From 5d38b1b0761eb1fe21bd6ad53daf7fd1e9e49846 Mon Sep 17 00:00:00 2001
From: Applevangelist
Date: Sun, 20 Nov 2022 20:07:44 +0000
Subject: [PATCH] MOOSE generated documentation [skip ci]
---
Documentation/AI.AI_A2A_Dispatcher.html | 20 +-
Documentation/AI.AI_A2G_Dispatcher.html | 20 +-
Documentation/AI.AI_Air.html | 44 -
Documentation/AI.AI_Air_Squadron.html | 22 +
Documentation/AI.AI_Cargo_Helicopter.html | 40 +-
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Core.Database.html | 50 ++
Documentation/Core.Point.html | 33 -
Documentation/Core.Settings.html | 30 +-
Documentation/Core.Spawn.html | 292 ++++---
Documentation/Core.SpawnStatic.html | 84 ++
Documentation/Core.Spot.html | 99 +++
Documentation/DCS.html | 981 +++++++++++++++++++++-
Documentation/Functional.Designate.html | 30 +-
Documentation/Functional.Detection.html | 6 +-
Documentation/Functional.RAT.html | 59 +-
Documentation/Functional.Scoring.html | 18 +-
Documentation/Ops.Airboss.html | 88 +-
Documentation/Ops.CTLD.html | 89 +-
Documentation/Tasking.Task_CARGO.html | 8 +-
Documentation/Utilities.FiFo.html | 22 +
Documentation/Wrapper.Marker.html | 66 ++
Documentation/Wrapper.Positionable.html | 44 +
23 files changed, 1738 insertions(+), 419 deletions(-)
diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html
index 176574160..e44efdf66 100644
--- a/Documentation/AI.AI_A2A_Dispatcher.html
+++ b/Documentation/AI.AI_A2A_Dispatcher.html
@@ -4833,14 +4833,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -11456,14 +11453,11 @@ They will lock the parking spot.
@@ -12721,14 +12715,11 @@ They will lock the parking spot.
@@ -14288,14 +14279,11 @@ They will lock the parking spot.
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 876e05c94..3d24da8f6 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4889,14 +4889,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13381,14 +13378,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14723,14 +14717,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16367,14 +16358,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index dc3a82874..35bed5e7f 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3037,17 +3037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5876,17 +5865,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6634,17 +6612,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -8280,17 +8247,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index a3dd226b4..20880f485 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2522,6 +2522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3593,6 +3604,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index cbfad0e17..d149b8b74 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2870,22 +2870,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4788,22 +4794,28 @@ Adjust if necessary.
@@ -5458,22 +5470,28 @@ Adjust if necessary.
@@ -7016,22 +7034,28 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 8fe983b1f..a62e057a4 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3221,9 +3221,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6471,9 +6468,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -7218,9 +7212,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -8853,9 +8844,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html
index f52dbefbe..c09ef730c 100644
--- a/Documentation/Core.Database.html
+++ b/Documentation/Core.Database.html
@@ -2115,6 +2115,12 @@ Moose refers to _DATABASE within the framework extensively, but
DATABASE:_EventOnPlayerLeaveUnit(Event) |
Handles the OnPlayerLeaveUnit event to clean the active players table.
+ |
+
+
+ DATABASE:_RegisterAirbase(airbase) |
+
+ Register a DCS airbase.
|
@@ -5744,6 +5750,50 @@ This method is used by the SPAWN class.
+
+
+
+
+
+
+
+
Register a DCS airbase.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
Return value:
+
+
+
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index ca50fdb42..11d565b8f 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -17652,17 +17652,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
-
-
-
-
@@ -18461,17 +18450,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
-
-
-
-
@@ -26919,17 +26897,6 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
-
-
-
-
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 319319e92..923a44c03 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2828,7 +2828,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2GSystem
@@ -2872,11 +2872,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4985,7 +4996,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2GSystem
@@ -5029,11 +5040,22 @@ It is advised to use this method at the start of the mission.
