diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html
index 23a64d315..0bd923cda 100644
--- a/Documentation/AI.AI_A2A_Dispatcher.html
+++ b/Documentation/AI.AI_A2A_Dispatcher.html
@@ -4838,11 +4838,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -11458,11 +11461,14 @@ They will lock the parking spot.
@@ -12720,11 +12726,14 @@ They will lock the parking spot.
@@ -14284,11 +14293,14 @@ They will lock the parking spot.
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 3952481a1..e61e09fea 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4761,6 +4761,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -13239,6 +13250,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -14567,6 +14589,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -16197,6 +16230,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index daf0f9903..7bd80a44e 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3042,6 +3042,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3141,6 +3152,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -5848,6 +5881,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -5947,6 +5991,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -6573,6 +6639,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -6672,6 +6749,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -8186,6 +8285,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -8285,6 +8395,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 3695d9b75..139163eee 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2740,6 +2740,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4516,6 +4519,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5134,6 +5140,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6640,6 +6649,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index d55f0f146..af18e58ec 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3226,9 +3226,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6476,9 +6473,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -7223,9 +7217,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -8858,9 +8849,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 9b1483c5d..16de7c785 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1902,10 +1902,27 @@ Controls a network of short range air/missile defense groups.
+
+
+
@@ -1917,6 +1934,20 @@ Controls a network of short range air/missile defense groups.
+
+
+
+
@@ -3206,10 +3237,27 @@ This works for ground only groups.
+
+
+
@@ -3221,6 +3269,20 @@ This works for ground only groups.
+
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 52bb45786..9aaf5bdc6 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1798,17 +1798,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
@@ -2513,17 +2502,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
Set cargo object.
-
-
-
-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index e3d5eb801..7eb6de6ef 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5765,7 +5765,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
@@ -7364,7 +7364,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 3700ee6dd..90d73ee0d 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -11312,7 +11312,7 @@ Creates a line on the F10 map from one point to another.
-
table Set of scenery objects.
+
table Table of SCENERY objects.
@@ -17551,6 +17551,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -18349,6 +18360,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -24163,7 +24185,7 @@ Creates a line on the F10 map from one point to another.
-
table Set of scenery objects.
+
table Table of SCENERY objects.
@@ -26690,6 +26712,17 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 206c21dfb..1c2d00f8e 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2822,7 +2822,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2ASystem
@@ -2833,7 +2833,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2GSystem
@@ -4977,7 +4977,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2ASystem
@@ -4988,7 +4988,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2GSystem
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index cb71c210a..1a6422efe 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2817,36 +2817,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.modulation |
-
-
- |
-
-
- SPAWN.skill |
-
-
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3621,17 +3591,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3727,21 +3686,27 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3795,7 +3760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -3809,7 +3774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4019,61 +3984,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
-
-
-
-
@@ -9027,17 +8937,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9133,21 +9032,27 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
#boolean
-
SPAWN.SpawnInitLimit
+
SPAWN.SpawnInitKeepUnitNames
+
+
Overwrite unit names by default with group name.
+
@@ -9201,7 +9106,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -9215,7 +9120,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -9425,61 +9330,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
-
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index aa2e78bd8..95ade2853 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1965,24 +1965,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -2897,39 +2879,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4293,39 +4242,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index eac4f9bfe..a7c09ff87 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2804,17 +2804,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4109,17 +4098,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5653,17 +5631,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index a2e693dc7..e86857071 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3853,9 +3853,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Kickspeed
-
@@ -4438,9 +4435,6 @@ An airbase can be specified to set the maximum kick speed for.
-
- Kickspeed
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 735ccb987..1d13c4953 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3512,17 +3512,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3534,17 +3523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6698,17 +6676,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -6720,17 +6687,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -7519,17 +7475,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -7541,17 +7486,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -8310,17 +8244,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -8332,17 +8255,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -9989,17 +9901,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
@@ -10011,17 +9912,6 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index bd317a0b0..8cb26be02 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19255,18 +19255,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
- #number
DETECTION_BASE.RefreshTimeInterval
@@ -23947,18 +23936,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
- #number
DETECTION_BASE.RefreshTimeInterval
@@ -25700,18 +25678,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
- #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 80cbadb00..859c64dec 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -3584,28 +3584,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
-
@@ -3639,17 +3617,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3738,17 +3705,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4209,9 +4165,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- switch alarm state RED
-
@@ -4223,9 +4176,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-self.SAMCheckRanges = {}
-
@@ -8066,28 +8016,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
-
@@ -8121,17 +8049,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8220,17 +8137,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8691,9 +8597,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
- switch alarm state RED
-
@@ -8705,9 +8608,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 82e35a43d..4589dc7dd 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2237,6 +2237,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive
+
+
+
+
@@ -2467,6 +2481,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive
+
+
+
+
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html
index 03d648370..3aabd9a7d 100644
--- a/Documentation/Functional.Rat.html
+++ b/Documentation/Functional.Rat.html
@@ -4407,36 +4407,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.livery_id |
-
-
- |
-
-
- RAT.modulation |
-
-
- |
-
-
- RAT.skill |
-
-
- |
-
-
- RAT.uncontrolled |
-
-
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 14f1ad842..967f3972a 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3062,7 +3062,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -5582,7 +5582,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 8f0e914b3..676274f2e 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -39645,20 +39645,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -39677,6 +39663,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
@@ -39812,9 +39809,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Make player section lead if he was not before.
-
@@ -39870,9 +39864,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set new time stamp.
