diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index cfd039859..c9a74577d 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5034,14 +5034,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11701,14 +11698,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12966,14 +12960,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14533,14 +14524,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 83521d23d..0b9bc6829 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4903,17 +4903,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -13465,17 +13454,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -14802,17 +14780,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -16441,17 +16408,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 66727ff75..7d7eba9b7 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4663,6 +4663,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9982,6 +9993,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11297,6 +11319,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12914,6 +12947,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 374965af1..0148ca5af 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2905,17 +2905,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -2971,6 +2960,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4689,17 +4681,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -4755,6 +4736,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -5315,17 +5299,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -5381,6 +5354,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -6829,17 +6805,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -6895,6 +6860,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 971141dec..1f363c654 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2918,6 +2918,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +
+
+ + +CARGO.Weight + + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index bb6c83442..0ab2f5ca8 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2016,6 +2016,20 @@ Therefore, this class is considered to be deprecated

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup @@ -2031,6 +2045,20 @@ Therefore, this class is considered to be deprecated

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index eba0f7391..eead6b76f 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17373,7 +17373,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-POINT_VEC2.z +POINT_VEC2.x diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 4769a87da..f14e1e6b7 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3224,42 +3224,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.hidden

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- - @@ -3910,11 +3874,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3995,6 +3962,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -4061,6 +4031,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -4094,17 +4078,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4163,17 +4136,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4309,49 +4271,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -4374,6 +4295,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + SPAWN.SpawnInitTerminalType @@ -4398,7 +4334,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4412,7 +4348,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4625,7 +4561,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4699,72 +4635,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
@@ -10406,11 +10276,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10491,6 +10364,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -10557,6 +10433,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10590,17 +10480,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10659,17 +10538,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10805,49 +10673,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -10870,6 +10697,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ + +
+
+ + SPAWN.SpawnInitTerminalType @@ -10894,7 +10736,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10908,7 +10750,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11121,7 +10963,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11195,72 +11037,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 1bdfc9267..0665e3a69 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2138,6 +2138,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3128,6 +3146,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4740,6 +4791,39 @@ Handy if you spawn from cargo statics which have resources already set.

+ + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 4631c03b0..f807c75b8 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -15908,17 +15908,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -16623,17 +16612,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -18582,17 +18560,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20093,17 +20060,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 293d912b8..04ca01dd8 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2668,6 +2668,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 47d8517d1..fce88b0ab 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20000,6 +20000,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
@@ -20143,6 +20154,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24765,6 +24787,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + +
@@ -24908,6 +24941,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26518,6 +26562,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + +
@@ -26661,6 +26716,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 3de6a6822..0f2e7f9c6 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2132,6 +2132,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4264,8 +4270,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -4302,17 +4308,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -4379,6 +4374,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -4401,17 +4407,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4440,7 +4435,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4451,7 +4446,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4462,7 +4457,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4619,8 +4614,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -4938,6 +4933,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -4949,9 +4947,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -8920,8 +8915,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -8958,17 +8953,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -9035,6 +9019,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -9057,17 +9052,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -9096,7 +9080,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -9107,7 +9091,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -9118,7 +9102,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9275,8 +9259,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -9594,6 +9578,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -9605,9 +9592,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index d457bf5ab..61b24dfb1 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3573,6 +3573,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4774,42 +4780,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.hidden

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.skill

- - @@ -7309,6 +7279,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -15189,6 +15170,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -22026,6 +22018,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 4a837fca3..e7ad9ba5c 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41309,17 +41309,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

- - - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -41455,6 +41444,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+ @@ -41477,9 +41469,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 4591a1f39..7fa65725d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4663,11 +4663,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4688,14 +4691,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -5038,20 +5038,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5077,20 +5063,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10915,11 +10887,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10940,14 +10915,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -11290,20 +11262,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11329,20 +11287,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13465,11 +13409,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13490,14 +13437,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -13840,20 +13784,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13879,20 +13809,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index e9cc78caa..57413f54b 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8125,6 +8125,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -8191,6 +8202,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -8211,7 +8233,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -8233,7 +8255,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -8258,11 +8280,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -8305,7 +8344,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -8321,6 +8360,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -8405,11 +8447,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -8438,14 +8483,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -8507,6 +8549,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -8551,17 +8604,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -8698,6 +8740,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -8968,7 +9021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -9056,7 +9109,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -18924,6 +18977,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -18990,6 +19054,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -19010,7 +19085,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -19032,7 +19107,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -19057,11 +19132,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -19104,7 +19196,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -19120,6 +19212,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -19204,11 +19299,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -19237,14 +19335,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -19306,6 +19401,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -19350,17 +19456,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -19497,6 +19592,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -19767,7 +19873,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -19855,7 +19961,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -21377,6 +21483,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -21443,6 +21560,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -21463,7 +21591,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -21485,7 +21613,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -21510,11 +21638,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -21557,7 +21702,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -21573,6 +21718,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -21657,11 +21805,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -21690,14 +21841,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -21759,6 +21907,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -21803,17 +21962,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -21950,6 +22098,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -22220,7 +22379,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -22308,7 +22467,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -26698,6 +26857,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitTypeCapabilities.length + + +
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index d12904f11..4e7617360 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3335,7 +3335,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index e486f4914..58eaee2e8 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3467,6 +3467,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -4316,6 +4327,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -8118,6 +8140,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -8967,6 +9000,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index e697f08f6..1ec1e1669 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4570,7 +4570,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -17617,7 +17617,7 @@ mygroup:WayPointExecute()
-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -21651,7 +21651,7 @@ Coordinates are dependent on the position of the maps origin.

-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -22237,7 +22237,7 @@ If the Identifiable is alive, true is returned.

-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -22424,7 +22424,7 @@ If the Identifiable is alive, true is returned.

-CONTROLLABLE.timer +CONTROLLABLE.spot diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 2c6e19f3c..7791b7095 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5626,7 +5626,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10646,7 +10657,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -27915,7 +27948,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28595,7 +28639,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28876,7 +28931,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index a91c10881..7d5a02085 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3269,6 +3269,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5386,6 +5408,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -6974,6 +7018,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 631b17470..e848ef522 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3945,17 +3945,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -7990,17 +7979,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
-
-
@@ -8587,17 +8565,6 @@ If the Identifiable is alive, true is returned.

-
- - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8785,17 +8752,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
diff --git a/Documentation/Wrapper.Storage.html b/Documentation/Wrapper.Storage.html index 2b0c30349..a2d1edfce 100644 --- a/Documentation/Wrapper.Storage.html +++ b/Documentation/Wrapper.Storage.html @@ -2048,6 +2048,12 @@ UTILS.PrintTableToLog(weapons)

STORAGE:SaveToFile(Path, Filename)

Save the contents of a STORAGE to files in CSV format.

+ + + +

STORAGE.SaverTimer

+ +

The TIMER for autosave.

@@ -2072,6 +2078,18 @@ UTILS.PrintTableToLog(weapons)

STORAGE:SetVerbosity(VerbosityLevel)

Set verbosity level.

+ + + +

STORAGE:StartAutoSave(Path, Filename, Interval, LoadOnce)

+ +

Start a STORAGE autosave process.

+ + + +

STORAGE:StopAutoSave()

+ +

Stop a running STORAGE autosave process.

@@ -2853,6 +2871,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + Core.Timer#TIMER +STORAGE.SaverTimer + +

The TIMER for autosave.

+
@@ -4282,6 +4311,119 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

STORAGE:StartAutoSave(Path, Filename, Interval, LoadOnce)

+
+ +

Start a STORAGE autosave process.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #string + Path +

+
+
+ +

The path to use. Use double backslashes \\ on Windows filesystems.

+ +
+
+
+
+

+ #string + Filename +

+
+
+ +

The name of the file.

+ +
+
+
+
+

+ #number + Interval +

+
+
+ +

The interval, start after this many seconds and repeat every interval seconds. Defaults to 300.

+ +
+
+
+
+

+ #boolean + LoadOnce +

+
+
+ +

If LoadOnce is true or nil, we try to load saved storage first.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

STORAGE:StopAutoSave()

+
+ +

Stop a running STORAGE autosave process.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+
@@ -4318,6 +4460,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + Core.Timer#TIMER +STORAGE.SaverTimer + +

The TIMER for autosave.

+