From 59a3c5b8ee00e0f2f78c0c85efd2f7cc719daea0 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Tue, 6 Sep 2022 09:25:52 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_AIR_Dispatcher.html | 44 + Documentation/AI.AI_Air_Squadron.html | 22 - Documentation/AI.AI_Cargo.html | 20 +- Documentation/AI.AI_Cargo_Airplane.html | 68 +- Documentation/Cargo.CargoGroup.html | 34 +- Documentation/Core.Point.html | 33 + Documentation/Core.Settings.html | 8 +- Documentation/Core.Spawn.html | 290 ++-- Documentation/Core.Zone.html | 1184 ++++++++++++++++- Documentation/Functional.ATC_Ground.html | 6 - Documentation/Functional.Detection.html | 66 + Documentation/Functional.Rat.html | 24 +- Documentation/Functional.Scoring.html | 4 +- .../Functional.ZoneCaptureCoalition.html | 8 +- Documentation/Functional.ZoneGoal.html | 8 +- Documentation/Functional.ZoneGoalCargo.html | 8 +- .../Functional.ZoneGoalCoalition.html | 8 +- Documentation/Ops.Airboss.html | 91 +- Documentation/Ops.CSAR.html | 36 +- Documentation/Ops.CTLD.html | 152 ++- .../Tasking.Task_A2G_Dispatcher.html | 20 +- Documentation/Tasking.Task_Cargo.html | 17 +- .../Tasking.Task_Cargo_Dispatcher.html | 52 +- Documentation/Utils.FiFo.html | 22 - Documentation/Wrapper.Group.html | 78 +- 25 files changed, 1780 insertions(+), 523 deletions(-) diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 491482b5b..b19f0cf28 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4459,6 +4459,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -9756,6 +9767,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -11073,6 +11095,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -12696,6 +12729,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index c6c8e5944..b113a4dd9 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2459,17 +2459,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3541,17 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 2add36ce7..106cb4bf6 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2655,7 +2655,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -2693,6 +2693,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -4685,7 +4688,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4723,6 +4726,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -5297,7 +5303,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5335,6 +5341,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -6801,7 +6810,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6839,6 +6848,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 750e185a9..35af189c6 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2642,20 +2642,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -2711,6 +2697,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4429,20 +4418,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -4498,6 +4473,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -5058,20 +5036,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -5127,6 +5091,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -6579,20 +6546,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - - -

Set destination airbase for next :Route() command.

- -
- -
@@ -6648,6 +6601,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 27424fb56..59c837e38 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1846,9 +1846,6 @@ Controls a network of short range air/missile defense groups.

- -

Then we register the new group in the database

- @@ -1860,6 +1857,20 @@ Controls a network of short range air/missile defense groups.

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3153,9 +3164,6 @@ This works for ground only groups.

- -

Then we register the new group in the database

- @@ -3167,6 +3175,20 @@ This works for ground only groups.

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index e9c43e320..457fba2a4 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17268,6 +17268,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
@@ -18066,6 +18077,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
@@ -26320,6 +26342,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index a8531735a..4f267b127 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2747,7 +2747,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -2791,7 +2791,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4841,7 +4841,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -4885,7 +4885,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index feb99cbe7..1bf43c3bb 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2763,30 +2763,18 @@ and any spaces before and after the resulting name are removed.

SPAWN.communication

- - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- -

SPAWN.skill

+ + + +

SPAWN.uncontrolled

+ + @@ -3476,20 +3464,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3512,6 +3486,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3548,6 +3533,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -3581,6 +3577,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -3643,21 +3650,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
+ +
+
+
+ + +SPAWN.SpawnInitModu + + + +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill @@ -3852,6 +3878,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -3927,39 +3964,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - -
@@ -3971,6 +3975,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.uncontrolled + + +
@@ -8903,20 +8918,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -8939,6 +8940,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -8975,6 +8987,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
@@ -9008,6 +9031,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -9070,21 +9104,40 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit - -

Overwrite unit names by default with group name.

-
+ +
+
+
+ + +SPAWN.SpawnInitModu + + + +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill @@ -9279,6 +9332,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9354,39 +9418,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - -
@@ -9398,6 +9429,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index f0e6baf1b..d015a8bd4 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -1744,6 +1744,34 @@ without much scripting overhead!!!

