diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index c23923a50..889e61ab1 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4185,6 +4185,30 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea

AI_A2A_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_A2A_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_A2A_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_A2A_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_A2A_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -4365,6 +4389,24 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea

AI_A2A_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_A2A_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_A2A_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_A2A_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -4453,6 +4495,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_A2A_DISPATCHER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -14741,6 +14789,138 @@ They will lock the parking spot.

+ + + +
+ +
+

AI_A2A_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2A_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2A_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2A_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -15935,6 +16115,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_A2A_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2A_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2A_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -16463,6 +16751,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_A2A_DISPATCHER:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 26838ac9e..977136441 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4130,6 +4130,30 @@ of the squadron are destroyed. This is to keep consistency of air operations and

AI_A2G_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_A2G_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_A2G_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_A2G_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_A2G_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -4310,6 +4334,24 @@ of the squadron are destroyed. This is to keep consistency of air operations and

AI_A2G_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_A2G_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_A2G_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_A2G_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -4398,6 +4440,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_A2G_DISPATCHER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -16811,6 +16859,138 @@ multiplied by the Overhead and rounded up to the smallest integer.

+ + + +
+ +
+

AI_A2G_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2G_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2G_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2G_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -18005,6 +18185,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_A2G_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2G_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_A2G_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -18533,6 +18821,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_A2G_DISPATCHER:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index b6a037738..dfd21d57b 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2402,6 +2402,28 @@ Therefore, this class is considered to be deprecated

+ + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 5ad7183a9..d8767b4cc 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -3890,6 +3890,30 @@ Therefore, this class is considered to be deprecated

AI_AIR_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_AIR_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_AIR_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_AIR_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_AIR_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -4070,6 +4094,24 @@ Therefore, this class is considered to be deprecated

AI_AIR_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_AIR_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_AIR_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_AIR_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -4158,6 +4200,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_AIR_DISPATCHER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -13306,6 +13354,138 @@ multiplied by the Overhead and rounded up to the smallest integer.

+ + + +
+ +
+

AI_AIR_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_AIR_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_AIR_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_AIR_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -14500,6 +14680,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_AIR_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_AIR_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_AIR_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -15028,6 +15316,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_AIR_DISPATCHER:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_BAI.html b/Documentation/AI.AI_BAI.html index 740a88a5b..f9baa2af1 100644 --- a/Documentation/AI.AI_BAI.html +++ b/Documentation/AI.AI_BAI.html @@ -3079,6 +3079,30 @@ Therefore, this class is considered to be deprecated

AI_BAI_ZONE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_BAI_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_BAI_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_BAI_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_BAI_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3259,6 +3283,24 @@ Therefore, this class is considered to be deprecated

AI_BAI_ZONE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_BAI_ZONE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_BAI_ZONE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_BAI_ZONE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3347,6 +3389,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_BAI_ZONE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -11552,6 +11600,138 @@ The default interval is 30 seconds.

+ + + +
+ +
+

AI_BAI_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_BAI_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_BAI_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_BAI_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -12746,6 +12926,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_BAI_ZONE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_BAI_ZONE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_BAI_ZONE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -13274,6 +13562,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_BAI_ZONE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index 9f33eb1f8..908dcd3fa 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -2306,6 +2306,30 @@ Therefore, this class is considered to be deprecated

AI_BALANCER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_BALANCER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_BALANCER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_BALANCER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_BALANCER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2486,6 +2510,24 @@ Therefore, this class is considered to be deprecated

AI_BALANCER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_BALANCER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_BALANCER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_BALANCER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2574,6 +2616,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_BALANCER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -5524,6 +5572,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

AI_BALANCER:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_BALANCER:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_BALANCER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_BALANCER:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -6718,6 +6898,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_BALANCER:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_BALANCER:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_BALANCER:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -7246,6 +7534,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_BALANCER:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_CAP.html b/Documentation/AI.AI_CAP.html index 3b49deaf0..91aeb773e 100644 --- a/Documentation/AI.AI_CAP.html +++ b/Documentation/AI.AI_CAP.html @@ -2992,6 +2992,30 @@ Therefore, this class is considered to be deprecated

AI_CAP_ZONE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_CAP_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_CAP_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_CAP_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_CAP_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3172,6 +3196,24 @@ Therefore, this class is considered to be deprecated

AI_CAP_ZONE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_CAP_ZONE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_CAP_ZONE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_CAP_ZONE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3260,6 +3302,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_CAP_ZONE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -11140,6 +11188,138 @@ The default interval is 30 seconds.

+ + + +
+ +
+

AI_CAP_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAP_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAP_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAP_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -12334,6 +12514,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_CAP_ZONE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAP_ZONE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAP_ZONE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -12862,6 +13150,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_CAP_ZONE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_CAS.html b/Documentation/AI.AI_CAS.html index eac3a710c..4a628e6d2 100644 --- a/Documentation/AI.AI_CAS.html +++ b/Documentation/AI.AI_CAS.html @@ -3010,6 +3010,30 @@ Therefore, this class is considered to be deprecated

AI_CAS_ZONE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_CAS_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_CAS_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_CAS_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_CAS_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3190,6 +3214,24 @@ Therefore, this class is considered to be deprecated

AI_CAS_ZONE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_CAS_ZONE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_CAS_ZONE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_CAS_ZONE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3278,6 +3320,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_CAS_ZONE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -11377,6 +11425,138 @@ The default interval is 30 seconds.

+ + + +
+ +
+

AI_CAS_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAS_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAS_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAS_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -12571,6 +12751,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_CAS_ZONE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAS_ZONE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CAS_ZONE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -13099,6 +13387,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_CAS_ZONE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index aca1dc35c..e1a9199ca 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2011,9 +2011,6 @@ Therefore, this class is considered to be deprecated

- -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 78f25c009..4c3e7864b 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2348,6 +2348,30 @@ Therefore, this class is considered to be deprecated

AI_CARGO_AIRPLANE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_CARGO_AIRPLANE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_CARGO_AIRPLANE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_CARGO_AIRPLANE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_CARGO_AIRPLANE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2528,6 +2552,24 @@ Therefore, this class is considered to be deprecated

AI_CARGO_AIRPLANE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_CARGO_AIRPLANE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_CARGO_AIRPLANE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_CARGO_AIRPLANE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2616,6 +2658,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_CARGO_AIRPLANE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -2901,6 +2949,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -4688,6 +4739,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -5317,6 +5371,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -6834,6 +6891,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -7097,6 +7157,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

AI_CARGO_AIRPLANE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_AIRPLANE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_AIRPLANE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_AIRPLANE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -8291,6 +8483,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_CARGO_AIRPLANE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_AIRPLANE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_AIRPLANE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -8819,6 +9119,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_CARGO_AIRPLANE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 0349bdd33..b7a7efadc 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2419,6 +2419,30 @@ Therefore, this class is considered to be deprecated

AI_CARGO_HELICOPTER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_CARGO_HELICOPTER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_CARGO_HELICOPTER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_CARGO_HELICOPTER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_CARGO_HELICOPTER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2599,6 +2623,24 @@ Therefore, this class is considered to be deprecated

AI_CARGO_HELICOPTER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_CARGO_HELICOPTER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_CARGO_HELICOPTER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_CARGO_HELICOPTER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2687,6 +2729,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_CARGO_HELICOPTER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3022,22 +3070,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4940,22 +4994,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5610,22 +5670,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7168,22 +7234,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7422,6 +7494,138 @@ Adjust if necessary. + + + +
+ +
+

AI_CARGO_HELICOPTER:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_HELICOPTER:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_HELICOPTER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_HELICOPTER:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -8616,6 +8820,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_CARGO_HELICOPTER:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_HELICOPTER:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_CARGO_HELICOPTER:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -9144,6 +9456,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_CARGO_HELICOPTER:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index 37e1a2643..2aae92a19 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -3434,6 +3434,30 @@ Therefore, this class is considered to be deprecated

AI_ESCORT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_ESCORT:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_ESCORT:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_ESCORT:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_ESCORT:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3614,6 +3638,24 @@ Therefore, this class is considered to be deprecated

AI_ESCORT:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_ESCORT:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_ESCORT:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_ESCORT:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3702,6 +3744,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_ESCORT:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -17152,6 +17200,138 @@ EscortPlanes:__Start(2) + + + +
+ +
+

AI_ESCORT:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -18346,6 +18526,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_ESCORT:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -18874,6 +19162,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_ESCORT:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Escort_Dispatcher_Request.html b/Documentation/AI.AI_Escort_Dispatcher_Request.html index d82779393..75d630574 100644 --- a/Documentation/AI.AI_Escort_Dispatcher_Request.html +++ b/Documentation/AI.AI_Escort_Dispatcher_Request.html @@ -2183,6 +2183,30 @@ Therefore, this class is considered to be deprecated

AI_ESCORT_DISPATCHER_REQUEST:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2363,6 +2387,24 @@ Therefore, this class is considered to be deprecated

AI_ESCORT_DISPATCHER_REQUEST:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2451,6 +2493,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_ESCORT_DISPATCHER_REQUEST:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -4884,6 +4932,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -6078,6 +6258,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -6606,6 +6894,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_ESCORT_DISPATCHER_REQUEST:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Escort_Request.html b/Documentation/AI.AI_Escort_Request.html index 23879d099..141753162 100644 --- a/Documentation/AI.AI_Escort_Request.html +++ b/Documentation/AI.AI_Escort_Request.html @@ -3519,6 +3519,30 @@ EscortPlanes = AI_ESCORT_REQUEST:New( EscortUnit, EscortGroup, "Desert", "Welcom

AI_ESCORT_REQUEST:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_ESCORT_REQUEST:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_ESCORT_REQUEST:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_ESCORT_REQUEST:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_ESCORT_REQUEST:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3699,6 +3723,24 @@ EscortPlanes = AI_ESCORT_REQUEST:New( EscortUnit, EscortGroup, "Desert", "Welcom

AI_ESCORT_REQUEST:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_ESCORT_REQUEST:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_ESCORT_REQUEST:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_ESCORT_REQUEST:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3787,6 +3829,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_ESCORT_REQUEST:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -17305,6 +17353,138 @@ EscortPlanes:__Start(2) + + + +
+ +
+

AI_ESCORT_REQUEST:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_REQUEST:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_REQUEST:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_REQUEST:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -18499,6 +18679,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_ESCORT_REQUEST:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_REQUEST:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_ESCORT_REQUEST:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -19027,6 +19315,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_ESCORT_REQUEST:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Formation.html b/Documentation/AI.AI_Formation.html index 43cf7377c..e6693e3d6 100644 --- a/Documentation/AI.AI_Formation.html +++ b/Documentation/AI.AI_Formation.html @@ -2655,6 +2655,30 @@ Therefore, this class is considered to be deprecated

AI_FORMATION:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_FORMATION:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_FORMATION:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_FORMATION:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_FORMATION:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2835,6 +2859,24 @@ Therefore, this class is considered to be deprecated

AI_FORMATION:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_FORMATION:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_FORMATION:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_FORMATION:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2923,6 +2965,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_FORMATION:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -12216,6 +12264,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

AI_FORMATION:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_FORMATION:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_FORMATION:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_FORMATION:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -13410,6 +13590,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_FORMATION:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_FORMATION:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_FORMATION:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -13938,6 +14226,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_FORMATION:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 88e3ba244..945c654f6 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -2776,6 +2776,30 @@ Therefore, this class is considered to be deprecated

AI_PATROL_ZONE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

AI_PATROL_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

AI_PATROL_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

AI_PATROL_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

AI_PATROL_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2956,6 +2980,24 @@ Therefore, this class is considered to be deprecated

AI_PATROL_ZONE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

AI_PATROL_ZONE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

AI_PATROL_ZONE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

AI_PATROL_ZONE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3044,6 +3086,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

AI_PATROL_ZONE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -9353,6 +9401,138 @@ The default interval is 30 seconds.

+ + + +
+ +
+

AI_PATROL_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_PATROL_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_PATROL_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

AI_PATROL_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -10547,6 +10727,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

AI_PATROL_ZONE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_PATROL_ZONE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

AI_PATROL_ZONE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -11075,6 +11363,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

AI_PATROL_ZONE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Actions.Act_Account.html b/Documentation/Actions.Act_Account.html index 12cd1e6cf..c046ed307 100644 --- a/Documentation/Actions.Act_Account.html +++ b/Documentation/Actions.Act_Account.html @@ -2311,6 +2311,30 @@

ACT_ACCOUNT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

ACT_ACCOUNT:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

ACT_ACCOUNT:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

ACT_ACCOUNT:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

ACT_ACCOUNT:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2491,6 +2515,24 @@

ACT_ACCOUNT:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

ACT_ACCOUNT:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

ACT_ACCOUNT:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

ACT_ACCOUNT:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2579,6 +2621,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

ACT_ACCOUNT:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -6212,6 +6260,138 @@ Therefore, this class is considered to be deprecated

+ + + +
+ +
+

ACT_ACCOUNT:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ACCOUNT:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ACCOUNT:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ACCOUNT:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -7406,6 +7586,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

ACT_ACCOUNT:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ACCOUNT:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ACCOUNT:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -7934,6 +8222,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

ACT_ACCOUNT:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Actions.Act_Assign.html b/Documentation/Actions.Act_Assign.html index 16c739074..85bf6cb95 100644 --- a/Documentation/Actions.Act_Assign.html +++ b/Documentation/Actions.Act_Assign.html @@ -2409,6 +2409,30 @@ The assignment type also allows to reject the task.

ACT_ASSIGN:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

ACT_ASSIGN:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

ACT_ASSIGN:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

ACT_ASSIGN:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

ACT_ASSIGN:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2589,6 +2613,24 @@ The assignment type also allows to reject the task.

ACT_ASSIGN:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

ACT_ASSIGN:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

ACT_ASSIGN:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

ACT_ASSIGN:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2677,6 +2719,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

ACT_ASSIGN:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -6182,6 +6230,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

ACT_ASSIGN:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIGN:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIGN:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIGN:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -7376,6 +7556,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

ACT_ASSIGN:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIGN:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIGN:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -7904,6 +8192,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

ACT_ASSIGN:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Actions.Act_Assist.html b/Documentation/Actions.Act_Assist.html index a7cf85e2a..77cbf9f1a 100644 --- a/Documentation/Actions.Act_Assist.html +++ b/Documentation/Actions.Act_Assist.html @@ -2411,6 +2411,30 @@ Therefore, this class is considered to be deprecated

ACT_ASSIST:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

ACT_ASSIST:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

ACT_ASSIST:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

ACT_ASSIST:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

ACT_ASSIST:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2591,6 +2615,24 @@ Therefore, this class is considered to be deprecated

ACT_ASSIST:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

ACT_ASSIST:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

ACT_ASSIST:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

ACT_ASSIST:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2679,6 +2721,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

ACT_ASSIST:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -6459,6 +6507,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

ACT_ASSIST:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIST:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIST:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIST:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -7653,6 +7833,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

ACT_ASSIST:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIST:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ASSIST:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -8181,6 +8469,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

ACT_ASSIST:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Actions.Act_Route.html b/Documentation/Actions.Act_Route.html index d8670836b..c603c096c 100644 --- a/Documentation/Actions.Act_Route.html +++ b/Documentation/Actions.Act_Route.html @@ -2468,6 +2468,30 @@ Therefore, this class is considered to be deprecated

ACT_ROUTE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

ACT_ROUTE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

ACT_ROUTE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

ACT_ROUTE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

ACT_ROUTE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2648,6 +2672,24 @@ Therefore, this class is considered to be deprecated

ACT_ROUTE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

ACT_ROUTE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

ACT_ROUTE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

ACT_ROUTE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2736,6 +2778,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

ACT_ROUTE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -6868,6 +6916,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

ACT_ROUTE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ROUTE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ROUTE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ROUTE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -8062,6 +8242,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

ACT_ROUTE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ROUTE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ACT_ROUTE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -8590,6 +8878,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

ACT_ROUTE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index b40cd392a..67b8b830f 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1965,17 +1965,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -2644,17 +2633,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 0ab2f5ca8..ac3f431f8 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2034,6 +2034,9 @@ Therefore, this class is considered to be deprecated

+ +

Then we register the new group in the database

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 0f419fe2c..f7f7ebf65 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1914,6 +1914,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -2629,6 +2640,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Astar.html b/Documentation/Core.Astar.html index 3b7353f47..6c4466fd8 100644 --- a/Documentation/Core.Astar.html +++ b/Documentation/Core.Astar.html @@ -2235,6 +2235,30 @@ describe the optimal path from the start node to the end node.

ASTAR:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

ASTAR:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

ASTAR:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

ASTAR:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

ASTAR:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2415,6 +2439,24 @@ describe the optimal path from the start node to the end node.

ASTAR:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

ASTAR:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

ASTAR:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

ASTAR:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2503,6 +2545,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

ASTAR:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -5211,6 +5259,138 @@ Very often the distance between nodes is a good measure for the cost.

+
+
+ +
+ +
+

ASTAR:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ASTAR:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ASTAR:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

ASTAR:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -6405,6 +6585,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

ASTAR:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ASTAR:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

ASTAR:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -6933,6 +7221,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

ASTAR:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index 922d717aa..b9cbadfe7 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -2007,6 +2007,30 @@ object name to the method.

BASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

BASE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2187,6 +2211,24 @@ object name to the method.

BASE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

BASE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

BASE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

BASE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2275,6 +2317,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

BASE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -2815,6 +2863,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

BASE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -4009,6 +4189,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

BASE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

BASE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

BASE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -4537,6 +4825,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

BASE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+
+

BASE

+
+

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Beacon.html b/Documentation/Core.Beacon.html index 4e559af59..bffced8a1 100644 --- a/Documentation/Core.Beacon.html +++ b/Documentation/Core.Beacon.html @@ -1910,6 +1910,30 @@ This uses the very generic singleton function "trigger.action.radioTransmission(

BEACON:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

BEACON:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

BEACON:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

BEACON:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

BEACON:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2090,6 +2114,24 @@ This uses the very generic singleton function "trigger.action.radioTransmission(

BEACON:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

BEACON:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

BEACON:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

BEACON:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2178,6 +2220,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

BEACON:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3708,6 +3756,138 @@ UnitBeacon:RadioBeacon("MySoundFileSOS.ogg", 40, radio.modulation.FM, 20, 5*60)< + + + +
+ +
+

BEACON:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

BEACON:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

BEACON:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

BEACON:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -4902,6 +5082,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

BEACON:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

BEACON:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

BEACON:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -5430,6 +5718,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

BEACON:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Condition.html b/Documentation/Core.Condition.html index 16094e015..043cb5bd0 100644 --- a/Documentation/Core.Condition.html +++ b/Documentation/Core.Condition.html @@ -2010,6 +2010,30 @@

CONDITION:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

CONDITION:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

CONDITION:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

CONDITION:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

CONDITION:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2190,6 +2214,24 @@

CONDITION:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

CONDITION:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

CONDITION:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

CONDITION:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2278,6 +2320,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

CONDITION:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3924,6 +3972,138 @@ Technically, a random number between 0 and 100 is created. If the given success + + + +
+ +
+

CONDITION:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

CONDITION:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

CONDITION:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

CONDITION:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -5118,6 +5298,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

CONDITION:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

CONDITION:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

CONDITION:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -5646,6 +5934,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

CONDITION:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 2d74907e2..48b6bb8ab 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -2495,6 +2495,30 @@ Moose refers to _DATABASE within the framework extensively, but

DATABASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

DATABASE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

DATABASE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

DATABASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

DATABASE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2675,6 +2699,24 @@ Moose refers to _DATABASE within the framework extensively, but

DATABASE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

DATABASE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

DATABASE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

DATABASE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2763,6 +2805,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

DATABASE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -7688,6 +7736,138 @@ This method is used by the SPAWN class.

+ + + +
+ +
+

DATABASE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

DATABASE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

DATABASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

DATABASE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -8882,6 +9062,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

DATABASE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

DATABASE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

DATABASE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -9410,6 +9698,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

DATABASE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index f8223f6b7..f00b0bca1 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -2198,6 +2198,30 @@ Example code snippet:

EVENT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

EVENT:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

EVENT:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

EVENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

EVENT:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2378,6 +2402,24 @@ Example code snippet:

EVENT:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

EVENT:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

EVENT:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

EVENT:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2466,6 +2508,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

EVENT:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3141,6 +3189,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

EVENTHANDLER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

EVENTHANDLER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

EVENTHANDLER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

EVENTHANDLER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

EVENTHANDLER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3321,6 +3393,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

EVENTHANDLER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

EVENTHANDLER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

EVENTHANDLER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

EVENTHANDLER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3409,6 +3499,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

EVENTHANDLER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -5831,6 +5927,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

EVENT:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

EVENT:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

EVENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

EVENT:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -7025,6 +7253,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

EVENT:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

EVENT:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

EVENT:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -7553,6 +7889,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

EVENT:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -9938,6 +10310,138 @@ Note that at the beginning of each field description, there is an indication whi + + + +
+ +
+

EVENTHANDLER:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

EVENTHANDLER:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

EVENTHANDLER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

EVENTHANDLER:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -11132,6 +11636,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

EVENTHANDLER:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

EVENTHANDLER:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

EVENTHANDLER:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -11660,6 +12272,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

EVENTHANDLER:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 1c130a370..901975fa9 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -2539,6 +2539,30 @@ for multiple objects or the position of the state machine in the process.

FSM:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

FSM:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

FSM:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

FSM:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

FSM:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2719,6 +2743,24 @@ for multiple objects or the position of the state machine in the process.

FSM:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

FSM:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

FSM:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

FSM:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2807,6 +2849,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

FSM:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3440,6 +3488,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_CONTROLLABLE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

FSM_CONTROLLABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

FSM_CONTROLLABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

FSM_CONTROLLABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

FSM_CONTROLLABLE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3620,6 +3692,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_CONTROLLABLE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

FSM_CONTROLLABLE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

FSM_CONTROLLABLE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

FSM_CONTROLLABLE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3708,6 +3798,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

FSM_CONTROLLABLE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -4434,6 +4530,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_PROCESS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

FSM_PROCESS:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

FSM_PROCESS:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

FSM_PROCESS:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

FSM_PROCESS:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -4614,6 +4734,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_PROCESS:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

FSM_PROCESS:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

FSM_PROCESS:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

FSM_PROCESS:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -4702,6 +4840,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

FSM_PROCESS:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -5293,6 +5437,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_SET:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

FSM_SET:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

FSM_SET:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

FSM_SET:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

FSM_SET:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -5473,6 +5641,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_SET:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

FSM_SET:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

FSM_SET:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

FSM_SET:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -5561,6 +5747,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

FSM_SET:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -5925,7 +6117,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7524,7 +7716,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7822,6 +8014,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ +
+

FSM:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -9016,6 +9340,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

FSM:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -9544,6 +9976,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

FSM:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -13258,6 +13726,138 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

FSM_CONTROLLABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_CONTROLLABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_CONTROLLABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_CONTROLLABLE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -14452,6 +15052,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

FSM_CONTROLLABLE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM_CONTROLLABLE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM_CONTROLLABLE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -14980,6 +15688,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

FSM_CONTROLLABLE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -19292,6 +20036,138 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

FSM_PROCESS:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_PROCESS:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_PROCESS:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_PROCESS:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -20486,6 +21362,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

FSM_PROCESS:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM_PROCESS:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM_PROCESS:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -21014,6 +21998,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

FSM_PROCESS:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -24336,6 +25356,138 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

FSM_SET:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_SET:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_SET:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

FSM_SET:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -25530,6 +26682,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

FSM_SET:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM_SET:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

FSM_SET:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -26058,6 +27318,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

FSM_SET:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index 119189436..1ae114e8f 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -2229,6 +2229,30 @@ You can use this method to check asynchronously if a goal has been achieved, for

GOAL:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

GOAL:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

GOAL:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

GOAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

GOAL:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2409,6 +2433,24 @@ You can use this method to check asynchronously if a goal has been achieved, for

GOAL:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

GOAL:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

GOAL:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

GOAL:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2497,6 +2539,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

GOAL:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -4942,6 +4990,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

GOAL:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

GOAL:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

GOAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

GOAL:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -6136,6 +6316,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

GOAL:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

GOAL:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

GOAL:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -6664,6 +6952,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

GOAL:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.MarkerOps_Base.html b/Documentation/Core.MarkerOps_Base.html index 39144297b..440f4761a 100644 --- a/Documentation/Core.MarkerOps_Base.html +++ b/Documentation/Core.MarkerOps_Base.html @@ -2222,6 +2222,30 @@ Last Update: Mar 2023

MARKEROPS_BASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

MARKEROPS_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

MARKEROPS_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

MARKEROPS_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

MARKEROPS_BASE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2402,6 +2426,24 @@ Last Update: Mar 2023

MARKEROPS_BASE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

MARKEROPS_BASE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

MARKEROPS_BASE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

MARKEROPS_BASE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2490,6 +2532,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

MARKEROPS_BASE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -5565,6 +5613,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

MARKEROPS_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

MARKEROPS_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

MARKEROPS_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+
+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ +
+

MARKEROPS_BASE:CreateEventNewDynamicCargo(DynamicCargo)

+
+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -6759,6 +6939,114 @@ initiator : The unit that is dead.

