diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 27e37efe6..52a2dfd96 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4448,6 +4448,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -4415,17 +4410,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -5041,17 +5031,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -6559,17 +6544,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauAircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 1c8376119..d9e6f3133 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2796,22 +2796,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
+Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Then we register the new group in the database
+Now we spawn the new group based on the template created.
-the y coordinate in meters.
-the y coordinate in meters.
-the y coordinate in meters.
- - - -SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
By default, no InitLimit
-When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
- - - -Spawns a new static using a given template.
-The #DETECTION_AREAS object for AWACS
- - - -switch alarm state RED
- @@ -6575,17 +6561,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`The #DETECTION_AREAS object for AWACS
- - - -switch alarm state RED
- diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 930fff4bb..7d2053e4d 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4342,30 +4342,6 @@ and any spaces before and after the resulting name are removed.RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set case to that of lead.
+Set case of f
@@ -38835,20 +38769,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set stack flag.
- -Set Stable Hover
-Set new time stamp.
+Set time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 64dd97524..83919bb17 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1606,44 +1606,44 @@ Create a late-activated single infantry unit as template in the mission editor aThe following options are available (with their defaults). Only set the ones you want changed:
- self.allowDownedPilotCAcontrol = false -- Set to false if you don\'t want to allow control by Combined Arms.
- self.allowFARPRescue = true -- allows pilots to be rescued by landing at a FARP or Airbase. Else MASH only!
- self.FARPRescueDistance = 1000 -- you need to be this close to a FARP or Airport for the pilot to be rescued.
- self.autosmoke = false -- automatically smoke a downed pilot\'s location when a heli is near.
- self.autosmokedistance = 1000 -- distance for autosmoke
- self.coordtype = 1 -- Use Lat/Long DDM (0), Lat/Long DMS (1), MGRS (2), Bullseye imperial (3) or Bullseye metric (4) for coordinates.
- self.csarOncrash = false -- (WIP) If set to true, will generate a downed pilot when a plane crashes as well.
- self.enableForAI = false -- set to false to disable AI pilots from being rescued.
- self.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to self.extractDistance in meters.
- self.extractDistance = 500 -- Distance the downed pilot will start to run to the rescue helicopter.
- self.immortalcrew = true -- Set to true to make wounded crew immortal.
- self.invisiblecrew = false -- Set to true to make wounded crew insvisible.
- self.loadDistance = 75 -- configure distance for pilots to get into helicopter in meters.
- self.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes.
- self.max_units = 6 -- max number of pilots that can be carried if #CSAR.AircraftType is undefined.
- self.messageTime = 15 -- Time to show messages for in seconds. Doubled for long messages.
- self.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons.
- self.smokecolor = 4 -- Color of smokemarker, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue.
- self.useprefix = true -- Requires CSAR helicopter #GROUP names to have the prefix(es) defined below.
- self.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor!
- self.verbose = 0 -- set to > 1 for stats output for debugging.
+ mycsar.allowDownedPilotCAcontrol = false -- Set to false if you don\'t want to allow control by Combined Arms.
+ mycsar.allowFARPRescue = true -- allows pilots to be rescued by landing at a FARP or Airbase. Else MASH only!
+ mycsar.FARPRescueDistance = 1000 -- you need to be this close to a FARP or Airport for the pilot to be rescued.
+ mycsar.autosmoke = false -- automatically smoke a downed pilot\'s location when a heli is near.
+ mycsar.autosmokedistance = 1000 -- distance for autosmoke
+ mycsar.coordtype = 1 -- Use Lat/Long DDM (0), Lat/Long DMS (1), MGRS (2), Bullseye imperial (3) or Bullseye metric (4) for coordinates.
+ mycsar.csarOncrash = false -- (WIP) If set to true, will generate a downed pilot when a plane crashes as well.
+ mycsar.enableForAI = false -- set to false to disable AI pilots from being rescued.
