diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 0dbf08969..218364666 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4876,11 +4876,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11540,11 +11543,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12802,11 +12808,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14366,11 +14375,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 60720110e..7ea00863a 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4756,6 +4756,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13278,6 +13289,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14606,6 +14628,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -16236,6 +16269,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 20850b47e..5873e0fe8 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3188,28 +3188,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6027,28 +6005,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6785,28 +6741,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8431,28 +8365,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 7f173ddbf..ca3a03ff5 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2563,6 +2563,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3634,6 +3645,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index b29a37a21..ad13105cf 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2797,9 +2797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -4830,9 +4827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -5445,9 +5439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -6948,9 +6939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 43dc65147..fb816bf4c 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2746,6 +2746,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -2801,9 +2812,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4522,6 +4530,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -4577,9 +4596,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5140,6 +5156,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -5195,9 +5222,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6646,6 +6670,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -6701,9 +6736,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index f0eaea63a..028a12ef2 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3262,9 +3262,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6512,9 +6509,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7259,9 +7253,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8894,9 +8885,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 912d4862a..e7b130cb3 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1867,6 +1867,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+
+ + +CARGO_CRATE.CargoCarrier + + + +
+ +
@@ -2535,6 +2546,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 72c02aadb..0fec1ae3d 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1816,17 +1816,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir @@ -2531,17 +2520,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index e2b6bc060..383eaa450 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5796,7 +5796,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7395,7 +7395,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index b91101721..f16c09c96 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -16803,28 +16803,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Field(s)

-
-
- - -POINT_VEC2.x - - - -
- -
-
-
- - -POINT_VEC2.z - - - -
- -

Function(s)

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e99508e15..95e5b132b 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2864,7 +2864,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -2913,6 +2913,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5021,7 +5032,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem @@ -5070,6 +5081,17 @@ It is advised to use this method at the start of the mission.

+
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index a3b44b7e2..2a07d93b0 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2988,6 +2988,36 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + + + + +

SPAWN.livery_id

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

+ + @@ -3547,11 +3577,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3621,9 +3654,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3679,6 +3709,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3916,17 +3960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4129,6 +4162,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4163,7 +4207,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4240,6 +4284,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
@@ -9482,11 +9581,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9556,9 +9658,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -9614,6 +9713,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -9851,17 +9964,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -10064,6 +10166,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -10098,7 +10211,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -10175,6 +10288,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 474cf4d77..a5c774d04 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3550,7 +3550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -3560,8 +3560,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -6725,7 +6725,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -6735,8 +6735,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -7535,7 +7535,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -7545,8 +7545,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -8315,7 +8315,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -8325,8 +8325,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -9983,7 +9983,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -9993,8 +9993,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 8c31f99d3..9b0d91153 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19354,28 +19354,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -19508,17 +19486,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -19536,7 +19503,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24134,28 +24101,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -24288,17 +24233,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24316,7 +24250,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25909,28 +25843,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26063,17 +25975,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26091,7 +25992,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 9cd0f4800..0a8231be7 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4549,50 +4549,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -9238,50 +9194,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 32f0e964a..0838a1314 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4570,6 +4570,36 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + + + + +

RAT.livery_id

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 6b69d5329..087c1fbf0 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3056,7 +3056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -5645,7 +5645,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a2d097918..99f800fc1 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9600,17 +9600,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9622,17 +9611,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -29821,17 +29799,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -29843,17 +29810,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -32922,17 +32878,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- - -
-
- - -AIRBOSS.RQLid - - -
@@ -32944,17 +32889,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -40562,6 +40496,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set current case.

+ @@ -40814,6 +40751,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -40847,6 +40787,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+ @@ -41005,17 +40948,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 949faeb55..37a1b31a1 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2605,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4340,7 +4334,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4459,6 +4453,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4582,17 +4587,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -10352,7 +10346,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -10471,6 +10465,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10594,17 +10599,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -12849,7 +12843,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -12968,6 +12962,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13091,17 +13096,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 0298c5e0a..4344cf991 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7710,6 +7710,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -7730,7 +7741,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7752,7 +7763,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -7777,11 +7788,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -7824,7 +7852,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -7835,11 +7863,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -8564,7 +8595,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -18007,6 +18038,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -18027,7 +18069,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -18049,7 +18091,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -18074,11 +18116,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -18121,7 +18180,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -18132,11 +18191,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -18861,7 +18923,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -20438,6 +20500,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -20458,7 +20531,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -20480,7 +20553,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -20505,11 +20578,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -20552,7 +20642,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -20563,11 +20653,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -21292,7 +21385,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -25306,6 +25399,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
@@ -25492,6 +25596,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -26618,6 +26733,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -30228,17 +30354,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -30892,17 +31007,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -34438,6 +34542,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -35764,6 +35879,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html index 472f12ec6..fb76bb5cb 100644 --- a/Documentation/Sound.SRS.html +++ b/Documentation/Sound.SRS.html @@ -3987,7 +3987,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + MSRS.provider @@ -6378,7 +6378,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + MSRS.provider diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 28ba18190..23435a0e7 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2938,17 +2938,6 @@ but can separately be modified later in your mission using the -
- -
-
-
@@ -7585,17 +7574,6 @@ If the Unit is part of the Task, true is returned.

-
- -
-
-
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 34058e877..b0f6202ea 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2939,7 +2939,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3664,7 +3664,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4840,7 +4840,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6318,7 +6318,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 154b1f57f..81ab791f5 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3209,11 +3209,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3786,11 +3789,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -4973,11 +4979,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -6462,11 +6471,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index a323fe730..6b31603b7 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3235,17 +3235,6 @@ based on the tasking capabilities defined in - -
- diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index b3bb4fc0c..bb921fa68 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3216,11 +3216,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + @@ -4311,11 +4322,22 @@ This method can only be used once!