+ + + +
+ +
+

MARKEROPS_BASE:OnEventDynamicCargoLoaded(EventData)

+
+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

MARKEROPS_BASE:OnEventDynamicCargoRemoved(EventData)

+
+ +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ +
+

MARKEROPS_BASE:OnEventDynamicCargoUnloaded(EventData)

+
+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -7287,6 +7575,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ +
+

MARKEROPS_BASE:OnEventNewDynamicCargo(EventData)

+
+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index 4b2640972..9c6c63051 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -1875,7 +1875,7 @@ To send messages, you need to use the To functions.

-

MESSAGE:ToAll(Settings)

+

MESSAGE:ToAll(Settings, Delay)

Sends a MESSAGE to all players.

@@ -2030,6 +2030,30 @@ To send messages, you need to use the To functions.

MESSAGE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

MESSAGE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

MESSAGE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

MESSAGE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

MESSAGE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2210,6 +2234,24 @@ To send messages, you need to use the To functions.

MESSAGE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

MESSAGE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

MESSAGE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

MESSAGE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2298,6 +2340,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

MESSAGE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3051,7 +3099,7 @@ The message display times are automatically defined based on the timing settings
-

MESSAGE:ToAll(Settings)

+

MESSAGE:ToAll(Settings, Delay)

Sends a MESSAGE to all players.

@@ -3062,7 +3110,7 @@ The message display times are automatically defined based on the timing settings

MESSAGE

-

Parameter:

+

Parameters:

@@ -3074,6 +3122,19 @@ The message display times are automatically defined based on the timing settings

(Optional) Settings for message display.

+
+
+
+
+

+ #number + Delay +

+
+
+ +

(Optional) Delay in seconds before the message is send. Default instantly (nil).

+

Return value:

@@ -3083,7 +3144,7 @@ The message display times are automatically defined based on the timing settings
- +

self

@@ -3245,7 +3306,7 @@ The message display times are automatically defined based on the timing settings

   -- Send the 2 messages created with the @{New} method to the Client Group.
   -- Note that the Message of MessageClient2 is overwriting the Message of MessageClient1.
-  Client = CLIENT:FindByName("UnitNameOfMyClient")
+  Client = CLIENT:FindByName("NameOfClientUnit")
 
   MessageClient1 = MESSAGE:New( "Congratulations, you've just hit a target", 25, "Score" ):ToClient( Client )
   MessageClient2 = MESSAGE:New( "Congratulations, you've just killed a target", 25, "Score" ):ToClient( Client )
@@ -4573,6 +4634,138 @@ The message display times are automatically defined based on the timing settings
         
 
 
+
+
+
+        
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -5767,6 +5960,114 @@ initiator : The unit that is dead.

+ + + +
+ + + +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -6295,6 +6596,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ + + +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Pathline.html b/Documentation/Core.Pathline.html index 511abe174..2cdcb867b 100644 --- a/Documentation/Core.Pathline.html +++ b/Documentation/Core.Pathline.html @@ -1972,6 +1972,30 @@ water depth.

PATHLINE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

PATHLINE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

PATHLINE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

PATHLINE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

PATHLINE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2152,6 +2176,24 @@ water depth.

PATHLINE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

PATHLINE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

PATHLINE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

PATHLINE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2240,6 +2282,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

PATHLINE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3582,6 +3630,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -4776,6 +4956,114 @@ initiator : The unit that is dead.

+ + + +
+ + + +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -5304,6 +5592,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ + + +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 06d392694..c030826e4 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -3120,6 +3120,30 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

COORDINATE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

COORDINATE:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

COORDINATE:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

COORDINATE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

COORDINATE:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -3300,6 +3324,24 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

COORDINATE:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

COORDINATE:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

COORDINATE:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

COORDINATE:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -3388,6 +3430,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

COORDINATE:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -13586,6 +13634,138 @@ Creates a line on the F10 map from one point to another.

+ + + +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -14780,6 +14960,114 @@ initiator : The unit that is dead.

+ + + +
+ + + +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -15308,6 +15596,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ + + +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -17006,28 +17330,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Field(s)

-
-
- - -POINT_VEC2.x - - - -
- -
-
-
- - -POINT_VEC2.z - - - -
- -

Function(s)

diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index 8fdafafcf..d9055f0dd 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -1877,6 +1877,30 @@

REPORT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

REPORT:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

REPORT:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

REPORT:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

REPORT:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2057,6 +2081,24 @@

REPORT:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

REPORT:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

REPORT:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

REPORT:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2145,6 +2187,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

REPORT:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3027,6 +3075,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -4221,6 +4401,114 @@ initiator : The unit that is dead.

+ + + +
+ + + +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -4749,6 +5037,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ + + +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index 6263282da..c46d6190c 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -1910,6 +1910,30 @@ The Schedule() method returns the CallID that is the reference ID for each plann

SCHEDULEDISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

SCHEDULEDISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

SCHEDULEDISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

SCHEDULEDISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

SCHEDULEDISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2090,6 +2114,24 @@ The Schedule() method returns the CallID that is the reference ID for each plann

SCHEDULEDISPATCHER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

SCHEDULEDISPATCHER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

SCHEDULEDISPATCHER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

SCHEDULEDISPATCHER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2178,6 +2220,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

SCHEDULEDISPATCHER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3279,6 +3327,138 @@ Nothing of this code should be modified without testing it thoroughly.

+ + + +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -4473,6 +4653,114 @@ initiator : The unit that is dead.

+ + + +
+ + + +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -5001,6 +5289,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ + + +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index 50765551a..56b060f7f 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -2058,6 +2058,30 @@ The schedule will stop after 300 seconds.

SCHEDULER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

Creation of a Dead Event.

+ + + +

SCHEDULER:CreateEventDynamicCargoLoaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ + + +

SCHEDULER:CreateEventDynamicCargoRemoved(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ + + +

SCHEDULER:CreateEventDynamicCargoUnloaded(DynamicCargo)

+ +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

SCHEDULER:CreateEventNewDynamicCargo(DynamicCargo)

+ +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

@@ -2238,6 +2262,24 @@ The schedule will stop after 300 seconds.

SCHEDULER:OnEventDiscardChairAfterEjection(EventData)

Discard chair after ejection.

+ + + +

SCHEDULER:OnEventDynamicCargoLoaded(EventData)

+ +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + + +

SCHEDULER:OnEventDynamicCargoRemoved(EventData)

+ +

Occurs when a dynamic cargo crate is removed.

+ + + +

SCHEDULER:OnEventDynamicCargoUnloaded(EventData)

+ +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

@@ -2326,6 +2368,12 @@ Have a look at the class Core.Event#EVENT

Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + + +

SCHEDULER:OnEventNewDynamicCargo(EventData)

+ +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

@@ -3295,6 +3343,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+
@@ -4489,6 +4669,114 @@ initiator : The unit that is dead.

+ + + +
+ + + +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
@@ -5017,6 +5305,42 @@ Have a look at the class Core.Event#EVENT + + + +
+ + + +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+
diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 442b366ea..a7bcf1d50 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -1745,7 +1745,7 @@
  • #SET_CARGO: Defines a collection of Cargo.Cargos filtered by filter criteria.
  • #SET_ZONE: Defines a collection of Core.Zones filtered by filter criteria.
  • #SET_SCENERY: Defines a collection of Wrapper.Scenerys added via a filtered #SET_ZONE.
  • -
  • #SET_DYNAMICCARGO: Defines a collection of Wrapper.DynamicCargos added via a filtered #SET_ZONE.
  • +
  • #SET_DYNAMICCARGO: Defines a collection of Wrapper.DynamicCargos filtered by filter criteria.
  • These classes are derived from #SET_BASE, which contains the main methods to manage the collections.

    @@ -3486,6 +3486,30 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:

    SET_AIRBASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_AIRBASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_AIRBASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_AIRBASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_AIRBASE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3666,6 +3690,24 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:

    SET_AIRBASE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_AIRBASE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_AIRBASE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_AIRBASE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3754,6 +3796,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_AIRBASE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4348,6 +4396,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_BASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4528,6 +4600,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_BASE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_BASE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_BASE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_BASE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4616,6 +4706,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_BASE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5394,6 +5490,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_CARGO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_CARGO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_CARGO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_CARGO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_CARGO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -5574,6 +5694,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_CARGO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_CARGO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_CARGO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_CARGO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -5662,6 +5800,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_CARGO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6452,6 +6596,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_CLIENT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_CLIENT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_CLIENT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_CLIENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_CLIENT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -6632,6 +6800,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_CLIENT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_CLIENT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_CLIENT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_CLIENT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -6720,6 +6906,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_CLIENT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -7515,6 +7707,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_DYNAMICCARGO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_DYNAMICCARGO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_DYNAMICCARGO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_DYNAMICCARGO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_DYNAMICCARGO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -7695,6 +7911,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_DYNAMICCARGO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_DYNAMICCARGO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_DYNAMICCARGO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_DYNAMICCARGO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -7783,6 +8017,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_DYNAMICCARGO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8739,6 +8979,30 @@ mission designer to add a dedicated method

    SET_GROUP:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_GROUP:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_GROUP:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_GROUP:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_GROUP:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -8919,6 +9183,24 @@ mission designer to add a dedicated method

    SET_GROUP:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_GROUP:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_GROUP:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_GROUP:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -9007,6 +9289,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_GROUP:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -9784,6 +10072,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_OPSGROUP:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_OPSGROUP:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_OPSGROUP:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_OPSGROUP:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_OPSGROUP:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -9964,6 +10276,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_OPSGROUP:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_OPSGROUP:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_OPSGROUP:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_OPSGROUP:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -10052,6 +10382,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_OPSGROUP:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -10781,6 +11117,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_OPSZONE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_OPSZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_OPSZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_OPSZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_OPSZONE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -10961,6 +11321,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_OPSZONE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_OPSZONE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_OPSZONE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_OPSZONE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -11049,6 +11427,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_OPSZONE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -11754,6 +12138,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_PLAYER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_PLAYER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_PLAYER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_PLAYER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_PLAYER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -11934,6 +12342,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_PLAYER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_PLAYER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_PLAYER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_PLAYER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -12022,6 +12448,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_PLAYER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -12733,6 +13165,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_SCENERY:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_SCENERY:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_SCENERY:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_SCENERY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_SCENERY:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -12913,6 +13369,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_SCENERY:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_SCENERY:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_SCENERY:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_SCENERY:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -13001,6 +13475,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_SCENERY:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -13796,6 +14276,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_STATIC:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_STATIC:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_STATIC:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_STATIC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_STATIC:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -13976,6 +14480,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_STATIC:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_STATIC:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_STATIC:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_STATIC:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -14064,6 +14586,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_STATIC:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -14963,6 +15491,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_UNIT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_UNIT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_UNIT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_UNIT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_UNIT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -15143,6 +15695,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_UNIT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_UNIT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_UNIT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_UNIT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -15231,6 +15801,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_UNIT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -16020,6 +16596,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_ZONE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -16200,6 +16800,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_ZONE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_ZONE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_ZONE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_ZONE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -16288,6 +16906,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_ZONE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -16987,6 +17611,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_ZONE_GOAL:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SET_ZONE_GOAL:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SET_ZONE_GOAL:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SET_ZONE_GOAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SET_ZONE_GOAL:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -17167,6 +17815,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SET_ZONE_GOAL:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SET_ZONE_GOAL:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SET_ZONE_GOAL:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SET_ZONE_GOAL:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -17255,6 +17921,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SET_ZONE_GOAL:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -20336,6 +21008,138 @@ DBObject = SET_BASE:New()
    + + + +
    + +
    +

    SET_AIRBASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_AIRBASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_AIRBASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_AIRBASE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -21530,6 +22334,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_AIRBASE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_AIRBASE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_AIRBASE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -22058,6 +22970,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_AIRBASE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -25750,6 +26698,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -26944,6 +28024,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_BASE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_BASE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_BASE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -27472,6 +28660,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_BASE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -32024,6 +33248,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_CARGO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CARGO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CARGO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CARGO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -33218,6 +34574,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_CARGO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CARGO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CARGO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -33746,6 +35210,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_CARGO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -38678,6 +40178,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_CLIENT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CLIENT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CLIENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CLIENT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -39872,6 +41504,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_CLIENT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CLIENT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_CLIENT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -40400,6 +42140,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_CLIENT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -45152,6 +46928,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_DYNAMICCARGO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_DYNAMICCARGO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_DYNAMICCARGO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_DYNAMICCARGO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -46346,6 +48254,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_DYNAMICCARGO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_DYNAMICCARGO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_DYNAMICCARGO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -46874,6 +48890,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_DYNAMICCARGO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -52941,6 +54993,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_GROUP:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_GROUP:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_GROUP:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_GROUP:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -54135,6 +56319,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_GROUP:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_GROUP:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_GROUP:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -54663,6 +56955,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_GROUP:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -59505,6 +61833,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_OPSGROUP:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSGROUP:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSGROUP:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSGROUP:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -60699,6 +63159,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_OPSGROUP:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSGROUP:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSGROUP:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -61227,6 +63795,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_OPSGROUP:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -65660,6 +68264,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_OPSZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSZONE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -66854,6 +69590,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_OPSZONE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSZONE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_OPSZONE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -67382,6 +70226,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_OPSZONE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -71749,6 +74629,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_PLAYER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_PLAYER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_PLAYER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_PLAYER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -72943,6 +75955,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_PLAYER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_PLAYER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_PLAYER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -73471,6 +76591,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_PLAYER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -77758,6 +80914,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_SCENERY:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_SCENERY:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_SCENERY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_SCENERY:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -78952,6 +82240,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_SCENERY:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_SCENERY:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_SCENERY:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -79480,6 +82876,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_SCENERY:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -84461,6 +87893,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_STATIC:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_STATIC:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_STATIC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_STATIC:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -85655,6 +89219,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_STATIC:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_STATIC:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_STATIC:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -86183,6 +89855,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_STATIC:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -91801,6 +95509,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_UNIT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_UNIT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_UNIT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_UNIT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -92995,6 +96835,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_UNIT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_UNIT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_UNIT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -93523,6 +97471,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_UNIT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -98537,6 +102521,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_ZONE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -99731,6 +103847,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_ZONE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -100259,6 +104483,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_ZONE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -104489,6 +108749,138 @@ DBObject = SET_BASE:New() + + + +
    + +
    +

    SET_ZONE_GOAL:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE_GOAL:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE_GOAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE_GOAL:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -105683,6 +110075,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SET_ZONE_GOAL:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE_GOAL:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SET_ZONE_GOAL:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -106211,6 +110711,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SET_ZONE_GOAL:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 4a267d13a..e68efecf8 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2415,6 +2415,30 @@ Therefore, there are 4 era that are defined within the settings:

    SETTINGS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SETTINGS:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SETTINGS:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SETTINGS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SETTINGS:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2595,6 +2619,24 @@ Therefore, there are 4 era that are defined within the settings:

    SETTINGS:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SETTINGS:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SETTINGS:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SETTINGS:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2683,6 +2725,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SETTINGS:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -2975,14 +3023,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #string SETTINGS.A2GSystem - -

    BASE:E( {PlayerUnit:GetName(), A2GSystem } )

    -
    @@ -3022,7 +3067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #boolean SETTINGS.Metric @@ -3063,6 +3108,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3113,6 +3161,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3627,6 +3678,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3687,6 +3741,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3747,6 +3804,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3807,6 +3867,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3867,6 +3930,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3927,6 +3993,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -3997,6 +4066,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -4047,6 +4119,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -4097,6 +4172,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -4147,6 +4225,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    @param #SETTINGS self

    +

    Defined in:

    @@ -5069,6 +5150,12 @@ It is advised to use this method at the start of the mission.

    + +

    @param #SETTINGS self + @param Wrapper.Group#GROUP MenuGroup Group for which to add menus. + @param #table RootMenu Root menu table + @return #SETTINGS

    +

    Defined in:

    @@ -5079,40 +5166,23 @@ It is advised to use this method at the start of the mission.

    - Wrapper.Group#GROUP MenuGroup

    - -

    Group for which to add menus.

    - +

    - #table RootMenu

    - -

    Root menu table

    - +

    -

    Return value:

    -
    -
    -

    #SETTINGS:

    -
    -
    - - - -
    -
    @@ -5135,14 +5205,11 @@ It is advised to use this method at the start of the mission.

    - + #string SETTINGS.A2GSystem - -

    BASE:E( {PlayerUnit:GetName(), A2GSystem } )

    -
    @@ -5182,7 +5249,7 @@ It is advised to use this method at the start of the mission.

    - + #boolean SETTINGS.Metric @@ -5447,6 +5514,138 @@ It is advised to use this method at the start of the mission.

    +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -6641,6 +6840,114 @@ initiator : The unit that is dead.

    +
    +
    + +
    + + + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7169,6 +7476,42 @@ Have a look at the class Core.Event#EVENT
    +
    +
    + +
    + + + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index f0d5c122a..0045605fd 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3209,31 +3209,13 @@ and any spaces before and after the resulting name are removed.

    -

    SPAWN.communication

    +

    SPAWN.modulation

    -

    SPAWN.frequency

    - - - - - -

    SPAWN.hidden

    - - - - - -

    SPAWN.livery_id

    - - - - - -

    SPAWN.skill

    +

    SPAWN.uncontrolled

    @@ -3286,6 +3268,30 @@ and any spaces before and after the resulting name are removed.

    SPAWN:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SPAWN:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SPAWN:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SPAWN:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SPAWN:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3466,6 +3472,24 @@ and any spaces before and after the resulting name are removed.

    SPAWN:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SPAWN:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SPAWN:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SPAWN:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3554,6 +3578,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SPAWN:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3838,14 +3868,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + SPAWN.AIOnOff - -

    The AI is on by default when spawning a group.

    -
    @@ -3981,20 +4008,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #number -SPAWN.SpawnCount - - - - -

    The internal counter of the amount of spawning the has happened since SpawnStart.

    -
    @@ -4028,6 +4041,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + +SPAWN.SpawnGrouping + + +
    @@ -4086,6 +4110,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    @@ -4141,6 +4176,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + +SPAWN.SpawnInitFreq + + +
    @@ -4218,6 +4264,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    By default, no InitLimit

    +
    @@ -4225,7 +4274,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
    +
    +
    + + +SPAWN.SpawnInitModex + + + +
    + +
    +
    + + +
    +
    +
    + + +SPAWN.SpawnInitModexPrefix @@ -4255,6 +4337,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

    +
    + +
    +
    +
    + + #string +SPAWN.SpawnInitSkill + + +
    @@ -4286,7 +4379,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number SPAWN.SpawnMaxGroups @@ -4300,7 +4393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number SPAWN.SpawnMaxUnitsAlive @@ -4457,17 +4550,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #boolean -SPAWN.SpawnUnControlled - - -
    @@ -4583,7 +4665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -SPAWN.communication +SPAWN.modulation @@ -4594,40 +4676,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -SPAWN.frequency - - - -
    - -
    -
    -
    - - -SPAWN.hidden - - - -
    - -
    -
    -
    - - -SPAWN.livery_id - - - -
    - -
    -
    -
    - - -SPAWN.skill +SPAWN.uncontrolled @@ -10241,14 +10290,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - #boolean + SPAWN.AIOnOff - -

    The AI is on by default when spawning a group.

    -
    @@ -10384,20 +10430,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - -
    -
    -
    - - #number -SPAWN.SpawnCount - - - - -

    The internal counter of the amount of spawning the has happened since SpawnStart.

    -
    @@ -10431,6 +10463,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + +
    +
    +
    + + +SPAWN.SpawnGrouping + + +
    @@ -10489,6 +10532,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + +
    +
    +
    @@ -10544,6 +10598,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + +
    +
    +
    + + +SPAWN.SpawnInitFreq + + +
    @@ -10621,6 +10686,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    By default, no InitLimit

    +
    @@ -10628,7 +10696,40 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    -SPAWN.SpawnInitModu +SPAWN.SpawnInitLivery + + + +
    + +
    +
    +
    + + +SPAWN.SpawnInitModex + + + +
    + +
    +
    +
    + + +SPAWN.SpawnInitModexPostfix + + + +
    + +
    +
    +
    + + +SPAWN.SpawnInitModexPrefix @@ -10658,6 +10759,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

    +
    + +
    +
    +
    + + #string +SPAWN.SpawnInitSkill + + +
    @@ -10689,7 +10801,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - + #number SPAWN.SpawnMaxGroups @@ -10703,7 +10815,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - + #number SPAWN.SpawnMaxUnitsAlive @@ -10860,17 +10972,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - -
    -
    -
    - - #boolean -SPAWN.SpawnUnControlled - - -
    @@ -10986,7 +11087,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    -SPAWN.communication +SPAWN.modulation @@ -10997,40 +11098,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    -SPAWN.frequency - - - -
    - - -
    -
    - - -SPAWN.hidden - - - -
    - -
    -
    -
    - - -SPAWN.livery_id - - - -
    - -
    -
    -
    - - -SPAWN.skill +SPAWN.uncontrolled @@ -11272,6 +11340,138 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    +
    + + +
    + +
    +

    SPAWN:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWN:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWN:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWN:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -12466,6 +12666,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SPAWN:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWN:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWN:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -12994,6 +13302,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SPAWN:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index a04233967..b37907432 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2138,6 +2138,24 @@ such as position and heading.

    SPAWNSTATIC:_SpawnStatic(Template, CountryID)

    Spawns a new static using a given template.

    + + + +

    SPAWNSTATIC.heliport_callsign_id

    + + + + + +

    SPAWNSTATIC.heliport_frequency

    + + + + + +

    SPAWNSTATIC.heliport_modulation

    + + @@ -2188,6 +2206,30 @@ such as position and heading.

    SPAWNSTATIC:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SPAWNSTATIC:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SPAWNSTATIC:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SPAWNSTATIC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SPAWNSTATIC:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2368,6 +2410,24 @@ such as position and heading.

    SPAWNSTATIC:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SPAWNSTATIC:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SPAWNSTATIC:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SPAWNSTATIC:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2456,6 +2516,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SPAWNSTATIC:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3075,11 +3141,44 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + SPAWNSTATIC.TemplateStaticUnit +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_callsign_id + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_frequency + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_modulation + + +
    @@ -4687,11 +4786,44 @@ Handy if you spawn from cargo statics which have resources already set.

    - #table + SPAWNSTATIC.TemplateStaticUnit +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_callsign_id + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_frequency + + + +
    + +
    +
    +
    + + +SPAWNSTATIC.heliport_modulation + + +
    @@ -4930,6 +5062,138 @@ Handy if you spawn from cargo statics which have resources already set.