+ mycsar.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to mycsar.extractDistance in meters.
+ mycsar.extractDistance = 500 -- Distance the downed pilot will start to run to the rescue helicopter.
+ mycsar.immortalcrew = true -- Set to true to make wounded crew immortal.
+ mycsar.invisiblecrew = false -- Set to true to make wounded crew insvisible.
+ mycsar.loadDistance = 75 -- configure distance for pilots to get into helicopter in meters.
+ mycsar.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes.
+ mycsar.max_units = 6 -- max number of pilots that can be carried if #CSAR.AircraftType is undefined.
+ mycsar.messageTime = 15 -- Time to show messages for in seconds. Doubled for long messages.
+ mycsar.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons.
+ mycsar.smokecolor = 4 -- Color of smokemarker, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue.
+ mycsar.useprefix = true -- Requires CSAR helicopter #GROUP names to have the prefix(es) defined below.
+ mycsar.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor!
+ mycsar.verbose = 0 -- set to > 1 for stats output for debugging.
-- (added 0.1.4) limit amount of downed pilots spawned by **ejection** events
- self.limitmaxdownedpilots = true
- self.maxdownedpilots = 10
+ mycsar.limitmaxdownedpilots = true
+ mycsar.maxdownedpilots = 10
-- (added 0.1.8) - allow to set far/near distance for approach and optionally pilot must open doors
- self.approachdist_far = 5000 -- switch do 10 sec interval approach mode, meters
- self.approachdist_near = 3000 -- switch to 5 sec interval approach mode, meters
- self.pilotmustopendoors = false -- switch to true to enable check of open doors
+ mycsar.approachdist_far = 5000 -- switch do 10 sec interval approach mode, meters
+ mycsar.approachdist_near = 3000 -- switch to 5 sec interval approach mode, meters
+ mycsar.pilotmustopendoors = false -- switch to true to enable check of open doors
-- (added 0.1.9)
- self.suppressmessages = false -- switch off all messaging if you want to do your own
+ mycsar.suppressmessages = false -- switch off all messaging if you want to do your own
-- (added 0.1.11)
- self.rescuehoverheight = 20 -- max height for a hovering rescue in meters
- self.rescuehoverdistance = 10 -- max distance for a hovering rescue in meters
+ mycsar.rescuehoverheight = 20 -- max height for a hovering rescue in meters
+ mycsar.rescuehoverdistance = 10 -- max distance for a hovering rescue in meters
-- (added 0.1.12)
-- Country codes for spawned pilots
- self.countryblue= country.id.USA
- self.countryred = country.id.RUSSIA
- self.countryneutral = country.id.UN_PEACEKEEPERS
+ mycsar.countryblue= country.id.USA
+ mycsar.countryred = country.id.RUSSIA
+ mycsar.countryneutral = country.id.UN_PEACEKEEPERS
2.1 Experimental Features
@@ -1651,22 +1651,26 @@ Create a late-activated single infantry unit as template in the mission editor a
WARNING - Here\'ll be dragons!
DANGER - For this to work you need to de-sanitize your mission environment (all three entries) in <DCS root>\Scripts\MissionScripting.lua
Needs SRS => 1.9.6 to work (works on the **server** side of SRS)
- self.useSRS = false -- Set true to use FF\'s SRS integration
- self.SRSPath = "E:\\Progra~1\\DCS-SimpleRadio-Standalone\\" -- adjust your own path in your SRS installation -- server(!)
- self.SRSchannel = 300 -- radio channel
- self.SRSModulation = radio.modulation.AM -- modulation
- self.SRSport = 5002 -- and SRS port
+ mycsar.useSRS = false -- Set true to use FF\'s SRS integration
+ mycsar.SRSPath = "C:\\Progra~1\\DCS-SimpleRadio-Standalone\\" -- adjust your own path in your SRS installation -- server(!)
