diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 176574160..e44efdf66 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4833,14 +4833,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11456,14 +11453,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12721,14 +12715,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14288,14 +14279,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 876e05c94..3d24da8f6 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4889,14 +4889,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13381,14 +13378,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14723,14 +14717,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16367,14 +16358,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index dc3a82874..35bed5e7f 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3037,17 +3037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5876,17 +5865,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6634,17 +6612,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8280,17 +8247,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index a3dd226b4..20880f485 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2522,6 +2522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3593,6 +3604,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index cbfad0e17..d149b8b74 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2870,22 +2870,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4788,22 +4794,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5458,22 +5470,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7016,22 +7034,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 8fe983b1f..a62e057a4 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3221,9 +3221,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6471,9 +6468,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7218,9 +7212,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8853,9 +8844,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index f52dbefbe..c09ef730c 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -2115,6 +2115,12 @@ Moose refers to _DATABASE within the framework extensively, but

DATABASE:_EventOnPlayerLeaveUnit(Event)

Handles the OnPlayerLeaveUnit event to clean the active players table.

+ + + +

DATABASE:_RegisterAirbase(airbase)

+ +

Register a DCS airbase.

@@ -5744,6 +5750,50 @@ This method is used by the SPAWN class.

+ + + +
+ +
+

DATABASE:_RegisterAirbase(airbase)

+
+ +

Register a DCS airbase.

+ +
+
+

Defined in:

+
+

DATABASE

+
+

Parameter:

+
+
+

+ DCS#Airbase + airbase +

+
+
+ +

Airbase.

+ +
+
+

Return value:

+
+
+

#DATABASE:

+
+
+ +

self

+ +
+
+
+
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index ca50fdb42..11d565b8f 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17652,17 +17652,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
@@ -18461,17 +18450,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
@@ -26919,17 +26897,6 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

- - - -
-
- - -POINT_VEC2.z - - -
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 319319e92..923a44c03 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2828,7 +2828,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -2872,11 +2872,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4985,7 +4996,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem @@ -5029,11 +5040,22 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 6bb504415..e969ee82f 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2815,7 +2815,25 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.uncontrolled

+

SPAWN.frequency

+ + + + + +

SPAWN.livery_id

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

@@ -3377,11 +3395,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3454,9 +3475,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3512,20 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3548,17 +3552,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -3595,6 +3588,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -3628,17 +3632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3719,6 +3712,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + + +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -3910,17 +3936,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -3933,7 +3948,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -3992,7 +4007,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.uncontrolled +SPAWN.frequency + + + +
+ + +
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill @@ -8734,11 +8782,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -8811,9 +8862,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -8869,20 +8917,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -8905,17 +8939,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -8952,6 +8975,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -8985,17 +9019,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9076,6 +9099,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + + +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -9267,17 +9323,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9290,7 +9335,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9349,7 +9394,40 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.uncontrolled +SPAWN.frequency + + + + + + +
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 73d2bb4b5..1958427ea 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1960,6 +1960,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2874,6 +2892,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4237,6 +4288,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 86ec2988c..9244d46df 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2766,6 +2766,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -4027,6 +4060,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -5527,6 +5593,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 1cc528a8c..3c2b593ea 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -1660,6 +1660,27 @@ + + + +
+ + + + + +

Global Event

+ +
+
+
+
+ + #Event +Event + + +
@@ -1723,6 +1744,27 @@ + + + +
+ + + + + +

Global StaticObject

+ +
+
+
+
+ + #StaticObject +StaticObject + + +
@@ -3714,6 +3756,97 @@

DetectedTarget.visible

The target is visible

+ + + + + +

Type Event

+
+ Event +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from EventDescription

Event.coalition

+

Coalition ID.

+

Event.comment

+

Comment, e.g. LSO score.

+

Event.groupID

+

Group ID, e.g. of group that added mark point.

+

Event.id

+

Event ID.

+

Event.idx

+

Mark ID.

+

Event.initiator

+

Unit initiating the event.

+

Event.number

+

subPlace Subplace. Unknown and often just 0.

+

Event.place

+

Airbase.

+

Event.pos

+

Position vector, e.g. of mark point.

+

Event.target

+

Target unit.

+

Event.text

+

Text, e.g. of mark point.

+

Event.time

+

Mission time in seconds.

+

Event.weapon_name

+

Weapoin name.

