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MooseBotter
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(USERSOUND).ToAll">USERSOUND:ToAll()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Play the usersound to all players.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(USERSOUND).ToClient">USERSOUND:ToClient(The, Delay, Client)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Play the usersound to the given <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
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<h2><a id="#(USERSOUND).ToClient" ><strong>USERSOUND:ToClient(The, Delay, Client)</strong></a></h2>
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<p>Play the usersound to the given <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##ToClient" class="w3-show w3-white">
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<h2><strong>Defined in:</strong></h2>
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<p>USERSOUND</p>
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<h2><strong>Parameters:</strong></h2>
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<p>
<a href="Wrapper.Client.html##(CLIENT)">Wrapper.Client#CLIENT</a>
<strong><strong>The</strong></strong>
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<p><a href="Wrapper.Client.html">Wrapper.Client</a> to play the usersound to.</p>
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<p>
#number
<strong><strong>Delay</strong></strong>
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<p>(Optional) Delay in seconds, before the sound is played. Default 0.</p>
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<p>
<strong><strong>Client</strong></strong>
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<p></p>
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<h2><strong>Return value:</strong></h2>
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<p><a href="##(USERSOUND)">#USERSOUND</a>:</p>
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<p>The usersound instance.</p>
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<h2><strong>Usage:</strong></h2>
<pre class="example"><code> local BlueVictory = USERSOUND:New( "BlueVictory.ogg" )
local PlayerUnit = CLIENT:FindByPlayerName("Karl Heinz")-- Search for the active client with playername "Karl Heinz", a human player.
BlueVictory:ToClient( PlayerUnit ) -- Play the victory sound to the player unit.
</code></pre>
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