  • ZONE_BASE.FlareZone(): Flares the zone boundaries in a color.
  • +

    A zone might have additional Properties created in the DCS Mission Editor, which can be accessed:

    + +

    *ZONE_BASE.GetProperty(): Returns the Value of the zone with the given PropertyName, or nil if no matching property exists. + *ZONE_BASE.GetAllProperties(): Returns the zone Properties table.

    + + + + + +
    + + + + + +

    Global ZONE_ELASTIC

    +

    The ZONE_ELASTIC class defines a dynamic polygon zone, where only the convex hull is used.

    + +
    +
    +
    +
    + + #ZONE_ELASTIC +ZONE_ELASTIC + +

    The ZONE_ELASTIC class defines a dynamic polygon zone, where only the convex hull is used.

    +
    @@ -2071,12 +2099,24 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE.DrawID

    Unique ID of the drawn zone on the F10 map.

    + + + +

    ZONE_BASE.FillColor

    + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    ZONE_BASE:Get2DDistance(Coordinate)

    Get 2D distance to a coordinate.

    + + + +

    ZONE_BASE:GetAllProperties()

    + + @@ -2107,12 +2147,36 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:GetCoordinate(Height)

    Returns a Core.Point#COORDINATE of the zone.

    + + + +

    ZONE_BASE:GetDrawCoalition()

    + +

    Get draw coalition of zone.

    ZONE_BASE:GetDrawID()

    Get ID of the zone object drawn on the F10 map.

    + + + +

    ZONE_BASE:GetFillColor()

    + +

    Get fill color table of the zone.

    + + + +

    ZONE_BASE:GetFillColorAlpha()

    + +

    Get transperency Alpha fill value of zone.

    + + + +

    ZONE_BASE:GetFillColorRGB()

    + +

    Get RGB fill color of zone.

    @@ -2131,6 +2195,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:GetPointVec3(Height)

    Returns a Core.Point#POINT_VEC3 of the zone.

    + + + +

    ZONE_BASE:GetProperty(PropertyName)

    + + @@ -2149,6 +2219,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:GetRandomVec2()

    Define a random DCS#Vec2 within the zone.

    + + + +

    ZONE_BASE:GetSurfaceType()

    + +

    Get surface type of the zone.

    @@ -2215,6 +2291,18 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:SetColor(RGBcolor, Alpha)

    Set color of zone.

    + + + +

    ZONE_BASE:SetDrawCoalition(Coalition)

    + +

    Set draw coalition of zone.

    + + + +

    ZONE_BASE:SetFillColor(RGBcolor, Alpha)

    + +

    Set fill color of zone.

    @@ -2233,6 +2321,18 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:SmokeZone(SmokeColor)

    Smokes the zone boundaries in a color.

    + + + +

    ZONE_BASE.Surface

    + +

    Type of surface. Only determined at the center of the zone!

    + + + +

    ZONE_BASE.Table

    + +

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    @@ -2257,6 +2357,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE.ZoneProbability

    A value between 0 and 1. 0 = 0% and 1 = 100% probability.

    + + + +

    ZONE_BASE.drawCoalition

    + +

    Draw coalition.

    @@ -3100,6 +3206,98 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_BASE.BoundingSquare.y2

    The higher y coordinate (right up)

    + + + +
    + +

    Type ZONE_ELASTIC

    +
    + ZONE_ELASTIC +, extends #ZONE_POLYGON_BASE +
    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Fields and Methods inherited from ZONE_ELASTICDescription

    ZONE_ELASTIC:AddSetGroup(SetGroup, GroupSet)

    +

    Add a set of groups.

    +

    ZONE_ELASTIC:AddVertex2D(Vec2)

    +

    Add a vertex (point) to the polygon.

    +

    ZONE_ELASTIC:AddVertex3D(Vec3)

    +

    Add a vertex (point) to the polygon.

    +

    ZONE_ELASTIC:New(ZoneName, Points)

    +

    Constructor to create a ZONE_ELASTIC instance.

    +

    ZONE_ELASTIC:StartUpdate(Tstart, dT, Tstop, Draw)

    +

    Start the updating scheduler.