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 609a28368..6f860fdbd 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4141,11 +4141,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4491,20 +4494,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4530,20 +4519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -9250,11 +9225,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -9600,20 +9578,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -9639,20 +9603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11662,11 +11612,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -12012,20 +11965,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -12051,20 +11990,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index d0078b460..6a52f4041 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7040,17 +7040,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -7117,17 +7106,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -7159,7 +7137,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -7181,7 +7159,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7206,25 +7184,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -7411,11 +7378,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7871,7 +7841,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repair a unit/group
+
noob catch
@@ -7937,7 +7907,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -14653,17 +14623,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -14730,17 +14689,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -14772,7 +14720,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -14794,7 +14742,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -14819,25 +14767,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -15024,11 +14961,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -15484,7 +15424,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repair a unit/group
+
noob catch
@@ -15550,7 +15490,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -17061,17 +17001,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -17138,17 +17067,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -17180,7 +17098,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -17202,7 +17120,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -17227,25 +17145,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -17432,11 +17339,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -17892,7 +17802,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repair a unit/group
+
noob catch
@@ -17958,7 +17868,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 679ef8350..7601b7abe 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2902,6 +2902,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7538,6 +7549,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 2506c91bc..0b8be0171 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3173,11 +3173,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3750,11 +3753,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4937,11 +4943,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6426,11 +6435,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html
index c395cd46c..a6e78e78f 100644
--- a/Documentation/Tasking.Task_Cargo.html
+++ b/Documentation/Tasking.Task_Cargo.html
@@ -3195,22 +3195,11 @@ based on the tasking capabilities defined in
-
-
-
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 3a2392910..1a435b287 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3180,8 +3180,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4286,8 +4319,8 @@ This method can only be used once!
+
+
+
+
+
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5144,8 +5210,8 @@ This method can only be used once!
+
+
+
+
+
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -6633,8 +6732,8 @@ This method can only be used once!
+
+
+
+
+
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.FiFo.html
index 231077ab9..c7315e7a3 100644
--- a/Documentation/Utils.FiFo.html
+++ b/Documentation/Utils.FiFo.html
@@ -7578,6 +7578,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -8427,6 +8438,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 1e0e09840..0828b1f28 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -4937,7 +4937,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
GROUP.InitRespawnRandomizePositionOuter
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 4e4621b10..2bacb0a92 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -2993,28 +2993,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3099,7 +3077,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
@@ -5132,28 +5110,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5238,7 +5194,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
@@ -6742,28 +6698,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -6848,7 +6782,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index a98d59bae..fe302cb28 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3637,6 +3637,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7406,6 +7417,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -7954,6 +7976,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8137,6 +8170,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html
index 93e8db089..b4b924091 100644
--- a/Documentation/Wrapper.Scenery.html
+++ b/Documentation/Wrapper.Scenery.html
@@ -1581,7 +1581,7 @@ Controls a network of short range air/missile defense groups.
Author: FlightControl
-
Contributions:
+
Contributions: Applevangelist
@@ -1636,27 +1636,45 @@ Controls a network of short range air/missile defense groups.
Description |
- SCENERY:FindByName(name) |
+ SCENERY.ClassName |
- Create a SCENERY object from it's name/id.
+
+ |
+
+
+ SCENERY:FindByName(Name, Coordinate, Radius) |
+
+ Find a SCENERY object from it's name/id.
+ |
+
+
+ SCENERY:FindByNameInZone(Name, Zone, Radius) |
+
+ Find a SCENERY object from it's name/id.
|
SCENERY:GetDCSObject() |
- Register scenery object as POSITIONABLE.
+ Obtain DCS Object from the SCENERY Object.
|
SCENERY:GetThreatLevel() |
- Register scenery object as POSITIONABLE.
+ Get the threat level of a SCENERY object.
|
SCENERY:Register(SceneryName, SceneryObject) |
Register scenery object as POSITIONABLE.
+ |
+
+
+ SCENERY.SceneryName |
+
+
|
@@ -2921,7 +2939,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
#DCS.Object
SCENERY.SceneryObject
@@ -2935,10 +2975,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Create a SCENERY object from it's name/id.
+
Find a SCENERY object from it's name/id.
+
+
+
Since SCENERY isn't registered in the Moose database (just too many objects per map), we need to do a scan first
+ to find the correct object.
@@ -2946,18 +2990,44 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Parameter:
+
Parameters:
The name/id of the scenery object as taken from the ME. Ex. '595785449'
+
+
+
+
+
+
+
Where to find the scenery object
+
+
+
+
+
+
+
+
(optional) Search radius around coordinate, defaults to 100
+
Return value:
@@ -2967,7 +3037,81 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Scenery Object - Note this might not point to anything useful. Check with myscenery:IsAlive() if it is valid.
+
Scenery Object or nil if it cannot be found
+
+
+
+
+
+
+
+
+
+
+
+
+
Find a SCENERY object from it's name/id.
+
+
+
Since SCENERY isn't registered in the Moose database (just too many objects per map), we need to do a scan first
+ to find the correct object.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The name/id of the scenery object as taken from the ME. Ex. '595785449'
+
+
+
+
+
+
+
+
Where to find the scenery object. Can be handed as zone name.
+
+
+
+
+
+
+
+
(optional) Search radius around coordinate, defaults to 100
+
+
+
+
Return value:
+
+
+
+
+
Scenery Object or nil if it cannot be found
@@ -2982,7 +3126,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Register scenery object as POSITIONABLE.
+
Obtain DCS Object from the SCENERY Object.
@@ -3012,7 +3156,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Register scenery object as POSITIONABLE.
+
Get the threat level of a SCENERY object.
+
+
+
Always 0.
@@ -3107,7 +3254,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+