AIRBASE.Normandy.Vrigny</li>
<li>AIRBASE.Normandy.West_Malling</li>
</ul>

View File

@ -5303,18 +5303,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
@ -10114,18 +10103,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
@ -22630,18 +22608,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
@ -26730,18 +26697,7 @@ Coordinates are dependent on the position of the maps origin.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
@ -27366,18 +27322,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
@ -27619,18 +27564,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>