    +

    ZONE_ELASTIC:StopUpdate(Delay)

    +

    Stop the updating scheduler.

    +

    ZONE_ELASTIC:Update(Delay, Draw)

    +

    Update the convex hull of the polygon.

    +

    ZONE_ELASTIC:_ConvexHull(pl)

    +

    Create a convec hull.

    +

    ZONE_ELASTIC.points

    +

    Points in 2D.

    +

    ZONE_ELASTIC.setGroups

    +

    Set of GROUPs.

    +

    ZONE_ELASTIC.setOpsGroups

    +

    Set of OPSGROUPS.

    +

    ZONE_ELASTIC.setUnits

    +

    Set of UNITs.

    +

    ZONE_ELASTIC.updateID

    +

    Scheduler ID for updating.

    @@ -3310,6 +3508,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_POLYGON_BASE:New(ZoneName, PointsArray)

    Constructor to create a ZONE_POLYGON_BASE instance, taking the zone name and an array of DCS#Vec2, forming a polygon.

    + + + +

    ZONE_POLYGON_BASE.Polygon

    + +

    The polygon defined by an array of DCS#Vec2.

    @@ -3974,7 +4178,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Return value:

    @@ -4294,6 +4498,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #table +ZONE_BASE.FillColor + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    + +
    +
    +
    + + #number +ZONE_BASE.Surface + +

    Type of surface. Only determined at the center of the zone!

    + +
    + +
    +
    +
    + + #table +ZONE_BASE.Table + +

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    + +
    +
    @@ -4327,6 +4564,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +ZONE_BASE.drawCoalition + +

    Draw coalition.

    + +
    +

    Function(s)

    @@ -4391,6 +4639,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    + + + +
    + + + + + + +

    Returns the zone Properties table. + @param #ZONE_BASE self + @return #table The Key:Value table of TriggerZone properties of the zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +
    +
    @@ -4555,6 +4827,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + + + +

    Get draw coalition of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Draw coaliton.

    + +
    +
    +
    +
    @@ -4588,6 +4890,96 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + + + +

    Get fill color table of the zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get transperency Alpha fill value of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Alpha value.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get RGB fill color of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Table with three entries, e.g. {1, 0, 0}, which is the RGB color code.

    + +
    +
    +
    +
    @@ -4706,6 +5098,48 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + + + + + + +

    Returns the Value of the zone with the given PropertyName, or nil if no matching property exists. + @param #ZONE_BASE self + @param #string PropertyName The name of a the TriggerZone Property to be retrieved. + @return #string The Value of the TriggerZone Property with the given PropertyName, or nil if absent. + @usage

    + +

    local PropertiesZone = ZONE:FindByName("Properties Zone") + local Property = "ExampleProperty" + local PropertyValue = PropertiesZone:GetProperty(Property)

    + + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Parameter:

    +
    +
    +

    + PropertyName +

    +
    +
    +

    +
    +
    +
    +
    @@ -4796,6 +5230,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + + + +

    Get surface type of the zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    + +
    + +

    Type of surface.

    + +
    +
    +
    +
    @@ -5294,6 +5758,107 @@ end + + + +
    + + + +

    Set draw coalition of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Parameter:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition. Default -1.

    + +
    +
    +

    Return value:

    +
    +
    +

    #ZONE_BASE:

    +
    +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Set fill color of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Parameters:

    +
    +
    +

    + #table + RGBcolor +

    +
    +
    + +

    RGB color table. Default {1, 0, 0}.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparacy between 0 and 1. Default 0.15.

    + +
    +
    +

    Return value:

    +
    +
    +

    #ZONE_BASE:

    +
    +
    + +

    self

    + +
    +
    +
    +
    @@ -5500,6 +6065,39 @@ end + +
    +
    + + #table +ZONE_BASE.FillColor + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    + +
    +
    +
    + + #number +ZONE_BASE.Surface + +

    Type of surface. Only determined at the center of the zone!

    + +
    + +
    +
    +
    + + #table +ZONE_BASE.Table + +

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    + +
    +
    @@ -5533,6 +6131,17 @@ end
    +
    +
    +
    + + #number +ZONE_BASE.drawCoalition + +

    Draw coalition.