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 6bb504415..e969ee82f 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2815,7 +2815,25 @@ and any spaces before and after the resulting name are removed.
- SPAWN.uncontrolled |
+ SPAWN.frequency |
+
+
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
|
@@ -3377,11 +3395,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -3454,9 +3475,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3512,20 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3548,17 +3552,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3595,6 +3588,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3628,17 +3632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3719,6 +3712,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -3910,17 +3936,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3933,7 +3948,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+ When the first Spawn executes, all the Groups need to be made visible before start.
@@ -3992,7 +4007,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
SPAWN.skill
@@ -8734,11 +8782,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -8811,9 +8862,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -8869,20 +8917,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -8905,17 +8939,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -8952,6 +8975,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -8985,17 +9019,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9076,6 +9099,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
@@ -9267,17 +9323,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9290,7 +9335,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+ When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9349,7 +9394,40 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.uncontrolled
+SPAWN.frequency
+
+
+
+
+
+
+
+
+
+
+
+
+
SPAWN.skill
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 73d2bb4b5..1958427ea 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1960,6 +1960,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -2874,6 +2892,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4237,6 +4288,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 86ec2988c..9244d46df 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2766,6 +2766,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4027,6 +4060,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -5527,6 +5593,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/DCS.html b/Documentation/DCS.html
index 1cc528a8c..3c2b593ea 100644
--- a/Documentation/DCS.html
+++ b/Documentation/DCS.html
@@ -1660,6 +1660,27 @@
+
+
+
+
+
+
+ Global Event |
+
+
+ |
+
+
+
+
@@ -1723,6 +1744,27 @@
+
+
+
+
+
+
+ Global StaticObject |
+
+
+ |
+
+
+
+
@@ -3714,6 +3756,97 @@
DetectedTarget.visible |
The target is visible
+ |
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -5696,10 +5941,22 @@ First value indicates if at least one of the unit's radar(s) is on.
Fields and Methods inherited from coalition |
Description |
+
+ coalition.addGroup(countryId, groupCategory, groupData) |
+
+ Dynamically spawns a group.
+ |
+
+
+ coalition.addStaticObject(countryId, groupData) |
+
+ Dynamically spawns a static object.
+ |
+
coalition.getCountryCoalition(countryId) |
-
+ Get country coalition.
|
@@ -8710,6 +8967,156 @@ OptionValue = AI.Option.Air.val[optionName] or AI.Option.Ground.val[optionName]
+
+
+
Function(s)
+
+
+
+
+
+
+
+
+
Event structure.
+
+
+
Note that present fields depend on type of event.
+
+
+
Field(s)
+
+
+
+
+
+ #string
+
+
+
Comment, e.g. LSO score.
+
+
+
+
+
+
+
+ #number
+
Event.groupID
+
+
Group ID, e.g. of group that added mark point.
+
+
+
+
+
+
+
+
+
+
+
+
+
+ #string
+
Event.text
+
+
Text, e.g. of mark point.
+
+
+
+
+
+
+
+ #number
+
Event.time
+
+
Mission time in seconds.
+
+
+
+
+
Function(s)
@@ -10097,6 +10504,437 @@ Represents a spot from laser or IR-pointer.
Function(s)
+
+
+
+
+
+
+
+
Represents a static object.
+
+
+
Field(s)
+
+
+
Function(s)
+
+
+
+
+
+
Returns the static object.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
Name of the static object.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
Field(s)
+
+
+
Function(s)
+
+
+
+
+
+
+
+
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Returns object descriptor.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Returns name of the object.
+
+
+
This is the name that is assigned to the object in the Mission Editor.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Returns object coordinates for current time.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
3D position vector with x,y,z components.
+
+
+
+
+
+
+
+
+
+
+
+
+
Returns object position for current time.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Returns type name of the Object.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Returns the unit's velocity vector.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
3D velocity vector.
