From 5d1e6fbf2533272818ff440ce9dcd8826a0b6276 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Tue, 1 Aug 2023 14:28:00 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2G_Dispatcher.html | 44 --- Documentation/AI.AI_Air.html | 132 --------- Documentation/AI.AI_Air_Squadron.html | 22 ++ Documentation/AI.AI_Cargo.html | 20 +- Documentation/AI.AI_Cargo_Airplane.html | 68 ++++- Documentation/AI.AI_Cargo_Helicopter.html | 40 ++- Documentation/Cargo.CargoCrate.html | 22 -- Documentation/Cargo.CargoUnit.html | 22 -- Documentation/Core.Point.html | 33 +++ Documentation/Core.Set.html | 86 ++++++ Documentation/Core.Settings.html | 4 +- Documentation/Core.Spawn.html | 132 +++------ Documentation/Core.Spot.html | 33 --- Documentation/Functional.Designate.html | 55 ---- Documentation/Functional.Detection.html | 33 --- Documentation/Functional.Mantis.html | 192 +++---------- Documentation/Functional.Movement.html | 28 -- Documentation/Functional.RAT.html | 39 --- Documentation/Functional.Scoring.html | 10 +- Documentation/Ops.Airboss.html | 86 ++++-- Documentation/Ops.CSAR.html | 30 +- Documentation/Ops.CTLD.html | 66 +---- Documentation/Tasking.Task.html | 22 ++ .../Tasking.Task_A2A_Dispatcher.html | 8 +- Documentation/Tasking.Task_CARGO.html | 6 +- .../Tasking.Task_Cargo_Dispatcher.html | 44 +++ Documentation/Utilities.FiFo.html | 22 -- Documentation/Wrapper.Group.html | 78 +----- Documentation/Wrapper.Marker.html | 72 +---- Documentation/Wrapper.Scenery.html | 258 +++++++++++++++++- 30 files changed, 753 insertions(+), 954 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index a2b4290d2..14f311756 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4758,17 +4758,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -13291,17 +13280,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -14630,17 +14608,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -16271,17 +16238,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index bdea53af1..11525c757 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3070,17 +3070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3180,28 +3169,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5909,17 +5876,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6019,28 +5975,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6667,17 +6601,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6777,28 +6700,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8313,17 +8214,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8423,28 +8313,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 7c4b1ec16..b16875d06 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2555,6 +2555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3626,6 +3637,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index d9ad10419..bcbcd30d1 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -2789,9 +2789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -4784,7 +4781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4822,9 +4819,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -5399,7 +5393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5437,9 +5431,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -6902,7 +6893,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6940,9 +6931,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 9104d2470..9825745dc 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2738,6 +2738,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -2793,9 +2807,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4514,6 +4525,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -4569,9 +4594,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5132,6 +5154,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -5187,9 +5223,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6638,6 +6671,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -6693,9 +6740,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index d7b15b60f..72e105c6a 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2903,22 +2903,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4821,22 +4827,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5491,22 +5503,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7049,22 +7067,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 54581ef5a..5bf1c8eee 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1859,17 +1859,6 @@

Field(s)

-
- - -
@@ -2538,17 +2527,6 @@

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 38742d55c..e49f4a5f5 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1808,17 +1808,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir @@ -2534,17 +2523,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index be636724d..ee8502312 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -18146,6 +18146,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18944,6 +18955,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -27768,6 +27790,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index cc3c307c9..334af58a7 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -10849,12 +10849,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_SCENERY:CountAlive()

Iterate the SET_SCENERY and count how many SCENERYSs are alive.

+ + + +

SET_SCENERY:FilterOnce()

+ +

Filters for the defined collection.

SET_SCENERY:FilterPrefixes(Prefixes)

Builds a set of SCENERYs that contain the given string in their name.

+ + + +

SET_SCENERY:FilterRoles(Role)

+ +

Builds a set of SCENERYs that contain an exact match of the "ROLE" property.

@@ -65640,6 +65652,36 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ + + +

Filters for the defined collection.