+ mycsar.SRSchannel = 300 -- radio channel
+ mycsar.SRSModulation = radio.modulation.AM -- modulation
+ mycsar.SRSport = 5002 -- and SRS Server port
+ mycsar.SRSCulture = "en-GB" -- SRS voice culture
+ mycsar.SRSVoice = nil -- SRS voice, relevant for Google TTS
+ mycsar.SRSGPathToCredentials = nil -- Path to your Google credentials json file, set this if you want to use Google TTS
+ mycsar.SRSVolume = 1 -- Volume, between 0 and 1
--
- self.csarUsePara = false -- If set to true, will use the LandingAfterEjection Event instead of Ejection --shagrat
- self.wetfeettemplate = "man in floating thingy" -- if you use a mod to have a pilot in a rescue float, put the template name in here for wet feet spawns. Note: in conjunction with csarUsePara this might create dual ejected pilots in edge cases.
+ mycsar.csarUsePara = false -- If set to true, will use the LandingAfterEjection Event instead of Ejection --shagrat
+ mycsar.wetfeettemplate = "man in floating thingy" -- if you use a mod to have a pilot in a rescue float, put the template name in here for wet feet spawns. Note: in conjunction with csarUsePara this might create dual ejected pilots in edge cases.
3. Results
Number of successful landings with save pilots and aggregated number of saved pilots is stored in these variables in the object:
- self.rescues -- number of successful landings *with* saved pilots
- self.rescuedpilots -- aggregated number of pilots rescued from the field (of *all* players)
+ mycsar.rescues -- number of successful landings *with* saved pilots
+ mycsar.rescuedpilots -- aggregated number of pilots rescued from the field (of *all* players)
4. Events
@@ -1817,6 +1821,18 @@ Create a late-activated single infantry unit as template in the mission editor a
CSAR:OnAfterReturning(From, Event, To, Heliname, Woundedgroupname)
On After "Returning" event.
+
+
+
+
+
+
+
+
+
+
+
+
@@ -1829,6 +1845,18 @@ Create a late-activated single infantry unit as template in the mission editor a
+
+
+
+
+
+
+
+
+
+
+
+
@@ -3602,6 +3630,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #string
+CSAR.SRSCulture
+
+
+
@@ -3630,6 +3669,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
adjust your own path in your server(!)
+
+
+
+
+
+
+ #number
+CSAR.SRSVolume
+
+
+
@@ -3700,11 +3750,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.allheligroupset
+
+ GROUP_SET of all helis
+
@@ -4249,6 +4302,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescuedpilots
+
+
+
+
+ counter for saved pilots
+
+
+
@@ -4274,6 +4341,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescues
+
+
+
+
+ counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -8411,6 +8492,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #string
+CSAR.SRSCulture
+
+
+
@@ -8439,6 +8531,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
adjust your own path in your server(!)
+
+
+
+
+
+
+ #number
+CSAR.SRSVolume
+
+
+
@@ -8509,11 +8612,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.allheligroupset
+
+ GROUP_SET of all helis
+
@@ -9058,6 +9164,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescuedpilots
+
+
+
+
+ counter for saved pilots
+
+
+
@@ -9083,6 +9203,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescues
+
+
+
+
+ counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -10713,6 +10847,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #string
+CSAR.SRSCulture
+
+
+
@@ -10741,6 +10886,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
adjust your own path in your server(!)