    + + + +
    + +
    +

    SPAWNSTATIC:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWNSTATIC:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWNSTATIC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWNSTATIC:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -6124,6 +6388,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SPAWNSTATIC:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWNSTATIC:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWNSTATIC:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6652,6 +7024,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SPAWNSTATIC:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 4430e7c3a..7bf478277 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2365,6 +2365,30 @@

    SPOT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SPOT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SPOT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SPOT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SPOT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2545,6 +2569,24 @@

    SPOT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SPOT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SPOT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SPOT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2633,6 +2675,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SPOT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6090,6 +6138,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    SPOT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPOT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPOT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPOT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -7284,6 +7464,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SPOT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPOT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPOT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7812,6 +8100,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SPOT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.TextAndSound.html b/Documentation/Core.TextAndSound.html index 6a7b9baa3..bcecd18fe 100644 --- a/Documentation/Core.TextAndSound.html +++ b/Documentation/Core.TextAndSound.html @@ -1898,6 +1898,30 @@

    TEXTANDSOUND:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TEXTANDSOUND:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TEXTANDSOUND:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TEXTANDSOUND:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TEXTANDSOUND:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2078,6 +2102,24 @@

    TEXTANDSOUND:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TEXTANDSOUND:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TEXTANDSOUND:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TEXTANDSOUND:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2166,6 +2208,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TEXTANDSOUND:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3247,6 +3295,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    TEXTANDSOUND:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TEXTANDSOUND:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TEXTANDSOUND:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TEXTANDSOUND:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4441,6 +4621,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    TEXTANDSOUND:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TEXTANDSOUND:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TEXTANDSOUND:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -4969,6 +5257,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TEXTANDSOUND:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index 80539f6c8..59f813ded 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -2040,6 +2040,30 @@ mytimer:Start(1.0, nil, 10) -- Does not make sense as the function is only calle

    TIMER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TIMER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TIMER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TIMER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TIMER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2220,6 +2244,24 @@ mytimer:Start(1.0, nil, 10) -- Does not make sense as the function is only calle

    TIMER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TIMER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TIMER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TIMER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2308,6 +2350,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TIMER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3503,6 +3551,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    TIMER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TIMER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TIMER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TIMER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4697,6 +4877,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    TIMER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TIMER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TIMER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5225,6 +5513,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TIMER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index 46d96efa6..59fe2e8fa 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -1862,6 +1862,30 @@

    USERFLAG:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    USERFLAG:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    USERFLAG:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    USERFLAG:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    USERFLAG:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2042,6 +2066,24 @@

    USERFLAG:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    USERFLAG:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    USERFLAG:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    USERFLAG:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2130,6 +2172,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    USERFLAG:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -2877,6 +2925,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    USERFLAG:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    USERFLAG:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    USERFLAG:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    USERFLAG:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4071,6 +4251,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    USERFLAG:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    USERFLAG:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    USERFLAG:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -4599,6 +4887,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    USERFLAG:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index 5604028ed..8afb8255b 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -1917,6 +1917,30 @@

    VELOCITY:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    VELOCITY:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    VELOCITY:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    VELOCITY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    VELOCITY:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2097,6 +2121,24 @@

    VELOCITY:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    VELOCITY:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    VELOCITY:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    VELOCITY:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2185,6 +2227,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    VELOCITY:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -2515,6 +2563,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    VELOCITY_POSITIONABLE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    VELOCITY_POSITIONABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    VELOCITY_POSITIONABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    VELOCITY_POSITIONABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    VELOCITY_POSITIONABLE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2695,6 +2767,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    VELOCITY_POSITIONABLE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    VELOCITY_POSITIONABLE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    VELOCITY_POSITIONABLE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    VELOCITY_POSITIONABLE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2783,6 +2873,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    VELOCITY_POSITIONABLE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3658,6 +3754,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    VELOCITY:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4852,6 +5080,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    VELOCITY:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5380,6 +5716,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    VELOCITY:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7273,6 +7645,138 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    + +
    +

    VELOCITY_POSITIONABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY_POSITIONABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY_POSITIONABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY_POSITIONABLE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -8467,6 +8971,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    VELOCITY_POSITIONABLE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY_POSITIONABLE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    VELOCITY_POSITIONABLE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -8995,6 +9607,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    VELOCITY_POSITIONABLE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 5f0975a48..6fb3963e9 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -3005,6 +3005,30 @@ This class implements the inherited functions from #ZONE

    ZONE_BASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    ZONE_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    ZONE_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    ZONE_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    ZONE_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3185,6 +3209,24 @@ This class implements the inherited functions from #ZONE

    ZONE_BASE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    ZONE_BASE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    ZONE_BASE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    ZONE_BASE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3273,6 +3315,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    ZONE_BASE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3595,7 +3643,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_ELASTIC:_ConvexHull(pl)

    -

    Create a convec hull.

    +

    Create a convex hull.

    @@ -4490,6 +4538,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_OVAL:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    ZONE_OVAL:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    ZONE_OVAL:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    ZONE_OVAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    ZONE_OVAL:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4670,6 +4742,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_OVAL:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    ZONE_OVAL:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    ZONE_OVAL:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    ZONE_OVAL:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4758,6 +4848,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    ZONE_OVAL:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6719,6 +6815,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    _ZONE_TRIANGLE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    _ZONE_TRIANGLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    _ZONE_TRIANGLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    _ZONE_TRIANGLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    _ZONE_TRIANGLE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -6899,6 +7019,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    _ZONE_TRIANGLE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    _ZONE_TRIANGLE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    _ZONE_TRIANGLE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    _ZONE_TRIANGLE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -6987,6 +7125,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    _ZONE_TRIANGLE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -11561,6 +11705,138 @@ end + + + +
    + +
    +

    ZONE_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -12755,6 +13031,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    ZONE_BASE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_BASE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_BASE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -13283,6 +13667,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    ZONE_BASE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -15229,7 +15649,7 @@ When moose is loading dynamically (for moose class development), tracing is swit

    ZONE_ELASTIC:_ConvexHull(pl)

    -

    Create a convec hull.

    +

    Create a convex hull.

    @@ -19970,6 +20390,138 @@ end
    + + + +
    + +
    +

    ZONE_OVAL:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_OVAL:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_OVAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_OVAL:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -21164,6 +21716,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    ZONE_OVAL:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_OVAL:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ZONE_OVAL:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -21692,6 +22352,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    ZONE_OVAL:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -34007,6 +34703,138 @@ end + + + +
    + +
    +

    _ZONE_TRIANGLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    _ZONE_TRIANGLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    _ZONE_TRIANGLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    _ZONE_TRIANGLE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -35201,6 +36029,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    _ZONE_TRIANGLE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    _ZONE_TRIANGLE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    _ZONE_TRIANGLE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -35729,6 +36665,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    _ZONE_TRIANGLE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 591063018..ef49af89d 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -2629,6 +2629,30 @@ ATC_Ground = ATC_GROUND_PERSIANGULF:New(

    ATC_GROUND:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    ATC_GROUND:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    ATC_GROUND:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    ATC_GROUND:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    ATC_GROUND:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2809,6 +2833,24 @@ ATC_Ground = ATC_GROUND_PERSIANGULF:New(

    ATC_GROUND:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    ATC_GROUND:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    ATC_GROUND:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    ATC_GROUND:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2897,6 +2939,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    ATC_GROUND:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3470,6 +3518,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ATC_GROUND_UNIVERSAL:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    ATC_GROUND_UNIVERSAL:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    ATC_GROUND_UNIVERSAL:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    ATC_GROUND_UNIVERSAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    ATC_GROUND_UNIVERSAL:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3650,6 +3722,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ATC_GROUND_UNIVERSAL:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    ATC_GROUND_UNIVERSAL:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    ATC_GROUND_UNIVERSAL:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    ATC_GROUND_UNIVERSAL:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3738,6 +3828,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    ATC_GROUND_UNIVERSAL:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4854,6 +4950,138 @@ An airbase can be specified to set the maximum kick speed for.

    + + + +
    + +
    +

    ATC_GROUND:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -6048,6 +6276,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    ATC_GROUND:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6576,6 +6912,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    ATC_GROUND:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -9692,6 +10064,138 @@ An airbase can be specified to set the maximum kick speed for.

    + + + +
    + +
    +

    ATC_GROUND_UNIVERSAL:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND_UNIVERSAL:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND_UNIVERSAL:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND_UNIVERSAL:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -10886,6 +11390,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    ATC_GROUND_UNIVERSAL:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND_UNIVERSAL:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATC_GROUND_UNIVERSAL:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -11414,6 +12026,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    ATC_GROUND_UNIVERSAL:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html index 4fc260418..3c6846c8c 100644 --- a/Documentation/Functional.Artillery.html +++ b/Documentation/Functional.Artillery.html @@ -4010,6 +4010,30 @@ normandy:Start()

    ARTY:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    ARTY:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    ARTY:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    ARTY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    ARTY:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4190,6 +4214,24 @@ normandy:Start()

    ARTY:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    ARTY:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    ARTY:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    ARTY:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4278,6 +4320,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    ARTY:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -18551,6 +18599,138 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent + + + +
    + +
    +

    ARTY:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ARTY:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ARTY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ARTY:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -19745,6 +19925,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    ARTY:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ARTY:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ARTY:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -20273,6 +20561,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    ARTY:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index 5e5c49b4f..3667f519a 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -1928,6 +1928,30 @@ Note that this method will not allow anymore airbases to be attacked, so there i

    CLEANUP_AIRBASE.__:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CLEANUP_AIRBASE.__:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CLEANUP_AIRBASE.__:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CLEANUP_AIRBASE.__:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CLEANUP_AIRBASE.__:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2108,6 +2132,24 @@ Note that this method will not allow anymore airbases to be attacked, so there i

    CLEANUP_AIRBASE.__:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CLEANUP_AIRBASE.__:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CLEANUP_AIRBASE.__:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CLEANUP_AIRBASE.__:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2196,6 +2238,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CLEANUP_AIRBASE.__:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -2913,6 +2961,138 @@ when an enemy unit is near. That is also an option...

    + + + +
    + +
    +

    CLEANUP_AIRBASE.__:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLEANUP_AIRBASE.__:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLEANUP_AIRBASE.__:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLEANUP_AIRBASE.__:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4107,6 +4287,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    CLEANUP_AIRBASE.__:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLEANUP_AIRBASE.__:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLEANUP_AIRBASE.__:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -4635,6 +4923,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    CLEANUP_AIRBASE.__:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.ClientWatch.html b/Documentation/Functional.ClientWatch.html index e9546de0d..ca78c3eb1 100644 --- a/Documentation/Functional.ClientWatch.html +++ b/Documentation/Functional.ClientWatch.html @@ -2362,6 +2362,30 @@

    CLIENTWATCH:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CLIENTWATCH:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CLIENTWATCH:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CLIENTWATCH:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CLIENTWATCH:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2542,6 +2566,24 @@

    CLIENTWATCH:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CLIENTWATCH:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CLIENTWATCH:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CLIENTWATCH:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2630,6 +2672,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CLIENTWATCH:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5733,6 +5781,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    CLIENTWATCH:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENTWATCH:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENTWATCH:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENTWATCH:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -6927,6 +7107,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    CLIENTWATCH:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENTWATCH:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENTWATCH:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7455,6 +7743,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    CLIENTWATCH:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5362c47f3..293d912b8 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2675,7 +2675,7 @@ Use the method DESIGNATE.SetMission() to
    -DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -2685,8 +2685,8 @@ Use the method DESIGNATE.SetMission() to
    - -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 3f11a591f..9e6b09eff 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -3397,6 +3397,30 @@ The different values of Unit.Category can be:

    DETECTION_AREAS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    DETECTION_AREAS:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    DETECTION_AREAS:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    DETECTION_AREAS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    DETECTION_AREAS:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3577,6 +3601,24 @@ The different values of Unit.Category can be:

    DETECTION_AREAS:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    DETECTION_AREAS:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    DETECTION_AREAS:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    DETECTION_AREAS:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3665,6 +3707,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    DETECTION_AREAS:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5023,6 +5071,30 @@ The different values of Unit.Category can be:

    DETECTION_BASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    DETECTION_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    DETECTION_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    DETECTION_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    DETECTION_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -5203,6 +5275,24 @@ The different values of Unit.Category can be:

    DETECTION_BASE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    DETECTION_BASE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    DETECTION_BASE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    DETECTION_BASE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -5291,6 +5381,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    DETECTION_BASE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6966,6 +7062,30 @@ The different values of Unit.Category can be:

    DETECTION_TYPES:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    DETECTION_TYPES:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    DETECTION_TYPES:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    DETECTION_TYPES:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    DETECTION_TYPES:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -7146,6 +7266,24 @@ The different values of Unit.Category can be:

    DETECTION_TYPES:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    DETECTION_TYPES:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    DETECTION_TYPES:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    DETECTION_TYPES:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -7234,6 +7372,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    DETECTION_TYPES:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8667,6 +8811,30 @@ The different values of Unit.Category can be:

    DETECTION_UNITS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    DETECTION_UNITS:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    DETECTION_UNITS:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    DETECTION_UNITS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    DETECTION_UNITS:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -8847,6 +9015,24 @@ The different values of Unit.Category can be:

    DETECTION_UNITS:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    DETECTION_UNITS:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    DETECTION_UNITS:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    DETECTION_UNITS:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -8935,6 +9121,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    DETECTION_UNITS:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -16263,6 +16455,138 @@ zones that reflect cloudy areas where detected units may not be so easily visual
    +
    + + +
    + +
    +

    DETECTION_AREAS:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_AREAS:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_AREAS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_AREAS:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -17457,6 +17781,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    DETECTION_AREAS:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_AREAS:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_AREAS:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -17985,6 +18417,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    DETECTION_AREAS:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -19525,28 +19993,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    - - #number -DETECTION_BASE.DetectedItemCount - - - -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemMax - - -
    @@ -19679,17 +20125,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    - - #boolean -DETECTION_BASE.Locking - - -
    @@ -24305,28 +24740,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
    -
    - - #number -DETECTION_BASE.DetectedItemCount - - - -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemMax - - -
    @@ -24459,17 +24872,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
    -
    - - #boolean -DETECTION_BASE.Locking - - -
    @@ -26080,28 +26482,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
    -
    - - #number -DETECTION_BASE.DetectedItemCount - - - -
    - -
    -
    -
    - - #number -DETECTION_BASE.DetectedItemMax - - -
    @@ -26234,17 +26614,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
    -
    - - #boolean -DETECTION_BASE.Locking - - -
    @@ -26549,6 +26918,138 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
    + +
    +

    DETECTION_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -27743,6 +28244,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    DETECTION_BASE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_BASE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_BASE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -28271,6 +28880,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    DETECTION_BASE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -36738,6 +37383,138 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
    + +
    +

    DETECTION_TYPES:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_TYPES:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_TYPES:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_TYPES:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -37932,6 +38709,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    DETECTION_TYPES:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_TYPES:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_TYPES:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -38460,6 +39345,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    DETECTION_TYPES:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -46550,6 +47471,138 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
    + +
    +

    DETECTION_UNITS:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_UNITS:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_UNITS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_UNITS:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -47744,6 +48797,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    DETECTION_UNITS:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_UNITS:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_UNITS:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -48272,6 +49433,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    DETECTION_UNITS:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.DetectionZones.html b/Documentation/Functional.DetectionZones.html index 44cff744f..f9b3ac850 100644 --- a/Documentation/Functional.DetectionZones.html +++ b/Documentation/Functional.DetectionZones.html @@ -3088,6 +3088,30 @@ The different values of Unit.Category can be:

    DETECTION_ZONES:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    DETECTION_ZONES:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    DETECTION_ZONES:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    DETECTION_ZONES:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    DETECTION_ZONES:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3268,6 +3292,24 @@ The different values of Unit.Category can be:

    DETECTION_ZONES:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    DETECTION_ZONES:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    DETECTION_ZONES:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    DETECTION_ZONES:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3356,6 +3398,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    DETECTION_ZONES:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -10858,6 +10906,138 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
    + +
    +

    DETECTION_ZONES:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_ZONES:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_ZONES:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_ZONES:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -12052,6 +12232,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    DETECTION_ZONES:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_ZONES:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_ZONES:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -12580,6 +12868,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    DETECTION_ZONES:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index 11753a5b1..1629716e3 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -2476,6 +2476,30 @@ EscortPlanes = ESCORT:New( EscortClient, EscortGroup, "Desert", "Welcome to the

    ESCORT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    ESCORT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    ESCORT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    ESCORT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    ESCORT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2656,6 +2680,24 @@ EscortPlanes = ESCORT:New( EscortClient, EscortGroup, "Desert", "Welcome to the

    ESCORT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    ESCORT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    ESCORT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    ESCORT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2744,6 +2786,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    ESCORT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5738,6 +5786,138 @@ EscortPlanes = ESCORT:New( EscortClient, EscortGroup, "Desert", "Welcome to the + + + +
    + +
    +

    ESCORT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ESCORT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ESCORT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ESCORT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -6932,6 +7112,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    ESCORT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ESCORT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ESCORT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7460,6 +7748,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    ESCORT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Fox.html b/Documentation/Functional.Fox.html index bca11c827..7eb711cad 100644 --- a/Documentation/Functional.Fox.html +++ b/Documentation/Functional.Fox.html @@ -2723,6 +2723,30 @@ fox:Start()

    FOX:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    FOX:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    FOX:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    FOX:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    FOX:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2903,6 +2927,24 @@ fox:Start()

    FOX:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    FOX:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    FOX:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    FOX:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2991,6 +3033,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    FOX:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8738,6 +8786,138 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini + + + +
    + +
    +

    FOX:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FOX:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FOX:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FOX:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -9932,6 +10112,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    FOX:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FOX:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FOX:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -10460,6 +10748,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    FOX:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index f8a0252e9..0789558d0 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2926,6 +2926,30 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

    MANTIS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    MANTIS:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    MANTIS:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    MANTIS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    MANTIS:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3106,6 +3130,24 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

    MANTIS:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    MANTIS:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    MANTIS:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    MANTIS:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3194,6 +3236,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    MANTIS:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4078,6 +4126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The #DETECTION_AREAS object for AWACS

    + + + +
    +
    + + +MANTIS.AWACS_Prefix + + +
    @@ -8712,6 +8771,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

    The #DETECTION_AREAS object for AWACS

    + + + +
    +
    + + +MANTIS.AWACS_Prefix + + +
    @@ -9648,6 +9718,138 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
    + +
    +

    MANTIS:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MANTIS:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MANTIS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MANTIS:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -10842,6 +11044,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    MANTIS:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MANTIS:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MANTIS:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -11370,6 +11680,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    MANTIS:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 157af5a5b..fa1bf9d4b 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -2091,6 +2091,30 @@ Therefore, this class is considered to be deprecated and superseded by the

    MISSILETRAINER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    MISSILETRAINER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    MISSILETRAINER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    MISSILETRAINER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    MISSILETRAINER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2271,6 +2295,24 @@ Therefore, this class is considered to be deprecated and superseded by the

    MISSILETRAINER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    MISSILETRAINER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    MISSILETRAINER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    MISSILETRAINER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2359,6 +2401,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    MISSILETRAINER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3777,6 +3825,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    MISSILETRAINER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSILETRAINER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSILETRAINER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSILETRAINER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4971,6 +5151,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    MISSILETRAINER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSILETRAINER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSILETRAINER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5499,6 +5787,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    MISSILETRAINER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 98ea03ad6..0b34c21cc 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -1870,6 +1870,30 @@ on defined intervals (currently every minute).

    MOVEMENT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    MOVEMENT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    MOVEMENT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    MOVEMENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    MOVEMENT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2050,6 +2074,24 @@ on defined intervals (currently every minute).

    MOVEMENT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    MOVEMENT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    MOVEMENT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    MOVEMENT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2138,6 +2180,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    MOVEMENT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -2379,6 +2427,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    +
    +
    + + #number +MOVEMENT.AliveUnits + + + + +

    Contains the counter how many units are currently alive.

    + +
    + +
    @@ -2609,6 +2671,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    +
    +
    + + #number +MOVEMENT.AliveUnits + + + + +

    Contains the counter how many units are currently alive.

    + +
    + +
    @@ -2897,6 +2973,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    + +
    + +
    +

    MOVEMENT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MOVEMENT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MOVEMENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MOVEMENT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4091,6 +4299,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    MOVEMENT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MOVEMENT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MOVEMENT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -4619,6 +4935,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    MOVEMENT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index c154ea1ba..5e0579b7d 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -2135,6 +2135,30 @@ pseudoATC:Start()

    PSEUDOATC:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    PSEUDOATC:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    PSEUDOATC:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    PSEUDOATC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    PSEUDOATC:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2315,6 +2339,24 @@ pseudoATC:Start()

    PSEUDOATC:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    PSEUDOATC:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    PSEUDOATC:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    PSEUDOATC:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2403,6 +2445,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    PSEUDOATC:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4516,6 +4564,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    PSEUDOATC:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    PSEUDOATC:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    PSEUDOATC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    PSEUDOATC:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5710,6 +5890,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    PSEUDOATC:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    PSEUDOATC:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    PSEUDOATC:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6238,6 +6526,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    PSEUDOATC:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 8c2a764bf..0c64b668a 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4759,31 +4759,13 @@ and any spaces before and after the resulting name are removed.

    -

    RAT.communication

    +

    RAT.modulation

    -

    RAT.frequency

    - - - - - -

    RAT.hidden

    - - - - - -

    RAT.livery_id

    - - - - - -

    RAT.skill

    +

    RAT.uncontrolled

    @@ -4836,6 +4818,30 @@ and any spaces before and after the resulting name are removed.

    RAT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RAT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RAT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RAT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RAT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -5016,6 +5022,24 @@ and any spaces before and after the resulting name are removed.

    RAT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RAT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RAT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RAT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -5104,6 +5128,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RAT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5542,6 +5572,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    RATMANAGER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RATMANAGER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RATMANAGER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RATMANAGER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RATMANAGER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -5722,6 +5776,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    RATMANAGER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RATMANAGER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RATMANAGER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RATMANAGER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -5810,6 +5882,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RATMANAGER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -22179,6 +22257,138 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + + + +
    + +
    +

    RAT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RAT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RAT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RAT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -23373,6 +23583,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RAT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RAT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RAT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -23901,6 +24219,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RAT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -26379,6 +26733,138 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    + +
    +

    RATMANAGER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RATMANAGER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RATMANAGER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RATMANAGER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -27573,6 +28059,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RATMANAGER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RATMANAGER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RATMANAGER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -28101,6 +28695,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RATMANAGER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index 2e18bcedb..4b056dfcc 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -3415,6 +3415,30 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th

    RANGE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RANGE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RANGE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RANGE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RANGE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3595,6 +3619,24 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th

    RANGE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RANGE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RANGE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RANGE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3683,6 +3725,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RANGE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -14289,6 +14337,138 @@ If a zone is not explicitly specified, the range zone is determined by its locat + + + +
    + +
    +

    RANGE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RANGE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RANGE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RANGE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -15483,6 +15663,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RANGE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RANGE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RANGE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -16011,6 +16299,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RANGE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index fe97d511d..ad2f4a5f6 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2504,6 +2504,30 @@ Various methods exist to configure:

    SCORING:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SCORING:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SCORING:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SCORING:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SCORING:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2684,6 +2708,24 @@ Various methods exist to configure:

    SCORING:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SCORING:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SCORING:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SCORING:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2772,6 +2814,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SCORING:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3017,17 +3065,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -SCORING.AutoSave - - - -
    - - -
    -
    - - SCORING.AutoSavePath @@ -5951,17 +5988,6 @@ The scale magnifies the scores given to the players.

    - -
    -
    -
    - - SCORING.AutoSavePath @@ -6416,6 +6442,138 @@ The scale magnifies the scores given to the players.

    +
    + + +
    + +
    +

    SCORING:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCORING:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCORING:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCORING:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -7610,6 +7768,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SCORING:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCORING:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCORING:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -8138,6 +8404,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SCORING:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index e1b9b4d79..f2e729ef4 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -1946,6 +1946,30 @@ period of time to stay defensive, before it takes evasive actions.

    SEAD:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SEAD:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SEAD:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SEAD:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SEAD:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2126,6 +2150,24 @@ period of time to stay defensive, before it takes evasive actions.

    SEAD:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SEAD:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SEAD:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SEAD:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2214,6 +2256,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SEAD:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3562,6 +3610,138 @@ SEAD_RU_SAM_Defenses = SEAD:New( { 'RU SA-6 Kub', 'RU SA-6 Defenses', 'RU MI-26 + + + +
    + +
    +

    SEAD:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SEAD:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SEAD:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SEAD:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4756,6 +4936,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SEAD:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SEAD:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SEAD:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5284,6 +5572,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SEAD:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index 110e05aca..1e6178a3d 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -2148,6 +2148,30 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

    SHORAD:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SHORAD:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SHORAD:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SHORAD:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SHORAD:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2328,6 +2352,24 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

    SHORAD:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SHORAD:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SHORAD:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SHORAD:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2416,6 +2458,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SHORAD:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4688,6 +4736,138 @@ mymantis:Start() + + + +
    + +
    +

    SHORAD:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHORAD:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHORAD:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHORAD:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5882,6 +6062,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SHORAD:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHORAD:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHORAD:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6410,6 +6698,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SHORAD:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index 153099ffc..fb9363562 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -3160,6 +3160,30 @@ If no scenery object is near the group the TakeCover event is r

    SUPPRESSION:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SUPPRESSION:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SUPPRESSION:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SUPPRESSION:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SUPPRESSION:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3340,6 +3364,24 @@ If no scenery object is near the group the TakeCover event is r

    SUPPRESSION:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SUPPRESSION:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SUPPRESSION:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SUPPRESSION:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3428,6 +3470,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SUPPRESSION:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -12848,6 +12896,138 @@ If the group consists of more than one unit, this referrs to the group strength + + + +
    + +
    +

    SUPPRESSION:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SUPPRESSION:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SUPPRESSION:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SUPPRESSION:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -14042,6 +14222,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SUPPRESSION:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SUPPRESSION:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SUPPRESSION:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -14570,6 +14858,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SUPPRESSION:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index f8f12c3f4..9dbc2b0de 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -5437,6 +5437,30 @@ end

    WAREHOUSE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    WAREHOUSE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    WAREHOUSE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    WAREHOUSE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    WAREHOUSE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -5617,6 +5641,24 @@ end

    WAREHOUSE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    WAREHOUSE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    WAREHOUSE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    WAREHOUSE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -5705,6 +5747,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    WAREHOUSE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -23428,6 +23476,138 @@ this request is used to put the groups back into the warehouse stock.