@@ -4161,6 +4294,118 @@

Spot.Category.LASER

+ + + +
+ +

Type StaticObject

+
+ StaticObject +, extends DCS#Object +
+
+ + + + + + + + + +
Fields and Methods inherited from StaticObjectDescription

StaticObject.getByName(name)

+

Returns the static object.

+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from ObjectDescription

StaticObject.Category

+ +

StaticObject.Desc

+ +

StaticObject:destroy()

+ +

StaticObject:getCategory()

+ +

StaticObject:getDesc()

+

Returns object descriptor.

+

StaticObject:getName()

+

Returns name of the object.

+

StaticObject:getPoint()

+

Returns object coordinates for current time.

+

StaticObject:getPosition()

+

Returns object position for current time.

+

StaticObject:getTypeName()

+

Returns type name of the Object.

+

StaticObject:getVelocity()

+

Returns the unit's velocity vector.

+

StaticObject:hasAttribute(attributeName)

+

Returns true if the object belongs to the category.

+

StaticObject:inAir()

+

Returns true if the unit is in air.

+

StaticObject:isActive()

+ +

StaticObject:isExist()

+
@@ -5696,10 +5941,22 @@ First value indicates if at least one of the unit's radar(s) is on.

Fields and Methods inherited from coalition Description + +

coalition.addGroup(countryId, groupCategory, groupData)

+ +

Dynamically spawns a group.

+ + + +

coalition.addStaticObject(countryId, groupData)

+ +

Dynamically spawns a static object.

+ +

coalition.getCountryCoalition(countryId)

- +

Get country coalition.

@@ -8710,6 +8967,156 @@ OptionValue = AI.Option.Air.val[optionName] or AI.Option.Ground.val[optionName]
+ +
+

Function(s)

+
+ + + +

Type Event

+
+
+ +

Event structure.

+ + +

Note that present fields depend on type of event.

+ +
+

Field(s)

+
+
+
+ + #number +Event.coalition + +

Coalition ID.

+ +
+ +
+
+
+ + #string +Event.comment + +

Comment, e.g. LSO score.

+ +
+ +
+
+
+ + #number +Event.groupID + +

Group ID, e.g. of group that added mark point.

+ +
+ +
+
+
+ + #number +Event.id + +

Event ID.

+ +
+ +
+
+
+ + #number +Event.idx + +

Mark ID.

+ +
+ +
+
+
+ + DCS#Unit +Event.initiator + +

Unit initiating the event.

+ +
+ +
+
+
+ + DCS#Airbase +Event.place + +

Airbase.

+ +
+ +
+
+
+ + DCS#Vec3 +Event.pos + +

Position vector, e.g. of mark point.

+ +
+ +
+
+
+ + DCS#Unit +Event.target + +

Target unit.

+ +
+ +
+
+
+ + #string +Event.text + +

Text, e.g. of mark point.

+ +
+ +
+
+
+ + #number +Event.time + +

Mission time in seconds.

+ +
+ +
+
+
+ + #string +Event.weapon_name + +

Weapoin name.

+ +
+

Function(s)

@@ -10097,6 +10504,437 @@ Represents a spot from laser or IR-pointer.

Function(s)

+
+ +
+

Type StaticObject

+
+
+ +

Represents a static object.

+ +
+

Field(s)

+
+
+

Function(s)

+
+
+ + + +

Returns the static object.

+ +
+
+

Defined in:

+
+

StaticObject

+
+

Parameter:

+
+
+

+ #string + name +

+
+
+ +

Name of the static object.

+ +
+
+

Return value:

+
+ +
+ + + +
+
+
+ +
+
+ +
+

Field(s)

+
+
+

Function(s)

+
+
+ + + + + +
+
+

Defined in:

+ +
+ +
+
+ +
+ + + + + +
+
+

Defined in:

+ +

Return value:

+
+ +
+ + + +
+
+
+ +
+
+ +
+ + + +

Returns object descriptor.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ + + +
+
+
+ +
+
+ +
+ + + +

Returns name of the object.

+ + +

This is the name that is assigned to the object in the Mission Editor.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Returns object coordinates for current time.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#Vec3:

+
+
+ +

3D position vector with x,y,z components.

+ +
+
+
+ +
+
+ +
+ + + +

Returns object position for current time.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#Position3:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Returns type name of the Object.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Returns the unit's velocity vector.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#Vec3:

+
+
+ +

3D velocity vector.