+ @@ -5158,11 +5180,22 @@ This method can only be used once!

+ @@ -6636,11 +6669,22 @@ This method can only be used once!

+ diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 60364f313..21858b814 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -2708,30 +2708,36 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:OptionDisperseOnAttack(Seconds)

Defines how long a GROUND unit/group will move to avoid an ongoing attack.

+ + + +

CLIENT:OptionECM(ECMvalue)

+ +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CLIENT:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CLIENT:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CLIENT:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CLIENT:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

@@ -12472,6 +12478,50 @@ If at least one detection method is specified, only the methods
+
+
+ +
+ + + +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + ECMvalue +

+
+
+ +

Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -12481,7 +12531,7 @@ If at least one detection method is specified, only the methods

CLIENT:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

AI will leave their ECM on all the time.

@@ -12514,7 +12564,7 @@ If at least one detection method is specified, only the methods

CLIENT:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is being detected by a radar they will enable their ECM.

@@ -12547,7 +12597,7 @@ If at least one detection method is specified, only the methods

CLIENT:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

Disables the ability for AI to use their ECM.

@@ -12580,7 +12630,7 @@ If at least one detection method is specified, only the methods

CLIENT:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is actively being locked by an enemy radar they will enable their ECM jammer.

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 717f6a301..47f0648c2 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -2183,30 +2183,36 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:OptionDisperseOnAttack(Seconds)

Defines how long a GROUND unit/group will move to avoid an ongoing attack.

+ + + +

CONTROLLABLE:OptionECM(ECMvalue)

+ +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CONTROLLABLE:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CONTROLLABLE:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CONTROLLABLE:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

CONTROLLABLE:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

@@ -7793,6 +7799,50 @@ If at least one detection method is specified, only the methods
+
+
+ +
+ + + +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Parameter:

+
+
+

+ #number + ECMvalue +

+
+
+ +

Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -7802,7 +7852,7 @@ If at least one detection method is specified, only the methods

CONTROLLABLE:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

AI will leave their ECM on all the time.

@@ -7835,7 +7885,7 @@ If at least one detection method is specified, only the methods

CONTROLLABLE:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is being detected by a radar they will enable their ECM.

@@ -7868,7 +7918,7 @@ If at least one detection method is specified, only the methods

CONTROLLABLE:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

Disables the ability for AI to use their ECM.

@@ -7901,7 +7951,7 @@ If at least one detection method is specified, only the methods

CONTROLLABLE:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is actively being locked by an enemy radar they will enable their ECM jammer.

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 096b9cc06..e653311ed 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -2917,30 +2917,36 @@ amount of fuel in the group.

GROUP:OptionDisperseOnAttack(Seconds)

Defines how long a GROUND unit/group will move to avoid an ongoing attack.

+ + + +

GROUP:OptionECM(ECMvalue)

+ +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

GROUP:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

GROUP:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

GROUP:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

GROUP:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

@@ -13489,6 +13495,50 @@ If at least one detection method is specified, only the methods + + + +
+ +
+

GROUP:OptionECM(ECMvalue)

+
+ +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + ECMvalue +

+
+
+ +

Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -13498,7 +13548,7 @@ If at least one detection method is specified, only the methods

GROUP:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

AI will leave their ECM on all the time.

@@ -13531,7 +13581,7 @@ If at least one detection method is specified, only the methods

GROUP:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is being detected by a radar they will enable their ECM.

@@ -13564,7 +13614,7 @@ If at least one detection method is specified, only the methods

GROUP:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

Disables the ability for AI to use their ECM.

@@ -13597,7 +13647,7 @@ If at least one detection method is specified, only the methods

GROUP:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is actively being locked by an enemy radar they will enable their ECM jammer.

diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index fe3239f97..0d11000e1 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -2484,30 +2484,36 @@ If you want to obtain the complete 3D position including orient

UNIT:OptionDisperseOnAttack(Seconds)

Defines how long a GROUND unit/group will move to avoid an ongoing attack.

+ + + +

UNIT:OptionECM(ECMvalue)

+ +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

UNIT:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

UNIT:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

UNIT:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

UNIT:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

@@ -10735,6 +10741,50 @@ If at least one detection method is specified, only the methods + + + +
+ +
+

UNIT:OptionECM(ECMvalue)

+
+ +

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + ECMvalue +

+
+
+ +

Can be - 0=Never on, 1=if locked by radar, 2=if detected by radar, 3=always on, defaults to 1

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -10744,7 +10794,7 @@ If at least one detection method is specified, only the methods

UNIT:OptionECM_AlwaysOn()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

AI will leave their ECM on all the time.

@@ -10777,7 +10827,7 @@ If at least one detection method is specified, only the methods

UNIT:OptionECM_DetectedLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is being detected by a radar they will enable their ECM.

@@ -10810,7 +10860,7 @@ If at least one detection method is specified, only the methods

UNIT:OptionECM_Never()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

Disables the ability for AI to use their ECM.

@@ -10843,7 +10893,7 @@ If at least one detection method is specified, only the methods

UNIT:OptionECM_OnlyLockByRadar()

-

Defines the usage of Electronic Counter Measures by airborne forces.

+

[Air] Defines the usage of Electronic Counter Measures by airborne forces.

If the AI is actively being locked by an enemy radar they will enable their ECM jammer.