    + +
    +

    Function(s)

    @@ -7018,6 +7627,39 @@ end
    + +
    +
    + + #table +ZONE_BASE.FillColor + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    + +
    +
    +
    + + #number +ZONE_BASE.Surface + +

    Type of surface. Only determined at the center of the zone!

    + +
    + +
    +
    +
    + + #table +ZONE_BASE.Table + +

    of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

    + +
    +
    @@ -7051,6 +7693,17 @@ end
    +
    +
    +
    + + #number +ZONE_BASE.drawCoalition + +

    Draw coalition.

    + +
    +

    Function(s)

    @@ -10355,6 +11008,506 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Function(s)

    +
    + + +

    Type ZONE_ELASTIC

    +
    +
    +
    +

    Field(s)

    +
    +
    +
    + + #table +ZONE_ELASTIC.points + +

    Points in 2D.

    + +
    + +
    +
    +
    + + #table +ZONE_ELASTIC.setGroups + +

    Set of GROUPs.

    + +
    + +
    +
    +
    + + #table +ZONE_ELASTIC.setOpsGroups + +

    Set of OPSGROUPS.

    + +
    + +
    +
    +
    + + #table +ZONE_ELASTIC.setUnits + +

    Set of UNITs.

    + +
    + +
    +
    +
    + + #number +ZONE_ELASTIC.updateID + +

    Scheduler ID for updating.

    + +
    + +
    +
    +

    Function(s)

    +
    +
    + + + +

    Add a set of groups.

    + + +

    Positions of the group will be considered as polygon vertices when contructing the convex hull.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameters:

    +
    +
    +

    + Core.Set#SET_GROUP + SetGroup +

    +
    +
    + +

    Set of groups.

    + +
    +
    +
    +
    +

    + GroupSet +

    +
    +
    +

    +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Add a vertex (point) to the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameter:

    +
    +
    +

    + DCS#Vec2 + Vec2 +

    +
    +
    + +

    Point in 2D (with x and y coordinates).

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Add a vertex (point) to the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameter:

    +
    +
    +

    + DCS#Vec3 + Vec3 +

    +
    +
    + +

    Point in 3D (with x, y and z coordinates). Only the x and z coordinates are used.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Constructor to create a ZONE_ELASTIC instance.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameters:

    +
    +
    +

    + #string + ZoneName +

    +
    +
    + +

    Name of the zone.

    + +
    +
    +
    +
    +

    + DCS#Vec2 + Points +

    +
    +
    + +

    (Optional) Fixed points.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Start the updating scheduler.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameters:

    +
    +
    +

    + #number + Tstart +

    +
    +
    + +

    Time in seconds before the updating starts.

    + +
    +
    +
    +
    +

    + #number + dT +

    +
    +
    + +

    Time interval in seconds between updates. Default 60 sec.

    + +
    +
    +
    +
    +

    + #number + Tstop +

    +
    +
    + +

    Time in seconds after which the updating stops. Default nil.

    + +
    +
    +
    +
    +

    + #boolean + Draw +

    +
    +
    + +

    Draw the zone. Default nil.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Stop the updating scheduler.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameter:

    +
    +
    +

    + #number + Delay +

    +
    +
    + +

    Delay in seconds before the scheduler will be stopped. Default 0.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Update the convex hull of the polygon.

    + + +

    This uses the Graham scan.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameters:

    +
    +
    +

    + #number + Delay +

    +
    +
    + +

    Delay in seconds before the zone is updated. Default 0.

    + +
    +
    +
    +
    +

    + #boolean + Draw +

    +
    +
    + +

    Draw the zone. Default nil.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Create a convec hull.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_ELASTIC

    +
    +

    Parameter:

    +
    +
    +

    + #table + pl +

    +
    +
    + +

    Points

    + +
    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Points

    + +
    +
    +
    + +
    +
    +
    @@ -10734,6 +11887,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #ZONE_POLYGON_BASE.ListVec2 +ZONE_POLYGON_BASE.Polygon + +

    The polygon defined by an array of DCS#Vec2.