+ +
+
+
+ +
+
+ +
+ + + +

Returns true if the object belongs to the category.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #AttributeName + attributeName +

+
+
+ +

Attribute name to check.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Returns true if the unit is in air.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + + + +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + + + +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+
@@ -12138,11 +12976,144 @@ If sensor type is not specified the function returns true if the unit has at lea
+
+

coalition.addGroup(countryId, groupCategory, groupData)

+
+ +

Dynamically spawns a group.

+ + +

See hoggit

+ +
+
+

Defined in:

+
+

coalition

+
+

Parameters:

+
+
+

+ #number + countryId +

+
+
+ +

Id of the country.

+ +
+
+
+
+

+ #number + groupCategory +

+
+
+ +

Group category. Set -1 for spawning FARPS.

+ +
+
+
+
+

+ #table + groupData +

+
+
+ +

Group data table.

+ +
+
+

Return value:

+
+
+

DCS#Group:

+
+
+ +

The spawned Group object.

+ +
+
+
+ +
+
+ +
+ +
+

coalition.addStaticObject(countryId, groupData)

+
+ +

Dynamically spawns a static object.

+ + +

See hoggit

+ +
+
+

Defined in:

+
+

coalition

+
+

Parameters:

+
+
+

+ #number + countryId +

+
+
+ +

Id of the country.

+ +
+
+
+
+

+ #table + groupData +

+
+
+ +

Group data table.

+ +
+
+

Return value:

+
+
+

DCS#Static:

+
+
+ +

The spawned static object.

+ +
+
+
+ +
+
+ +
+

coalition.getCountryCoalition(countryId)

- +

Get country coalition.

@@ -12159,7 +13130,9 @@ If sensor type is not specified the function returns true if the unit has at lea

-

+ +

Country ID.

+

Return value:

@@ -12169,7 +13142,7 @@ If sensor type is not specified the function returns true if the unit has at lea
-

coalitionId

+

coalitionId Coalition ID.

diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 39919cb89..db8562d48 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3514,7 +3514,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -3524,8 +3524,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -6689,7 +6689,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -6699,8 +6699,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -7499,7 +7499,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -7509,8 +7509,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -8279,7 +8279,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -8289,8 +8289,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -9947,7 +9947,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -9957,8 +9957,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 552f9fbb2..e07c23158 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19250,7 +19250,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -23931,7 +23931,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25673,7 +25673,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 6d11a23ce..a26919aae 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3435,12 +3435,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4411,7 +4405,25 @@ and any spaces before and after the resulting name are removed.

-

RAT.uncontrolled

+

RAT.frequency

+ + + + + +

RAT.livery_id

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

@@ -6799,17 +6811,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14690,17 +14691,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -20635,17 +20625,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 108de65b3..f54586b00 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2893,14 +2893,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -3083,7 +3080,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3094,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5482,14 +5479,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5672,7 +5666,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -5683,7 +5677,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 104245096..d211beb48 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9405,6 +9405,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9416,6 +9427,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -28964,6 +28986,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -28975,6 +29008,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -31974,6 +32018,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -31985,6 +32040,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -39513,7 +39579,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case to that of lead.

+

Set case of f

@@ -39577,20 +39643,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Also decrease flag for section members of flight.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -39744,6 +39796,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -39766,9 +39821,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index cd2e4f5a4..20f9530d9 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7311,7 +7311,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -7333,7 +7333,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies @@ -7728,17 +7728,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -16029,7 +16018,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -16051,7 +16040,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies @@ -16446,17 +16435,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -18431,7 +18409,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -18453,7 +18431,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies @@ -18848,17 +18826,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -23272,17 +23239,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -23432,17 +23388,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -27053,17 +26998,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -27717,17 +27651,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 9f73c06ec..82754ac01 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3190,7 +3190,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo @@ -3227,7 +3227,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4649,7 +4649,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9181,7 +9181,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 8d80e9b0b..8ef945956 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7551,6 +7551,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -8400,6 +8411,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index fda7bf1e3..4ae15aee7 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3076,6 +3076,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5193,6 +5215,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -6781,6 +6825,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 5f9d3be3f..e80f9a068 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3632,6 +3632,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -7401,6 +7412,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -7949,6 +7971,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8132,6 +8165,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +