diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index bf6258b9c..f9b14f9d5 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4876,14 +4876,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11543,14 +11540,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12808,14 +12802,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14375,14 +14366,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 6fd6f1613..7cc7dd13e 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4889,14 +4889,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13425,14 +13422,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14767,14 +14761,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16411,14 +16402,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 20850b47e..860570187 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3078,17 +3078,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3188,28 +3177,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5917,17 +5884,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6027,28 +5983,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6675,17 +6609,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6785,28 +6708,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8321,17 +8222,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8431,28 +8321,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 7f173ddbf..ca3a03ff5 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2563,6 +2563,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3634,6 +3645,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 43dc65147..fb816bf4c 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2746,6 +2746,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -2801,9 +2812,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4522,6 +4530,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -4577,9 +4596,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5140,6 +5156,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -5195,9 +5222,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6646,6 +6670,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -6701,9 +6736,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 1088c9eae..dcf9819bc 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2911,28 +2911,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4835,28 +4829,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5511,28 +5499,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7075,28 +7057,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index d071366af..d9a7e5da6 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2813,17 +2813,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -
-
- - -CARGO.Weight - - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 37621542a..4445772ac 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1929,9 +1929,6 @@ Therefore, this class is considered to be deprecated

- -

Then we register the new group in the database

- @@ -1943,6 +1940,20 @@ Therefore, this class is considered to be deprecated

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index d961e4e49..96c7fc07e 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1838,17 +1838,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2564,17 +2553,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index a5cc51346..f880757cb 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -16857,6 +16857,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+POINT_VEC2.x + + + +
+ + +
+
+ + POINT_VEC2.z diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 752299e6a..fc612bd70 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -3077,6 +3077,12 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:

SET_AIRBASE:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_AIRBASE:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -3945,6 +3951,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_BASE:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_BASE:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -4997,6 +5009,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_CARGO:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_CARGO:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -6054,6 +6072,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_CLIENT:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_CLIENT:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -7235,6 +7259,12 @@ mission designer to add a dedicated method

SET_GROUP:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_GROUP:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -8280,6 +8310,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_OPSGROUP:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_OPSGROUP:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -9283,6 +9319,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_OPSZONE:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_OPSZONE:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -10262,6 +10304,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_PLAYER:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_PLAYER:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -11247,6 +11295,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_SCENERY:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_SCENERY:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -12316,6 +12370,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_STATIC:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_STATIC:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -13483,6 +13543,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_UNIT:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_UNIT:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -14546,6 +14612,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_ZONE:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_ZONE:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -15519,6 +15591,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_ZONE_GOAL:GetRandom()

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + + +

SET_ZONE_GOAL:GetRandomSurely()

+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

@@ -17889,7 +17967,40 @@ DatabaseSet = SET_AIRBASE:New()
+

or nil if none found or the SET is empty!

+
+
+ + + + + +
+ +
+

SET_AIRBASE:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -23238,7 +23349,40 @@ When moose is loading dynamically (for moose class development), tracing is swit
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_BASE:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+
+

SET_BASE

+
+

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -29585,7 +29729,40 @@ DatabaseSet = SET_CARGO:New()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_CARGO:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -36168,7 +36345,40 @@ DBObject = SET_CLIENT:New()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_CLIENT:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -43842,7 +44052,40 @@ MySetGroup:SetCargoBayWeightLimit()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_GROUP:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -50375,7 +50618,40 @@ GroupSet = SET_OPSGROUP:New():FilterActive( false ):FilterCoalition( "blue" ):Fi
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_OPSGROUP:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -56512,7 +56788,40 @@ If zones overlap, the first zone that validates the test is returned.

+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_OPSZONE:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -62583,7 +62892,40 @@ DBObject = SET_PLAYER:New()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_PLAYER:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -68574,7 +68916,40 @@ Thus will will get a smooth percentage decrease, if you use this e.g. as success
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_SCENERY:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -75259,7 +75634,40 @@ DBObject = SET_STATIC:New()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_STATIC:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -82529,7 +82937,40 @@ MySetUnit:SetCargoBayWeightLimit()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_UNIT:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -89247,7 +89688,40 @@ DatabaseSet = SET_ZONE:New()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_ZONE:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

@@ -95203,7 +95677,40 @@ DatabaseSet = SET_ZONE_GOAL:New()
+

or nil if none found or the SET is empty!

+
+
+
+ + + + +
+ +
+

SET_ZONE_GOAL:GetRandomSurely()

+
+ +

Gets a random object from the Core.Set#SET_BASE and derived classes.

+ + +

A bit slower than SET_BASE.GetRandom() but tries to ensure you get an object back if the SET is not empty.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

or nil if the SET is empty!