+ +
+
+

Defined in:

+
+

SET_SCENERY

+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -65687,6 +65729,50 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ + + +

Builds a set of SCENERYs that contain an exact match of the "ROLE" property.

+ +
+
+

Defined in:

+
+

SET_SCENERY

+
+

Parameter:

+
+
+

+ #string + Role +

+
+
+ +

The string pattern(s) that needs to exactly match the scenery "ROLE" property from the ME quad-zone properties. Can also be passed as a #table of strings.

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 7bda76ed0..c654229a7 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2850,7 +2850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -5007,7 +5007,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 53a726d01..ff983d45d 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3490,11 +3490,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3672,17 +3675,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3719,17 +3711,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3818,20 +3799,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -3843,16 +3810,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -3896,7 +3855,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3910,7 +3869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4056,6 +4015,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9278,11 +9248,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9460,17 +9433,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -9507,17 +9469,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -9606,20 +9557,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -9631,16 +9568,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -9684,7 +9613,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9698,7 +9627,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9844,6 +9773,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index b4ded204a..3d93c6c4f 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2845,17 +2845,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.Target - - -
@@ -4172,17 +4161,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5738,17 +5716,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index b2657721d..b46e197c0 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3540,17 +3540,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -6726,17 +6715,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -7547,17 +7525,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -8338,17 +8305,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -10017,17 +9973,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 34a640865..2cf7252a3 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,17 +19134,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -23837,17 +23826,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25601,17 +25579,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 922506ddb..0fef143bc 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2005,6 +2005,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -3885,8 +3891,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -3923,17 +3929,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -3989,6 +3984,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix to build the #SET_GROUP for EWR group

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -4011,17 +4017,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4050,7 +4045,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4061,7 +4056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4072,7 +4067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4446,50 +4441,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -4548,6 +4499,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -4559,9 +4513,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -8434,8 +8385,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -8472,17 +8423,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -8538,6 +8478,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix to build the #SET_GROUP for EWR group

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -8560,17 +8511,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -8599,7 +8539,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8610,7 +8550,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8621,7 +8561,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -8995,50 +8935,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -9097,6 +8993,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -9108,9 +9007,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 039320459..43a47bd14 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2265,20 +2265,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2509,20 +2495,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 05944080d..523d7d703 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,12 +3468,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -6904,17 +6898,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14795,17 +14778,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -21102,17 +21074,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 94483a6e7..deb79c1c5 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2863,11 +2863,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -5449,11 +5452,14 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 43020a888..e7514b67d 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9463,6 +9463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -9474,6 +9485,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -29066,6 +29088,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -29077,6 +29110,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -32076,6 +32120,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -32087,6 +32142,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -39647,9 +39713,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set current case.

- @@ -39712,20 +39775,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- - -
-
- - AIRBOSS.PlayerData.grade @@ -39937,9 +39986,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index d4429cfd7..e403fc1b8 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4371,11 +4371,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4396,14 +4399,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -10353,11 +10353,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10378,14 +10381,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -12820,11 +12820,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -12845,14 +12848,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 6bf44eac2..451fd5611 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7647,7 +7647,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7733,7 +7733,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7830,14 +7830,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -8115,17 +8112,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -8382,7 +8368,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -17240,7 +17226,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -17326,7 +17312,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -17423,14 +17409,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -17708,17 +17691,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -17975,7 +17947,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -19660,7 +19632,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -19746,7 +19718,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -19843,14 +19815,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -20128,17 +20097,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -20395,7 +20353,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 2db243de2..a7a18c130 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2930,6 +2930,17 @@ but can separately be modified later in your mission using the +
+ +
+
+
@@ -7566,6 +7577,17 @@ If the Unit is part of the Task, true is returned.

+
+ + +
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 86d5d534d..c41dceb9f 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 6977aced8..6f4d4b6a9 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3271,7 +3271,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4693,7 +4693,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9225,7 +9225,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 487f6fc22..b045c3228 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3252,7 +3252,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4402,7 +4413,18 @@ This method can only be used once!