    +
    @@ -10902,7 +12066,7 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Draw the zone on the F10 map.

    -

    NOTE Currently, only polygons with exactly four points are supported!

    +

    NOTE Currently, only polygons up to ten points are supported!

    @@ -12309,7 +13473,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    -

    (Optional) Minimal distance from the center of the zone. Default is 0.

    +

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    @@ -12322,7 +13486,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    -

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    @@ -13474,8 +14638,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    @@ -14477,7 +15641,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
    -

    (Optional) Minimal distance from the center of the zone. Default is 0.

    +

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    @@ -14490,7 +15654,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
    -

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    @@ -15642,8 +16806,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index e337ed2a9..f59f1ff3e 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3777,9 +3777,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    Kickspeed

    - @@ -4362,9 +4359,6 @@ An airbase can be specified to set the maximum kick speed for.

    - -

    Kickspeed

    - diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 197e8766f..3fd7a8e0e 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -18912,6 +18912,28 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +DETECTION_BASE.DetectedItemCount + + + +
    + +
    +
    +
    + + #number +DETECTION_BASE.DetectedItemMax + + +
    @@ -23604,6 +23626,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
    +
    + + #number +DETECTION_BASE.DetectedItemCount + + + +
    + +
    +
    +
    + + #number +DETECTION_BASE.DetectedItemMax + + +
    @@ -25361,6 +25405,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
    +
    + + #number +DETECTION_BASE.DetectedItemCount + + + +
    + +
    +
    +
    + + #number +DETECTION_BASE.DetectedItemMax + + +
    diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index f8ec909c8..00ca15eb3 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4353,30 +4353,18 @@ and any spaces before and after the resulting name are removed.

    RAT.communication

    - - - -

    RAT.frequency

    - - - - - -

    RAT.livery_id

    - - - - - -

    RAT.modulation

    - -

    RAT.skill

    + + + +

    RAT.uncontrolled

    + + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index e036a427a..a913708b1 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3005,7 +3005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #boolean SCORING.penaltyonfratricide @@ -5525,7 +5525,7 @@ The scale magnifies the scores given to the players.

    - + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index e09975f20..a855c1282 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -5623,7 +5623,7 @@ end
    -

    (Optional) Minimal distance from the center of the zone. Default is 0.

    +

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    @@ -5636,7 +5636,7 @@ end
    -

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    @@ -6788,8 +6788,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index b01b58f30..5733b2407 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -2948,7 +2948,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Minimal distance from the center of the zone. Default is 0.

    +

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    @@ -2961,7 +2961,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    @@ -4113,8 +4113,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index 5cdee506d..c516f3f39 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -4283,7 +4283,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Minimal distance from the center of the zone. Default is 0.

    +

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    @@ -4296,7 +4296,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    @@ -5448,8 +5448,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index 97c302b66..2fe208908 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -3431,7 +3431,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Minimal distance from the center of the zone. Default is 0.

    +

    (Optional) Minimal distance from the center of the zone in meters. Default is 0 m.

    @@ -3444,7 +3444,7 @@ Derived classes implement the ways how the achievements can be realized.

    -

    (Optional) Maximal distance from the outer edge of the zone. Default is the radius of the zone.

    +

    (Optional) Maximal distance from the outer edge of the zone in meters. Default is the radius of the zone.

    @@ -4596,8 +4596,8 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Usage:

    -
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    -   local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    +
       myzone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    +   local IsAttacked = myzone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 98775d3f9..be6c80592 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9257,17 +9257,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -9279,17 +9268,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -28441,17 +28419,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -28463,17 +28430,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -31444,17 +31400,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -31466,17 +31411,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -38829,9 +38763,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set current case.

    - @@ -38899,7 +38830,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

    Decrease stack/flag. Human player needs to take care himself.

    +

    Set stack flag.

    @@ -38912,6 +38843,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

    + + + +
    +
    + + #boolean +AIRBOSS.PlayerData.holding + + +
    @@ -39047,9 +38989,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set section lead of player flight.

    - @@ -39072,6 +39011,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set Stable Hover

    + @@ -39105,9 +39047,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set time stamp.

    - diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 3ee048274..1a09fc963 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3654,7 +3654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.FreeVHFFrequencies @@ -3779,14 +3779,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.allheligroupset - -

    GROUP_SET of all helis

    -
    @@ -3992,14 +3989,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.csarUnits - -

    table of CSAR unit names

    -
    @@ -8674,7 +8668,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.FreeVHFFrequencies @@ -8799,14 +8793,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.allheligroupset - -

    GROUP_SET of all helis

    -
    @@ -9012,14 +9003,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.csarUnits - -

    table of CSAR unit names

    -
    @@ -11001,7 +10989,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.FreeVHFFrequencies @@ -11126,14 +11114,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.allheligroupset - -

    GROUP_SET of all helis

    -
    @@ -11339,14 +11324,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CSAR.csarUnits - -

    table of CSAR unit names

    -
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 8ea5a92e5..94bbbc3f0 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6947,6 +6947,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -6978,7 +6989,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.CtldUnits @@ -7000,7 +7011,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.DroppedTroops @@ -7025,11 +7036,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -7061,7 +7075,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeFMFrequencies @@ -7072,7 +7086,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeUHFFrequencies @@ -7088,6 +7102,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Beacons

    +
    @@ -7213,11 +7230,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -7445,6 +7465,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -7662,7 +7693,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    noob catch

    +

    time to repair a unit/group

    @@ -7728,7 +7759,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number CTLD.troopdropzoneradius @@ -14471,6 +14502,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -14502,7 +14544,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.CtldUnits @@ -14524,7 +14566,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.DroppedTroops @@ -14549,11 +14591,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -14585,7 +14630,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeFMFrequencies @@ -14596,7 +14641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeUHFFrequencies @@ -14612,6 +14657,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Beacons

    +
    @@ -14737,11 +14785,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -14969,6 +15020,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -15186,7 +15248,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    noob catch

    +

    time to repair a unit/group

    @@ -15252,7 +15314,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number CTLD.troopdropzoneradius @@ -16836,6 +16898,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -16867,7 +16940,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.CtldUnits @@ -16889,7 +16962,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.DroppedTroops @@ -16914,11 +16987,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -16950,7 +17026,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeFMFrequencies @@ -16961,7 +17037,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeUHFFrequencies @@ -16977,6 +17053,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Beacons

    +
    @@ -17102,11 +17181,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -17334,6 +17416,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -17551,7 +17644,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    noob catch

    +

    time to repair a unit/group

    @@ -17617,7 +17710,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number CTLD.troopdropzoneradius @@ -21458,6 +21551,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Can transport crate.

    +
    + +
    +
    +
    + + #number +CTLD.UnitCapabilities.length + + +
    diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 75a573b9e..8ea4430ad 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3105,14 +3105,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -3685,14 +3682,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -4875,14 +4869,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -6371,14 +6362,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 947616265..085330a5a 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3140,17 +3140,6 @@ based on the tasking capabilities defined in - -
    - @@ -3183,7 +3172,7 @@ based on the tasking capabilities defined in
    - + #number TASK_CARGO.CargoLimit @@ -4605,7 +4594,7 @@ based on the tasking capabilities defined in
    - + #number TASK_CARGO.CargoLimit @@ -9137,7 +9126,7 @@ If the Unit is part of the Task, true is returned.

    - + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index c0414a1d8..f42c5ceae 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3156,11 +3156,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + @@ -4268,11 +4279,22 @@ This method can only be used once!

    + @@ -5159,11 +5181,22 @@ This method can only be used once!

    + @@ -6685,11 +6718,22 @@ This method can only be used once!

    + diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.FiFo.html index c1c7ed234..4b0b95c8e 100644 --- a/Documentation/Utils.FiFo.html +++ b/Documentation/Utils.FiFo.html @@ -3147,17 +3147,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #number -FIFO.uniquecounter - - -
    @@ -4007,17 +3996,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #number -FIFO.uniquecounter - - -
    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 07d7d78f3..0a4a9f23f 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4839,18 +4839,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9083,18 +9072,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -17893,18 +17871,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21693,18 +21660,7 @@ Coordinates are dependent on the position of the maps origin.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -22358,18 +22314,7 @@ If the Identifiable is alive, true is returned.

    - -
    -