+
+
+
+
+
+
+ #number
+CSAR.SRSVolume
+
+
+
@@ -10811,11 +10967,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.allheligroupset
+
+ GROUP_SET of all helis
+
@@ -11360,6 +11519,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescuedpilots
+
+
+
+
+ counter for saved pilots
+
+
+
@@ -11385,6 +11558,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescues
+
+
+
+
+ counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 3c4427d7d..df5040cb8 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6959,7 +6959,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -7053,7 +7053,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -7069,9 +7069,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Beacons
-
@@ -7429,17 +7426,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
-
-
- #table
-CTLD.droppedBeacons
-
-
-
@@ -14497,7 +14483,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -14591,7 +14577,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -14607,9 +14593,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Beacons
-
@@ -14967,17 +14950,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
-
-
- #table
-CTLD.droppedBeacons
-
-
-
@@ -16876,7 +16848,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -16970,7 +16942,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -16986,9 +16958,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Beacons
-
@@ -17346,17 +17315,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
-
-
- #table
-CTLD.droppedBeacons
-
-
-
@@ -25228,6 +25186,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+ Core.Point#COORDINATE
+CTLD_ENGINEERING.currwpt
+
+
+
@@ -25881,6 +25850,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+ Core.Point#COORDINATE
+CTLD_ENGINEERING.currwpt
+
+
+
@@ -29310,6 +29290,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
+
+
+ #number
+CTLD_HERCULES.j
+
+
+
@@ -30546,6 +30537,17 @@ Expected template names are the ones in the rounded brackets.
template for a group of 10 paratroopers
+
+
+
+
+
+
+ #number
+CTLD_HERCULES.j
+
+
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 75217c0a1..2995d3cbe 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2831,17 +2831,6 @@ but can separately be modified later in your mission using the
-
-
-
-
-
-
-
-TASK.TaskControlMenu
-
-
-
@@ -7478,17 +7467,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
-
-
-
-TASK.TaskControlMenu
-
-
-
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index cdb6c43f4..7666f92b4 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2824,7 +2824,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -3549,7 +3549,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -4725,7 +4725,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -6207,7 +6207,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html
index 33252f2fa..0a1befd29 100644
--- a/Documentation/Tasking.Task_Cargo.html
+++ b/Documentation/Tasking.Task_Cargo.html
@@ -3124,22 +3124,11 @@ based on the tasking capabilities defined in
-
-
-
-
-
-
-FSM_PROCESS.DeployZone
-
-
-
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 266091269..40dbbec4a 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3101,8 +3101,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
+ #table
+TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -3113,7 +3113,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-TASK_CARGO_DISPATCHER.DefaultDeployZones
+TASK_CARGO_DISPATCHER.MaxCSAR
@@ -4180,8 +4180,8 @@ This method can only be used once!
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
+ #table
+TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4192,7 +4192,7 @@ This method can only be used once!
-TASK_CARGO_DISPATCHER.DefaultDeployZones
+TASK_CARGO_DISPATCHER.MaxCSAR
@@ -5038,8 +5038,8 @@ This method can only be used once!
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
+ #table
+TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5050,7 +5050,7 @@ This method can only be used once!
-TASK_CARGO_DISPATCHER.DefaultDeployZones
+TASK_CARGO_DISPATCHER.MaxCSAR
@@ -6531,8 +6531,8 @@ This method can only be used once!
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
+ #table
+TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -6543,7 +6543,7 @@ This method can only be used once!
-TASK_CARGO_DISPATCHER.DefaultDeployZones
+TASK_CARGO_DISPATCHER.MaxCSAR
diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.FiFo.html
index 721769430..5df14ebfa 100644
--- a/Documentation/Utils.FiFo.html
+++ b/Documentation/Utils.FiFo.html
@@ -3136,6 +3136,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+FIFO.uniquecounter
+
+
+
@@ -3985,6 +3996,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+FIFO.uniquecounter
+
+
+
@@ -7363,17 +7385,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
- #number
-LIFO.uniquecounter
-
-
-
@@ -8223,17 +8234,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
- #number
-LIFO.uniquecounter
-
-
-
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index a3cf826e1..0ccfb896e 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -4810,18 +4810,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -9054,18 +9043,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -17734,18 +17712,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
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-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -21534,18 +21501,7 @@ Coordinates are dependent on the position of the maps origin.
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-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -22199,18 +22155,7 @@ If the Identifiable is alive, true is returned.
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-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -22470,18 +22415,7 @@ If the Identifiable is alive, true is returned.
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