    + + + +
    + +
    +

    WAREHOUSE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WAREHOUSE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WAREHOUSE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WAREHOUSE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -24622,6 +24802,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    WAREHOUSE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WAREHOUSE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WAREHOUSE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -25150,6 +25438,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    WAREHOUSE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -26810,7 +27134,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    - Ops.AirWing#AIRWING.Payload + Ops.Airwing#AIRWING.Payload WAREHOUSE.Assetitem.payload

    The payload of the asset.

    diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html index 389c4aed7..dd3abf0ba 100644 --- a/Documentation/Ops.ATIS.html +++ b/Documentation/Ops.ATIS.html @@ -3201,6 +3201,30 @@ atis:Start()

    ATIS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    ATIS:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    ATIS:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    ATIS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    ATIS:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3381,6 +3405,24 @@ atis:Start()

    ATIS:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    ATIS:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    ATIS:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    ATIS:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3469,6 +3511,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    ATIS:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -11277,6 +11325,138 @@ Note that the dew point is only an artificial information as DCS does not have a
    + + + +
    + +
    +

    ATIS:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATIS:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATIS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATIS:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -12471,6 +12651,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    ATIS:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATIS:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    ATIS:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -12999,6 +13287,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    ATIS:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 4b73d4dbb..e2dbbcd1e 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -6408,6 +6408,30 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    AIRBOSS:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    AIRBOSS:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    AIRBOSS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    AIRBOSS:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -6588,6 +6612,24 @@ If enabled, status and debug text messages will be displayed on the screen. Also

    AIRBOSS:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    AIRBOSS:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    AIRBOSS:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    AIRBOSS:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -6676,6 +6718,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    AIRBOSS:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -9729,17 +9777,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -9751,17 +9788,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -30099,17 +30125,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -30121,17 +30136,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -33211,17 +33215,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -33233,17 +33226,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -34577,6 +34559,138 @@ If removed flight is the section lead, we try to find a new leader.

    + + + +
    + +
    +

    AIRBOSS:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBOSS:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBOSS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBOSS:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -35771,6 +35885,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    AIRBOSS:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBOSS:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBOSS:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -36299,6 +36521,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    AIRBOSS:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -40904,6 +41162,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set case of f

    + @@ -40972,7 +41233,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

    Decrease stack/flag. Human player needs to take care himself.

    +

    Set stack flag.

    @@ -41134,9 +41395,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set section lead of player flight.

    - @@ -41159,6 +41417,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set Stable Hover

    + @@ -41350,6 +41611,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Band modulation.

    + + + +
    +
    + + +AIRBOSS.Radio.voice + + +
    diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 3de48a5e2..dcce3647f 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3320,6 +3320,30 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

    CSAR:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CSAR:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CSAR:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CSAR:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CSAR:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3500,6 +3524,24 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

    CSAR:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CSAR:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CSAR:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CSAR:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3588,6 +3630,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CSAR:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4134,7 +4182,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.FreeVHFFrequencies @@ -4569,14 +4617,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.csarUnits - -

    table of CSAR unit names

    -
    @@ -4947,20 +4992,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -
    -
    -
    - - #number -CSAR.rescuedpilots - - - - -

    counter for saved pilots

    - -
    -
    @@ -4986,20 +5017,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -
    -
    -
    - - #number -CSAR.rescues - - - - -

    counter for successful rescue landings at FARP/AFB/MASH

    - -
    -
    @@ -10280,7 +10297,7 @@ callsigns from playername or group name.

    - #table + CSAR.FreeVHFFrequencies @@ -10715,14 +10732,11 @@ callsigns from playername or group name.

    - #table + CSAR.csarUnits - -

    table of CSAR unit names

    -
    @@ -11093,20 +11107,6 @@ callsigns from playername or group name.

    -
    -
    -
    - - #number -CSAR.rescuedpilots - - - - -

    counter for saved pilots

    - -
    -
    @@ -11132,20 +11132,6 @@ callsigns from playername or group name.

    -
    -
    -
    - - #number -CSAR.rescues - - - - -

    counter for successful rescue landings at FARP/AFB/MASH

    - -
    -
    @@ -12822,7 +12808,7 @@ callsigns from playername or group name.

    - #table + CSAR.FreeVHFFrequencies @@ -13257,14 +13243,11 @@ callsigns from playername or group name.

    - #table + CSAR.csarUnits - -

    table of CSAR unit names

    -
    @@ -13635,20 +13618,6 @@ callsigns from playername or group name.

    -
    -
    -
    - - #number -CSAR.rescuedpilots - - - - -

    counter for saved pilots

    - -
    -
    @@ -13674,20 +13643,6 @@ callsigns from playername or group name.

    -
    -
    -
    - - #number -CSAR.rescues - - - - -

    counter for successful rescue landings at FARP/AFB/MASH

    - -
    -
    @@ -14060,6 +14015,138 @@ callsigns from playername or group name.

    +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -15254,6 +15341,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    CSAR:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CSAR:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CSAR:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -15782,6 +15977,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    CSAR:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index b10a597e5..957978ab4 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -4136,6 +4136,30 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

    CTLD:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CTLD:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CTLD:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CTLD:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CTLD:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4316,6 +4340,24 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

    CTLD:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CTLD:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CTLD:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CTLD:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4404,6 +4446,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CTLD:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5407,6 +5455,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    CTLD_CARGO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CTLD_CARGO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CTLD_CARGO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CTLD_CARGO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CTLD_CARGO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -5587,6 +5659,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    CTLD_CARGO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CTLD_CARGO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CTLD_CARGO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CTLD_CARGO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -5675,6 +5765,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CTLD_CARGO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6168,6 +6264,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    CTLD_ENGINEERING:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CTLD_ENGINEERING:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CTLD_ENGINEERING:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CTLD_ENGINEERING:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CTLD_ENGINEERING:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -6348,6 +6468,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    CTLD_ENGINEERING:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CTLD_ENGINEERING:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CTLD_ENGINEERING:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CTLD_ENGINEERING:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -6436,6 +6574,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CTLD_ENGINEERING:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6916,6 +7060,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    CTLD_HERCULES:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CTLD_HERCULES:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CTLD_HERCULES:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CTLD_HERCULES:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CTLD_HERCULES:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -7096,6 +7264,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    CTLD_HERCULES:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CTLD_HERCULES:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CTLD_HERCULES:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CTLD_HERCULES:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -7184,6 +7370,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CTLD_HERCULES:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -7991,7 +8183,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.DroppedTroops @@ -8016,11 +8208,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -8052,7 +8247,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeFMFrequencies @@ -8063,7 +8258,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeUHFFrequencies @@ -8074,7 +8269,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeVHFFrequencies @@ -8715,7 +8910,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    noob catch

    +

    time to repairor build a unit/group

    @@ -18509,7 +18704,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.DroppedTroops @@ -18534,11 +18729,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -18570,7 +18768,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeFMFrequencies @@ -18581,7 +18779,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.FreeUHFFrequencies @@ -18592,7 +18790,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeVHFFrequencies @@ -19233,7 +19431,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    noob catch

    +

    time to repairor build a unit/group

    @@ -20940,7 +21138,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.DroppedTroops @@ -20965,11 +21163,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -21001,7 +21202,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeFMFrequencies @@ -21012,7 +21213,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.FreeUHFFrequencies @@ -21023,7 +21224,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeVHFFrequencies @@ -21664,7 +21865,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    noob catch

    +

    time to repairor build a unit/group

    @@ -22064,6 +22265,138 @@ However, if you create a new folder inside the miz file, which contains the soun
    +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -23258,6 +23591,114 @@ initiator : The unit that is dead.

    +
    +
    + +
    + + + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -23786,6 +24227,42 @@ Have a look at the class Core.Event#EVENT
    +
    +
    + +
    + + + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -27673,6 +28150,138 @@ When moose is loading dynamically (for moose class development), tracing is swit
    +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -28867,6 +29476,114 @@ initiator : The unit that is dead.

    +
    +
    + +
    + + + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -29395,6 +30112,42 @@ Have a look at the class Core.Event#EVENT
    + + + +
    + +
    +

    CTLD_CARGO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -31032,17 +31785,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    - - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
    @@ -31696,17 +32438,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    - - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
    @@ -31970,6 +32701,138 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    + +
    +

    CTLD_ENGINEERING:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_ENGINEERING:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_ENGINEERING:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_ENGINEERING:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -33164,6 +34027,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    CTLD_ENGINEERING:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_ENGINEERING:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_ENGINEERING:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -33692,6 +34663,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    CTLD_ENGINEERING:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -36870,6 +37877,138 @@ Use either this method to integrate the Hercules **or** the one from the "normal + + + +
    + +
    +

    CTLD_HERCULES:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_HERCULES:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_HERCULES:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_HERCULES:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -38064,6 +39203,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    CTLD_HERCULES:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_HERCULES:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CTLD_HERCULES:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -38592,6 +39839,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    CTLD_HERCULES:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index adff9a0b6..6e121b984 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -3017,6 +3017,30 @@ If enabled, text messages about the tanker status will be displayed on screen an

    RECOVERYTANKER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RECOVERYTANKER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RECOVERYTANKER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RECOVERYTANKER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RECOVERYTANKER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3197,6 +3221,24 @@ If enabled, text messages about the tanker status will be displayed on screen an

    RECOVERYTANKER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RECOVERYTANKER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RECOVERYTANKER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RECOVERYTANKER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3285,6 +3327,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RECOVERYTANKER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -9715,6 +9763,138 @@ The group name is the one specified in the RECO + + + +
    + +
    +

    RECOVERYTANKER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RECOVERYTANKER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RECOVERYTANKER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RECOVERYTANKER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -10909,6 +11089,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RECOVERYTANKER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RECOVERYTANKER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RECOVERYTANKER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -11437,6 +11725,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RECOVERYTANKER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index 1c3b30955..e03b15d00 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -2831,6 +2831,30 @@ If enabled, text messages about the helo status will be displayed on screen and

    RESCUEHELO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RESCUEHELO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RESCUEHELO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RESCUEHELO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RESCUEHELO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3011,6 +3035,24 @@ If enabled, text messages about the helo status will be displayed on screen and

    RESCUEHELO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RESCUEHELO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RESCUEHELO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RESCUEHELO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3099,6 +3141,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RESCUEHELO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8638,6 +8686,138 @@ The group name is the one specified in the RESCUEHE + + + +
    + +
    +

    RESCUEHELO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RESCUEHELO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RESCUEHELO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RESCUEHELO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -9832,6 +10012,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RESCUEHELO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RESCUEHELO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RESCUEHELO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -10360,6 +10648,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RESCUEHELO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Shapes.POLYGON.html b/Documentation/Shapes.POLYGON.html index 3cab9a3aa..7d68ca423 100644 --- a/Documentation/Shapes.POLYGON.html +++ b/Documentation/Shapes.POLYGON.html @@ -1959,6 +1959,30 @@

    POLYGON:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    POLYGON:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    POLYGON:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    POLYGON:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    POLYGON:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2139,6 +2163,24 @@

    POLYGON:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    POLYGON:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    POLYGON:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    POLYGON:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2227,6 +2269,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    POLYGON:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3683,6 +3731,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    POLYGON:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POLYGON:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POLYGON:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POLYGON:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4877,6 +5057,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    POLYGON:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POLYGON:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POLYGON:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5405,6 +5693,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    POLYGON:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Shapes.SHAPE_BASE.html b/Documentation/Shapes.SHAPE_BASE.html index 1b753534a..e8296c235 100644 --- a/Documentation/Shapes.SHAPE_BASE.html +++ b/Documentation/Shapes.SHAPE_BASE.html @@ -1968,6 +1968,30 @@ This is the base class that all other shape classes are built on. There are some

    SHAPE_BASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SHAPE_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SHAPE_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SHAPE_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SHAPE_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2148,6 +2172,24 @@ This is the base class that all other shape classes are built on. There are some

    SHAPE_BASE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SHAPE_BASE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SHAPE_BASE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SHAPE_BASE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2236,6 +2278,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SHAPE_BASE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3460,6 +3508,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    SHAPE_BASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHAPE_BASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHAPE_BASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHAPE_BASE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4654,6 +4834,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SHAPE_BASE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHAPE_BASE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SHAPE_BASE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5182,6 +5470,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SHAPE_BASE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Sound.Radio.html b/Documentation/Sound.Radio.html index 10826e212..064232e93 100644 --- a/Documentation/Sound.Radio.html +++ b/Documentation/Sound.Radio.html @@ -1997,6 +1997,30 @@ This function is especially useful to stop the broadcast of looped transmissions

    RADIO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RADIO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RADIO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RADIO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RADIO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2177,6 +2201,24 @@ This function is especially useful to stop the broadcast of looped transmissions

    RADIO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RADIO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RADIO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RADIO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2265,6 +2307,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RADIO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3749,6 +3797,138 @@ This function is especially useful to stop the broadcast of looped transmissions + + + +
    + +
    +

    RADIO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4943,6 +5123,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RADIO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5471,6 +5759,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RADIO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Sound.RadioQueue.html b/Documentation/Sound.RadioQueue.html index e62ac63ab..49c9528d0 100644 --- a/Documentation/Sound.RadioQueue.html +++ b/Documentation/Sound.RadioQueue.html @@ -2043,6 +2043,30 @@

    RADIOQUEUE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RADIOQUEUE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RADIOQUEUE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RADIOQUEUE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RADIOQUEUE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2223,6 +2247,24 @@

    RADIOQUEUE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RADIOQUEUE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RADIOQUEUE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RADIOQUEUE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2311,6 +2353,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RADIOQUEUE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4346,6 +4394,138 @@ Therefore, to achive the goal, it is vital to know the precise duration how long + + + +
    + +
    +

    RADIOQUEUE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOQUEUE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOQUEUE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOQUEUE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5540,6 +5720,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RADIOQUEUE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOQUEUE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOQUEUE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6068,6 +6356,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RADIOQUEUE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Sound.RadioSpeech.html b/Documentation/Sound.RadioSpeech.html index c0449adf1..e83ea03be 100644 --- a/Documentation/Sound.RadioSpeech.html +++ b/Documentation/Sound.RadioSpeech.html @@ -2119,6 +2119,30 @@

    RADIOSPEECH:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    RADIOSPEECH:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    RADIOSPEECH:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    RADIOSPEECH:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    RADIOSPEECH:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2299,6 +2323,24 @@

    RADIOSPEECH:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    RADIOSPEECH:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    RADIOSPEECH:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    RADIOSPEECH:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2387,6 +2429,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    RADIOSPEECH:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4394,6 +4442,138 @@ Therefore, this class is considered to be deprecated

    + + + +
    + +
    +

    RADIOSPEECH:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOSPEECH:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOSPEECH:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOSPEECH:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5588,6 +5768,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    RADIOSPEECH:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOSPEECH:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RADIOSPEECH:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6116,6 +6404,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    RADIOSPEECH:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html index 2378793fa..80e887dd7 100644 --- a/Documentation/Sound.SRS.html +++ b/Documentation/Sound.SRS.html @@ -2548,6 +2548,30 @@ atis:Start()

    MSRS:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    MSRS:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    MSRS:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    MSRS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    MSRS:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2728,6 +2752,24 @@ atis:Start()

    MSRS:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    MSRS:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    MSRS:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    MSRS:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2816,6 +2858,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    MSRS:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3433,6 +3481,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    MSRSQUEUE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    MSRSQUEUE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    MSRSQUEUE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    MSRSQUEUE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    MSRSQUEUE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3613,6 +3685,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    MSRSQUEUE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    MSRSQUEUE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    MSRSQUEUE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    MSRSQUEUE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3701,6 +3791,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    MSRSQUEUE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8007,6 +8103,138 @@ set the path to the exe file via MSRS.SetPath.

    + + + +
    + +
    +

    MSRS:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRS:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRS:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRS:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -9201,6 +9429,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    MSRS:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRS:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRS:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -9729,6 +10065,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    MSRS:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -12463,6 +12835,138 @@ This can be used to submit multiple TTS messages and the class takes care that t + + + +
    + +
    +

    MSRSQUEUE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRSQUEUE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRSQUEUE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRSQUEUE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -13657,6 +14161,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    MSRSQUEUE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRSQUEUE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MSRSQUEUE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -14185,6 +14797,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    MSRSQUEUE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Sound.SoundOutput.html b/Documentation/Sound.SoundOutput.html index 883022511..76f57d5a3 100644 --- a/Documentation/Sound.SoundOutput.html +++ b/Documentation/Sound.SoundOutput.html @@ -1890,7 +1890,6 @@ Note that the gender voice needs to be installed on your windows machine for the

    Type SOUNDBASE

    SOUNDBASE -, extends Core.Base#BASE
    @@ -1898,12 +1897,6 @@ Note that the gender voice needs to be installed on your windows machine for the - - - - - -
    Fields and Methods inherited from SOUNDBASE Description

    SOUNDBASE.ClassName

    -

    Name of the class.

    -

    SOUNDBASE.GetSpeechTime(Text, Speed, isGoogle, self, length, speed)

    @@ -1914,548 +1907,6 @@ Note that the gender voice needs to be installed on your windows machine for the

    SOUNDBASE:New()

    Constructor to create a new SOUNDBASE object.

    -
    -
    -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Fields and Methods inherited from BASEDescription

    SOUNDBASE.ClassID

    -

    The ID number of the class.

    -

    SOUNDBASE.ClassName

    -

    The name of the class.

    -

    SOUNDBASE.ClassNameAndID

    -

    The name of the class concatenated with the ID number of the class.

    -

    SOUNDBASE:ClearState(Object, StateName)

    -

    Clear the state of an object.

    -

    SOUNDBASE:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

    -

    Creation of a Birth Event.

    -

    SOUNDBASE:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Crash Event.

    -

    SOUNDBASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Dead Event.

    -

    SOUNDBASE:CreateEventPlayerEnterAircraft(PlayerUnit)

    -

    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

    -

    SOUNDBASE:CreateEventRemoveUnit(EventTime, Initiator)

    -

    Creation of a Remove Unit Event.

    -

    SOUNDBASE:CreateEventTakeoff(EventTime, Initiator)

    -

    Creation of a Takeoff Event.

    -

    SOUNDBASE:CreateEventUnitLost(EventTime, Initiator)

    -

    Creation of a Crash Event.

    -

    SOUNDBASE:E(Arguments)

    -

    Log an exception which will be traced always.

    -

    SOUNDBASE:EventDispatcher()

    -

    Returns the event dispatcher

    -

    SOUNDBASE:EventRemoveAll()

    -

    Remove all subscribed events

    -

    SOUNDBASE:F(Arguments)

    -

    Trace a function call.

    -

    SOUNDBASE:F2(Arguments)

    -

    Trace a function call level 2.

    -

    SOUNDBASE:F3(Arguments)

    -

    Trace a function call level 3.

    -

    SOUNDBASE:GetClassID()

    -

    Get the ClassID of the class instance.

    -

    SOUNDBASE:GetClassName()

    -

    Get the ClassName of the class instance.

    -

    SOUNDBASE:GetClassNameAndID()

    -

    Get the ClassName + ClassID of the class instance.

    -

    SOUNDBASE:GetEventPriority()

    -

    Get the Class Core.Event processing Priority.

    -

    SOUNDBASE:GetParent(Child, FromClass)

    -

    This is the worker method to retrieve the Parent class.

    -

    SOUNDBASE:GetState(Object, Key)

    -

    Get a Value given a Key from the Object.

    -

    SOUNDBASE:HandleEvent(EventID, EventFunction)

    -

    Subscribe to a DCS Event.

    -

    SOUNDBASE:I(Arguments)

    -

    Log an information which will be traced always.

    -

    SOUNDBASE:Inherit(Child, Parent)

    -

    This is the worker method to inherit from a parent class.

    -

    SOUNDBASE:IsInstanceOf(ClassName)

    -

    This is the worker method to check if an object is an (sub)instance of a class.

    -

    SOUNDBASE:IsTrace()

    -

    Enquires if tracing is on (for the class).

    -

    SOUNDBASE:New()

    -

    BASE constructor.

    -

    SOUNDBASE:OnEvent(EventData)

    -

    Occurs when an Event for an object is triggered.

    -

    SOUNDBASE:OnEventBDA(EventData)

    -

    BDA.

    -

    SOUNDBASE:OnEventBaseCaptured(EventData)

    -

    Occurs when a ground unit captures either an airbase or a farp.

    -

    SOUNDBASE:OnEventBirth(EventData)

    -

    Occurs when any object is spawned into the mission.

    -

    SOUNDBASE:OnEventCrash(EventData)

    -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    -

    SOUNDBASE:OnEventDead(EventData)

    -

    Occurs when an object is dead.

    -

    SOUNDBASE:OnEventDetailedFailure(EventData)

    -

    Unknown precisely what creates this event, likely tied into newer damage model.

    -

    SOUNDBASE:OnEventDiscardChairAfterEjection(EventData)

    -

    Discard chair after ejection.

    -

    SOUNDBASE:OnEventEjection(EventData)

    -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDBASE:OnEventEngineShutdown(EventData)

    -

    Occurs when any aircraft shuts down its engines.

    -

    SOUNDBASE:OnEventEngineStartup(EventData)

    -

    Occurs when any aircraft starts its engines.

    -

    SOUNDBASE:OnEventHit(EventData)

    -

    Occurs whenever an object is hit by a weapon.

    -

    SOUNDBASE:OnEventHumanFailure(EventData)

    -

    Occurs when any system fails on a human controlled aircraft.

    -

    SOUNDBASE:OnEventKill(EventData)

    -

    Occurs on the death of a unit.

    -

    SOUNDBASE:OnEventLand(EventData)

    -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDBASE:OnEventLandingAfterEjection(EventData)

    -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    -

    SOUNDBASE:OnEventLandingQualityMark(EventData)

    -

    Landing quality mark.

    -

    SOUNDBASE:OnEventMarkAdded(EventData)

    -

    Occurs when a new mark was added.

    -

    SOUNDBASE:OnEventMarkChange(EventData)

    -

    Occurs when a mark text was changed.

    -

    SOUNDBASE:OnEventMarkRemoved(EventData)

    -

    Occurs when a mark was removed.

    -

    SOUNDBASE:OnEventMissionEnd(EventData)

    -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDBASE:OnEventMissionStart(EventData)

    -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDBASE:OnEventParatrooperLanding(EventData)

    -

    Weapon add.

    -

    SOUNDBASE:OnEventPilotDead(EventData)

    -

    Occurs when the pilot of an aircraft is killed.

    -

    SOUNDBASE:OnEventPlayerEnterAircraft(EventData)

    -

    Occurs when a player enters a slot and takes control of an aircraft.

    -

    SOUNDBASE:OnEventPlayerEnterUnit(EventData)

    -

    Occurs when any player assumes direct control of a unit.

    -

    SOUNDBASE:OnEventPlayerLeaveUnit(EventData)

    -

    Occurs when any player relieves control of a unit to the AI.

    -

    SOUNDBASE:OnEventRefueling(EventData)

    -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    -

    SOUNDBASE:OnEventRefuelingStop(EventData)

    -

    Occurs when an aircraft is finished taking fuel.

    -

    SOUNDBASE:OnEventScore(EventData)

    -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    -

    SOUNDBASE:OnEventShootingEnd(EventData)

    -

    Occurs when any unit stops firing its weapon.

    -

    SOUNDBASE:OnEventShootingStart(EventData)

    -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    -

    SOUNDBASE:OnEventShot(EventData)

    -

    Occurs whenever any unit in a mission fires a weapon.

    -

    SOUNDBASE:OnEventTakeoff(EventData)

    -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    -

    SOUNDBASE:OnEventTriggerZone(EventData)

    -

    Trigger zone.

    -

    SOUNDBASE:OnEventUnitLost(EventData)

    -

    Occurs when the game thinks an object is destroyed.

    -

    SOUNDBASE:ScheduleOnce(Start, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    SOUNDBASE:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    SOUNDBASE:ScheduleStop(SchedulerID)

    -

    Stops the Schedule.

    -

    SOUNDBASE.Scheduler

    - -

    SOUNDBASE:SetEventPriority(EventPriority)

    -

    Set the Class Core.Event processing Priority.

    -

    SOUNDBASE:SetState(Object, Key, Value)

    -

    Set a state or property of the Object given a Key and a Value.

    -

    SOUNDBASE:T(Arguments)

    -

    Trace a function logic level 1.

    -

    SOUNDBASE:T2(Arguments)

    -

    Trace a function logic level 2.

    -

    SOUNDBASE:T3(Arguments)

    -

    Trace a function logic level 3.

    -

    SOUNDBASE:TraceAll(TraceAll)

    -

    Trace all methods in MOOSE

    -

    SOUNDBASE:TraceClass(Class)

    -

    Set tracing for a class

    -

    SOUNDBASE:TraceClassMethod(Class, Method)

    -

    Set tracing for a specific method of class

    -

    SOUNDBASE:TraceLevel(Level)

    -

    Set trace level

    -

    SOUNDBASE:TraceOff()

    -

    Set trace off.

    -

    SOUNDBASE:TraceOn()

    -

    Set trace on.

    -

    SOUNDBASE:TraceOnOff(TraceOnOff)

    -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    -

    SOUNDBASE:UnHandleEvent(EventID)

    -

    UnSubscribe to a DCS event.

    -

    SOUNDBASE._

    - -

    SOUNDBASE:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -

    Trace a function call.

    -

    SOUNDBASE:_Serialize(Arguments)

    -

    (Internal) Serialize arguments

    -

    SOUNDBASE:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -

    Trace a function logic.

    -

    SOUNDBASE.__

    - -

    SOUNDBASE:onEvent(event)

    -

    The main event handling function...