+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5304,7 +5326,18 @@ This method can only be used once!

+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6837,7 +6870,18 @@ This method can only be used once!

+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 54ef00a0e..01023d36f 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3251,17 +3251,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -4111,17 +4100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index a68c8fff1..223b52da9 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5049,18 +5049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9553,18 +9542,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -18890,18 +18868,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -22990,18 +22957,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -23626,18 +23582,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -23897,18 +23842,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index d2e8fcd16..b1f69ba47 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3021,28 +3021,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3127,7 +3105,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5160,28 +5138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5266,7 +5222,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6770,28 +6726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6876,7 +6810,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index 77ffb5027..f8a0468ff 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -1682,7 +1682,7 @@ -

SCENERY:FindByName(Name, Coordinate, Radius)

+

SCENERY:FindByName(Name, Coordinate, Radius, Role)

Find a SCENERY object from its name or id.

@@ -1697,6 +1697,12 @@

SCENERY:FindByZoneName(ZoneName)

Find a SCENERY object from its zone name.

+ + + +

SCENERY:GetAllProperties()

+ +

Returns the scenery Properties table.

@@ -1715,6 +1721,18 @@

SCENERY:GetLife0()

Get initial life points of the SCENERY Object.

+ + + +

SCENERY:GetName()

+ +

Obtain object name.

+ + + +

SCENERY:GetProperty(PropertyName)

+ +

Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.

@@ -1739,6 +1757,12 @@

SCENERY.Life0

Initial life points.

+ + + +

SCENERY.Properties

+ + @@ -1757,6 +1781,12 @@

SCENERY.SceneryObject

DCS scenery object.

+ + + +

SCENERY:SetProperty(PropertyName, PropertyValue)

+ +

Set a scenery property

@@ -3064,6 +3094,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Initial life points.

+
+ +
+
+
+ + #table +SCENERY.Properties + + +
@@ -3173,7 +3214,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Find a SCENERY object from its name or id.

@@ -3228,6 +3269,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+

+ Role +

+
+
+

+
+

Return value:

@@ -3279,7 +3330,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3363,6 +3414,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Returns the scenery Properties table.

+ +
+
+

Defined in:

+
+

SCENERY

+
+

Return value:

+
+
+

#table:

+
+
+ +

The Key:Value table of QuadZone properties of the zone from the scenery assignment .

+ +
+
+
+
@@ -3458,6 +3539,80 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Obtain object name.

+ +
+
+

Defined in:

+
+

SCENERY

+
+

Return value:

+
+
+

#string:

+
+
+ +

Name

+ +
+
+
+ +
+
+ +
+ + + +

Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.

+ +
+
+

Defined in:

+
+

SCENERY

+
+

Parameter:

+
+
+

+ #string + PropertyName +

+
+
+ +

The name of a the QuadZone Property from the scenery assignment to be retrieved.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

The Value of the QuadZone Property from the scenery assignment with the given PropertyName, or nil if absent.

+ +
+
+
+
@@ -3616,6 +3771,59 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Set a scenery property

+ +
+
+

Defined in:

+
+

SCENERY

+
+

Parameters:

+
+
+

+ #string + PropertyName +

+
+
+

+
+
+
+
+

+ #string + PropertyValue +

+
+
+

+
+
+

Return value:

+
+
+

#SCENERY:

+
+
+ +

self

+ +
+
+
+
@@ -3641,6 +3849,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Initial life points.

+
+ +
+
+
+ + #table +SCENERY.Properties + + +
@@ -7642,6 +7861,17 @@ Coordinates are dependent on the position of the maps origin.

Initial life points.

+
+ +
+
+
+ + #table +SCENERY.Properties + + +
@@ -8179,6 +8409,17 @@ If the Identifiable is alive, true is returned.

Initial life points.

+
+ +
+
+
+ + #table +SCENERY.Properties + + +
@@ -8351,6 +8592,17 @@ If the Identifiable is alive, true is returned.

Initial life points.

+
+ + +
+
+ + #table +SCENERY.Properties + + +