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 773036e17..747229184 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2911,7 +2911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -5082,7 +5082,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index cdf7c7a71..bf7a835c1 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2988,6 +2988,30 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + + + + +

SPAWN.livery_id

+ + + + + +

SPAWN.uncontrolled

+ + @@ -3547,11 +3571,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3621,6 +3648,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3811,17 +3841,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3888,17 +3907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4167,6 +4175,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4278,6 +4297,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
@@ -9520,11 +9583,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9594,6 +9660,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -9784,17 +9853,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9861,17 +9919,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitLivery - - -
@@ -10140,6 +10187,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -10251,6 +10309,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 8b58590e8..20e3ac873 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1996,6 +1996,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2910,6 +2928,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4263,6 +4314,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 064a880b9..805042c0a 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -15307,17 +15307,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -16016,17 +16005,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -17969,17 +17947,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19480,17 +19447,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 9511432f3..0297d9b81 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4464,7 +4464,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index b607f3771..ff24b7596 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3547,17 +3547,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -6733,17 +6722,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- -
-
-
@@ -7554,17 +7532,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- -
-
-
@@ -8345,17 +8312,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- -
-
-
@@ -10024,17 +9980,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- - -
-
- - -DESIGNATE.LaseDuration - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 5bd4b33dd..3761733c5 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19486,6 +19486,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -19503,7 +19514,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24233,6 +24244,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24250,7 +24272,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25975,6 +25997,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25992,7 +26025,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index cf3d0c8c1..f48521f1e 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2021,12 +2021,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4054,17 +4048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -MANTIS.Groupset - - -
@@ -4115,7 +4098,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4126,7 +4109,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4137,7 +4120,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4533,50 +4516,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -8718,17 +8657,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - -MANTIS.Groupset - - -
@@ -8779,7 +8707,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8790,7 +8718,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8801,7 +8729,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9197,50 +9125,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index fcc4c7970..e9de5230c 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2268,6 +2268,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2498,6 +2512,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 0f13938f1..879972f30 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,6 +3468,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4561,6 +4567,30 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + + + + +

RAT.livery_id

+ + + + + +

RAT.uncontrolled

+ + @@ -6952,6 +6982,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14832,6 +14873,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -21270,6 +21322,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 05b564896..d7f2c660e 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2866,11 +2866,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -3053,7 +3056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3064,7 +3067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -5452,11 +5455,14 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -5639,7 +5645,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -5650,7 +5656,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index b66e7995f..77f8b8ffc 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40562,9 +40562,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case to that of lead.

-
@@ -40628,20 +40625,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Also decrease flag for section members of flight.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -40660,6 +40643,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -40820,6 +40814,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -40853,9 +40850,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set new time stamp.

-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index b3099cc83..9e9e26238 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2605,6 +2605,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -4334,7 +4340,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4456,17 +4462,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4590,6 +4585,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -4798,20 +4804,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -4837,20 +4829,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10377,7 +10355,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -10499,17 +10477,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -10633,6 +10600,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -10841,20 +10819,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -10880,20 +10844,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -12905,7 +12855,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13027,17 +12977,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13161,6 +13100,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -13369,20 +13319,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13408,20 +13344,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 3fcb60e1b..c608dd80e 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7661,6 +7661,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -7716,6 +7727,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -7736,7 +7758,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7758,7 +7780,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -7783,11 +7805,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -7830,7 +7869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -7841,11 +7880,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -7930,11 +7972,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -7963,14 +8008,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -8032,6 +8074,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -8212,6 +8265,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -8468,7 +8532,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -8556,7 +8620,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -17966,6 +18030,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -18021,6 +18096,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -18041,7 +18127,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -18063,7 +18149,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -18088,11 +18174,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -18135,7 +18238,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -18146,11 +18249,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -18235,11 +18341,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -18268,14 +18377,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -18337,6 +18443,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -18517,6 +18634,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -18773,7 +18901,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -18861,7 +18989,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -20383,6 +20511,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -20438,6 +20577,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -20458,7 +20608,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -20480,7 +20630,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -20505,11 +20655,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -20552,7 +20719,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -20563,11 +20730,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -20652,11 +20822,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -20685,14 +20858,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -20754,6 +20924,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -20934,6 +21115,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -21190,7 +21382,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -21278,7 +21470,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25292,17 +25484,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
@@ -34435,17 +34616,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

-
- -
-
-
- - #number -CTLD_HERCULES.j - - -
@@ -35772,17 +35942,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

-
- -
-
-
- - #number -CTLD_HERCULES.j - - -
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 34058e877..b0f6202ea 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2939,7 +2939,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3664,7 +3664,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4840,7 +4840,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6318,7 +6318,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 154b1f57f..81ab791f5 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3209,11 +3209,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3786,11 +3789,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -4973,11 +4979,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -6462,11 +6471,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index eafba1846..a32dd019f 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3230,7 +3230,7 @@ based on the tasking capabilities defined in
- + Cargo.Cargo#CARGO FSM_PROCESS.Cargo diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 379749b42..beb169611 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3216,8 +3216,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -3228,10 +3228,54 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+ + @@ -4322,8 +4366,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -4334,10 +4378,54 @@ This method can only be used once!

+ +
+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+ + @@ -5180,8 +5268,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -5192,10 +5280,54 @@ This method can only be used once!

+ +
+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+ + @@ -6669,8 +6801,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -6681,10 +6813,54 @@ This method can only be used once!

+ +
+ +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+ + diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 5bec7d6c2..1cfc181f2 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3254,6 +3254,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4103,6 +4114,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -7587,6 +7609,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -8436,6 +8469,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 12275da8a..3ace3f017 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5249,18 +5249,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9972,18 +9961,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -22209,18 +22187,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26309,18 +26276,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26945,18 +26901,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -27198,18 +27143,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 70a16f17d..616aeeaa6 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3022,28 +3022,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3128,7 +3106,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5161,28 +5139,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5267,7 +5223,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6771,28 +6727,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6877,7 +6811,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 6389f78cc..961ff4fc4 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3732,17 +3732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -7777,17 +7766,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
- @@ -8358,17 +8336,6 @@ If the Identifiable is alive, true is returned.

-
- -
- @@ -8556,17 +8523,6 @@ If the Identifiable is alive, true is returned.

-
- -
-