    @@ -2464,7 +1915,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Type SOUNDFILE

    SOUNDFILE -, extends Core.Base#BASE
    @@ -2472,12 +1922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - - - - - - - - - - - -
    Fields and Methods inherited from SOUNDFILE Description

    SOUNDFILE.ClassName

    -

    Name of the class

    -

    SOUNDFILE:GetDuration()

    @@ -2535,579 +1979,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SOUNDFILE.duration

    -

    Duration of the sound file in seconds.

    +

    SOUNDFILE.filename

    -

    Name of the flag.

    +

    SOUNDFILE.path

    -

    Directory path, where the sound file is located. This includes the final slash "/".

    -

    SOUNDFILE.subduration

    -

    Duration in seconds how long the subtitle is displayed.

    -

    SOUNDFILE.subtitle

    -

    Subtitle of the transmission.

    +

    SOUNDFILE.useSRS

    -

    If true, sound file is played via SRS. Sound file needs to be on local disk not inside the miz file!

    -
    -
    -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Fields and Methods inherited from BASEDescription

    SOUNDFILE.ClassID

    -

    The ID number of the class.

    -

    SOUNDFILE.ClassName

    -

    The name of the class.

    -

    SOUNDFILE.ClassNameAndID

    -

    The name of the class concatenated with the ID number of the class.

    -

    SOUNDFILE:ClearState(Object, StateName)

    -

    Clear the state of an object.

    -

    SOUNDFILE:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

    -

    Creation of a Birth Event.

    -

    SOUNDFILE:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Crash Event.

    -

    SOUNDFILE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Dead Event.

    -

    SOUNDFILE:CreateEventPlayerEnterAircraft(PlayerUnit)

    -

    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

    -

    SOUNDFILE:CreateEventRemoveUnit(EventTime, Initiator)

    -

    Creation of a Remove Unit Event.

    -

    SOUNDFILE:CreateEventTakeoff(EventTime, Initiator)

    -

    Creation of a Takeoff Event.

    -

    SOUNDFILE:CreateEventUnitLost(EventTime, Initiator)

    -

    Creation of a Crash Event.

    -

    SOUNDFILE:E(Arguments)

    -

    Log an exception which will be traced always.

    -

    SOUNDFILE:EventDispatcher()

    -

    Returns the event dispatcher

    -

    SOUNDFILE:EventRemoveAll()

    -

    Remove all subscribed events

    -

    SOUNDFILE:F(Arguments)

    -

    Trace a function call.

    -

    SOUNDFILE:F2(Arguments)

    -

    Trace a function call level 2.

    -

    SOUNDFILE:F3(Arguments)

    -

    Trace a function call level 3.

    -

    SOUNDFILE:GetClassID()

    -

    Get the ClassID of the class instance.

    -

    SOUNDFILE:GetClassName()

    -

    Get the ClassName of the class instance.

    -

    SOUNDFILE:GetClassNameAndID()

    -

    Get the ClassName + ClassID of the class instance.

    -

    SOUNDFILE:GetEventPriority()

    -

    Get the Class Core.Event processing Priority.

    -

    SOUNDFILE:GetParent(Child, FromClass)

    -

    This is the worker method to retrieve the Parent class.

    -

    SOUNDFILE:GetState(Object, Key)

    -

    Get a Value given a Key from the Object.

    -

    SOUNDFILE:HandleEvent(EventID, EventFunction)

    -

    Subscribe to a DCS Event.

    -

    SOUNDFILE:I(Arguments)

    -

    Log an information which will be traced always.

    -

    SOUNDFILE:Inherit(Child, Parent)

    -

    This is the worker method to inherit from a parent class.

    -

    SOUNDFILE:IsInstanceOf(ClassName)

    -

    This is the worker method to check if an object is an (sub)instance of a class.

    -

    SOUNDFILE:IsTrace()

    -

    Enquires if tracing is on (for the class).

    -

    SOUNDFILE:New()

    -

    BASE constructor.

    -

    SOUNDFILE:OnEvent(EventData)

    -

    Occurs when an Event for an object is triggered.

    -

    SOUNDFILE:OnEventBDA(EventData)

    -

    BDA.

    -

    SOUNDFILE:OnEventBaseCaptured(EventData)

    -

    Occurs when a ground unit captures either an airbase or a farp.

    -

    SOUNDFILE:OnEventBirth(EventData)

    -

    Occurs when any object is spawned into the mission.

    -

    SOUNDFILE:OnEventCrash(EventData)

    -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    -

    SOUNDFILE:OnEventDead(EventData)

    -

    Occurs when an object is dead.

    -

    SOUNDFILE:OnEventDetailedFailure(EventData)

    -

    Unknown precisely what creates this event, likely tied into newer damage model.

    -

    SOUNDFILE:OnEventDiscardChairAfterEjection(EventData)

    -

    Discard chair after ejection.

    -

    SOUNDFILE:OnEventEjection(EventData)

    -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDFILE:OnEventEngineShutdown(EventData)

    -

    Occurs when any aircraft shuts down its engines.

    -

    SOUNDFILE:OnEventEngineStartup(EventData)

    -

    Occurs when any aircraft starts its engines.

    -

    SOUNDFILE:OnEventHit(EventData)

    -

    Occurs whenever an object is hit by a weapon.

    -

    SOUNDFILE:OnEventHumanFailure(EventData)

    -

    Occurs when any system fails on a human controlled aircraft.

    -

    SOUNDFILE:OnEventKill(EventData)

    -

    Occurs on the death of a unit.

    -

    SOUNDFILE:OnEventLand(EventData)

    -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDFILE:OnEventLandingAfterEjection(EventData)

    -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    -

    SOUNDFILE:OnEventLandingQualityMark(EventData)

    -

    Landing quality mark.

    -

    SOUNDFILE:OnEventMarkAdded(EventData)

    -

    Occurs when a new mark was added.

    -

    SOUNDFILE:OnEventMarkChange(EventData)

    -

    Occurs when a mark text was changed.

    -

    SOUNDFILE:OnEventMarkRemoved(EventData)

    -

    Occurs when a mark was removed.

    -

    SOUNDFILE:OnEventMissionEnd(EventData)

    -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDFILE:OnEventMissionStart(EventData)

    -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDFILE:OnEventParatrooperLanding(EventData)

    -

    Weapon add.

    -

    SOUNDFILE:OnEventPilotDead(EventData)

    -

    Occurs when the pilot of an aircraft is killed.

    -

    SOUNDFILE:OnEventPlayerEnterAircraft(EventData)

    -

    Occurs when a player enters a slot and takes control of an aircraft.

    -

    SOUNDFILE:OnEventPlayerEnterUnit(EventData)

    -

    Occurs when any player assumes direct control of a unit.

    -

    SOUNDFILE:OnEventPlayerLeaveUnit(EventData)

    -

    Occurs when any player relieves control of a unit to the AI.

    -

    SOUNDFILE:OnEventRefueling(EventData)

    -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    -

    SOUNDFILE:OnEventRefuelingStop(EventData)

    -

    Occurs when an aircraft is finished taking fuel.

    -

    SOUNDFILE:OnEventScore(EventData)

    -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    -

    SOUNDFILE:OnEventShootingEnd(EventData)

    -

    Occurs when any unit stops firing its weapon.

    -

    SOUNDFILE:OnEventShootingStart(EventData)

    -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    -

    SOUNDFILE:OnEventShot(EventData)

    -

    Occurs whenever any unit in a mission fires a weapon.

    -

    SOUNDFILE:OnEventTakeoff(EventData)

    -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    -

    SOUNDFILE:OnEventTriggerZone(EventData)

    -

    Trigger zone.

    -

    SOUNDFILE:OnEventUnitLost(EventData)

    -

    Occurs when the game thinks an object is destroyed.

    -

    SOUNDFILE:ScheduleOnce(Start, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    SOUNDFILE:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    SOUNDFILE:ScheduleStop(SchedulerID)

    -

    Stops the Schedule.

    -

    SOUNDFILE.Scheduler

    -

    SOUNDFILE:SetEventPriority(EventPriority)

    -

    Set the Class Core.Event processing Priority.

    -

    SOUNDFILE:SetState(Object, Key, Value)

    -

    Set a state or property of the Object given a Key and a Value.

    -

    SOUNDFILE:T(Arguments)

    -

    Trace a function logic level 1.

    -

    SOUNDFILE:T2(Arguments)

    -

    Trace a function logic level 2.

    -

    SOUNDFILE:T3(Arguments)

    -

    Trace a function logic level 3.

    -

    SOUNDFILE:TraceAll(TraceAll)

    -

    Trace all methods in MOOSE

    -

    SOUNDFILE:TraceClass(Class)

    -

    Set tracing for a class

    -

    SOUNDFILE:TraceClassMethod(Class, Method)

    -

    Set tracing for a specific method of class

    -

    SOUNDFILE:TraceLevel(Level)

    -

    Set trace level

    -

    SOUNDFILE:TraceOff()

    -

    Set trace off.

    -

    SOUNDFILE:TraceOn()

    -

    Set trace on.

    -

    SOUNDFILE:TraceOnOff(TraceOnOff)

    -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    -

    SOUNDFILE:UnHandleEvent(EventID)

    -

    UnSubscribe to a DCS event.

    -

    SOUNDFILE._

    - -

    SOUNDFILE:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -

    Trace a function call.

    -

    SOUNDFILE:_Serialize(Arguments)

    -

    (Internal) Serialize arguments

    -

    SOUNDFILE:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -

    Trace a function logic.

    -

    SOUNDFILE.__

    - -

    SOUNDFILE:onEvent(event)

    -

    The main event handling function...

    @@ -3116,7 +2006,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    @@ -3124,12 +2013,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - - - -
    Fields and Methods inherited from SOUNDTEXT Description

    SOUNDTEXT.ClassName

    -

    Name of the class

    -

    SOUNDTEXT:New(Text, Duration)

    @@ -3169,573 +2052,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SOUNDTEXT.culture

    -

    Culture, e.g. "en-GB".

    +

    SOUNDTEXT.duration

    -

    Duration in seconds.

    +

    SOUNDTEXT.gender

    -

    Gender: "male", "female".

    +

    SOUNDTEXT.text

    -

    Text to speak.

    +

    SOUNDTEXT.voice

    -

    Specific voice to use. Overrules gender and culture settings.

    -
    -
    -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Fields and Methods inherited from BASEDescription

    SOUNDTEXT.ClassID

    -

    The ID number of the class.

    -

    SOUNDTEXT.ClassName

    -

    The name of the class.

    -

    SOUNDTEXT.ClassNameAndID

    -

    The name of the class concatenated with the ID number of the class.

    -

    SOUNDTEXT:ClearState(Object, StateName)

    -

    Clear the state of an object.

    -

    SOUNDTEXT:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

    -

    Creation of a Birth Event.

    -

    SOUNDTEXT:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Crash Event.

    -

    SOUNDTEXT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Dead Event.

    -

    SOUNDTEXT:CreateEventPlayerEnterAircraft(PlayerUnit)

    -

    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

    -

    SOUNDTEXT:CreateEventRemoveUnit(EventTime, Initiator)

    -

    Creation of a Remove Unit Event.

    -

    SOUNDTEXT:CreateEventTakeoff(EventTime, Initiator)

    -

    Creation of a Takeoff Event.

    -

    SOUNDTEXT:CreateEventUnitLost(EventTime, Initiator)

    -

    Creation of a Crash Event.

    -

    SOUNDTEXT:E(Arguments)

    -

    Log an exception which will be traced always.

    -

    SOUNDTEXT:EventDispatcher()

    -

    Returns the event dispatcher

    -

    SOUNDTEXT:EventRemoveAll()

    -

    Remove all subscribed events

    -

    SOUNDTEXT:F(Arguments)

    -

    Trace a function call.

    -

    SOUNDTEXT:F2(Arguments)

    -

    Trace a function call level 2.

    -

    SOUNDTEXT:F3(Arguments)

    -

    Trace a function call level 3.

    -

    SOUNDTEXT:GetClassID()

    -

    Get the ClassID of the class instance.

    -

    SOUNDTEXT:GetClassName()

    -

    Get the ClassName of the class instance.

    -

    SOUNDTEXT:GetClassNameAndID()

    -

    Get the ClassName + ClassID of the class instance.

    -

    SOUNDTEXT:GetEventPriority()

    -

    Get the Class Core.Event processing Priority.

    -

    SOUNDTEXT:GetParent(Child, FromClass)

    -

    This is the worker method to retrieve the Parent class.

    -

    SOUNDTEXT:GetState(Object, Key)

    -

    Get a Value given a Key from the Object.

    -

    SOUNDTEXT:HandleEvent(EventID, EventFunction)

    -

    Subscribe to a DCS Event.

    -

    SOUNDTEXT:I(Arguments)

    -

    Log an information which will be traced always.

    -

    SOUNDTEXT:Inherit(Child, Parent)

    -

    This is the worker method to inherit from a parent class.

    -

    SOUNDTEXT:IsInstanceOf(ClassName)

    -

    This is the worker method to check if an object is an (sub)instance of a class.

    -

    SOUNDTEXT:IsTrace()

    -

    Enquires if tracing is on (for the class).

    -

    SOUNDTEXT:New()

    -

    BASE constructor.

    -

    SOUNDTEXT:OnEvent(EventData)

    -

    Occurs when an Event for an object is triggered.

    -

    SOUNDTEXT:OnEventBDA(EventData)

    -

    BDA.

    -

    SOUNDTEXT:OnEventBaseCaptured(EventData)

    -

    Occurs when a ground unit captures either an airbase or a farp.

    -

    SOUNDTEXT:OnEventBirth(EventData)

    -

    Occurs when any object is spawned into the mission.

    -

    SOUNDTEXT:OnEventCrash(EventData)

    -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    -

    SOUNDTEXT:OnEventDead(EventData)

    -

    Occurs when an object is dead.

    -

    SOUNDTEXT:OnEventDetailedFailure(EventData)

    -

    Unknown precisely what creates this event, likely tied into newer damage model.

    -

    SOUNDTEXT:OnEventDiscardChairAfterEjection(EventData)

    -

    Discard chair after ejection.

    -

    SOUNDTEXT:OnEventEjection(EventData)

    -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDTEXT:OnEventEngineShutdown(EventData)

    -

    Occurs when any aircraft shuts down its engines.

    -

    SOUNDTEXT:OnEventEngineStartup(EventData)

    -

    Occurs when any aircraft starts its engines.

    -

    SOUNDTEXT:OnEventHit(EventData)

    -

    Occurs whenever an object is hit by a weapon.

    -

    SOUNDTEXT:OnEventHumanFailure(EventData)

    -

    Occurs when any system fails on a human controlled aircraft.

    -

    SOUNDTEXT:OnEventKill(EventData)

    -

    Occurs on the death of a unit.

    -

    SOUNDTEXT:OnEventLand(EventData)

    -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDTEXT:OnEventLandingAfterEjection(EventData)

    -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    -

    SOUNDTEXT:OnEventLandingQualityMark(EventData)

    -

    Landing quality mark.

    -

    SOUNDTEXT:OnEventMarkAdded(EventData)

    -

    Occurs when a new mark was added.

    -

    SOUNDTEXT:OnEventMarkChange(EventData)

    -

    Occurs when a mark text was changed.

    -

    SOUNDTEXT:OnEventMarkRemoved(EventData)

    -

    Occurs when a mark was removed.

    -

    SOUNDTEXT:OnEventMissionEnd(EventData)

    -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDTEXT:OnEventMissionStart(EventData)

    -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    SOUNDTEXT:OnEventParatrooperLanding(EventData)

    -

    Weapon add.

    -

    SOUNDTEXT:OnEventPilotDead(EventData)

    -

    Occurs when the pilot of an aircraft is killed.

    -

    SOUNDTEXT:OnEventPlayerEnterAircraft(EventData)

    -

    Occurs when a player enters a slot and takes control of an aircraft.

    -

    SOUNDTEXT:OnEventPlayerEnterUnit(EventData)

    -

    Occurs when any player assumes direct control of a unit.

    -

    SOUNDTEXT:OnEventPlayerLeaveUnit(EventData)

    -

    Occurs when any player relieves control of a unit to the AI.

    -

    SOUNDTEXT:OnEventRefueling(EventData)

    -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    -

    SOUNDTEXT:OnEventRefuelingStop(EventData)

    -

    Occurs when an aircraft is finished taking fuel.

    -

    SOUNDTEXT:OnEventScore(EventData)

    -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    -

    SOUNDTEXT:OnEventShootingEnd(EventData)

    -

    Occurs when any unit stops firing its weapon.

    -

    SOUNDTEXT:OnEventShootingStart(EventData)

    -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    -

    SOUNDTEXT:OnEventShot(EventData)

    -

    Occurs whenever any unit in a mission fires a weapon.

    -

    SOUNDTEXT:OnEventTakeoff(EventData)

    -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    -

    SOUNDTEXT:OnEventTriggerZone(EventData)

    -

    Trigger zone.

    -

    SOUNDTEXT:OnEventUnitLost(EventData)

    -

    Occurs when the game thinks an object is destroyed.

    -

    SOUNDTEXT:ScheduleOnce(Start, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    SOUNDTEXT:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    SOUNDTEXT:ScheduleStop(SchedulerID)

    -

    Stops the Schedule.

    -

    SOUNDTEXT.Scheduler

    -

    SOUNDTEXT:SetEventPriority(EventPriority)

    -

    Set the Class Core.Event processing Priority.

    -

    SOUNDTEXT:SetState(Object, Key, Value)

    -

    Set a state or property of the Object given a Key and a Value.

    -

    SOUNDTEXT:T(Arguments)

    -

    Trace a function logic level 1.

    -

    SOUNDTEXT:T2(Arguments)

    -

    Trace a function logic level 2.

    -

    SOUNDTEXT:T3(Arguments)

    -

    Trace a function logic level 3.

    -

    SOUNDTEXT:TraceAll(TraceAll)

    -

    Trace all methods in MOOSE

    -

    SOUNDTEXT:TraceClass(Class)

    -

    Set tracing for a class

    -

    SOUNDTEXT:TraceClassMethod(Class, Method)

    -

    Set tracing for a specific method of class

    -

    SOUNDTEXT:TraceLevel(Level)

    -

    Set trace level

    -

    SOUNDTEXT:TraceOff()

    -

    Set trace off.

    -

    SOUNDTEXT:TraceOn()

    -

    Set trace on.

    -

    SOUNDTEXT:TraceOnOff(TraceOnOff)

    -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    -

    SOUNDTEXT:UnHandleEvent(EventID)

    -

    UnSubscribe to a DCS event.

    -

    SOUNDTEXT._

    - -

    SOUNDTEXT:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -

    Trace a function call.

    -

    SOUNDTEXT:_Serialize(Arguments)

    -

    (Internal) Serialize arguments

    -

    SOUNDTEXT:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -

    Trace a function logic.

    -

    SOUNDTEXT.__

    - -

    SOUNDTEXT:onEvent(event)

    -

    The main event handling function...

    @@ -3753,17 +2094,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    -
    -
    - - #string -SOUNDBASE.ClassName - -

    Name of the class.

    - -
    - -

    Function(s)

    @@ -3900,3412 +2230,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -
    -

    Field(s)

    -
    -
    -
    - - #string -SOUNDBASE.ClassName - -

    Name of the class.

    - -
    - -
    -
    -

    Function(s)

    -
    -
    - - - -

    Clear the state of an object.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that holds the Value set by the Key.

    - -
    -
    -
    -
    -

    - StateName -

    -
    -
    - -

    The key that is should be cleared.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Creation of a Birth Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - #string - IniUnitName -

    -
    -
    - -

    The initiating unit name.

    - -
    -
    -
    -
    -

    - place -

    -
    -
    -

    -
    -
    -
    -
    -

    - subplace -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - - - -

    Creation of a Crash Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - IniObjectCategory -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - - - -

    Creation of a Dead Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - IniObjectCategory -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - - - -

    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Wrapper.Unit#UNIT - PlayerUnit -

    -
    -
    - -

    The aircraft unit the player entered.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Creation of a Remove Unit Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Creation of a Takeoff Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Creation of a Crash Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Log an exception which will be traced always.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Returns the event dispatcher

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    - -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    Remove all subscribed events

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function call.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function call level 2.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function call level 3.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Get the ClassID of the class instance.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassID of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Get the ClassName of the class instance.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassName of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Get the ClassName + ClassID of the class instance.

    - - -

    The ClassName + ClassID is formatted as '%s#%09d'.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassName + ClassID of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Get the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #number:

    -
    -
    - -

    The Core.Event processing Priority.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    This is the worker method to retrieve the Parent class.

    - - -

    Note that the Parent class must be passed to call the parent class method.

    - -
    self:GetParent(self):ParentMethod()
    -
    - - - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #BASE - Child -

    -
    -
    - -

    This is the Child class from which the Parent class needs to be retrieved.

    - -
    -
    -
    -
    -

    - #BASE - FromClass -

    -
    -
    - -

    (Optional) The class from which to get the parent.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    Get a Value given a Key from the Object.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that holds the Value set by the Key.

    - -
    -
    -
    -
    -

    - Key -

    -
    -
    - -

    The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

    - -
    -
    -

    Return value:

    -
    -
    -
    -
    - -

    The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Subscribe to a DCS Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Core.Event#EVENTS - EventID -

    -
    -
    - -

    Event ID.

    - -
    -
    -
    -
    -

    - #function - EventFunction -

    -
    -
    - -

    (optional) The function to be called when the event occurs for the unit.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    Log an information which will be traced always.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    This is the worker method to inherit from a parent class.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Child -

    -
    -
    - -

    is the Child class that inherits.

    - -
    -
    -
    -
    -

    - #BASE - Parent -

    -
    -
    - -

    is the Parent class that the Child inherits from.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - -

    Child

    - -
    -
    -
    - -
    -
    - -
    - - - -

    This is the worker method to check if an object is an (sub)instance of a class.

    - - - -

    Examples:

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - ClassName -

    -
    -
    - -

    is the name of the class or the class itself to run the check against

    - -
    -
    -

    Return value:

    -
    -
    -

    #boolean:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    Enquires if tracing is on (for the class).

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #boolean:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    BASE constructor.

    - - - -

    This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

    - -
    function EVENT:New()
    -  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
    -  return self
    -end
    -
    - - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when an Event for an object is triggered.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that triggered the event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    BDA.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a ground unit captures either an airbase or a farp.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that captured the base -place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any object is spawned into the mission.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was spawned

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that has crashed

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when an object is dead.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is dead.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Unknown precisely what creates this event, likely tied into newer damage model.

    - - -

    Will update this page when new information become available.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Discard chair after ejection.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has ejected

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any aircraft shuts down its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is stopping its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any aircraft starts its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is starting its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs whenever an object is hit by a weapon.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit object the fired the weapon -weapon: Weapon object that hit the target -target: The Object that was hit.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any system fails on a human controlled aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that had the failure

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs on the death of a unit.

    - - -

    Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has landed -place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    - - -

    Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Landing quality mark.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a new mark was added.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a mark text was changed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a mark was removed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Weapon add.

    - - -

    Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when the pilot of an aircraft is killed.

    - - -

    Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the pilot has died in.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when a player enters a slot and takes control of an aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any player assumes direct control of a unit.

    - - -

    Note - not Mulitplayer safe. Use PlayerEnterAircraft. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any player relieves control of a unit to the AI.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the player left.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when an aircraft is finished taking fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    - - -

    There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any unit stops firing its weapon.

    - - -

    Event will always correspond with a shooting start event. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was doing the shooting.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    - - -

    Most common with aircraft cannons (GAU-8), autocannons, and machine guns. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is doing the shooting. -target: The unit that is being targeted.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs whenever any unit in a mission fires a weapon.

    - - -

    But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that tookoff -place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trigger zone.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Occurs when the game thinks an object is destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #number - Repeat -

    -
    -
    - -

    Specifies the interval in seconds when the scheduler will call the event function.

    - -
    -
    -
    -
    -

    - #number - RandomizeFactor -

    -
    -
    - -

    Specifies a randomization factor between 0 and 1 to randomize the Repeat.

    - -
    -
    -
    -
    -

    - #number - Stop -

    -
    -
    - -

    Specifies the amount of seconds when the scheduler will be stopped.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Stops the Schedule.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - SchedulerID -

    -
    -
    - -

    (Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Set the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - EventPriority -

    -
    -
    - -

    The Core.Event processing Priority.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Set a state or property of the Object given a Key and a Value.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that will hold the Value set by the Key.

    - -
    -
    -
    -
    -

    - Key -

    -
    -
    - -

    The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

    - -
    -
    -
    -
    -

    - Value -

    -
    -
    - -

    The value to is stored in the object.

    - -
    -
    -

    Return value:

    -
    -
    -
    -
    - -

    The Value set.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function logic level 1.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function logic level 2.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function logic level 3.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace all methods in MOOSE

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceAll -

    -
    -
    - -

    true = trace all methods in MOOSE.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Set tracing for a class

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Set tracing for a specific method of class

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    -
    -

    - #string - Method -

    -
    -
    - -

    Method.