+
+
+
+
+
+
+
+
+
+
+
+
+
Returns true if the object belongs to the category.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
Attribute name to check.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Returns true if the unit is in air.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
@@ -12138,11 +12976,144 @@ If sensor type is not specified the function returns true if the unit has at lea
+
+
+
Dynamically spawns a group.
+
+
+
See hoggit
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+ #number
+ countryId
+
+
+
+
+
Id of the country.
+
+
+
+
+
+
+ #number
+ groupCategory
+
+
+
+
+
Group category. Set -1 for spawning FARPS.
+
+
+
+
+
+
+ #table
+ groupData
+
+
+
+
+
Return value:
+
+
+
+
+
The spawned Group object.
+
+
+
+
+
+
+
+
+
+
+
+
+
Dynamically spawns a static object.
+
+
+
See hoggit
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+ #number
+ countryId
+
+
+
+
+
Id of the country.
+
+
+
+
+
+
+ #table
+ groupData
+
+
+
+
+
Return value:
+
+
+
+
+
The spawned static object.
+
+
+
+
+
+
+
+
+
+
-
+
Get country coalition.
@@ -12159,7 +13130,9 @@ If sensor type is not specified the function returns true if the unit has at lea
Return value:
@@ -12169,7 +13142,7 @@ If sensor type is not specified the function returns true if the unit has at lea
-
coalitionId
+
coalitionId Coalition ID.
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 39919cb89..db8562d48 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3514,7 +3514,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -3524,8 +3524,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -6689,7 +6689,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -6699,8 +6699,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -7499,7 +7499,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -7509,8 +7509,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -8279,7 +8279,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -8289,8 +8289,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
@@ -9947,7 +9947,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -9957,8 +9957,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 552f9fbb2..e07c23158 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19250,7 +19250,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -23931,7 +23931,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -25673,7 +25673,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 6d11a23ce..a26919aae 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3435,12 +3435,6 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
- |
-
-
- RAT.type |
-
-
|
@@ -4411,7 +4405,25 @@ and any spaces before and after the resulting name are removed.
- RAT.uncontrolled |
+ RAT.frequency |
+
+
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
|
@@ -6799,17 +6811,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -14690,17 +14691,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -20635,17 +20625,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 108de65b3..f54586b00 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2893,14 +2893,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3083,7 +3080,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -3094,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyonfratricide
@@ -5482,14 +5479,11 @@ The scale magnifies the scores given to the players.
@@ -5672,7 +5666,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -5683,7 +5677,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 104245096..d211beb48 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9405,6 +9405,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9416,6 +9427,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -28964,6 +28986,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -28975,6 +29008,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -31974,6 +32018,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -31985,6 +32040,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -39513,7 +39579,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set case to that of lead.
+ Set case of f
@@ -39577,20 +39643,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -39744,6 +39796,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set section lead of player flight.
+
@@ -39766,9 +39821,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set Stable Hover
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index cd2e4f5a4..20f9530d9 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7311,7 +7311,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeFMFrequencies
@@ -7333,7 +7333,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
@@ -7728,17 +7728,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -16029,7 +16018,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeFMFrequencies
@@ -16051,7 +16040,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
@@ -16446,17 +16435,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -18431,7 +18409,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeFMFrequencies
@@ -18453,7 +18431,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
@@ -18848,17 +18826,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -23272,17 +23239,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
@@ -23432,17 +23388,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
@@ -27053,17 +26998,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -27717,17 +27651,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 9f73c06ec..82754ac01 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3190,7 +3190,7 @@ based on the tasking capabilities defined in
+
+
+
+
@@ -5193,6 +5215,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -6781,6 +6825,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 5f9d3be3f..e80f9a068 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3632,6 +3632,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7401,6 +7412,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -7949,6 +7971,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8132,6 +8165,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+