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Set trace level

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - Level -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - - - -

    Set trace off.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing Off
    -BASE:TraceOff()
    - -
    - -
    -
    - -
    - - - -

    Set trace on.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing On
    -BASE:TraceOn()
    - -
    - -
    -
    - -
    - - - -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    - - -

    So tracing must be switched on manually in your mission if you are using Moose statically. -When moose is loading dynamically (for moose class development), tracing is switched on by default.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceOnOff -

    -
    -
    - -

    Switch the tracing on or off.

    - -
    -
    -

    Usage:

    -
    
    -  -- Switch the tracing On
    -  BASE:TraceOnOff( true )
    -
    -  -- Switch the tracing Off
    -  BASE:TraceOnOff( false )
    -
    - -
    - -
    -
    - -
    - - - -

    UnSubscribe to a DCS event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTS - EventID -

    -
    -
    - -

    Event ID.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function call.

    - - -

    This function is private.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - - - -

    (Internal) Serialize arguments

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #table - Arguments -

    -
    -
    -

    -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    Text

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Trace a function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - - - -

    The main event handling function...

    - - -

    This function captures all events generated for the class.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - DCS#Event - event -

    -
    -
    -

    -
    -
    -
    - -
    -
    -
    @@ -7315,79 +2239,13 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Field(s)

    -
    -
    - - #string -SOUNDFILE.ClassName - -

    Name of the class

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.duration - -

    Duration of the sound file in seconds.

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.filename - -

    Name of the flag.

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.path - -

    Directory path, where the sound file is located. This includes the final slash "/".

    - -
    - -
    -
    -
    - - #number -SOUNDFILE.subduration - -

    Duration in seconds how long the subtitle is displayed.

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.subtitle - -

    Subtitle of the transmission.

    - -
    - -
    #boolean SOUNDFILE.useSRS -

    If true, sound file is played via SRS. Sound file needs to be on local disk not inside the miz file!

    +
    @@ -7777,3478 +2635,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
    -
    -

    Field(s)

    -
    -
    -
    - - #string -SOUNDFILE.ClassName - -

    Name of the class

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.duration - -

    Duration of the sound file in seconds.

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.filename - -

    Name of the flag.

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.path - -

    Directory path, where the sound file is located. This includes the final slash "/".

    - -
    - -
    -
    -
    - - #number -SOUNDFILE.subduration - -

    Duration in seconds how long the subtitle is displayed.

    - -
    - -
    -
    -
    - - #string -SOUNDFILE.subtitle - -

    Subtitle of the transmission.

    - -
    - -
    -
    -
    - - #boolean -SOUNDFILE.useSRS - -

    If true, sound file is played via SRS. Sound file needs to be on local disk not inside the miz file!

    - -
    - -
    -
    -

    Function(s)

    -
    -
    - -
    -

    SOUNDFILE:ClearState(Object, StateName)

    -
    - -

    Clear the state of an object.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that holds the Value set by the Key.

    - -
    -
    -
    -
    -

    - StateName -

    -
    -
    - -

    The key that is should be cleared.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

    -
    - -

    Creation of a Birth Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - #string - IniUnitName -

    -
    -
    - -

    The initiating unit name.

    - -
    -
    -
    -
    -

    - place -

    -
    -
    -

    -
    -
    -
    -
    -

    - subplace -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

    -
    - -

    Creation of a Crash Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - IniObjectCategory -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    -
    - -

    Creation of a Dead Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - IniObjectCategory -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:CreateEventPlayerEnterAircraft(PlayerUnit)

    -
    - -

    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Wrapper.Unit#UNIT - PlayerUnit -

    -
    -
    - -

    The aircraft unit the player entered.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:CreateEventRemoveUnit(EventTime, Initiator)

    -
    - -

    Creation of a Remove Unit Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:CreateEventTakeoff(EventTime, Initiator)

    -
    - -

    Creation of a Takeoff Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:CreateEventUnitLost(EventTime, Initiator)

    -
    - -

    Creation of a Crash Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:E(Arguments)

    -
    - -

    Log an exception which will be traced always.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:EventDispatcher()

    -
    - -

    Returns the event dispatcher

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    - -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:EventRemoveAll()

    -
    - -

    Remove all subscribed events

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:F(Arguments)

    -
    - -

    Trace a function call.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:F2(Arguments)

    -
    - -

    Trace a function call level 2.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:F3(Arguments)

    -
    - -

    Trace a function call level 3.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:GetClassID()

    -
    - -

    Get the ClassID of the class instance.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassID of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:GetClassName()

    -
    - -

    Get the ClassName of the class instance.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassName of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:GetClassNameAndID()

    -
    - -

    Get the ClassName + ClassID of the class instance.

    - - -

    The ClassName + ClassID is formatted as '%s#%09d'.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassName + ClassID of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:GetEventPriority()

    -
    - -

    Get the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #number:

    -
    -
    - -

    The Core.Event processing Priority.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:GetParent(Child, FromClass)

    -
    - -

    This is the worker method to retrieve the Parent class.

    - - -

    Note that the Parent class must be passed to call the parent class method.

    - -
    self:GetParent(self):ParentMethod()
    -
    - - - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #BASE - Child -

    -
    -
    - -

    This is the Child class from which the Parent class needs to be retrieved.

    - -
    -
    -
    -
    -

    - #BASE - FromClass -

    -
    -
    - -

    (Optional) The class from which to get the parent.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:GetState(Object, Key)

    -
    - -

    Get a Value given a Key from the Object.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that holds the Value set by the Key.

    - -
    -
    -
    -
    -

    - Key -

    -
    -
    - -

    The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

    - -
    -
    -

    Return value:

    -
    -
    -
    -
    - -

    The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:HandleEvent(EventID, EventFunction)

    -
    - -

    Subscribe to a DCS Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Core.Event#EVENTS - EventID -

    -
    -
    - -

    Event ID.

    - -
    -
    -
    -
    -

    - #function - EventFunction -

    -
    -
    - -

    (optional) The function to be called when the event occurs for the unit.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:I(Arguments)

    -
    - -

    Log an information which will be traced always.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:Inherit(Child, Parent)

    -
    - -

    This is the worker method to inherit from a parent class.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Child -

    -
    -
    - -

    is the Child class that inherits.

    - -
    -
    -
    -
    -

    - #BASE - Parent -

    -
    -
    - -

    is the Parent class that the Child inherits from.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - -

    Child

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:IsInstanceOf(ClassName)

    -
    - -

    This is the worker method to check if an object is an (sub)instance of a class.

    - - - -

    Examples:

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - ClassName -

    -
    -
    - -

    is the name of the class or the class itself to run the check against

    - -
    -
    -

    Return value:

    -
    -
    -

    #boolean:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:IsTrace()

    -
    - -

    Enquires if tracing is on (for the class).

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #boolean:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:New()

    -
    - -

    BASE constructor.

    - - - -

    This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

    - -
    function EVENT:New()
    -  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
    -  return self
    -end
    -
    - - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEvent(EventData)

    -
    - -

    Occurs when an Event for an object is triggered.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that triggered the event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventBDA(EventData)

    -
    - -

    BDA.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventBaseCaptured(EventData)

    -
    - -

    Occurs when a ground unit captures either an airbase or a farp.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that captured the base -place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventBirth(EventData)

    -
    - -

    Occurs when any object is spawned into the mission.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was spawned

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventCrash(EventData)

    -
    - -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that has crashed

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventDead(EventData)

    -
    - -

    Occurs when an object is dead.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is dead.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventDetailedFailure(EventData)

    -
    - -

    Unknown precisely what creates this event, likely tied into newer damage model.

    - - -

    Will update this page when new information become available.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventDiscardChairAfterEjection(EventData)

    -
    - -

    Discard chair after ejection.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventEjection(EventData)

    -
    - -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has ejected

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventEngineShutdown(EventData)

    -
    - -

    Occurs when any aircraft shuts down its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is stopping its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventEngineStartup(EventData)

    -
    - -

    Occurs when any aircraft starts its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is starting its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventHit(EventData)

    -
    - -

    Occurs whenever an object is hit by a weapon.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit object the fired the weapon -weapon: Weapon object that hit the target -target: The Object that was hit.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventHumanFailure(EventData)

    -
    - -

    Occurs when any system fails on a human controlled aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that had the failure

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventKill(EventData)

    -
    - -

    Occurs on the death of a unit.

    - - -

    Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventLand(EventData)

    -
    - -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has landed -place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventLandingAfterEjection(EventData)

    -
    - -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    - - -

    Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventLandingQualityMark(EventData)

    -
    - -

    Landing quality mark.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventMarkAdded(EventData)

    -
    - -

    Occurs when a new mark was added.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventMarkChange(EventData)

    -
    - -

    Occurs when a mark text was changed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventMarkRemoved(EventData)

    -
    - -

    Occurs when a mark was removed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventMissionEnd(EventData)

    -
    - -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventMissionStart(EventData)

    -
    - -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventParatrooperLanding(EventData)

    -
    - -

    Weapon add.

    - - -

    Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventPilotDead(EventData)

    -
    - -

    Occurs when the pilot of an aircraft is killed.

    - - -

    Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the pilot has died in.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventPlayerEnterAircraft(EventData)

    -
    - -

    Occurs when a player enters a slot and takes control of an aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventPlayerEnterUnit(EventData)

    -
    - -

    Occurs when any player assumes direct control of a unit.

    - - -

    Note - not Mulitplayer safe. Use PlayerEnterAircraft. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventPlayerLeaveUnit(EventData)

    -
    - -

    Occurs when any player relieves control of a unit to the AI.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the player left.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventRefueling(EventData)

    -
    - -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventRefuelingStop(EventData)

    -
    - -

    Occurs when an aircraft is finished taking fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventScore(EventData)

    -
    - -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    - - -

    There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventShootingEnd(EventData)

    -
    - -

    Occurs when any unit stops firing its weapon.

    - - -

    Event will always correspond with a shooting start event. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was doing the shooting.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventShootingStart(EventData)

    -
    - -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    - - -

    Most common with aircraft cannons (GAU-8), autocannons, and machine guns. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is doing the shooting. -target: The unit that is being targeted.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventShot(EventData)

    -
    - -

    Occurs whenever any unit in a mission fires a weapon.

    - - -

    But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventTakeoff(EventData)

    -
    - -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that tookoff -place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventTriggerZone(EventData)

    -
    - -

    Trigger zone.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:OnEventUnitLost(EventData)

    -
    - -

    Occurs when the game thinks an object is destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:ScheduleOnce(Start, SchedulerFunction, ...)

    -
    - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

    -
    - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #number - Repeat -

    -
    -
    - -

    Specifies the interval in seconds when the scheduler will call the event function.

    - -
    -
    -
    -
    -

    - #number - RandomizeFactor -

    -
    -
    - -

    Specifies a randomization factor between 0 and 1 to randomize the Repeat.

    - -
    -
    -
    -
    -

    - #number - Stop -

    -
    -
    - -

    Specifies the amount of seconds when the scheduler will be stopped.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:ScheduleStop(SchedulerID)

    -
    - -

    Stops the Schedule.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - SchedulerID -

    -
    -
    - -

    (Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:SetEventPriority(EventPriority)

    -
    - -

    Set the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - EventPriority -

    -
    -
    - -

    The Core.Event processing Priority.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:SetState(Object, Key, Value)

    -
    - -

    Set a state or property of the Object given a Key and a Value.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that will hold the Value set by the Key.

    - -
    -
    -
    -
    -

    - Key -

    -
    -
    - -

    The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

    - -
    -
    -
    -
    -

    - Value -

    -
    -
    - -

    The value to is stored in the object.

    - -
    -
    -

    Return value:

    -
    -
    -
    -
    - -

    The Value set.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:T(Arguments)

    -
    - -

    Trace a function logic level 1.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:T2(Arguments)

    -
    - -

    Trace a function logic level 2.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:T3(Arguments)

    -
    - -

    Trace a function logic level 3.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:TraceAll(TraceAll)

    -
    - -

    Trace all methods in MOOSE

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceAll -

    -
    -
    - -

    true = trace all methods in MOOSE.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:TraceClass(Class)

    -
    - -

    Set tracing for a class

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:TraceClassMethod(Class, Method)

    -
    - -

    Set tracing for a specific method of class

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    -
    -

    - #string - Method -

    -
    -
    - -

    Method.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:TraceLevel(Level)

    -
    - -

    Set trace level

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - Level -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:TraceOff()

    -
    - -

    Set trace off.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing Off
    -BASE:TraceOff()
    - -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:TraceOn()

    -
    - -

    Set trace on.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing On
    -BASE:TraceOn()
    - -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:TraceOnOff(TraceOnOff)

    -
    - -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    - - -

    So tracing must be switched on manually in your mission if you are using Moose statically. -When moose is loading dynamically (for moose class development), tracing is switched on by default.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceOnOff -

    -
    -
    - -

    Switch the tracing on or off.

    - -
    -
    -

    Usage:

    -
    
    -  -- Switch the tracing On
    -  BASE:TraceOnOff( true )
    -
    -  -- Switch the tracing Off
    -  BASE:TraceOnOff( false )
    -
    - -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:UnHandleEvent(EventID)

    -
    - -

    UnSubscribe to a DCS event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTS - EventID -

    -
    -
    - -

    Event ID.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -
    - -

    Trace a function call.

    - - -

    This function is private.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:_Serialize(Arguments)

    -
    - -

    (Internal) Serialize arguments

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #table - Arguments -

    -
    -
    -

    -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    Text

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -
    - -

    Trace a function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDFILE:onEvent(event)

    -
    - -

    The main event handling function...

    - - -

    This function captures all events generated for the class.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - DCS#Event - event -

    -
    -
    -

    -
    -
    -
    - -
    -
    - @@ -11261,65 +2647,10 @@ When moose is loading dynamically (for moose class development), tracing is swit
    - #string -SOUNDTEXT.ClassName -

    Name of the class

    - -
    - -
    -
    -
    - - #string -SOUNDTEXT.culture - -

    Culture, e.g. "en-GB".

    - -
    - -
    -
    -
    - - #number -SOUNDTEXT.duration - -

    Duration in seconds.

    - -
    - -
    -
    -
    - - #string -SOUNDTEXT.gender - -

    Gender: "male", "female".

    - -
    - -
    -
    -
    - - #string -SOUNDTEXT.text - -

    Text to speak.

    - -
    - -
    -
    -
    - - #string SOUNDTEXT.voice -

    Specific voice to use. Overrules gender and culture settings.

    +
    @@ -11607,3467 +2938,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
    -
    -

    Field(s)

    -
    -
    -
    - - #string -SOUNDTEXT.ClassName - -

    Name of the class

    - -
    - -
    -
    -
    - - #string -SOUNDTEXT.culture - -

    Culture, e.g. "en-GB".

    - -
    - -
    -
    -
    - - #number -SOUNDTEXT.duration - -

    Duration in seconds.

    - -
    - -
    -
    -
    - - #string -SOUNDTEXT.gender - -

    Gender: "male", "female".

    - -
    - -
    -
    -
    - - #string -SOUNDTEXT.text - -

    Text to speak.

    - -
    - -
    -
    -
    - - #string -SOUNDTEXT.voice - -

    Specific voice to use. Overrules gender and culture settings.

    - -
    - -
    -
    -

    Function(s)

    -
    -
    - -
    -

    SOUNDTEXT:ClearState(Object, StateName)

    -
    - -

    Clear the state of an object.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that holds the Value set by the Key.

    - -
    -
    -
    -
    -

    - StateName -

    -
    -
    - -

    The key that is should be cleared.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

    -
    - -

    Creation of a Birth Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - #string - IniUnitName -

    -
    -
    - -

    The initiating unit name.

    - -
    -
    -
    -
    -

    - place -

    -
    -
    -

    -
    -
    -
    -
    -

    - subplace -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

    -
    - -

    Creation of a Crash Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - IniObjectCategory -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    -
    - -

    Creation of a Dead Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    -
    -

    - IniObjectCategory -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:CreateEventPlayerEnterAircraft(PlayerUnit)

    -
    - -

    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Wrapper.Unit#UNIT - PlayerUnit -

    -
    -
    - -

    The aircraft unit the player entered.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:CreateEventRemoveUnit(EventTime, Initiator)

    -
    - -

    Creation of a Remove Unit Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:CreateEventTakeoff(EventTime, Initiator)

    -
    - -

    Creation of a Takeoff Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:CreateEventUnitLost(EventTime, Initiator)

    -
    - -

    Creation of a Crash Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - DCS#Time - EventTime -

    -
    -
    - -

    The time stamp of the event.

    - -
    -
    -
    -
    -

    - DCS#Object - Initiator -

    -
    -
    - -

    The initiating object of the event.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:E(Arguments)

    -
    - -

    Log an exception which will be traced always.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:EventDispatcher()

    -
    - -

    Returns the event dispatcher

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    - -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:EventRemoveAll()

    -
    - -

    Remove all subscribed events

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:F(Arguments)

    -
    - -

    Trace a function call.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:F2(Arguments)

    -
    - -

    Trace a function call level 2.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:F3(Arguments)

    -
    - -

    Trace a function call level 3.

    - - -

    Must be at the beginning of the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:GetClassID()

    -
    - -

    Get the ClassID of the class instance.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassID of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:GetClassName()

    -
    - -

    Get the ClassName of the class instance.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassName of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:GetClassNameAndID()

    -
    - -

    Get the ClassName + ClassID of the class instance.

    - - -

    The ClassName + ClassID is formatted as '%s#%09d'.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The ClassName + ClassID of the class instance.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:GetEventPriority()

    -
    - -

    Get the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #number:

    -
    -
    - -

    The Core.Event processing Priority.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:GetParent(Child, FromClass)

    -
    - -

    This is the worker method to retrieve the Parent class.

    - - -

    Note that the Parent class must be passed to call the parent class method.

    - -
    self:GetParent(self):ParentMethod()
    -
    - - - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #BASE - Child -

    -
    -
    - -

    This is the Child class from which the Parent class needs to be retrieved.

    - -
    -
    -
    -
    -

    - #BASE - FromClass -

    -
    -
    - -

    (Optional) The class from which to get the parent.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:GetState(Object, Key)

    -
    - -

    Get a Value given a Key from the Object.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that holds the Value set by the Key.

    - -
    -
    -
    -
    -

    - Key -

    -
    -
    - -

    The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

    - -
    -
    -

    Return value:

    -
    -
    -
    -
    - -

    The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:HandleEvent(EventID, EventFunction)

    -
    - -

    Subscribe to a DCS Event.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Core.Event#EVENTS - EventID -

    -
    -
    - -

    Event ID.

    - -
    -
    -
    -
    -

    - #function - EventFunction -

    -
    -
    - -

    (optional) The function to be called when the event occurs for the unit.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:I(Arguments)

    -
    - -

    Log an information which will be traced always.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:Inherit(Child, Parent)

    -
    - -

    This is the worker method to inherit from a parent class.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Child -

    -
    -
    - -

    is the Child class that inherits.

    - -
    -
    -
    -
    -

    - #BASE - Parent -

    -
    -
    - -

    is the Parent class that the Child inherits from.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - -

    Child

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:IsInstanceOf(ClassName)

    -
    - -

    This is the worker method to check if an object is an (sub)instance of a class.

    - - - -

    Examples:

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - ClassName -

    -
    -
    - -

    is the name of the class or the class itself to run the check against

    - -
    -
    -

    Return value:

    -
    -
    -

    #boolean:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:IsTrace()

    -
    - -

    Enquires if tracing is on (for the class).

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #boolean:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:New()

    -
    - -

    BASE constructor.

    - - - -

    This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

    - -
    function EVENT:New()
    -  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
    -  return self
    -end
    -
    - - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEvent(EventData)

    -
    - -

    Occurs when an Event for an object is triggered.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that triggered the event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventBDA(EventData)

    -
    - -

    BDA.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventBaseCaptured(EventData)

    -
    - -

    Occurs when a ground unit captures either an airbase or a farp.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that captured the base -place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventBirth(EventData)

    -
    - -

    Occurs when any object is spawned into the mission.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was spawned

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventCrash(EventData)

    -
    - -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that has crashed

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventDead(EventData)

    -
    - -

    Occurs when an object is dead.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is dead.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventDetailedFailure(EventData)

    -
    - -

    Unknown precisely what creates this event, likely tied into newer damage model.

    - - -

    Will update this page when new information become available.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventDiscardChairAfterEjection(EventData)

    -
    - -

    Discard chair after ejection.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventEjection(EventData)

    -
    - -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has ejected

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventEngineShutdown(EventData)

    -
    - -

    Occurs when any aircraft shuts down its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is stopping its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventEngineStartup(EventData)

    -
    - -

    Occurs when any aircraft starts its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is starting its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventHit(EventData)

    -
    - -

    Occurs whenever an object is hit by a weapon.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit object the fired the weapon -weapon: Weapon object that hit the target -target: The Object that was hit.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventHumanFailure(EventData)

    -
    - -

    Occurs when any system fails on a human controlled aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that had the failure

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventKill(EventData)

    -
    - -

    Occurs on the death of a unit.

    - - -

    Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventLand(EventData)

    -
    - -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has landed -place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventLandingAfterEjection(EventData)

    -
    - -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    - - -

    Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventLandingQualityMark(EventData)

    -
    - -

    Landing quality mark.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventMarkAdded(EventData)

    -
    - -

    Occurs when a new mark was added.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventMarkChange(EventData)

    -
    - -

    Occurs when a mark text was changed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventMarkRemoved(EventData)

    -
    - -

    Occurs when a mark was removed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventMissionEnd(EventData)

    -
    - -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventMissionStart(EventData)

    -
    - -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventParatrooperLanding(EventData)

    -
    - -

    Weapon add.

    - - -

    Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventPilotDead(EventData)

    -
    - -

    Occurs when the pilot of an aircraft is killed.

    - - -

    Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the pilot has died in.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventPlayerEnterAircraft(EventData)

    -
    - -

    Occurs when a player enters a slot and takes control of an aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventPlayerEnterUnit(EventData)

    -
    - -

    Occurs when any player assumes direct control of a unit.

    - - -

    Note - not Mulitplayer safe. Use PlayerEnterAircraft. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventPlayerLeaveUnit(EventData)

    -
    - -

    Occurs when any player relieves control of a unit to the AI.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the player left.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventRefueling(EventData)

    -
    - -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventRefuelingStop(EventData)

    -
    - -

    Occurs when an aircraft is finished taking fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventScore(EventData)

    -
    - -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    - - -

    There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventShootingEnd(EventData)

    -
    - -

    Occurs when any unit stops firing its weapon.

    - - -

    Event will always correspond with a shooting start event. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was doing the shooting.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventShootingStart(EventData)

    -
    - -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    - - -

    Most common with aircraft cannons (GAU-8), autocannons, and machine guns. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is doing the shooting. -target: The unit that is being targeted.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventShot(EventData)

    -
    - -

    Occurs whenever any unit in a mission fires a weapon.

    - - -

    But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventTakeoff(EventData)

    -
    - -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that tookoff -place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventTriggerZone(EventData)

    -
    - -

    Trigger zone.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:OnEventUnitLost(EventData)

    -
    - -

    Occurs when the game thinks an object is destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:ScheduleOnce(Start, SchedulerFunction, ...)

    -
    - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

    -
    - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #number - Repeat -

    -
    -
    - -

    Specifies the interval in seconds when the scheduler will call the event function.

    - -
    -
    -
    -
    -

    - #number - RandomizeFactor -

    -
    -
    - -

    Specifies a randomization factor between 0 and 1 to randomize the Repeat.

    - -
    -
    -
    -
    -

    - #number - Stop -

    -
    -
    - -

    Specifies the amount of seconds when the scheduler will be stopped.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:ScheduleStop(SchedulerID)

    -
    - -

    Stops the Schedule.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - SchedulerID -

    -
    -
    - -

    (Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:SetEventPriority(EventPriority)

    -
    - -

    Set the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - EventPriority -

    -
    -
    - -

    The Core.Event processing Priority.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:SetState(Object, Key, Value)

    -
    - -

    Set a state or property of the Object given a Key and a Value.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that will hold the Value set by the Key.

    - -
    -
    -
    -
    -

    - Key -

    -
    -
    - -

    The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

    - -
    -
    -
    -
    -

    - Value -

    -
    -
    - -

    The value to is stored in the object.

    - -
    -
    -

    Return value:

    -
    -
    -
    -
    - -

    The Value set.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:T(Arguments)

    -
    - -

    Trace a function logic level 1.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:T2(Arguments)

    -
    - -

    Trace a function logic level 2.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:T3(Arguments)

    -
    - -

    Trace a function logic level 3.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:TraceAll(TraceAll)

    -
    - -

    Trace all methods in MOOSE

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceAll -

    -
    -
    - -

    true = trace all methods in MOOSE.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:TraceClass(Class)

    -
    - -

    Set tracing for a class

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:TraceClassMethod(Class, Method)

    -
    - -

    Set tracing for a specific method of class

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    -
    -

    - #string - Method -

    -
    -
    - -

    Method.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:TraceLevel(Level)

    -
    - -

    Set trace level

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - Level -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:TraceOff()

    -
    - -

    Set trace off.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing Off
    -BASE:TraceOff()
    - -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:TraceOn()

    -
    - -

    Set trace on.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing On
    -BASE:TraceOn()
    - -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:TraceOnOff(TraceOnOff)

    -
    - -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    - - -

    So tracing must be switched on manually in your mission if you are using Moose statically. -When moose is loading dynamically (for moose class development), tracing is switched on by default.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceOnOff -

    -
    -
    - -

    Switch the tracing on or off.

    - -
    -
    -

    Usage:

    -
    
    -  -- Switch the tracing On
    -  BASE:TraceOnOff( true )
    -
    -  -- Switch the tracing Off
    -  BASE:TraceOnOff( false )
    -
    - -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:UnHandleEvent(EventID)

    -
    - -

    UnSubscribe to a DCS event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTS - EventID -

    -
    -
    - -

    Event ID.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -
    - -

    Trace a function call.

    - - -

    This function is private.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:_Serialize(Arguments)

    -
    - -

    (Internal) Serialize arguments

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #table - Arguments -

    -
    -
    -

    -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    Text

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -
    - -

    Trace a function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    SOUNDTEXT:onEvent(event)

    -
    - -

    The main event handling function...

    - - -

    This function captures all events generated for the class.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - DCS#Event - event -

    -
    -
    -

    -
    -
    -
    - -
    -
    - diff --git a/Documentation/Sound.UserSound.html b/Documentation/Sound.UserSound.html index 1f9ea3c37..9a833ef3a 100644 --- a/Documentation/Sound.UserSound.html +++ b/Documentation/Sound.UserSound.html @@ -1768,7 +1768,6 @@

    Type USERSOUND

    USERSOUND -, extends Core.Base#BASE
    @@ -1828,548 +1827,6 @@ - -

    USERSOUND.UserSoundFileName

    -
    -
    -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Fields and Methods inherited from BASEDescription

    USERSOUND.ClassID

    -

    The ID number of the class.

    -

    USERSOUND.ClassName

    -

    The name of the class.

    -

    USERSOUND.ClassNameAndID

    -

    The name of the class concatenated with the ID number of the class.

    -

    USERSOUND:ClearState(Object, StateName)

    -

    Clear the state of an object.

    -

    USERSOUND:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

    -

    Creation of a Birth Event.

    -

    USERSOUND:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Crash Event.

    -

    USERSOUND:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    -

    Creation of a Dead Event.

    -

    USERSOUND:CreateEventPlayerEnterAircraft(PlayerUnit)

    -

    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

    -

    USERSOUND:CreateEventRemoveUnit(EventTime, Initiator)

    -

    Creation of a Remove Unit Event.

    -

    USERSOUND:CreateEventTakeoff(EventTime, Initiator)

    -

    Creation of a Takeoff Event.

    -

    USERSOUND:CreateEventUnitLost(EventTime, Initiator)

    -

    Creation of a Crash Event.

    -

    USERSOUND:E(Arguments)

    -

    Log an exception which will be traced always.

    -

    USERSOUND:EventDispatcher()

    -

    Returns the event dispatcher

    -

    USERSOUND:EventRemoveAll()

    -

    Remove all subscribed events

    -

    USERSOUND:F(Arguments)

    -

    Trace a function call.

    -

    USERSOUND:F2(Arguments)

    -

    Trace a function call level 2.

    -

    USERSOUND:F3(Arguments)

    -

    Trace a function call level 3.

    -

    USERSOUND:GetClassID()

    -

    Get the ClassID of the class instance.

    -

    USERSOUND:GetClassName()

    -

    Get the ClassName of the class instance.

    -

    USERSOUND:GetClassNameAndID()

    -

    Get the ClassName + ClassID of the class instance.

    -

    USERSOUND:GetEventPriority()

    -

    Get the Class Core.Event processing Priority.

    -

    USERSOUND:GetParent(Child, FromClass)

    -

    This is the worker method to retrieve the Parent class.

    -

    USERSOUND:GetState(Object, Key)

    -

    Get a Value given a Key from the Object.

    -

    USERSOUND:HandleEvent(EventID, EventFunction)

    -

    Subscribe to a DCS Event.

    -

    USERSOUND:I(Arguments)

    -

    Log an information which will be traced always.

    -

    USERSOUND:Inherit(Child, Parent)

    -

    This is the worker method to inherit from a parent class.

    -

    USERSOUND:IsInstanceOf(ClassName)

    -

    This is the worker method to check if an object is an (sub)instance of a class.

    -

    USERSOUND:IsTrace()

    -

    Enquires if tracing is on (for the class).

    -

    USERSOUND:New()

    -

    BASE constructor.

    -

    USERSOUND:OnEvent(EventData)

    -

    Occurs when an Event for an object is triggered.

    -

    USERSOUND:OnEventBDA(EventData)

    -

    BDA.

    -

    USERSOUND:OnEventBaseCaptured(EventData)

    -

    Occurs when a ground unit captures either an airbase or a farp.

    -

    USERSOUND:OnEventBirth(EventData)

    -

    Occurs when any object is spawned into the mission.

    -

    USERSOUND:OnEventCrash(EventData)

    -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    -

    USERSOUND:OnEventDead(EventData)

    -

    Occurs when an object is dead.

    -

    USERSOUND:OnEventDetailedFailure(EventData)

    -

    Unknown precisely what creates this event, likely tied into newer damage model.

    -

    USERSOUND:OnEventDiscardChairAfterEjection(EventData)

    -

    Discard chair after ejection.

    -

    USERSOUND:OnEventEjection(EventData)

    -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    USERSOUND:OnEventEngineShutdown(EventData)

    -

    Occurs when any aircraft shuts down its engines.

    -

    USERSOUND:OnEventEngineStartup(EventData)

    -

    Occurs when any aircraft starts its engines.

    -

    USERSOUND:OnEventHit(EventData)

    -

    Occurs whenever an object is hit by a weapon.

    -

    USERSOUND:OnEventHumanFailure(EventData)

    -

    Occurs when any system fails on a human controlled aircraft.

    -

    USERSOUND:OnEventKill(EventData)

    -

    Occurs on the death of a unit.

    -

    USERSOUND:OnEventLand(EventData)

    -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    USERSOUND:OnEventLandingAfterEjection(EventData)

    -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    -

    USERSOUND:OnEventLandingQualityMark(EventData)

    -

    Landing quality mark.

    -

    USERSOUND:OnEventMarkAdded(EventData)

    -

    Occurs when a new mark was added.

    -

    USERSOUND:OnEventMarkChange(EventData)

    -

    Occurs when a mark text was changed.

    -

    USERSOUND:OnEventMarkRemoved(EventData)

    -

    Occurs when a mark was removed.

    -

    USERSOUND:OnEventMissionEnd(EventData)

    -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    USERSOUND:OnEventMissionStart(EventData)

    -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    -

    USERSOUND:OnEventParatrooperLanding(EventData)

    -

    Weapon add.

    -

    USERSOUND:OnEventPilotDead(EventData)

    -

    Occurs when the pilot of an aircraft is killed.

    -

    USERSOUND:OnEventPlayerEnterAircraft(EventData)

    -

    Occurs when a player enters a slot and takes control of an aircraft.

    -

    USERSOUND:OnEventPlayerEnterUnit(EventData)

    -

    Occurs when any player assumes direct control of a unit.

    -

    USERSOUND:OnEventPlayerLeaveUnit(EventData)

    -

    Occurs when any player relieves control of a unit to the AI.

    -

    USERSOUND:OnEventRefueling(EventData)

    -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    -

    USERSOUND:OnEventRefuelingStop(EventData)

    -

    Occurs when an aircraft is finished taking fuel.

    -

    USERSOUND:OnEventScore(EventData)

    -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    -

    USERSOUND:OnEventShootingEnd(EventData)

    -

    Occurs when any unit stops firing its weapon.

    -

    USERSOUND:OnEventShootingStart(EventData)

    -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    -

    USERSOUND:OnEventShot(EventData)

    -

    Occurs whenever any unit in a mission fires a weapon.

    -

    USERSOUND:OnEventTakeoff(EventData)

    -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    -

    USERSOUND:OnEventTriggerZone(EventData)

    -

    Trigger zone.

    -

    USERSOUND:OnEventUnitLost(EventData)

    -

    Occurs when the game thinks an object is destroyed.

    -

    USERSOUND:ScheduleOnce(Start, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    USERSOUND:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

    -

    Schedule a new time event.

    -

    USERSOUND:ScheduleStop(SchedulerID)

    -

    Stops the Schedule.

    -

    USERSOUND.Scheduler

    - -

    USERSOUND:SetEventPriority(EventPriority)

    -

    Set the Class Core.Event processing Priority.

    -

    USERSOUND:SetState(Object, Key, Value)

    -

    Set a state or property of the Object given a Key and a Value.

    -

    USERSOUND:T(Arguments)

    -

    Trace a function logic level 1.

    -

    USERSOUND:T2(Arguments)

    -

    Trace a function logic level 2.

    -

    USERSOUND:T3(Arguments)

    -

    Trace a function logic level 3.

    -

    USERSOUND:TraceAll(TraceAll)

    -

    Trace all methods in MOOSE

    -

    USERSOUND:TraceClass(Class)

    -

    Set tracing for a class

    -

    USERSOUND:TraceClassMethod(Class, Method)

    -

    Set tracing for a specific method of class

    -

    USERSOUND:TraceLevel(Level)

    -

    Set trace level

    -

    USERSOUND:TraceOff()

    -

    Set trace off.

    -

    USERSOUND:TraceOn()

    -

    Set trace on.

    -

    USERSOUND:TraceOnOff(TraceOnOff)

    -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    -

    USERSOUND:UnHandleEvent(EventID)

    -

    UnSubscribe to a DCS event.

    -

    USERSOUND._

    - -

    USERSOUND:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -

    Trace a function call.

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    USERSOUND:_Serialize(Arguments)

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    (Internal) Serialize arguments

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    USERSOUND:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

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    Trace a function logic.

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    USERSOUND.__

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    USERSOUND:onEvent(event)

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    The main event handling function...

    @@ -2826,3412 +2283,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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    USERSOUND:ClearState(Object, StateName)

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    Clear the state of an object.

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    Defined in:

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    - Object -

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    The object that holds the Value set by the Key.

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    The key that is should be cleared.

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    USERSOUND:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

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    Creation of a Birth Event.

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    Defined in:

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    Parameters:

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    - DCS#Time - EventTime -

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    The time stamp of the event.

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    - DCS#Object - Initiator -

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    The initiating object of the event.

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    - #string - IniUnitName -

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    The initiating unit name.

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    - place -

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    - subplace -

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    USERSOUND:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

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    Creation of a Crash Event.

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    Defined in:

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    Parameters:

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    - DCS#Time - EventTime -

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    The time stamp of the event.

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    - DCS#Object - Initiator -

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    The initiating object of the event.

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    - IniObjectCategory -

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    USERSOUND:CreateEventDead(EventTime, Initiator, IniObjectCategory)

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    Creation of a Dead Event.

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    Defined in:

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    Parameters:

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    - DCS#Time - EventTime -

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    The time stamp of the event.

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    - DCS#Object - Initiator -

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    The initiating object of the event.

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    - IniObjectCategory -

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    USERSOUND:CreateEventPlayerEnterAircraft(PlayerUnit)

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    Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

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    Defined in:

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    Parameter:

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    - Wrapper.Unit#UNIT - PlayerUnit -

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    The aircraft unit the player entered.

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    USERSOUND:CreateEventRemoveUnit(EventTime, Initiator)

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    Creation of a Remove Unit Event.

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    Defined in:

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    Parameters:

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    - DCS#Time - EventTime -

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    The time stamp of the event.

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    - DCS#Object - Initiator -

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    The initiating object of the event.

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    USERSOUND:CreateEventTakeoff(EventTime, Initiator)

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    Creation of a Takeoff Event.

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    Defined in:

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    Parameters:

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    - DCS#Time - EventTime -

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    The time stamp of the event.

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    - DCS#Object - Initiator -

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    The initiating object of the event.

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    USERSOUND:CreateEventUnitLost(EventTime, Initiator)

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    Creation of a Crash Event.

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    Defined in:

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    Parameters:

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    - DCS#Time - EventTime -

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    The time stamp of the event.

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    - DCS#Object - Initiator -

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    The initiating object of the event.

    - -
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    USERSOUND:E(Arguments)

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    Log an exception which will be traced always.

    - - -

    Can be anywhere within the function logic.

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    Defined in:

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    Parameter:

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    - Arguments -

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    A #table or any field.

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    USERSOUND:EventDispatcher()

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    Returns the event dispatcher

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    Defined in:

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    Return value:

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    USERSOUND:EventRemoveAll()

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    Remove all subscribed events

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    Defined in:

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    Return value:

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    #BASE:

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    USERSOUND:F(Arguments)

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    Trace a function call.

    - - -

    Must be at the beginning of the function logic.

    - -
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    Defined in:

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    Parameter:

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    - Arguments -

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    A #table or any field.

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    USERSOUND:F2(Arguments)

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    Trace a function call level 2.

    - - -

    Must be at the beginning of the function logic.

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    Defined in:

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    Parameter:

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    - Arguments -

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    A #table or any field.

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    USERSOUND:F3(Arguments)

    -
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    Trace a function call level 3.

    - - -

    Must be at the beginning of the function logic.

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    Defined in:

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    Parameter:

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    - Arguments -

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    A #table or any field.

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    USERSOUND:GetClassID()

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    Get the ClassID of the class instance.

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    Defined in:

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    Return value:

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    #string:

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    The ClassID of the class instance.

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    USERSOUND:GetClassName()

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    Get the ClassName of the class instance.

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    Defined in:

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    Return value:

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    #string:

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    The ClassName of the class instance.

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    USERSOUND:GetClassNameAndID()

    -
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    Get the ClassName + ClassID of the class instance.

    - - -

    The ClassName + ClassID is formatted as '%s#%09d'.

    - -
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    Defined in:

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    Return value:

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    #string:

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    The ClassName + ClassID of the class instance.

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    USERSOUND:GetEventPriority()

    -
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    Get the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

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    Defined in:

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    Return value:

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    #number:

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    The Core.Event processing Priority.

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    USERSOUND:GetParent(Child, FromClass)

    -
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    This is the worker method to retrieve the Parent class.

    - - -

    Note that the Parent class must be passed to call the parent class method.

    - -
    self:GetParent(self):ParentMethod()
    -
    - - - -
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    Defined in:

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    Parameters:

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    - #BASE - Child -

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    This is the Child class from which the Parent class needs to be retrieved.

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    - #BASE - FromClass -

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    (Optional) The class from which to get the parent.

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    Return value:

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    #BASE:

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    USERSOUND:GetState(Object, Key)

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    Get a Value given a Key from the Object.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

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    Defined in:

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    Parameters:

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    - Object -

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    The object that holds the Value set by the Key.

    - -
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    - Key -

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    The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

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    Return value:

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    The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

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    USERSOUND:HandleEvent(EventID, EventFunction)

    -
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    Subscribe to a DCS Event.

    - -
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    Defined in:

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    Parameters:

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    - Core.Event#EVENTS - EventID -

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    Event ID.

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    - #function - EventFunction -

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    (optional) The function to be called when the event occurs for the unit.

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    Return value:

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    #BASE:

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    USERSOUND:I(Arguments)

    -
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    Log an information which will be traced always.

    - - -

    Can be anywhere within the function logic.

    - -
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    Defined in:

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    Parameter:

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    - Arguments -

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    A #table or any field.

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    USERSOUND:Inherit(Child, Parent)

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    This is the worker method to inherit from a parent class.

    - -
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    Defined in:

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    Parameters:

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    - Child -

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    is the Child class that inherits.

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    - #BASE - Parent -

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    is the Parent class that the Child inherits from.

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    Return value:

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    #BASE:

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    Child

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    USERSOUND:IsInstanceOf(ClassName)

    -
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    This is the worker method to check if an object is an (sub)instance of a class.

    - - - -

    Examples:

    - - - - -
    -
    -

    Defined in:

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    Parameter:

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    - ClassName -

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    is the name of the class or the class itself to run the check against

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    Return value:

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    #boolean:

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    USERSOUND:IsTrace()

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    Enquires if tracing is on (for the class).

    - -
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    Defined in:

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    Return value:

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    #boolean:

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    USERSOUND:New()

    -
    - -

    BASE constructor.

    - - - -

    This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

    - -
    function EVENT:New()
    -  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
    -  return self
    -end
    -
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    Defined in:

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    Return value:

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    #BASE:

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    USERSOUND:OnEvent(EventData)

    -
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    Occurs when an Event for an object is triggered.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that triggered the event.

    - -
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    Defined in:

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    Parameter:

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    - Core.Event#EVENTDATA - EventData -

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    The EventData structure.

    - -
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    USERSOUND:OnEventBDA(EventData)

    -
    - -

    BDA.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
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    Defined in:

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    Parameter:

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    - Core.Event#EVENTDATA - EventData -

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    The EventData structure.

    - -
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    USERSOUND:OnEventBaseCaptured(EventData)

    -
    - -

    Occurs when a ground unit captures either an airbase or a farp.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that captured the base -place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

    - -
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    Defined in:

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    Parameter:

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    - Core.Event#EVENTDATA - EventData -

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    The EventData structure.

    - -
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    USERSOUND:OnEventBirth(EventData)

    -
    - -

    Occurs when any object is spawned into the mission.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was spawned

    - -
    -
    -

    Defined in:

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    Parameter:

    -
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    - Core.Event#EVENTDATA - EventData -

    -
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    The EventData structure.

    - -
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    USERSOUND:OnEventCrash(EventData)

    -
    - -

    Occurs when any aircraft crashes into the ground and is completely destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that has crashed

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
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    - Core.Event#EVENTDATA - EventData -

    -
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    The EventData structure.

    - -
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    USERSOUND:OnEventDead(EventData)

    -
    - -

    Occurs when an object is dead.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is dead.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
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    - Core.Event#EVENTDATA - EventData -

    -
    -
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    The EventData structure.

    - -
    -
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    -

    USERSOUND:OnEventDetailedFailure(EventData)

    -
    - -

    Unknown precisely what creates this event, likely tied into newer damage model.

    - - -

    Will update this page when new information become available.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
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    -

    - Core.Event#EVENTDATA - EventData -

    -
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    The EventData structure.

    - -
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    -
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    -

    USERSOUND:OnEventDiscardChairAfterEjection(EventData)

    -
    - -

    Discard chair after ejection.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
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    - Core.Event#EVENTDATA - EventData -

    -
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    The EventData structure.

    - -
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    -

    USERSOUND:OnEventEjection(EventData)

    -
    - -

    Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has ejected

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
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    The EventData structure.

    - -
    -
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    -
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    -

    USERSOUND:OnEventEngineShutdown(EventData)

    -
    - -

    Occurs when any aircraft shuts down its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is stopping its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
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    - Core.Event#EVENTDATA - EventData -

    -
    -
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    The EventData structure.

    - -
    -
    -
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    -
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    -

    USERSOUND:OnEventEngineStartup(EventData)

    -
    - -

    Occurs when any aircraft starts its engines.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is starting its engines.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
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    -
    - -
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    -

    USERSOUND:OnEventHit(EventData)

    -
    - -

    Occurs whenever an object is hit by a weapon.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit object the fired the weapon -weapon: Weapon object that hit the target -target: The Object that was hit.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
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    The EventData structure.

    - -
    -
    -
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    -
    - -
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    -

    USERSOUND:OnEventHumanFailure(EventData)

    -
    - -

    Occurs when any system fails on a human controlled aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that had the failure

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventKill(EventData)

    -
    - -

    Occurs on the death of a unit.

    - - -

    Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventLand(EventData)

    -
    - -

    Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - -

    initiator : The unit that has landed -place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventLandingAfterEjection(EventData)

    -
    - -

    Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

    - - -

    Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventLandingQualityMark(EventData)

    -
    - -

    Landing quality mark.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventMarkAdded(EventData)

    -
    - -

    Occurs when a new mark was added.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventMarkChange(EventData)

    -
    - -

    Occurs when a mark text was changed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventMarkRemoved(EventData)

    -
    - -

    Occurs when a mark was removed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventMissionEnd(EventData)

    -
    - -

    Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventMissionStart(EventData)

    -
    - -

    Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventParatrooperLanding(EventData)

    -
    - -

    Weapon add.

    - - -

    Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventPilotDead(EventData)

    -
    - -

    Occurs when the pilot of an aircraft is killed.

    - - -

    Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the pilot has died in.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventPlayerEnterAircraft(EventData)

    -
    - -

    Occurs when a player enters a slot and takes control of an aircraft.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventPlayerEnterUnit(EventData)

    -
    - -

    Occurs when any player assumes direct control of a unit.

    - - -

    Note - not Mulitplayer safe. Use PlayerEnterAircraft. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is being taken control of.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventPlayerLeaveUnit(EventData)

    -
    - -

    Occurs when any player relieves control of a unit to the AI.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the player left.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventRefueling(EventData)

    -
    - -

    Occurs when an aircraft connects with a tanker and begins taking on fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventRefuelingStop(EventData)

    -
    - -

    Occurs when an aircraft is finished taking fuel.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was receiving fuel.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventScore(EventData)

    -
    - -

    Occurs when any modification to the "Score" as seen on the debrief menu would occur.

    - - -

    There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventShootingEnd(EventData)

    -
    - -

    Occurs when any unit stops firing its weapon.

    - - -

    Event will always correspond with a shooting start event. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was doing the shooting.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventShootingStart(EventData)

    -
    - -

    Occurs when any unit begins firing a weapon that has a high rate of fire.

    - - -

    Most common with aircraft cannons (GAU-8), autocannons, and machine guns. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is doing the shooting. -target: The unit that is being targeted.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventShot(EventData)

    -
    - -

    Occurs whenever any unit in a mission fires a weapon.

    - - -

    But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventTakeoff(EventData)

    -
    - -

    Occurs when an aircraft takes off from an airbase, farp, or ship.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that tookoff -place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventTriggerZone(EventData)

    -
    - -

    Trigger zone.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:OnEventUnitLost(EventData)

    -
    - -

    Occurs when the game thinks an object is destroyed.

    - - -

    Have a look at the class Core.Event#EVENT as these are just the prototypes.

    - - - - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTDATA - EventData -

    -
    -
    - -

    The EventData structure.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:ScheduleOnce(Start, SchedulerFunction, ...)

    -
    - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

    -
    - -

    Schedule a new time event.

    - - -

    Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #number - Start -

    -
    -
    - -

    Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

    - -
    -
    -
    -
    -

    - #number - Repeat -

    -
    -
    - -

    Specifies the interval in seconds when the scheduler will call the event function.

    - -
    -
    -
    -
    -

    - #number - RandomizeFactor -

    -
    -
    - -

    Specifies a randomization factor between 0 and 1 to randomize the Repeat.

    - -
    -
    -
    -
    -

    - #number - Stop -

    -
    -
    - -

    Specifies the amount of seconds when the scheduler will be stopped.

    - -
    -
    -
    -
    -

    - #function - SchedulerFunction -

    -
    -
    - -

    The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

    - -
    -
    -
    -
    -

    - #table - ... -

    -
    -
    - -

    Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

    - -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    The Schedule ID of the planned schedule.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:ScheduleStop(SchedulerID)

    -
    - -

    Stops the Schedule.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - SchedulerID -

    -
    -
    - -

    (Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:SetEventPriority(EventPriority)

    -
    - -

    Set the Class Core.Event processing Priority.

    - - -

    The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - EventPriority -

    -
    -
    - -

    The Core.Event processing Priority.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:SetState(Object, Key, Value)

    -
    - -

    Set a state or property of the Object given a Key and a Value.

    - - -

    Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Object -

    -
    -
    - -

    The object that will hold the Value set by the Key.

    - -
    -
    -
    -
    -

    - Key -

    -
    -
    - -

    The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

    - -
    -
    -
    -
    -

    - Value -

    -
    -
    - -

    The value to is stored in the object.

    - -
    -
    -

    Return value:

    -
    -
    -
    -
    - -

    The Value set.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:T(Arguments)

    -
    - -

    Trace a function logic level 1.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:T2(Arguments)

    -
    - -

    Trace a function logic level 2.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:T3(Arguments)

    -
    - -

    Trace a function logic level 3.

    - - -

    Can be anywhere within the function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:TraceAll(TraceAll)

    -
    - -

    Trace all methods in MOOSE

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceAll -

    -
    -
    - -

    true = trace all methods in MOOSE.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:TraceClass(Class)

    -
    - -

    Set tracing for a class

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:TraceClassMethod(Class, Method)

    -
    - -

    Set tracing for a specific method of class

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - #string - Class -

    -
    -
    - -

    Class name.

    - -
    -
    -
    -
    -

    - #string - Method -

    -
    -
    - -

    Method.

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:TraceLevel(Level)

    -
    - -

    Set trace level

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #number - Level -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:TraceOff()

    -
    - -

    Set trace off.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing Off
    -BASE:TraceOff()
    - -
    - -
    -
    - -
    - -
    -

    USERSOUND:TraceOn()

    -
    - -

    Set trace on.

    - -
    -
    -

    Defined in:

    - -

    Usage:

    -
    -- Switch the tracing On
    -BASE:TraceOn()
    - -
    - -
    -
    - -
    - -
    -

    USERSOUND:TraceOnOff(TraceOnOff)

    -
    - -

    Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

    - - -

    So tracing must be switched on manually in your mission if you are using Moose statically. -When moose is loading dynamically (for moose class development), tracing is switched on by default.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - TraceOnOff -

    -
    -
    - -

    Switch the tracing on or off.

    - -
    -
    -

    Usage:

    -
    
    -  -- Switch the tracing On
    -  BASE:TraceOnOff( true )
    -
    -  -- Switch the tracing Off
    -  BASE:TraceOnOff( false )
    -
    - -
    - -
    -
    - -
    - -
    -

    USERSOUND:UnHandleEvent(EventID)

    -
    - -

    UnSubscribe to a DCS event.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - Core.Event#EVENTS - EventID -

    -
    -
    - -

    Event ID.

    - -
    -
    -

    Return value:

    -
    -
    -

    #BASE:

    -
    -
    - - - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -
    - -

    Trace a function call.

    - - -

    This function is private.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:_Serialize(Arguments)

    -
    - -

    (Internal) Serialize arguments

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #table - Arguments -

    -
    -
    -

    -
    -
    -

    Return value:

    -
    -
    -

    #string:

    -
    -
    - -

    Text

    - -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

    -
    - -

    Trace a function logic.

    - -
    -
    -

    Defined in:

    - -

    Parameters:

    -
    -
    -

    - Arguments -

    -
    -
    - -

    A #table or any field.

    - -
    -
    -
    -
    -

    - DebugInfoCurrentParam -

    -
    -
    -

    -
    -
    -
    -
    -

    - DebugInfoFromParam -

    -
    -
    -

    -
    -
    -
    - -
    -
    - -
    - -
    -

    USERSOUND:onEvent(event)

    -
    - -

    The main event handling function...

    - - -

    This function captures all events generated for the class.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - DCS#Event - event -

    -
    -
    -

    -
    -
    -
    - -
    -
    - diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index d06c6fa28..73bd844b1 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -2258,6 +2258,30 @@ and will be replaced by a navigation using Reference Zones.

    COMMANDCENTER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    COMMANDCENTER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    COMMANDCENTER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    COMMANDCENTER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    COMMANDCENTER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2438,6 +2462,24 @@ and will be replaced by a navigation using Reference Zones.

    COMMANDCENTER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    COMMANDCENTER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    COMMANDCENTER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    COMMANDCENTER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2526,6 +2568,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    COMMANDCENTER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4438,6 +4486,138 @@ CC:SetReferenceZones( "Station" ) + + + +
    + +
    +

    COMMANDCENTER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COMMANDCENTER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COMMANDCENTER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COMMANDCENTER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5632,6 +5812,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    COMMANDCENTER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COMMANDCENTER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    COMMANDCENTER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6160,6 +6448,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    COMMANDCENTER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index 80a0da562..a57d16734 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -2304,6 +2304,30 @@ Therefore, this class is considered to be deprecated

    DETECTION_MANAGER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    DETECTION_MANAGER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    DETECTION_MANAGER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    DETECTION_MANAGER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    DETECTION_MANAGER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2484,6 +2508,24 @@ Therefore, this class is considered to be deprecated

    DETECTION_MANAGER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    DETECTION_MANAGER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    DETECTION_MANAGER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    DETECTION_MANAGER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2572,6 +2614,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    DETECTION_MANAGER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5851,6 +5899,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    DETECTION_MANAGER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_MANAGER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_MANAGER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_MANAGER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -7045,6 +7225,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    DETECTION_MANAGER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_MANAGER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DETECTION_MANAGER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7573,6 +7861,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    DETECTION_MANAGER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index 817785e56..f6e8f28cf 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -2719,6 +2719,30 @@ Therefore, this class is considered to be deprecated

    MISSION:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    MISSION:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    MISSION:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    MISSION:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    MISSION:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2899,6 +2923,24 @@ Therefore, this class is considered to be deprecated

    MISSION:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    MISSION:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    MISSION:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    MISSION:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2987,6 +3029,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    MISSION:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8462,6 +8510,138 @@ Each Task can be set a certain Goals. The Mission will not be completed until al + + + +
    + +
    +

    MISSION:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSION:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSION:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSION:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -9656,6 +9836,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    MISSION:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSION:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MISSION:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -10184,6 +10472,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    MISSION:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index e9e363ecc..37f60f8d6 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -1949,6 +1949,30 @@ Therefore, this class is considered to be deprecated

    TASKINFO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TASKINFO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TASKINFO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TASKINFO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TASKINFO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2129,6 +2153,24 @@ Therefore, this class is considered to be deprecated

    TASKINFO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TASKINFO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TASKINFO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TASKINFO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2217,6 +2259,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TASKINFO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4230,6 +4278,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    TASKINFO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASKINFO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASKINFO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASKINFO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5424,6 +5604,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    TASKINFO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASKINFO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASKINFO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5952,6 +6240,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TASKINFO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index f16f20dd4..6a0d9e8c2 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2524,6 +2524,30 @@ Therefore, this class is considered to be deprecated

    TASK_A2A_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TASK_A2A_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TASK_A2A_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TASK_A2A_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TASK_A2A_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2704,6 +2728,24 @@ Therefore, this class is considered to be deprecated

    TASK_A2A_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TASK_A2A_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TASK_A2A_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TASK_A2A_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2792,6 +2834,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TASK_A2A_DISPATCHER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3050,7 +3098,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3775,7 +3823,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4951,7 +4999,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6429,7 +6477,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6683,6 +6731,138 @@ If too large, any airborne cap may not be able to reach the detected target area
    +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -7877,6 +8057,114 @@ initiator : The unit that is dead.

    +
    +
    + +
    + +
    +

    TASK_A2A_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_A2A_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_A2A_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -8405,6 +8693,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TASK_A2A_DISPATCHER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 7a9156cf3..697a76b6a 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -2794,6 +2794,30 @@ Therefore, this class is considered to be deprecated

    TASK_A2G_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TASK_A2G_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TASK_A2G_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TASK_A2G_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TASK_A2G_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2974,6 +2998,24 @@ Therefore, this class is considered to be deprecated

    TASK_A2G_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TASK_A2G_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TASK_A2G_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TASK_A2G_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3062,6 +3104,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TASK_A2G_DISPATCHER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6838,6 +6886,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    TASK_A2G_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_A2G_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_A2G_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_A2G_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -8032,6 +8212,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    TASK_A2G_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_A2G_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_A2G_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -8560,6 +8848,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TASK_A2G_DISPATCHER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.Task_Capture_Dispatcher.html b/Documentation/Tasking.Task_Capture_Dispatcher.html index c9d43ccc2..eb1fa5326 100644 --- a/Documentation/Tasking.Task_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Capture_Dispatcher.html @@ -2464,6 +2464,30 @@ and setup a new capture zone task and assign it to a group of players, while you

    TASK_CAPTURE_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TASK_CAPTURE_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TASK_CAPTURE_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TASK_CAPTURE_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TASK_CAPTURE_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2644,6 +2668,24 @@ and setup a new capture zone task and assign it to a group of players, while you

    TASK_CAPTURE_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TASK_CAPTURE_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TASK_CAPTURE_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TASK_CAPTURE_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2732,6 +2774,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TASK_CAPTURE_DISPATCHER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -6062,6 +6110,138 @@ The TaskPrefix will be appended with a . + a number of 3 digits, if the TaskPref + + + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -7256,6 +7436,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7784,6 +8072,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TASK_CAPTURE_DISPATCHER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index d6e86bff1..5348e1039 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -2787,6 +2787,30 @@ You can use this event handler to post messages to players, or provide status up

    TASK_CARGO_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TASK_CARGO_DISPATCHER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TASK_CARGO_DISPATCHER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TASK_CARGO_DISPATCHER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TASK_CARGO_DISPATCHER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2967,6 +2991,24 @@ You can use this event handler to post messages to players, or provide status up

    TASK_CARGO_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TASK_CARGO_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TASK_CARGO_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TASK_CARGO_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3055,6 +3097,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TASK_CARGO_DISPATCHER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3324,6 +3372,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -4430,6 +4489,17 @@ This method can only be used once!

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -5288,6 +5358,17 @@ This method can only be used once!

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -6777,6 +6858,17 @@ This method can only be used once!

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -7056,6 +7148,138 @@ This method can only be used once!

    +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -8250,6 +8474,114 @@ initiator : The unit that is dead.

    +
    +
    + +
    + +
    +

    TASK_CARGO_DISPATCHER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_CARGO_DISPATCHER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_CARGO_DISPATCHER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -8778,6 +9110,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TASK_CARGO_DISPATCHER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index c5b5f5191..b673df949 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -2227,6 +2227,30 @@ Therefore, this class is considered to be deprecated

    TASK_MANAGER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    TASK_MANAGER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    TASK_MANAGER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    TASK_MANAGER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    TASK_MANAGER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2407,6 +2431,24 @@ Therefore, this class is considered to be deprecated

    TASK_MANAGER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    TASK_MANAGER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    TASK_MANAGER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    TASK_MANAGER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2495,6 +2537,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    TASK_MANAGER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5332,6 +5380,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    TASK_MANAGER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_MANAGER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_MANAGER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_MANAGER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -6526,6 +6706,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    TASK_MANAGER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_MANAGER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    TASK_MANAGER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7054,6 +7342,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    TASK_MANAGER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index c0d3b5dd5..7eea845f2 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -2004,6 +2004,30 @@

    FIFO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    FIFO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    FIFO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    FIFO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    FIFO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2184,6 +2208,24 @@

    FIFO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    FIFO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    FIFO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    FIFO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2272,6 +2314,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    FIFO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -2765,6 +2813,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    LIFO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    LIFO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    LIFO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    LIFO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    LIFO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2945,6 +3017,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    LIFO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    LIFO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    LIFO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    LIFO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3033,6 +3123,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    LIFO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4491,6 +4587,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    FIFO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FIFO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FIFO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FIFO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5685,6 +5913,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    FIFO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FIFO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    FIFO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6213,6 +6549,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    FIFO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -7768,6 +8140,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +LIFO.uniquecounter + + +
    @@ -8617,6 +9000,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +LIFO.uniquecounter + + +
    @@ -8866,6 +9260,138 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    + +
    +

    LIFO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    LIFO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    LIFO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    LIFO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -10060,6 +10586,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    LIFO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    LIFO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    LIFO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -10588,6 +11222,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    LIFO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Utilities.Socket.html b/Documentation/Utilities.Socket.html index fde946163..7ca2655ed 100644 --- a/Documentation/Utilities.Socket.html +++ b/Documentation/Utilities.Socket.html @@ -2203,6 +2203,30 @@

    SOCKET:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SOCKET:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SOCKET:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SOCKET:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SOCKET:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2383,6 +2407,24 @@

    SOCKET:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SOCKET:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SOCKET:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SOCKET:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2471,6 +2513,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SOCKET:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -5116,6 +5164,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    SOCKET:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SOCKET:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SOCKET:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SOCKET:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -6310,6 +6490,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SOCKET:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SOCKET:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SOCKET:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6838,6 +7126,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SOCKET:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index 275a84373..ffd411728 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -3464,6 +3464,30 @@ is implemented in the AIRBASE class as AIRBASE.Get

    AIRBASE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    AIRBASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    AIRBASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    AIRBASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    AIRBASE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3644,6 +3668,24 @@ is implemented in the AIRBASE class as AIRBASE.Get

    AIRBASE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    AIRBASE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    AIRBASE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    AIRBASE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3732,6 +3774,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    AIRBASE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -15222,6 +15270,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    AIRBASE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBASE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBASE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBASE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -16416,6 +16596,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    AIRBASE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBASE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    AIRBASE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -16944,6 +17232,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    AIRBASE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 791c8fd4e..0b20512b8 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -4441,6 +4441,30 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

    CLIENT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CLIENT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CLIENT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CLIENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CLIENT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4621,6 +4645,24 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

    CLIENT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CLIENT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CLIENT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CLIENT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4709,6 +4751,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CLIENT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -27661,6 +27709,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    CLIENT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -28855,6 +29035,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    CLIENT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CLIENT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -29383,6 +29671,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    CLIENT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 30316f4b0..bc01ed3de 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -3874,6 +3874,30 @@ The method CONTROLLABLE.SetTaskWaypoi

    CONTROLLABLE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    CONTROLLABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    CONTROLLABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    CONTROLLABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    CONTROLLABLE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4054,6 +4078,24 @@ The method CONTROLLABLE.SetTaskWaypoi

    CONTROLLABLE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    CONTROLLABLE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    CONTROLLABLE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    CONTROLLABLE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4142,6 +4184,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    CONTROLLABLE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -22171,6 +22219,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    CONTROLLABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CONTROLLABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CONTROLLABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CONTROLLABLE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -23365,6 +23545,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    CONTROLLABLE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CONTROLLABLE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    CONTROLLABLE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -23893,6 +24181,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    CONTROLLABLE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.DynamicCargo.html b/Documentation/Wrapper.DynamicCargo.html index 8f692e2c3..d0da1cb93 100644 --- a/Documentation/Wrapper.DynamicCargo.html +++ b/Documentation/Wrapper.DynamicCargo.html @@ -2819,6 +2819,30 @@

    DYNAMICCARGO:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    DYNAMICCARGO:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    DYNAMICCARGO:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    DYNAMICCARGO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    DYNAMICCARGO:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2999,6 +3023,24 @@

    DYNAMICCARGO:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    DYNAMICCARGO:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    DYNAMICCARGO:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    DYNAMICCARGO:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3087,6 +3129,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    DYNAMICCARGO:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -10140,6 +10188,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    DYNAMICCARGO:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DYNAMICCARGO:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DYNAMICCARGO:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DYNAMICCARGO:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -11334,6 +11514,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    DYNAMICCARGO:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DYNAMICCARGO:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    DYNAMICCARGO:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -11862,6 +12150,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    DYNAMICCARGO:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 796517417..f56b05e5e 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4642,6 +4642,30 @@ amount of fuel in the group.

    GROUP:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    GROUP:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    GROUP:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    GROUP:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    GROUP:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4822,6 +4846,24 @@ amount of fuel in the group.

    GROUP:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    GROUP:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    GROUP:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    GROUP:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4910,6 +4952,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    GROUP:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -28469,6 +28517,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    GROUP:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    GROUP:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    GROUP:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    GROUP:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -29663,6 +29843,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    GROUP:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    GROUP:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    GROUP:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -30191,6 +30479,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    GROUP:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index 8dbde40e7..cdfba577b 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -1945,6 +1945,30 @@

    IDENTIFIABLE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    IDENTIFIABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    IDENTIFIABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    IDENTIFIABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    IDENTIFIABLE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2125,6 +2149,24 @@

    IDENTIFIABLE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    IDENTIFIABLE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    IDENTIFIABLE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    IDENTIFIABLE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2213,6 +2255,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    IDENTIFIABLE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3341,6 +3389,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    IDENTIFIABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    IDENTIFIABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    IDENTIFIABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    IDENTIFIABLE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -4535,6 +4715,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    IDENTIFIABLE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    IDENTIFIABLE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    IDENTIFIABLE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -5063,6 +5351,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    IDENTIFIABLE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index d1afe7888..e57e7ae9f 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2580,6 +2580,30 @@ env.info( "Marker Coordinate LL DSM = " .. Coordinate:ToStringLLDMS() )

    MARKER:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    MARKER:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    MARKER:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    MARKER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    MARKER:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2760,6 +2784,24 @@ env.info( "Marker Coordinate LL DSM = " .. Coordinate:ToStringLLDMS() )

    MARKER:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    MARKER:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    MARKER:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    MARKER:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2848,6 +2890,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    MARKER:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3133,28 +3181,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    - - - -
    -
    - - -MARKER.groupid - - - -
    - -
    -
    -
    - - -MARKER.groupname - - -
    @@ -3239,7 +3265,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.togroup +MARKER.toall @@ -5272,28 +5298,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    -
    - - -
    -
    - - -MARKER.groupid - - - -
    - -
    -
    -
    - - -MARKER.groupname - - -
    @@ -5378,7 +5382,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.togroup +MARKER.toall @@ -6882,28 +6886,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    -
    - - -
    -
    - - -MARKER.groupid - - - -
    - -
    -
    -
    - - -MARKER.groupname - - -
    @@ -6988,7 +6970,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.togroup +MARKER.toall @@ -7241,6 +7223,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    + + + +
    + +
    +

    MARKER:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MARKER:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MARKER:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MARKER:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -8435,6 +8549,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    MARKER:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MARKER:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    MARKER:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -8963,6 +9185,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    MARKER:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html index 3c0969a0c..059549209 100644 --- a/Documentation/Wrapper.Net.html +++ b/Documentation/Wrapper.Net.html @@ -2431,6 +2431,30 @@ with some added FSM functions and options to block/unblock players in MP environ

    NET:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    NET:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    NET:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    NET:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    NET:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2611,6 +2635,24 @@ with some added FSM functions and options to block/unblock players in MP environ

    NET:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    NET:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    NET:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    NET:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2699,6 +2741,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    NET:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -7882,6 +7930,138 @@ net.PS_EJECT (7) - of ejects + + + +
    + +
    +

    NET:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    NET:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    NET:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    NET:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -9076,6 +9256,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    NET:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    NET:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    NET:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -9604,6 +9892,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    NET:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html index a4f4fcad3..beba28a01 100644 --- a/Documentation/Wrapper.Object.html +++ b/Documentation/Wrapper.Object.html @@ -1865,6 +1865,30 @@

    OBJECT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    OBJECT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    OBJECT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    OBJECT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    OBJECT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2045,6 +2069,24 @@

    OBJECT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    OBJECT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    OBJECT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    OBJECT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2133,6 +2175,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    OBJECT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -2759,6 +2807,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    OBJECT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    OBJECT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    OBJECT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    OBJECT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -3953,6 +4133,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    OBJECT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    OBJECT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    OBJECT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -4481,6 +4769,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    OBJECT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 17e33d602..2f00303c3 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -2590,6 +2590,30 @@ The method POSITIONABLE.GetVelocity()

    POSITIONABLE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    POSITIONABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    POSITIONABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    POSITIONABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    POSITIONABLE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2770,6 +2794,24 @@ The method POSITIONABLE.GetVelocity()

    POSITIONABLE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    POSITIONABLE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    POSITIONABLE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    POSITIONABLE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2858,6 +2900,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    POSITIONABLE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -3284,6 +3332,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    POSITIONABLE.__:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    POSITIONABLE.__:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    POSITIONABLE.__:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    POSITIONABLE.__:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    POSITIONABLE.__:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3464,6 +3536,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    POSITIONABLE.__:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    POSITIONABLE.__:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    POSITIONABLE.__:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    POSITIONABLE.__:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3552,6 +3642,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    POSITIONABLE.__:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8971,6 +9067,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    POSITIONABLE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -10165,6 +10393,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    POSITIONABLE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -10693,6 +11029,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    POSITIONABLE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -13041,6 +13413,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    POSITIONABLE.__:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE.__:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE.__:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE.__:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -14235,6 +14739,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    POSITIONABLE.__:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE.__:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    POSITIONABLE.__:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -14763,6 +15375,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    POSITIONABLE.__:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index c792ef55c..0a2437905 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -2695,6 +2695,30 @@

    SCENERY:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    SCENERY:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    SCENERY:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    SCENERY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    SCENERY:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2875,6 +2899,24 @@

    SCENERY:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    SCENERY:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    SCENERY:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    SCENERY:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2963,6 +3005,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    SCENERY:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -9054,6 +9102,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    SCENERY:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCENERY:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCENERY:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCENERY:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -10248,6 +10428,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    SCENERY:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCENERY:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SCENERY:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -10776,6 +11064,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    SCENERY:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index 7a432254a..a5f1a6988 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -2686,6 +2686,30 @@ If the DCS Static object does not exist or is nil, the STATIC methods will retur

    STATIC:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    STATIC:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    STATIC:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    STATIC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    STATIC:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2866,6 +2890,24 @@ If the DCS Static object does not exist or is nil, the STATIC methods will retur

    STATIC:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    STATIC:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    STATIC:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    STATIC:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2954,6 +2996,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    STATIC:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -8793,6 +8841,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    STATIC:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STATIC:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STATIC:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STATIC:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -9987,6 +10167,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    STATIC:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STATIC:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STATIC:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -10515,6 +10803,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    STATIC:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Storage.html b/Documentation/Wrapper.Storage.html index 762293e7f..0e462fc81 100644 --- a/Documentation/Wrapper.Storage.html +++ b/Documentation/Wrapper.Storage.html @@ -2146,6 +2146,30 @@ UTILS.PrintTableToLog(weapons)

    STORAGE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    STORAGE:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    STORAGE:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    STORAGE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    STORAGE:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -2326,6 +2350,24 @@ UTILS.PrintTableToLog(weapons)

    STORAGE:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    STORAGE:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    STORAGE:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    STORAGE:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -2414,6 +2456,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    STORAGE:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -4442,6 +4490,138 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + +
    +

    STORAGE:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STORAGE:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STORAGE:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STORAGE:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -5636,6 +5816,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    STORAGE:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STORAGE:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    STORAGE:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -6164,6 +6452,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    STORAGE:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index e06861479..32f218edf 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -4211,6 +4211,30 @@ If you want to obtain the complete 3D position including orient

    UNIT:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    UNIT:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    UNIT:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    UNIT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    UNIT:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -4391,6 +4415,24 @@ If you want to obtain the complete 3D position including orient

    UNIT:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    UNIT:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    UNIT:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    UNIT:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -4479,6 +4521,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    UNIT:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -25345,6 +25393,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    UNIT:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    UNIT:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    UNIT:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    UNIT:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -26539,6 +26719,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    UNIT:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    UNIT:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    UNIT:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -27067,6 +27355,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    UNIT:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Weapon.html b/Documentation/Wrapper.Weapon.html index 7bbb9edd9..fc08df412 100644 --- a/Documentation/Wrapper.Weapon.html +++ b/Documentation/Wrapper.Weapon.html @@ -3174,6 +3174,30 @@ but it could also be a STATIC object.

    WEAPON:CreateEventDead(EventTime, Initiator, IniObjectCategory)

    Creation of a Dead Event.

    + + + +

    WEAPON:CreateEventDynamicCargoLoaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + + + +

    WEAPON:CreateEventDynamicCargoRemoved(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + + + +

    WEAPON:CreateEventDynamicCargoUnloaded(DynamicCargo)

    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + + + +

    WEAPON:CreateEventNewDynamicCargo(DynamicCargo)

    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    @@ -3354,6 +3378,24 @@ but it could also be a STATIC object.

    WEAPON:OnEventDiscardChairAfterEjection(EventData)

    Discard chair after ejection.

    + + + +

    WEAPON:OnEventDynamicCargoLoaded(EventData)

    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + + +

    WEAPON:OnEventDynamicCargoRemoved(EventData)

    + +

    Occurs when a dynamic cargo crate is removed.

    + + + +

    WEAPON:OnEventDynamicCargoUnloaded(EventData)

    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    @@ -3442,6 +3484,12 @@ Have a look at the class Core.Event#EVENT

    Occurs when a mission starts Have a look at the class Core.Event#EVENT as these are just the prototypes.

    + + + +

    WEAPON:OnEventNewDynamicCargo(EventData)

    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    @@ -12455,6 +12503,138 @@ If the Identifiable is alive, true is returned.

    + + + +
    + +
    +

    WEAPON:CreateEventDynamicCargoLoaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WEAPON:CreateEventDynamicCargoRemoved(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WEAPON:CreateEventDynamicCargoUnloaded(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WEAPON:CreateEventNewDynamicCargo(DynamicCargo)

    +
    + +

    Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

    +
    +
    + +

    the dynamic cargo object

    + +
    +
    +
    +
    @@ -13649,6 +13829,114 @@ initiator : The unit that is dead.

    + + + +
    + +
    +

    WEAPON:OnEventDynamicCargoLoaded(EventData)

    +
    + +

    Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WEAPON:OnEventDynamicCargoRemoved(EventData)

    +
    + +

    Occurs when a dynamic cargo crate is removed.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    WEAPON:OnEventDynamicCargoUnloaded(EventData)

    +
    + +

    Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +
    @@ -14177,6 +14465,42 @@ Have a look at the class Core.Event#EVENT + + + +
    + +
    +

    WEAPON:OnEventNewDynamicCargo(EventData)

    +
    + +

    Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

    + + +

    * NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Event#EVENTDATA + EventData +

    +
    +
    + +

    The EventData structure.

    + +
    +
    +
    +